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March 22nd, 2020
16:23 hours
Somewhere over Nevada, Western American States

The rocky peaks to...
Operation Golden Snake 0.1

FC Error

Missileer
Location
Aware of where I am not
March 12th, 2022
16:23 hours
Somewhere over Nevada, Western American States


The rocky peaks to your left and right rise upwards, as if stabbing into the skies - you could probably say something more lyrical, but damnit, you're a pilot, not a poet. Heat-haze rises from the flat deserts ahead; you nudge the stick forwards and descend towards the flatlands around Las Vegas, ahead. Eyeing your radar altimeter, you settle down a scant hundred feet up, watching the horizon carefully.

You could do without the heat, but all told, working for the Californians isn't bad; good pay, friendly locals, and, of course, the chance to fly.

"Contacts, times four F-sixteens, forty-five miles, five degrees right at angels ten." Ghost - your compatriot - handily derails your train of thought as you scan the appropriate area of sky - not that you'll see anything, at this range.

"They look like they've seen us?" you query, eyeing the threat receivers. Ghost hmmms.

"Not as far as I can tell, but they could just be suckering us in." You spend a moment considering this - thirty miles would put them right over the city - and ponder. You had utmost confidence in yourself, Ghost, and your plane - your beloved...

>[ ] F/A-18F Super Hornet
>[ ] Tornado GR4A
>[ ] F-111C Aardvark
>[ ] Rafale-B


_______

So. This idea's been floating around in the back of my head for a few months, half-baked. My first quest as QM (oh jeez :o ), based on... well... a lot of things. P&M, SW89, AC, and, naturally, my own overactive imagination.


What is this?
You fly a plane, and are a mercenary. You blow things up, and get paid for it.

What's the setting?
Second American Civil War, in the early 2020s. Further details shall be expanded upon as time progresses.

Will there be waifus?
Knowing you lot, yes.
 
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Characters & Finance
NOTE: As of 2024-02-13 this whole system is gettin' yote

Echo Flight
[Image TBD]
Echo 1, currently MIA(?), Super Hornet driver. Your Boss, in the immediate sense. Inductee of Ghost's harem/polycule(?).

[Image TBD]
Echo 2, acting flight lead, Super Hornet pilot. The 'you' of the quest.


Echo 2 WSO, the eyes in the back of Specter's head, and half a FINO.

[Image TBD]
Echo 3, currently flying as the flight's 2iC. Fulcrum driver, former USAF Viper driver. Wit dryer than the Sahara.

[Image TBD]
Echo 4, currently lost to the Zone. Rafale pilot, French national, epitome of both élan and unflappability.

[Image TBD]
Echo 4 WSO, currently 'borrowing' Bunny's Superbug. Florida Woman with the rougher edges filed off.

Foxtrot Flight
I'll get to this once I dig up my notes document



Finance
Your current balance is $14,900,000.
Current contract is to the Commonwealth of New England.
Contact bonus/es;
-Double kill bonuses
 
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... Just a question @Commander Error But is there any reason you added in the Rafale M to the list when everything I can find says that that is the sole single-seat aircraft of the four listed?

Also, to be different:

[X] Tornado GR4A
 
... Just a question @Commander Error But is there any reason you added in the Rafale M to the list when everything I can find says that that is the sole single-seat aircraft of the four listed?

Also, to be different:

[X] Tornado GR4A
Hm. That'd be my derp; I was under the impression there was an operational (i.e. non-trainer) twin-seat variant. My bad.

...though it looks like the Superbug is winning anyways.

EDIT: Seems I was thinking of the B-model. Whoops.
 
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Operation Golden Snake 0.2
[X] F/A-18F Super Hornet

Your dear Superbug, oft-maligned as she may be, is still an exceptional bird - and you're certain a quartet of Falcons won't be much trouble for the twenty-strong strike force trailing you in. The interceptors no doubt waiting for you on the tarmac, however... those might be another issue entirely. Rumour has it, even, that there might be SPAAGs in the AO - the WAS were hard-pressed for materiél, after all.

