Tangle and Trickery
26 of Arodus 4707 A.R. (Absalom Reckoning)
One good trick deserves another, you think, and thus your thought become shadow whispering through the cavern to
bind and keep. Between Warty and your own efforts the horror is well and truly stuck. Alas, Mina's song does not lul any of the other foes to slumber, but Cob knows who the greater foe is as he rips into the tattered black wing with his knife with a shout of: 'Git 'em Warty!'
Dark Thrylien takes 5 Damage -> Now at 26/39
"Wretches and worms, you will not keep me from what is mine!" the thing screeches as it sets all about it ablaze in pale light that does not feed, but only blinds and scours. Were it not for the sound of a body striking the floor you might have missed Gorok windowing down another of the foes in that same instant. You're winning, but are you winning fast enough to beat the reaper's blade?
Cob Takes 6 Damage -> Now at 20/26
Warty Takes 7 Damage Now at 14/21
Dark Creeper One takes 13 Damage -> Now at 0/19 (Unconscious)
A pair of spears sink into the flesh of the last hunter still up and trying to offer some order to his kin as his own dagger passes over the head of the iruxi warrior who dealt one of the blows. The warriors of the People are unused to being the ones fighting blind. Another of the Whisper Foots wavers on his feet, though bloodied and near to succumbing he fights on with fel abandon.
Dark Stalker Two Takes 15 Damage -> now at 8/39
Dark Creeper Four takes 16 Damage -> Now at 1/19
Iruxi Warrior One Takes 8 Damage -> Now at 11/19
Another pair of arcane darts from Iolda slam into the body of the horror, deftly avoiding the scorched Warty and Cob. Under your breath are
invocations of good fortune and in your mind hope.
Dark Thrylien takes 7 Damage -> Now at 19/39
The tattered thing tears itself from your shadows and it laughs at Warty's attempts to batter it and points a withered hand even as Cob tries to stab through it.
"Work your magic 'round that!" the goblin screams, though thanks to the more unique aspects of the tongue it can also be transalted as 'Shit magic through that hole.' You'll have to ask Cob which one he meant. You
will ask Cob which one he meant.
Dark Thrylien takes 1 Damage -> Now at 18/39
Dark Thrylien takes 4 Damage -> Now at 14/39
As you rush around the pair of Whisper Foots who had been dogging you before you hear Iolda call out that she is out of 'arrows', the light darts you assume, which is just too bad given that they had been the most efficient at dealing with the leader of the raid. Even as Gorok deals with the last of the hunters you know they, like all your fellows, had been little more than a distraction. Moving without thought you slash and draw blood.
Should I have poisoned the dagger? you wonder. A weapon without poison is a weapon half-drawn, the old saying goes.
Dark Stalker Two Takes 8 Damage -> Now at 0/39 (Unconscious)
Dark Creeper Five takes 3 Damage -> Now at 16/19
As you watch, the only one on this side of the battle able to get a clear view through the clouds of writhing shadows, one of the iruxi falls to a pair of Whisper Foots who had finally snapped to.
Iruxi Warrior One Takes 11 Damage -> Now at 0/19 (Unconscious)
Iruxi One is poisoned -> Takes 1 STR Damage -> Now at 14/15
Just then Mina, who had been hobbling along towards the sound of Warty's warbling, screams something that probably makes a lot more sense in her native tongue than in yours: "Tag, you're it Spawn of Zura!"
Golden light sizzles against the chest of the winged monster like fat cast into a campfire, though the smell isn't anywhere near as pleasant.
Dark Thrylien takes 8 Damage -> Now at 6/39
Cob yowls in pain, though you are not sure why... then he sinks his clever little blade into the point that had been scorched deeper and deeper until it hits something important, or perhaps the substance of the monster could no longer withstand the battering which had been inflicted upon it.
Either way, it breaks.
Cob Takes 2 Damage -> Now at 18/26
Dark Thrylien takes 6 Damage -> Destroyed
No sooner had the thing died, if indeed it could be said to have lived, than the remaining raiders seem to suddenly realize the circumstances the find themselves in, pitched battle against armored opponents. They turn and flee... or try to at least.
Do you allow the remains of the raiding party to flee?
[] Yes, they had probably been pawns of the monster like the goblins you fought earlier and in any case chasing down a broken band of caligni is an excellent way to get ambushed
[] No, they might come back with friends, chase sown and capture all of them
[] Write in
OOC: In case you guys are wondering, the reason Mina did not act for a turn is that she needed all her turn to make it to the enemy.