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{tr}
{td}pilot

[ opening speech ]{/td}
{/tr}




{tr}
{td}the HUNTER exam

[ Red |...



( Character Sheet )


Condition

Health : ■■■■■■■■■■■■■■■■■■■■
Armour : ■■■■■■■■■■■■■■■■■■■■

-- no injuries --

Max Output : 232% (46% Recoil)
Safe Limit : 119% (0% Recoil)


Attributes

■■■■■■■■■ |||||||
■■■■■■■■■■ |||||||||||||||
■■■■■■■■■■ |||||||||||||||||||||||||||||||||
■■■■■■■■■ ||||||||||||||||||||||||||||
■■■■■■■■■■ |||||||||||||||||


Traits

Lesser Empathy
Passively reads emotions as well as projects own emotions and intentions.
Reduces misunderstandings when communicating even with brief words or gestures.


Least Clairvoyance
Capable of obtaining some information even when it is physically impossible to do so.
Grants a minor reduction against visual obstructions both during and outside of combat.


Least Precognition
Capable of predicting a life-threatening attack made by an opponent by a split second.
Grants a second chance for any turn where his life is ended by an enemy.


Phobia
A natural aversion to insects, darkness, and the occult.
Under certain conditions, combat efficiency suffers a minor penalty.


( Inventory )


Equipment

Princes Drive
A basic model of the device required to utilise TMs.
Installs up to 2 disks.

slot 1 : |||||||||||||||||||| 062% Ember
slot 2 : |||||||||||||||||||| 100% Shockwave

Line Folder ●●●●
The most basic cartridge used for carrying spare TMs.
Holds up to 5 disks.

slot 1 : Bubble
slot 2 : EMPTY
slot 3 : EMPTY
slot 4 : EMPTY
slot 5 : EMPTY

(unarmed) ■■■■■■■■■■
No weapon is currently equipped.
Only unarmed physical attacks are available.

Student Armour ■■■■■■■■■■
Generic armour issued to students of Tohjo University.
Provides a reasonable amount of protection.


Inventory

07 x Blank Disk
An empty TM disk that can be loaded with a technique.


Key Items

Student ID
A card that verifies your identity as a military student at Tohjo University.
The card says that you are : Mr Ash F.

Pocketbook
A card that records the amount of funds available to citizens of the Tohjo Championship.
Current balance : ₽ 3,000
( Quests )


Quests

A Past Shrouded in Mystery
Although you are appreciative of your family, you need to discover the truth.
Who were your birth parents? Why were you abandoned? How do you have these odd powers?

The HUNTER Exam
You have 3 weeks left to prepare for the HUNTER Exam...
Within the next month, you need to train, research, and decide on your Pokémon partner.



 
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LIBRA : Equilibrium



Graduands. Welcome to your final lecture in the halls of Tohjo University.

As you may know, I am the Founder and Chancellor of this institute, Samuel Oak.

As the highest performing students of your batch, the seven of you have been hand-picked from amongst your peers, in the hopes that you may be inducted into the ranks of HUNTER. Every single influential figure in this Championship -- even the Guild Leaders of the Cities -- has at one point in their lives been a HUNTER, and it is easy to see why. We are the best of the best, a military force elite even amongst the National Guard, and it is people like us that are required to lead the defence of our Championship from the never-ending threat of Pokémon.

As you should be aware by now, one thing separates HUNTER from the rest of the military. Every single active HUNTER is accompanied by at least one Pokémon partner, and it has always been a closely guarded secret how these Pokémon are bound into obedience. This information is confidential even to you, and indeed shall remain so until such time as you pass your final test.

Over the next month, I will be personally supervising each of you as you conduct research and determine what Pokémon would best qualify as your first Pokémon partner.

Although my role as your supervisor is to provide support and guidance, remember that it is ultimately your responsibility to carry out all the work required. If you wish, my door is open for consultations during regular office hours, although I may be unavailable on some days to take care of other responsibilities. The time and advice that I am offering you is a very valuable resource, and I hope you can make the best use of it.

