Finding the Spark (Pathfinder 1E Quest)

Nah, even Pharasma can't help those who willingly turn themselves into some kind of half-outsider undead template-massacre.
It doesn't sound like this Outsider was given a choice, from the wording of the chapter. Seemed more like it was an experimental subject or reagent in some fucked up Azlanti magisicence project.
 
You know what? Mina needed to hear this.
I'll not say "it's not her place to decide if a Desna cleric should face this pain", becuase it is the place of every thinking mind to make the choices they make.

But the impluse to protect them from the... ugly that is this lich-thing was expressed and acted upon without considering that experienced Desnites have practiced carrying forward in the face of evil.

To follow Desna's teachings - to not just follow those teachings, but to be a full blown cleric - is to face the horror of the world in all it's monstorsity and banaility and do something about it, or to be kind, or create beauty regardless.

----
Hopefully Mina will learn to have more faith in the resilience of those who follow Desna's teachings.
She was thusly chastised. True.

I also just found it heartwarming.

People make mistakes or bad calls. Sometimes for the best of reasons.

I've been in too many quests where even small mistake were treated as... apocalyptic.

I also think she will learn from this. Personally. And that this remind her might help us going forward. Looking into the origin of her powers and our own.
 
She was thusly chastised. True.

I also just found it heartwarming.

People make mistakes or bad calls. Sometimes for the best of reasons.

I've been in too many quests where even small mistake were treated as... apocalyptic.[1]

I also think she will learn from this. Personally. And that this remind her might help us going forward. Looking into the origin of her powers and our own.
100% agree with your post.
It was a mistake - and we went along with her mistake for reasonable reasons, and her error was explained to her, and it's not the end of the world or a major problem.

[1] Everyone here is on the same side, and it feels fucking good to have that bleed through in the update: Mina was wrong, and nothing bad happened.
Edit:
[X] Keep it here then, you know what it is and what the dangers are
-[X] Fish for a job: Without using diplomacy, communicate/'observe' to Sirim or Mira for them to ask: these priests might find utility in hiring some people to retrive the statue to bring here so it is on hand to be destroyed.

[The warriors from Gorok's tribe need to return, and his tribe need to be brought here, so picking up an evil statue wouldn't be too out of our way.
They can throw a few magic wards around the ring and keep an eye on it, when we get back put the staute in an appropriatly prepared holy ground [i.e warded with dimensional anchors and such], destroy the ring, and react appropriately if the statue does anything - possibly involving guards with 'protection against evil' and crossbows.

Bonus points if they can organise for high level clerics to be on hand at the time to stop/mitigate the consequences of bad rolls.

Edit: The statue could also be covered in vials of acid and holy water.
 
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[The warriors from Gorok's tribe need to return, and his tribe need to be brought here, so picking up an evil statue wouldn't be too out of our way.
They can throw a few magic wards around the ring and keep an eye on it, when we get back put the staute in an appropriatly prepared holy ground [i.e warded with dimensional anchors and such], destroy the ring, and react appropriately if the statue does anything - possibly involving guards with 'protection against evil' and crossbows.

Bonus points if they can organise for high level clerics to be on hand at the time to stop/mitigate the consequences of bad rolls.

Edit: The statue could also be covered in vials of acid and holy water.

Keep in mind you guys did remove the moldfolk who were keeping people out of that temple. In the Darklands as much as on the surface nature abhors a vacuum. Or in other words that place has enough nutrients for plant life, it has water, which means that something will move in. Now it could be something that has no interest in it, like some kind of crustacean, spider or worm, but it could also be something that recognizes the flesh to stone

Anyway, vote closed
Adhoc vote count started by DragonParadox on Apr 9, 2024 at 12:56 AM, finished with 16 posts and 8 votes.

  • [X] Figure out a plan to escort it someplace it can be safely locked up.
    [X] This talisman is a danger and it will remain one as long as it is whole. Better to break it now than take counsel of our fears
    -[X] "Surely, if anyone can help such a tormented soul pass safely into the afterlife, it would be a Cleric of Pharasma."
    [X] This talisman is a danger and it will remain one as long as it is whole. Better to break it now than take counsel of our fears
    [X] Keep it here then, you know what it is and what the dangers are
    -[X] Fish for a job: Without using diplomacy, communicate/'observe' to Sirim or Mira for them to ask: these priests might find utility in hiring some people to retrive the statue to bring here so it is on hand to be destroyed.
 
