Evolution Quest
This is Evolution Quest. In this quest, you will play generations of a creature on an alien world. It is inspired by Wayne Barlow's
Expedition and Maxis'
Spore. We will be following individual members of a species over hundreds of millions of years as it gains greater complexity and the world shifts around it.
This game is played in turns. Each Turn represents one generation, and is broken into four phases. In the opening Phases, you will play vignettes of a creature's life. Each stage confronts you with a random threat which you must overcome to survive to the next phase. When you have completed all the stages of a creatures naturally life, a retrospective stage will be held to determine the direction your creature takes in it's evolution to the next Turn. Then, an events table will be consulted to see what changes have occurred in your environment and to your species over the timeskip and the next turn will start.
The timeskips will not be fixed in length. They will likely become shorter and shorter if your species gains intelligence. Note, however, that intelligence is not the endpoint of this game. The point of the game is to create an interesting xeno-evolutionary history.
Game Rules
This game has flexible attributes and statistics. You will gain attributes through your choices, and points in those attributes. When you make a decision, you may be required to roll these attributes alone or in combination. You will roll 2d6 and add your Attribute against a target, from 6 (very easy) to 12 (very hard). If you meet or exceed the target, things go your way. If you roll 1 or 2 under the target, you will be offered a hard choice. If you roll under that, you fail and die.
In the evolution stage, you will be offered three choices, one pertaining to events in each phase, to add or improve attributes. If you die early, you get fewer and worse choices.
Let us begin.
Current Creature
Generation 2
Scatria
Cavatibia remus
A long, tube-like fish with three prominent fins, exhibiting radial symmetry.
Aquatic, sexual egg-laying mesocarnivore.
Sex: Female
Appearance: Female
Age: Juvenile State (-1 to all)
Size: 1
Lifespan: 1 Juvenile, 1 Adult
Basic Attack: 0
Speedy Swimmer: 1
Sonar: 0
Light Sensitive: -1
Magnetic Navigation: -1
Immunity: 0
Special Traits
Jet Escape: Add +1 to any escape attempt. One use per Phase.
Protosocial: Other animals of the same species are not threats to you in normal circumstances.
Mesocarnivore: 3 plant feeding = 1 food point
Evolutionary Tree
- Cavatibia jaiunus
- Cavatibia remus