By the end of the month, you should have already decided on your partner, and the Governing Board will conduct a round of interviews to ascertain that your choice is suitable. Please keep in mind that the University only sanctions species native to the Kanto-Johto provinces as an initial Pokémon partner.

Upon clearing the interviews, the University will sponsor each of you with one Monster Ball to capture your Pokémon partner of choice in its natural habitat. You will have to procure any further supplies and additional Monster Balls on your own expense, although your HUNTER Kit should provide you with some of the basic necessities.

At the end of the following month of preparations, the University will transport you to the habitat of your chosen Pokémon partner. You must successfully track down your Pokémon, capture it, survive for two weeks, and then return to the pick-up point at the designated time. You may choose to work together if you so wish, but keep in mind that only those who have completed their objective will be returned to the University.

I understand that it is an immense task set before you, but I am confident that you can make it through this final hurdle, and wish you the best of luck.



Legend : STR CON MAG RES DEX



[x] You are a quiet young man with a mysterious past. You were taken in by a woman with a daughter your age when she found you under a tree near her house as a baby. She then named you after that tree, took you in, and raised you as her own son.


███
███████
██████
███

[x] You are the daughter of a man who used to be one of the greatest HUNTERs of his time. He died many years ago, but as you grew up, you've made sure to put the big training area behind your house to good use.

█████

████
██
████
█████

[x] You are the grandson of the Chancellor of Tohjo University, who is also the foremost authority in all things Pokémon. His shadow is a heavy one to live under, but you're definitely the most knowledgeable amongst your peers.

████

████
████
████
████

[x] You are a young man from a peaceful city in Johto. Growing up, you have always found yourself drawn to myths and legends. Your most precious possession is a protective amulet from your late grandmother that you keep around your neck.

████

███
███
█████
█████

[x] You are the granddaughter of a famous weaponsmith living in the southern peninsula of Johto. Trained from a young age in his craft along with your younger sister, your body is hardy and your arm is strong.

██████

█████
███
████
███

[x] You are the neglected son of a Guild Leader. You ran away from home one day and never returned. Living alone, you have learned to be resourceful and diplomatic. Enrolling into the University has mellowed you out a little bit.

███

███
████
███
██████

[x] You are a young woman who has admired the Chancellor for as long as you remember. Somehow you have managed to catch his eye, and he has been very helpful to you as you pushed yourself to improve as an aspiring HUNTER.

█████

███
██
███
██████




 
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[x] You are a quiet young man with a mysterious past. You were taken in by a woman with a daughter your age when she found you under a tree near her house as a baby. She then named you after that tree, took you in, and raised you as her own son.
 
[x] You are a quiet young man with a mysterious past. You were taken in by a woman with a daughter your age when she found you under a tree near her house as a baby. She then named you after that tree, took you in, and raised you as her own son.
 
[x] You are a young man from a peaceful city in Johto. Growing up, you have always found yourself drawn to myths and legends. Your most precious possession is a protective amulet from your late grandmother that you keep around your neck.
 
[X] You are a quiet young man with a mysterious past. You were taken in by a woman with a daughter your age when she found you under a tree near her house as a baby. She then named you after that tree, took you in, and raised you as her own son.
 
[X] You are a quiet young man with a mysterious past. You were taken in by a woman with a daughter your age when she found you under a tree near her house as a baby. She then named you after that tree, took you in, and raised you as her own son.
 
[] Wait for the quest to be abandoned and eventually rebooted for the secondthirdfourth time, never making it past the prologue

[X] You are a quiet young man with a mysterious past. You were taken in by a woman with a daughter your age when she found you under a tree near her house as a baby. She then named you after that tree, took you in, and raised you as her own son.
 
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[X] You are a young man from a peaceful city in Johto. Growing up, you have always found yourself drawn to myths and legends. Your most precious possession is a protective amulet from your late grandmother that you keep around your neck.