Arc 5 Post 30: Spices and Things Half Sundered
Spices and Things Half Sundered

27st of Rova 4707 A.R. (Absalom Reckoning)

"This talisman is a danger and it will remain one as long as it is whole. Better to break it now than take counsel of our fears and let it fester like a splinter in the wound." You speak the words without much fire, but then neither the priests and certainly not Mina are sure what to do, weighing abstract danger against the long term dangers of inaction and the chance of finding more answers about those ancient cults of unlife against the danger that the tainted thyrlien might snare more dreamers to its call.

"I think our friend of the road speaks true," the Loreseeker says solemnly. "We cannot see all ends, but this is a wicked thing and one which will bring danger upon any temple, perhaps even any city in which it is held. Gebbtes, servants of accursed gods, madmen who follow the Whispering Way, all would have an unwholesome interest in this ring should we shirk our duty to them and to the gods. I pray that in this the spirit of the tormented one is freed, but it is not for mortal men to act only when they are sure of the path ahead else they would stay rooted to the ground like rocks and trees."

"The Whispering Way?" Mina asks eyes widening in alarm. "That's... something people do, something they still do?"

"Alas, yes," Jaes sighs. "Tar Baphon's apprentices and lieutenants wrote countless blasphemous texts glorifying and recounting his foul deeds, and even should all of them be put to flame it will still fester among the blackest dreams in the hearts of men while the memory of the tyrant's foul triumphs endure."

"But we have to remember him," your friend counters. "Remember that he is bound that we might keep him so."

"Therein lies one of the greatest conundrums of our order," Kastor Tuvius interjects. "And with that I find myself convinced. Augustana does not need its own bound horror beneath its bustling streets, not while we can avoid it." So resolved he insists that it should be the power of the Lady of Graves to sunder the soul cage, here in a place that is consecrated to her Great Charge to all the world.

A Decision is Reached (Escort, Keep, Destroy, Destroy): 1d4 = 4 (Destroy)

You and Mina are thus given leave to wander about the public areas of the temple, from the small garden at the back filled with prickly sharp scented herbs that send you sneezing, to the small ward used by midwives when they feel they have need of the intercession of Pharasma to help a child enter the world hale and healthy, to the small library, carrying an assortment of neat leather bound books. Mina runs her fingers over the spines until she pulls out one with some kind of long red fruit crossed with a flaming meat skewer.

"Spicy Oparan Delights," she reads. "Why's a cookbook here?"

"Shouldn't it be?" you ask, confused. That seems a reasonable thing to put down on parchment as any other, especially after evening's meals at the Minotaur's Horn. If you never see another soggy cabbage it would be too soon.

"Brothers and Sisters of Pharasma are meant to live simple lives, accepting life's pains that it may give weight to their souls before Her Judgement, at least that is what I thought..."

An acolyte perhaps five years older than you, as Burnlanders count their years, clears her throat. "Ah, you must be used to the Penitence then. I have to warn you it is a bit controversial in these parts, seen as myopic and overly morbid when the domain of the Lady is birth and death in equal measure. The way I had it explained to me is that while comfort for the dying and the bereaved is an acute need for most of us throughout our lives, 't is wiser to dwell upon the budding of the poppy flower rather than its wilting. Wisest of all perhaps to live in the moment, but we are all a bit odd to choose this calling, eh?" She smiles a little too brightly, as one who is shy and trying not to show it. "My name's Altea by the way, Altea Morgys..." She affixes a lock of coppery hair behind her ear. "Are you adventurers?"

"I guess we are..." Mina trails off. "Sorry, it's just hard to think of that word outside of Pathfinder Journals about dashing gentlemen rogues."

"Easy test, were you ever 'down a hole and out of rope'?" Altea asks eagerly as she turns to you, bright green eyes narrowing a little to see you in the shadow you'd staked out.

The last part is clearly a quote, but you choose to take it literally. "No, we packed rope."

"Ooh, you know what I mean," she grumbles looking you up and down. Wait... is she flirting with you?

Akorian Sense Motive (DC 16): 1d20+11 = 18 (Success)

What are are you supposed to do? To say? Probably not vanish from sight, no matter how strong the urge might be. "Well, we did have to use rope quite a lot," you finally settle on. "There are a lot of treacherous passages out there in the world."

"Huh, funny, that's the second time this week someone said those words to me in that context, though I'd guess you'd know more about this than Lynea Vaylyn, no matter who her family is. She's only been to Oregent." For once it is your turn to listen rather than speak, learning of the history of the aforementioned town and the Darkmoon Vale whose southern border it lies upon, a fey-haunted land under the shadowy boughs of hateful trees where the darkness is dangerous, but not near so much as the light of the full moon. Werewolves, you conclude, are another reason in a very long list to live out of sight of the sky.

