It's honestly way too soon to tell if that is the case since we are just starting out. It is also important to remember that we can mess up and make mistakes. Otherwise you will have people making plans and decisions under the assumption that we are always right and can never make any mistakes.Oh yeah, I can't wait for NCR finding out there is another Republic more successful than them that rides on mutated armadillos😆
It's also worth noting that you can make all the right calls and still ultimately fail, especially when your information is incomplete or your success is determined by dice roll. If, for example, those radiation suit men already have a massive air force and view the existence of one as a threat, then building up our own air force would make us priority one, and they'd try to wipe us off the map immediately. There's no way to account for something like that.It's honestly way too soon to tell if that is the case since we are just starting out. It is also important to remember that we can mess up and make mistakes. Otherwise you will have people making plans and decisions under the assumption that we are always right and can never make any mistakes.
Something from experience ironically leads to players making serious mistakes because they refuse to acknowledge that their decisions could be bad and thus will often avoid re examining plans that could have avoided mistakes in the flawed plans they went with.
Well, we already have Spanish speakers in the next county over and a former cartel in Houston, so it's not unreasonable to imagine we might get some Spanish speaking citizens very soon.Just remember people in the future, the constituion can be alterate, it's not permanent.
For now the Republic just involve a small part of Houston Wasteland, a very small region of Texan state overral, nevermind the entire commonwealth.
So the constitution have to be made with this in mind, bilingual sounds nice on paper but only the Vault has the capacity to teach Spanish and is composed of one or two classrooms while hardly, if anyone, speak Spanish.
Put Spanish as secoblnd language will need to alterate the entire education program to fit the stabdards set, besides the average citzen will primary utilize English anyway since there's no need to speak Spanish so it needless create overcompl8catu9ns in this stage.
As I've argued in my post, having two official languages only introduces more complications and unnecesary future troubles, as well as discouraging unity in a land already famous for thetribalism and tendency to fracture due to raider culture so far remaining prevalent.Well, we already have Spanish speakers in the next county over and a former cartel in Houston, so it's not unreasonable to imagine we might get some Spanish speaking citizens very soon.
Yeah...At least put it with Oaklahoma.I hope whatever bureaucrat put Arkansas with just Texas and nothing else got fired, that looks ugly as hell on a map.
Maybe we could encounter another government remnant. Only it's not genocidally evil... possibly even being led by a pre-war ghoul.Plus we might not even encounter the Enclave. Their bases seem to be either on the west coast or somewhere in the north-east so for all we know by the time we hear about them it will be in the past tense.
Fallout 3 would of been a lot more interesting if you had the option of it being the Enclaves redemption arc has a possible ending.Yeah, Enclave could have been a great force of stability if they weren't xenophobic nazis in power armor.
I hope whatever bureaucrat put Arkansas with just Texas and nothing else got fired, that looks ugly as hell on a map.
Yeah...At least put it with Oaklahoma.
It would make the borders all nice.
The Enclave probably will never changed, these are the remants of the worts parts of a brutal authoritarian goverment that activily opress they people and that policies lead to nuclear war.
You must remember that in Fallout is fair to assume most, if not all, goverment agencies from the very top to the bottom are rotten to the core in a institucional level. Any continuation of these agencies in some capacity would lead to a new horror in the Wasteland. Possible the only agency that do it's intended mandate was EPA.
Even if by some miracle the Enclave decided to change they will never escape they origins nor they attempts of genocide.
IIRC the Commonwealths were not exactly meant to be more Federalism, but rather the opposite they weakened the old state structures with new ones where the Enclaves predecessors could put allies and puppets in charge thus eroding further american democracy even at a state level
Words cannot describe the contempt I am feeling. Why split California in half?! And why include West Virginia in the eastern commonwealth but have Maryland and Virginian in its own commonwealth??Yep, and if you aren't a fan of my map you'll most definitely hate the Canon map:
Well yours is far more sensibly split and named than this. Ugh.Yep, and if you aren't a fan of my map you'll most definitely hate the Canon map:
Well in Fallout 76, the Enclave actively rebelled against Eckhart and his genocidal plans of continuing the nuclear war, so that shows that even among First Gen Enclave that there was some hope for redemption and decency. I think in regards to "Good Enclave", that it has to be as disconnected from The Rig as possible and actively interact with the Wasteland instead of being hyper isolationist. Plus the closer to the Great War the Enclave is, the more moral its members are as they hold onto some beliefs of the true American Dream. It wasn't until 2140 that they went full Nazis.
Looks awkwardly at attempt to restore Texas, a nation from the pastIt kinda fits to the theme overral of the games where you have to let go of the past and embrace the future, you can't turn back time and refusing to do so will not improve matters.
Worth pointing out we're not trying to recreate the original Texan republic in its entirety, but trying to invoke the spirit while avoiding its historical wrongdoings and flaws. Particularly since we're trying to expand by diplomacy, not conquest - with Raider settlements being the exception that proves the rule, and even then we're talking with groups like in Brookshire rather than the land pirates like the Longhorns or Seals.Looks awkwardly at attempt to restore Texas, a nation from the past