More balanced than Red, and I like Johto a bit better than Kanto for whatever reason.
 
Plotlines and fighting styles are also different for each character.

Pokemon grow stronger a lot faster than HUNTERs.

Where is @Mecrazyfang ?
 
Geek mode, engaged.
So, what we know so far...
- Short-term goal: fully exploit the next month in support of medium-term goal. Identify intended pokemon partner.
- Medium-term goal: successfully capture pokemon partner (higher-quality preferred) and survive two weeks in likely unfriendly territory.
- Longish-term goal: With aid of pokemon partner, function as part of elite military force, primarily against wild pokemon.
- Humans have access to magic, and it's a pertinent stat.

Worthwhile notes (semi-conjecture):
- HUNTER is an actual military force. As such, reasonable costs for things like pokemon rations are unlikely to be an issue. We might not want to go for something like a Sableye, but the difference between "happy eating dried meat" and "survives entirely on sunlight and water" is not likely to be a huge deal.
- Pokemon value is based primarily on ability to fight wild pokemon. Based on the level of background put into previous games, it is reasonable to assume that HUNTER is arranged in a fairly sane way - which means that it should be possible to be assigned to places where we by and large have a type advantage, and need not worry about type disadvantages. There may be a place for support pokemon, for teams of HUNTERS, but ability to fight should be the primary concern.
- This game is likely realistic enough that terrain effects are a thing - fishlike pokemon not doign too well out of the water and so forth.


Summary of available characters (boiled-down for likely competencies)
Red:+mysterious (M)
Pow:1
Def:3
Mag:7
Res:6
Dex:3
Only character with magic above baseline - and he'll need it, given how terrible his power is. Magic resistance also quite high, but somewhat weak to physical attack. Worth noting that it'll probably be pretty easy to team up with Green (who's his adopted sister) if they can come up with pokemon who are both in the same area. His special abilities are likely to be based around magic, strangeness, and possibly getting unique pokemon.
Do you want to be a squishy wizard? Y/N

Green:+training (F)
Pow:5
Def:4
Mag:2
Res:4
Dex:5
She's green, obsessed with training, high-speed, high-power, low-magic. Basically, she's a female Rock Lee (if likely more socially ept). Again, probably pretty easy to team up with Red. Likely to be particularly good at training - both for herself and her pokemon.
Do you want to be a female Rock Lee? Y/N

Blue:+knowledge (M)
Pow:4
Def:4
Mag:4
Res:4
Dex:4
Our all-rounder. Perfectly even across the board - and by extension tied for second-best mage in the group. No real weaknesses, but likely to spend the game obsessing about the oppressive shadow cast by his grandfather.
Do you want to spend the game obsessing about the shadow cast by your oppressive grandfather? Y/N

Yellow: +amulet (M)
Pow:4
Def:3
Mag:3
Res:5
Dex:5
A bit of a mix, statwise. The most interesting parts are probably the amulet and the focus on myths and legends.
Do you want to spend a bunch fo time chasing myths and legends? Y/N

Pink: +weaponsmith (F)
Pow:6
Def:5
Mag:3
Res:4
Dex:3
A combination of the Bruiser (high power, high defense, medium resist, but slowish) and the crafting pick. Kind fo cool that this one's female. May or may nto be aqua's sister. Has one more stat point overall than average (21 instead of 20)
Do you want to play around with the crafting rules? Y/N

Purple: +resourceful/diplomatic (M)
Pow:3
Def:3
Mag:4
Res:3
Dex:6
Hi-ho Silver, away. The only character other than ash who has more magic than power, and tied for worst Def/Res. Tied for best Dex, too, though. Highly likely to be the most scheming of the group. He may have mellowed (that's good!) but "resourceful" + "diplomatic" + "Silver expy" = "always has an angle". Has one *less* stat point than average (19 insead of 20)
Do you like scheming? Do you want to work the diplomacy game? Y/N