As you leave Mina whispers: "Did you hear that name?"

"Which name?" you ask, startled from new and bewildering thoughts.

"Lynea Vaylyn, that is one of the people Ergriso's shade implicated in the conspiracy. I wonder what she needed a Pharasman for? It couldn't have been to put the ward on the tomb, she did not look skilled enough for that, and in any case the church would have tried an exorcism before just sealing the poor spirit in there, which could have revealed the conspiracy. I do not care how different they are in other regards, if they are not outright heretics they would work to right the balance, not just sweep a lost soul out of sight."

"Right... the conspiracy," you force your mind on a new track.

"You know..." Mina's voice turns sly, though her cheeks also heat up a bit though the glamor. "I don't think Acolytes of Pharasma take oaths of celibacy."

"We are not talking about this," you declare loftily and quicken your pace.

***​

The priest had laid down the ring upon the table where the bowl of water had been and over it he begins to chant prayers in a tongue at times soft flowing and at others sharp edged like a storm cut with lightning. Five times he stretches out his hand and five times a beam of colorless light, not white, not grey, but void springs from his fingers. The metal frays like fungus wood infested with parasites, it splinters like bone under blows. It does not break.

Eroding Ray Damage: 1, 2, 3, 4, 5 (34 Damage Dealt -> Phylactery at 4/40)

Spellcraft (Akorian, Mina DC 17):
12, 21 (Failure, Success)

"Pharasma give me strength, give me the will to fulfill your Great Charge," High Priest Tuvius grips the table gasping. Again he speaks the words, but they are just words now the ancient ring indisputably whole. "That is all I can do until the morrow."

For a moment no one speaks, then High Loreseeker Jaes turns her head upwards, to the face of the unseen sun, still climbing into the heavens. "Hard will be the night and the morning's finding. In dreams as in the waking world it will come, whether it be cast adrift or unmake the nightmare a messenger will come."

Mina opens her mouth to offer help, then glances back towards you, looking guilty of all things. All this time and effort to deliver the ring only to now have to fight once again.

"It will just keep trying to kill us." You remind her. "If anything at least now it's going to have to do it on our terms where earth and stone rebuke it."

"If you remain to protect the temple tonight I will of course see to is that you are properly reimbursed. The Church of Pharasma may not have the reputation of being as exacting as that of Abadar, but we pay our debts on both sides of the blade."

That reminds you of something, there are other magicians in the city, other priests. Surely one of them could pray for the proper incantation to finish what Tuvius had started. "Can's we pay for a priest under the Key to come here?"

"What was begun in Her name must be ended in Her name." the old priest shakes his head wearily. "It is not just a matter of speaking the words and breaking the soul cage. There is one-in-waiting to hopefully catch the soul when it flies, but only if is done by the power of the Lady of Graves and none of the acolytes here at the temple have the power."

As your mind goes back to the acolyte you had spoken to in the sun streaked library you know that you'd fight this battle even without pay, not that you are about to say so. Gorok and Cob will come that much you know for certain, and you suspect that even Sirim would be willing to help if you are willing to vouch for him.

What preparations do you make for the night ahead?

[] Bring the trio of iruxi warriors

[] Vouch for Sirim

[] Do some last minute shopping for weapons against the undead and wards against their power
-[] Write in what you would like to buy

[] Write in


Additionally Akorian is not the only one to learn some things over the last few days. What has Cob learned?

[] Write in Cob level up

OOC: Edits done
 
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So glad that breaking the ring went so well, and that we avoided whatever would have happened if it hadn't on the first try.

@Goldfish since Cob now has the multi-tool, should he learned some lockpicking or crafting skills?
 
She's only been to Oregent." For once it is your turn to listen rather than speak, learning of the history of the aforementioned town and the Darkmoon Vale whose southern border it lies upon, a fey-haunted land under the shadow of boughs of hateful trees where where the darkness is dangerous, but not near so much as the light of the full moon.
This is slander against the fey of Darkmoon Vale. The court there have been under attack and decimation by the logging consortiums for centuries.

Fey-haunted would be the Court of Ether in the Candlestone Caverns.
 
Werewolves, you conclude, are another reason in a very long list to live out of sight of the sky.
Kori: "What is with the surface and all these horrible things that only happen with an open sky? I am starting to think burnlanders are the crazy ones to not want to live underground."
Kori not knowing how to deal with someone seeing his as the proverbial 'dark handsome stranger'.
After being viewed as weird and nasty most of his life, Kori has no idea how to respond to the idea that the opposite sex is attracted to him, lol.
 