A glance at your wing-lead shows him nudging even lower; you follow, keeping a gentle hand on the stick. The ground blurs past below, and you feel that if you cared to stick a boot out, you could easily pick up rocks on the way past. Watching the city ahead grow ever-larger, something occurs to you - why is your threat receiver still quiet?

"Ghost, any radar sources nearby?" you query, scanning for the F-16s as your flight lead begins a gentle climb, preparing to loft his bombs towards their targets; mimicking the movement almost absently, you rest a finger on your flare dispenser button.

"None that we can detect," your backseater replies. Squinting, you can just barely spot four black dots in the distance - a scant second before your RWR begins screeching at you.

"SAM, SAM, one o'clock!" Ghost calls out; your flight lead breaks left, chaff spewing from dispensers as he climbs, giving himself room to maneuver.

How evade?
>[] Follow your lead; you'd rather not get seperated right before a furball.
>[] Break right and drop your own chaff; might as well try to split the SAM operators' attention.
>[] Head back down to the deck; SAM radars track like a deaf bat at low altitudes.
>[] Write-in!

Good thing you brought;
>[] Air-to-Air; Sidewinders and AMRAAMs, fun for the whole family!
>[] Air-to-Ground; Iron and cluster bombs, because subtlety is overrated.
>[] Mixed; call it a 'best of both worlds' philosophy.
 
[x] Break right and drop your own chaff; might as well try to split the SAM operators' attention.
-[x] Let your lead know what you're doing. Communication is important but we have a chance to screw with the enemy; use it.

[x] Air-to-Ground; Iron and cluster bombs, because subtlety is overrated.
-[}{] FIRE IN THE HOLE!
 
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[x] Break right and drop your own chaff; might as well try to split the SAM operators' attention.
[x] Air-to-Ground; Iron and cluster bombs, because subtlety is overrated.
 
[x] Break right and drop your own chaff; might as well try to split the SAM operators' attention.
-[x] Let your lead know what you're doing. Communication is important but we have a chance to screw with the enemy; use it.

[x] Air-to-Ground; Iron and cluster bombs, because subtlety is overrated.
-[}{] FIRE IN THE HOLE!
 
Operation Golden Snake 0.3
[X] Break right and drop your own chaff; might as well try to split the SAM operators' attention.
[X] Air-to-Ground; Iron and cluster bombs, because subtlety is overrated.


With a radio call of "Specter, breaking right!", you suit action to words and snap-roll up onto the right wing, pulling back on the stick - mindful of the heavy bombs under your wings. Too many g's and they might just decide to go their own way, regardless of your own feelings on the matter.

Chaff spills from your bird's dispensers, and you shove the throttles forwards, trying to give the incoming missiles as much of a deflection shot as possible -

"Missile trashed!" your diminutive RIO reports, and you're rolling to the left, curving in towards the city, climbing to get a clearer look at your target. The radio explodes to life with fire calls and chatter as the strike force splits apart, flights lighting afterburners and breaking off towards their individual targets.

A cry of "Comedian, Magnum!" reaches your ears - hopefully, at least one SAM radar is now on it's way to the great boneyard in the sky - and you see the enemy Falcons split apart as your own force's Eagles power-climb to meet them.

Rolling inverted, you eye your targets - the western hangars and buildings of Nellis Air Force Base. Nosing over, you roll upright, watching as the indicator wanders towards the buildings in question.

Your threat receiver beeps a missile warning at you, and you pickle your iron bombs - 500-pounders falling free and dropping clear. A quick report of "Specter, bombs away!" serves to keep your team informed; hauling the fighter around into a dive, you drop more chaff, angling away from the developing dogfight above.

"SAM, five o'clock!" Ghost alerts you.

ROLL 1D10 FOR BOMB ACCURACY.

More dodging!
>[] Turn towards the city; you can shake the missiles' radar locks among the buildings.
>[] Head east, towards the desert; you can probably get your cluster munitions away over the other end of the base.
>[] Write-in!

