[x] [Tell her the void]
You take a deep breath and let it out. <<No. I wouldn't, because that's what she would do.>>
<<Who is 'she'?>>
<<I'm not really a full person. I'm about ten percent of a biographical memory. Woke up with no telos stack, just skills and a few echoes of who I was. I'm empty. I don't have a life. And the person who did that to me? She's me. I'm a beta copy. The person who runs the people trying to get ahold of the Diplomat, who tried to kill us all and want to start a war.>>
<<Sublime Beyond, Stella… I had no idea.>>
Your fate must seem incredibly hideous to a member of the Communion, someone who's had memories of a hundred other selves ever since she was created.
<<I'm alright. I have companions who help keep me together. But please don't doubt that there are things that I wouldn't do, even to stop her from executing on her plan. She's the one who's committed to do anything to get what she wants. I– I try not to be that person. I don't always succeed.>>
This might be a lie. You think you might have that from Chalita. The big difference is that your goals are not hers.
<<What is this plan of hers?>>
<<I don't know all the details. She's with an organisation calling itself Dandelion. It has those smoked masks* who nearly killed us. It's deep in the Chrysanthemum and who knows what else. I don't know exactly what they're after, but the ancient weapon the Nereidi used, what they call the {Universal Abstract Solvent} and we the Diplomat, they have that and are trying to stop us finding out more about it. It's some kind of exotic basilisk, particularly lethal to distributed intelligences.>> Like posthumans, you decide not to say. The condescension galls you but you can't risk spooking her. The insane implications for their plans are spooky enough to you. The Diplomat, what the Ones-of-the-Deep call the {Universal Abstract Solvent} does something terrible to posthumans and, I think, maybe distributed intelligences in general. They're trying to weaponise it.
You continue. <<They're responsible for the failure of the observatory on Scythia.>> What an easy lie. Telling the truth without telling the truth. <<I'm sorry that I went hard through your data that way. They're ruthless and will do anything to stop us. If I just wanted the information I think the Ones-of-the-Deep would give it to us eventually. I just– I don't want to see any more innocents get killed.>>
Selko takes a deep breath and lets it out. <<Alright. Let's say for now that I accept what you've said. I don't think I can entirely trust you, but you've given me a reason you behave the way that you do. But that still doesn't mean I can support arming the Blues. We don't know anything about this situation, nor do we have a particularly ready supply of weapons. I can set the sub's fabricator to create a lot of small weapons fabs we can potentially hand over, but practically that might not be enough. If you're serious about this, you might want to try to persuade the conflict specialists to help us.>>
<<Echo Chamber? They've never been anything but hostile.>>
<<Maybe, but their representative at the talks isn't what I expected. They seem genuinely concerned about the Mockmaids.>>
You can imagine it, suddenly. The mockmaids fought and died for Echo Chamber. Really died. Ended and sacrificed themselves. For a unit of blood-red martial-side conflict specialists, there would be no greater thing one could do.
<<They're penetrated by, possibly working directly for, Dandelion,>> you say, then reconsider. <<But I don't think they're that close. They brought the Mockmaids in and that's contrary to Dandelion's interests, it makes the war a harder sell. And if the Mockmaids are a delivery system for the diplomat, it also makes it harder for Dandelion to spirit them away for that purpose.>>
It would also give Echo Chamber a lot of political leverage, and with or without the conspiracy they're not so trustworthy
<<But,>> you continue. <<We need to decide whether we should arm the Blues at all.>>
<<I think that's more my responsibility than yours. I'll get with Reizay and Juketta and we'll see what we can find out. The talks are recessed for a while due to the emergency.>>
Alex's fingers stroke your shoulders. She needs your shoulders. "The Communion are just the kind of people I like. Maybe I could rebuild here, if we play our cards right."
What a strange expression. You wonder if that phrase is related to "If we build our deck right"
When you go back out, Second Level is waiting. You can't read their expression when you ask for more time to decide, but they don't protest beyond a reminder of the fraught situation For the next two hours, they take you on a tour of the structure. Juketta follows behind, but you can see she's distracted, working on the problem with Reizay, Selko and the students.