"Ooh, you know what I mean," she grumbles looking you up and down. Wait... is she flirting with you?
"You know..." Mina's voice turns sly, though her cheeks also heat up a bit though the glamor. "I don't think Acolytes of Pharasma take oaths of celibacy."

"We are not talking about this," you declare loftily and quicken your pace.
:lol::rofl::lol:

This was great. Poor Kori, he's so not equipped for this sort of interaction.
So glad that breaking the ring went so well, and that we avoided whatever would have happened if it hadn't on the first try.

@Goldfish since Cob now has the multi-tool, should he learned some lockpicking or crafting skills?
He already has Disable Device, which includes lockpicking.

I don't think another Craft skill would make sense for him, since he hasn't really had a chance to learn anything like that so far. His Craft (Alchemy) is part of his background, but anything else would have needed an opportunity to pick up recently.
 
Is Cob getting an additional skillpoint from this level onwards?

If so, extra survival is handy for scouting, sometimes, and spellcraft + a future item with detect magic might be good for magical traps (and again, scouting)

(I wonder if we can one day buy/commission him a 'ring of cantrips' with detect magic, mage hand, predigistitation and maybe acid splash)
 
Here's what I've got for Cob's level up so far.

He gets his first Unchained skill unlock this level. Naturally, I've slotted in Stealth for that. The Unchained unlocks don't start off super impressive, but they eventually get very good. Also taking this opportunity to max out his Knowledge (Local) ranks, since it's a skill we need and he's already been pretty good with it.

As for his new feat, I think Dirty Fighting is a good option. It's the start of a line of feats we can have him work toward that will make Cob's ability to use the Dirty Trick combat maneuver really effective. That's not something we've had him try to do so far, but it's a way to expand his combat abilities that fits him really well, IMO.

[X] Cob Level Up
-[X] Class: +1 Unchained Rogue
-[X] Favored Class Bonus: +1 Hit Point
-[X] Feat: Dirty Fighting
-[X] Skills (10 points): +1 Acrobatics, +1 Disable Device, +1 Escape Artist, +1 Knowledge (Dungeoneering), +1 Perception, +1 Sleight of Hand, +1 Stealth, +3 Knowledge (Local)
-[X] Background Skills (2 points): +1 Craft (Alchemy), +1 Knowledge (Engineering)
-[X] Rogue's Edge:
Stealth
 
OOC: If the priest had not managed to do the full 40 Damage in one go of his spells that would have had... consequences
Did this part of the plot end for good? Would it be spoilers to tell us what you had in mind? If not now, then in a few arcs?

The ring has some connection to the dreams, so I expected it to reach out to protect itself.
 
Did this part of the plot end for good? Would it be spoilers to tell us what you had in mind? If not now, then in a few arcs?

The ring has some connection to the dreams, so I expected it to reach out to protect itself.

There is still at least the false succubus out there, no spoilers for now. As for the corrupted azata, who knows... definitely not the characters in the story.
 
Well, okay. Can you explain the damage rolls to me then? There are 5 of them, 6 + 6 + 6 + 4 + 12 = 34. Is there another I am missing?
 
Traditionally Liches don't die when you destroy their phylactery.

They will stay dead if killed now, but that only matters if someone manages to kill them.
 
Traditionally Liches don't die when you destroy their phylactery.

They will stay dead if killed now, but that only matters if someone manages to kill them.
This is only the case if they have already reformed a body. This one hasn't been able to do so since we destroyed it earlier. If they don't have a body when their Phylactery is destroyed, that's it for them.
 
This is only the case if they have already reformed a body. This one hasn't been able to do so since we destroyed it earlier. If they don't have a body when their Phylactery is destroyed, that's it for them.

Unfortunately for you guys this one has and it now knows tonight will be its last chance to regain the soul cage. It reforms in the dreamlands because of what it is

On that note Edits done.
 
As your mind goes back to the acolyte you had spoken to in the sun streaked library you know that you'd fight this battle even without pay
What a single compliment does to a man, huh.

But I suppose we got pretty much what we hoped to get by taking the delivery upon ourselves sans the long road: a glorious fight. Hope the abomination brings some more loot with it!

Rather than last minute shopping, can we hire a priest who would specialize in this kind of thing? If we can't find anyone else, I think Iolda is still in the city.
 
What a single compliment does to a man, huh.

But I suppose we got pretty much what we hoped to get by taking the delivery upon ourselves sans the long road: a glorious fight. Hope the abomination brings some more loot with it!

Rather than last minute shopping, can we hire a priest who would specialize in this kind of thing? If we can't find anyone else, I think Iolda is still in the city.

You can try to look for Iolda, but finding her would be a roll.
 
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