Fiend: Thread Two, the Rethreading [Exalted/Worm]

UberJJK said:
I see much limit in Taylor's future:

1)Melee
2)Dodge
3)Larceny

+ any charms she buys.
Half of the advantage of NSIA+PMI is that you can skip all the training without it being favored. I don't know if she'll go that route of course, but if she does while destroying all those villains she could seriously gain a lot of low-level abilities quickly (high level ones would be much harder to get ahold of but should be do-able with enough research).

Of course, this might be 'breaking the story'.
 
A dot in Contacts gained.

Now, what she needs is personal enemies that causes her to pick up the more interesting TED charms, like Nemesis Self Imagined Anew and Kimbery charms. That will probably not happen for a while however.
So, who will become her first enemy (negative intimacy) in NYC?
 
Starfield said:
A dot in Contacts gained.

Now, what she needs is personal enemies that causes her to pick up the more interesting TED charms, like Nemesis Self Imagined Anew and Kimbery charms. That will probably not happen for a while however.
So, who will become her first enemy (negative intimacy) in NYC?
Legend. There's no way she's not going to accidentally get the biggest cape around gunning for her.
 
Vanus Draco said:
hmmm, wasn't there a Infernal charm that no sells any and all energy based attack and let you absorb it for motes?
Legend can't really touch her after that.
It costs a willpower to use and Legend can basically span instant-death lasers all day. She could survive a lot longer if she had the charm due to the mote feedback, but it's not exactly going to make her immune to him.
 
Vanus Draco said:
huh, I thought there was a upgrade to Skyfire Seizing Repast that makes it permanent, but i guess that was a fan made charm, so damn.
Oh, there almost certainly is one as part of the general rule that using a primordial's own schtick on them is suicide, but it may well be behind cosmic principle or at least require elder Essence.
 
RazorSmile said:
... Fucking Exalts. The author has been really good about it so far but this is the kind of shit that makes Exalted crosses go from boring to impossible. "Everything: There's a Charm for that."
Of course, there is ALWAYS a charm for something. However, just because there IS a charm doesn't mean that said exalt has it, or will get it in time for it to be of any use. It's kind of like Superman has a power for every situation... and he REALLY has gotten a lot of powers over the decades since he was created.
 
RazorSmile said:
... Fucking Exalts. The author has been really good about it so far but this is the kind of shit that makes Exalted crosses go from boring to impossible. "Everything: There's a Charm for that."
That charm isn't remotely spammable, though. It uses up willpower to activate, so its kinda worthless against Mr Beamspam Incarnate.
 
Cytokinesis said:
It costs a willpower to use and Legend can basically span instant-death lasers all day. She could survive a lot longer if she had the charm due to the mote feedback, but it's not exactly going to make her immune to him.
Depends how good she is at stunting and whether she has an appropriate Mythos Exultant.
 
Jaertin said:
If I understand how charms are supposed to work, lorewise, she will acquire charms that lets survive or counter any opponent or hardship, if she's faced them enough times.
The limitation is that she needs to survive it enough times to train up, and that she'll still be operating on limited energy resources.
To a certain extent- she can still consciously pick charms to learn/develop entirely new ones if she chooses, or at least once she actually understands what she's doing she can. And some necessary-to-survive charms will be locked behind other, non-relevant charms.

That's true, although the limited energy thing is less important for Infernals than other Exalts; an abnormally large proportion of Infernal charms permanently modify you upon acquisition. Whether this is a good thing or a bad thing depends on both your perspective and the charm in question.
 
Although I've previously badmouthed the implementation of SWLiHN's charms in this thread, Cosmic Transcendence of Compassion would seem like a great fit for the attitude that Taylor is being exposed to in this snipet. She seems to have been using Factual Determination Analysis, so she's met the prerequisites as well.

This could get very scary indeed...
 
I grabbed the razor between my hands, and cracked it in half with a snap of anger and sound. It burst into green flames as it fell into the wastebasket, burning merrily for a few brief seconds, before it sputtered out, leaving nothing but faintly glowing ash.
so, wasn't she supposed not to take any more malfeas charms? that kinda looks like World-Weathering Incandescence to me.:p
 
So, can the Endbringers dispel Sorcerous Charms at all?

Because the upgraded version of Life-Denying Hate would be a huge game-changer if they can't turn it off.
 
xenondestroyer said:
so, wasn't she supposed not to take any more malfeas charms? that kinda looks like World-Weathering Incandescence to me.:p
The main charm i am sad Taylor won't get quickly is FEALTY-ACKNOWLEDGING AUDIENCE, though i guess it's not done in the best possible way (also, it's kind of dumb that you can simply punch the brand into them so probably make this charm weak).
 
Logic already said that Taylor would end up getting Nightmare Fugue Vigilance at one point. Hopefully before Simurgh fight. NFV leads to Solipsistic Rejection of Impossibilities, which lets her gain Limit instead of spending Willpower to defeat Unnatural Mental Influence.

