cokerpilot
Here comes the rain.
Ill be honest this looks pretty neat but the shear complexity is keeping me from wanting to vote.
if our science advisor goes to the daimiad how likely are they to cause an interkiith incident?@dgr11897 :
the path temples are not the worst idea, but you'll probably need an 'in' with the Somtaaw to seriously study the artifacts.
As for relationships, Vitara is, personality-wise, a mixture of Serious Mode Tony Stark, Dr. Vahlen, and Dr. Magnisson. Insufferable Genius is in full play with her, though to be fair she's probably at least among the top five most intelligent people currently alive on Kharak, and has shades Omnidiciplinary Scientist on account of being just that smart.
This doesn't make the fact she has the interpersonal skills of a rabid honey badger less difficult to deal with, it just means people- you especially- put up with it because she actually has the brains to back up her arrogant attitude.
@cokerpilot :
It's actually pretty average for CKII-style quests, at least those I've seen and-or participated in. And while the voting is, I'll admit, relatively complex compared to a basic quest, bear in mind you're basically running the equivalent of the United States if they also ran the UN rather than just a single character. The actual mechanics are fairly simple for an RPG, being effectively straight roll-vs-roll with D10s and various bonuses and such applied. Really, you basically have the actions your advisers and you personally take, and the actions you give to the Kiith as a whole, and that's it. Refer to mechanics or codex entries when you need to, don't be afraid to ask questions, and generally talk about things.
long story short the last one is a compromise, so if you want to vote for anything i would recomendThis is everything i ever wanted.
If i remember correctly the force that bombed kharak was tiny. could we, if we get lucky, realistically stop the burning of kharak? at least the first wave?
@Mechanis
could we put our final aircraft slot on something like this?:
Manta
or would these be so oversized that we'd just put a construction bay into them and call the flying carriers?
i'd love to vote but most of these seem the same and i can't make a tally because of formating.
this plan^.
i like that one.long story short the last one is a compromise, so if you want to vote for anything i would recomend
this plan^.
We would be better off just trying to get more people out.Theoretically, it is possible to avert, or at least mitigate, the destruction of Kharak. In practice, however, you're going to run into the same issue as the Kushani did in canon- Kharak's system is old, and very resource-poor, especially in heavier elements. The same heavy elements needed for... well, a lot of stuff. PDAs are bullshit, but not magic, they can't just get mass out of nowhere. Nor can you efficiently synthesize most elements on any kind of industrial scale. They allow a level of exploitation of what resources are there that almost any other setting would call pure fantasy, but if a resource just isn't available then they can't just conjure it out of the aether.
As a result, you may find that funding a serious defense grid a drain on resources you can't afford.
As for the Kharak attack fleet, that fleet had a Carrier, a Heavy Cruiser, at least one Destroyer, and a plethora of Frigates, not to mention a large number of strike-craft. A 'small' fleet by the standards of the Tiidan is not what most other people would consider 'small.' Remember that this is a power that claims thousands of worlds and at its height of empire, IE right now, stands a reasonable chance of matching the Bentusi, at least in the short-term.
our best bet then would be to research cryo tech as soon as possible and just stuff everyone we can into a cryo pod, this both increases the number of people we can get off of the planet and reduces the strain on our food resources/environment.Pretty much. The main issue you'll face is that, by that point, you'll be operating on a severe time crunch, because the Kharak system has only a certain amount of resources and the cost of keeping planetside civilization from descending into total collapse will just keep growing as the desert advances.
Honestly, even at this stage, as bad as the nominal enemies you have are, Kharak itself is at least as dangerous as any of them- and unlike more human foes, you can't fight total biosphere collapse by shooting it.
There's a reason most Kushani religions depict Hell as an endless desert.
it's more that the Kharak system just doesn't have the resources to build large numbers of ships AND everything else. And that taking along a decent industrial base and a bunch of people needs a huge ship to begin with, so the engineering challenge involved in building a Mothership-class vessel isn't really any greater. The canon Mothership and Flagship are actually mostly empty space- the enormous construction bays for capital craft and hangers for smallcraft take up most of its internal volume, the space for cryopods another huge chunk, and stores of resources eat up a lot of the rest. The actual, day-to-day populated part of any mothership we see in canon is actually quite small compared to its total size.
been a while since i played homeworld.As for the Kharak attack fleet, that fleet had a Carrier, a Heavy Cruiser, at least one Destroyer, and a plethora of Frigates, not to mention a large number of strike-craft.
so you look for cool pictures and then fit the units to said pictures?In order:
Sorta, there'll be a post specifically for keeping track of your units, but I haven't written it yet, since the only thing in it would be your carrier. I'll deal with it at some point Soon™, probably after you actually have some units to fill the lists a bit.
For now, so long as there isn't some massive controversy over the vote and Real Life refrains from kicking me in the teeth, I'll try to update this on Fridays, meaning votes will usually close sometime Friday morning.
And lastly, you may certainly link me to interesting vehicle pictures, just be aware I may already have them on a list somewhere. I did spend a fair number of hours trawling various image sites, blogs, and Google Search pages for ideas, after all. That said, I'm sure there's plenty of sites I just don't know about.
Edit: Also be aware that I will exercise my own discretion regarding unit size class and precise armament, as well as additional equipment like built-in Gear items, though you are free to make suggestions regarding these.