Additional vote; what do once you evade the missile?
>[] Get the cluster bombs away on any available target, then join the furball up top; you're still got two 'winders and a full gun to play with.
>[] Get low and circle around for another run on the base - you'd like to put your remaining ordnance more accurately on-target.


(Note: for those curious, "Magnum" is the radio call for the launch of an AGM-88 anti-radar missile.)
 
Roll first

Post Roll: First off, HA!
Second:

[x] Turn towards the city; you can shake the missiles' radar locks among the buildings.

[x] Get low and circle around for another run on the base - you'd like to put your remaining ordinance more accurately on-target.
TerraOracle threw 1 10-faced dice. Reason: Bomb ACC Total: 10
10 10
 
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[x] Turn towards the city; you can shake the missiles' radar locks among the buildings.
[x] Get low ans circle around for another run on the base - you'd like to put your remaining ordinance more accurately on-target.


I think those are some well destroyed targets... :p
 
Okay if people are gonna copy me, let me know I misspelled something
 
[x] Turn towards the city; you can shake the missiles' radar locks among the buildings.

[x] Get low and circle around for another run on the base - you'd like to put your remaining ordinance more accurately on-target.
 
[x] Turn towards the city; you can shake the missiles' radar locks among the buildings.
[x] Get low and circle around for another run on the base - you'd like to put your remaining ordnance more accurately on-target.
 
[x] Turn towards the city; you can shake the missiles' radar locks among the buildings.

[x] Get low and circle around for another run on the base - you'd like to put your remaining ordinance more accurately on-target.


Best to leave no stone un(turn)exploded.
 
Operation Golden Snake 0.4
[X] Turn towards the city; you can shake the missiles' radar locks among the buildings.
[X] Get low and circle around for another run of the base - you'd like to put your remaining ordnance more accurately on-target.


Descending, you yank around to the left and let your plane drop between buildings; skyscrapers flash past on either side as you burn down the street at a scant hundred feet up. Rather unsurprisingly, your RWR stops its screeching immediately - though the flare of an explosion briefly lights the street below you.

Craning your neck, you check behind and above you - no contacts, thankfully - and then you're clear, over the suburbs and edges of the city, leaving downtown behind you. Nudging the throttles forwards, you extend out, gaining some distance - and then pull back on the stick, throwing your Superbug into an Immelman and climbing.

The base comes into view again - you suppress a smirk at the sight of several burning hangars and machine shops - and you spot a group of transports - Globemasters, by the looks of them. A quick scan reveals no other appropriate targets, you so nose down, letting the indicator settle down over the grounded planes, then tap the firing stud.

The two cluster bombs fall free, fins popping out to stabilize their descent; peeling off to the left, you roll up onto your right wing to watch the impact. The two canisters peel open, letting the bomblets within disperse, and you do smirk when the C-17s go up in flames, one after another.

"Attention all callsigns, Bravo flight is Winchester and outbound west."

The call from the Aardvarks' flight lead brings you back to reality - rolling upright, you scan the city and base below. Sirens are audible even over the roar of your engines, and smoke rises from the base, and several spots around the city - SAM batteries, presumably.

"All flights, this is Daishi, RTB. CRAF is enroute for the mop-up. Good work, people."

Unclipping you mask, you settle back into your seat, swinging the nose around to link up with your flight; settling into the #2 position, you allow yourself some satisfaction - this was the last mission of this - your first - contract.

Feels good, man.

>[] Talk to Ghost. (What about?)
>[] Talk to Gunbunny, your flight lead.
>[] Write-in!

(For those unfamiliar, "Winchester" indicates an aircraft that's out of missiles/bombs/munitions; "RTB" simply stands for "Return(ing) To Base.")
 
[x]Talk to Ghost
-[x] Put up celebrating the contract's completion
-[x] What might the next contract have you two doing?
 
[x]Talk to Ghost
-[x] Put up celebrating the contract's completion
-[x] What might the next contract have you two doing?
 
[x]Talk to Ghost
-[x] Put up celebrating the contract's completion
-[x] What might the next contract have you two doing?
 
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