Would be Interesting to see how that build would react to the Simurgh.

Also, NFV means she never has to sleep, And thus never has to stop fighting crime, which means she evolves faster. I honestly see her developing this soon, if she keeps on trying to take out the NYC gangs. Can't really trust anywhere to rest, if you have That many people out for your head.
 
Simurgh is kind of an interesting case. She might be able to mentally influence Taylor, but she wouldn't be able to predict the most effective way to do that, at least not per her usual Rube Goldberg plans.

I mean, the Simurgh isn't stupid (even Leviathan/Behemoth are smarter than people give them credit for). Maybe she'd either try to program Taylor on a really obviously destructive path, or else just try to get her as far as possible out of the way of all the schemes she was programming into people? But I'm not sure if the Simurgh is even capable of blatant manipulation or not.
 
If Taylor picks up Running To Forever alongside Nightmare Fugue Vigilance, and reaches a high enough Essence level, she actually Doesn't need to sleep ever again if she doesn't want to. Admittedly, she'd need to reach E5, but that's still a possible method by which she would never sleep again. At least, not as Mortals sleep.
 
illhousen said:
The more interesting question: would she be able to perceive Taylor and attack her mentally? Or would Taylor be a truly blind spot which the Simurgh would ignore completely?
I was just thinking that. We have no idea how Simurgh perceives the world. It's quite possible that it observes the world solely through precognition. Although if we went that route I'd say it sees the past, present and future simultaneously and that's how it can create such complex plans. By observing the past that lead to the present it can see what changes in the present are needed to create the desired future while using her future sight to fine tune the details.

When viewed through this light the Blasphemy effect would be like a black spot where it simply can not observe.
 
Darik29 said:
If Taylor picks up Running To Forever alongside Nightmare Fugue Vigilance, and reaches a high enough Essence level, she actually Doesn't need to sleep ever again if she doesn't want to. Admittedly, she'd need to reach E5, but that's still a possible method by which she would never sleep again. At least, not as Mortals sleep.
She wouldn't need NFV at all then.

Also, do not forget Broken Silence Defense for the Simurgh. She could also Totally get Dissonant Lies Made True, too. No Reason Not Too :V
 
I doubt Simurgh has only precognition and no normal senses at all, if only because of the Doylist reason that it wouldn't serve the story very well. She'd get curbstomped by Defiler. It shouldn't be that easy, no matter how much Taylor is being set up as a counter to her.
 
Arkeus said:
She wouldn't need NFV at all then.

Also, do not forget Broken Silence Defense for the Simurgh. She could also Totally get Dissonant Lies Made True, too. No Reason Not Too :V
Dissonant Lies Made True stems from the character-ruining charm Hateful Wretched Noise, unfortunately.
 
Darik29 said:
If Taylor picks up Running To Forever alongside Nightmare Fugue Vigilance, and reaches a high enough Essence level, she actually Doesn't need to sleep ever again if she doesn't want to. Admittedly, she'd need to reach E5, but that's still a possible method by which she would never sleep again. At least, not as Mortals sleep.
Running to Forever + Nightmare Fugue Vigilance is super-convenient, but it's also horrible for the Exalt. For starters, it means constant nightmares while running. Bad but manageable, until the Exalt picks up the second purchase of Running to Forever, at which point running expands to become activities that are continuous, fatiguing, and involves movement from place to place.

Unless the Exalt remains in one spot in combat and eyebeams people, that Exalt is going to end up fighting while caught in a horrible and inescapable nightmare, which is bound to result in not-so-friendly hatefire.
 
Jefepato said:
I doubt Simurgh has only precognition and no normal senses at all, if only because of the Doylist reason that it wouldn't serve the story very well. She'd get curbstomped by Defiler. It shouldn't be that easy, no matter how much Taylor is being set up as a counter to her.
Depends on how the "Outside of Fate" thing works in this story. From what I understand Taylor's future actions can not be perceived as she has no future until she makes it right?

That however doesn't stop someone from detecting her in the present of past. So this Timesense!Simurgh would be able to see what Taylor has done and is doing but not what she will do. It would be disorienting but not unbeatable.
 
Creticus said:
Running to Forever + Nightmare Fugue Vigilance is super-convenient, but it's also horrible for the Exalt. For starters, it means constant nightmares while running. Bad but manageable, until the Exalt picks up the second purchase of Running to Forever, at which point running expands to become activities that are continuous, fatiguing, and involves movement from place to place.

Unless the Exalt remains in one spot in combat and eyebeams people, that Exalt is going to end up fighting while caught in a horrible and inescapable nightmare, which is bound to result in not-so-friendly hatefire.
Doesn't NFV state that you have to specifically go to sleep, for the Nitmares to kick in? Wouldn't RTF not count in that regard?

Or am I mistaken?
 
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