For the most part the blue compound is like the temples you've seen. Engineered rock faced with plants, and murals. But it's far more utilitarian than the others. The murals are all of Nereidi working, doing whatever industrial process the hall they're occupying is performing, which seems mostly to be smelting, or occasionally some quite disturbing looking surgery.
<<These large atmospheric structures are necessary to do various workings,>> they tell you as you walk through a large hall of forges. You can feel heat below, and luminous metal flowing into moulds.
"What are you actually building here?"
<<These is the armour for fighting worms and armoured cars for use in tunnel fighting. We also build the seeds for new structures. Unfortunately we do not have the main manufacturing systems, those are in the hands of the {clear crests}, who we believe to be rogue. If it becomes necessary we will flee to one of the exterior outposts and attempt to rebuild from there. Without us they will not have the labour to fully run their own industries.>>
Looking at the various processes you've been shown, you can see that they're producing components about as fast as a top end specialist fabrication unit would. However, you notice there's a real lack of smaller fabrication units. You have vague memories of camps of Gardenians in similar circumstances. Clustering around hand held fabs, shovelling every viable piece of feed stock into them to produce drones and weapons. And Alex shows you a few fragments of the same.
The Nereidi can't do that. They have only the large fabs, and thus are vulnerable to some elite group taking control of their sources of production. The Blues are in a bad position on that front.
<<Stella.>> Reizay comes on. <<I think we're ready to report.>>
You politely excuse yourself from Second Level and step to one side for a quick conference.
Reizay comes on first. <<I've been analysing some more of the secure communications that the Clear Crests are using. I can't read everything they're saying but there does appear to be a lot of talk propaganda about the Blue Crests on their channels. Also, there have been several meetings noted on the general net between Clear Crests and some elements of the purples which people are calling suspicious. I can't actually crack their command channels though, so I don't know what they're saying within decision making chains, just public discussion. They have closed hierarchies at the top so I can't spy on any kind of a public vote or discussion server.>>
Selko takes up the narrative. <<It's clear from the discussions I've had and talking to the Nereidi in general that the Purples and many of the Clear Crests don't like the Blues much. They've tried to exclude the Blues from the meetings a few times, and they get antsy about any private meeting with them. They were pretty mad when you met with them alone and raised it with me. And we saw the scene in the bay earlier. There's some level of agreement between them but they're not happy about it. On the other hand though, I don't believe that the negotiators here actually want a civil war. ECHO CHAMBER is pushing them pretty hard for concessions to the Mockmaids>>
Juketta is right next to you, but still speaks electronically. You don't want to let Second Stage to hear what you're saying about whether to arm her people or not. <<In terms of the military forces we've observed, if we use only our own submarine's fabricators, it'll take at least a week to get the Blues sufficient weapons to put up any kind of a fight against the other factions military forces. If we get discovered to early, it could make things even worse, because it'll confirm the accusations of the others and give them reason to act quickly, even if they weren't planning to before. On the other hand, even knowing that they had outside help could act as a deterrent. Luyu thinks stealth is feasible with a dense tailored fabricator payload, but she clearly likes the idea. If we can get access to a larger fabricator system that time requirement obviously drops quite considerably. But the only one accessible right now is on that ECHO CHAMBER attack submarine. We'd need to persuade them to cross Dandelion, and we'd need to stop Dandelion exposing us too quickly. Or killing us. But the amount of gear they can produce would mean that there'd be a very narrow window where anyone could act against the Blues before exposure becomes irrelevant.>>
Some sneaky portion of you also considers that such an approach might give you a good angle on exactly who within Echo Chamber is Dandelion's plants, if they're not fully compromised.
Selko speaks last: <<I do think that if we arm them successfully it'll likely cut off the chance of a civil war. On the other hand, the other factions will likely be quite mad at us, and that might complicate negotiations. The Blues will obviously love us for it, and we'd weaken the others. It depends… do you think the Blues are trustworthy, or will they just end up revanchist? And can you, if you do, can we actually arm them without the others noticing?>>
[ ] Argue that you should arm the Blues
[ ] Argue that you shouldn't arm the Blues
[ ] Argue that you should arm the Blues but only if you can get Echo Chamber on side
[ ] Argue you should arm the Blues but specifically without involving Echo Chamber
*Common term for off-record special operations units used for dirty work. Based on how they originally wore 'smoked' combat masks that prevented you seeing their faces.