Aqua: +Chancellor help (F)
Pow:5
Def:3
Mag:2
Res:3
Dex:6
A statline very similar to purple, except low-magic, high-power. As such, she's even more of a lightning bruiser than Green (though her defenses are a lot worse). Also has 19 overall stat points rather than 20. Personal attention from the Chancellor could be handy.
Do you want a personal relationship with the Chancellor that *is't* based on resentment and insecurity? Y/N
 
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Geek mode, engaged.
So, what we know so far...
- Short-term goal: fully exploit the next month in support of medium-term goal. Identify intended pokemon partner.
- Medium-term goal: successfully capture pokemon partner (higher-quality preferred) and survive two weeks in likely unfriendly territory.
- Longish-term goal: With aid of pokemon partner, function as part of elite military force, primarily against wild pokemon.
- Humans have access to magic, and it's a pertinent stat.
Worthwhile notes (semi-conjecture):
- HUNTER is an actual military force. As such, reasonable costs for things like pokemon rations are unlikely to be an issue. We might not want to go for something like a Sableye, but the difference between "happy eating dried meat" and "survives entirely on sunlight and water" is not likely to be a huge deal.
- Pokemon value is based primarily on ability to fight wild pokemon. Based on the level of background put into previous games, it is reasonable to assume that HUNTER is arranged in a fairly sane way - which means that it should be possible to be assigned to places where we by and large have a type advantage, and need not worry about type disadvantages. There may be a place for support pokemon, for teams of HUNTERS, but ability to fight should be the primary concern.
- This game is likely realistic enough that terrain effects are a thing - fishlike pokemon not doign too well out of the water and so forth.


Summary of available characters (boiled-down for likely competencies)
Red:+mysterious (M)
Pow:1
Def:3
Mag:7
Res:6
Dex:3
Only character with magic above baseline - and he'll need it, given how terrible his power is. Magic resistance also quite high, but somewhat weak to physical attack. Worth noting that it'll probably be pretty easy to team up with Green (who's his adopted sister) if they can come up with pokemon who are both in the same area. His special abilities are likely to be based around magic, strangeness, and possibly getting unique pokemon.
Do you want to be a squishy wizard? Y/N

Green:+training (F)
Pow:5
Def:4
Mag:2
Res:4
Dex:5
She's green, obsessed with training, high-speed, high-power, low-magic. Basically, she's a female Rock Lee (if likely more socially ept). Again, probably pretty easy to team up with Red. Likely to be particularly good at training - both for herself and her pokemon.
Do you want to be a female Rock Lee? Y/N

Blue:+knowledge (M)
Pow:4
Def:4
Mag:4
Res:4
Dex:4
Our all-rounder. Perfectly even across the board - and by extension tied for second-best mage in the group. No real weaknesses, but likely to spend the game obsessing about the oppressive shadow cast by his grandfather.
Do you want to spend the game obsessing about the shadow cast by your oppressive grandfather? Y/N

Yellow: +amulet (M)
Pow:4
Def:3
Mag:3
Res:5
Dex:5
A bit of a mix, statwise. The most interesting parts are probably the amulet and the focus on myths and legends.
Do you want to spend a bunch fo time chasing myths and legends? Y/N

Pink: +weaponsmith (F)
Pow:6
Def:5
Mag:3
Res:4
Dex:3
A combination of the Bruiser (high power, high defense, medium resist, but slowish) and the crafting pick. Kind fo cool that this one's female. May or may nto be aqua's sister. Has one more stat point overall than average (21 instead of 20)
Do you want to play around with the crafting rules? Y/N

Purple: +resourceful/diplomatic (M)
Pow:3
Def:3
Mag:4
Res:3
Dex:6
Hi-ho Silver, away. The only character other than ash who has more magic than power, and tied for worst Def/Res. Tied for best Dex, too, though. Highly likely to be the most scheming of the group. He may have mellowed (that's good!) but "resourceful" + "diplomatic" + "Silver expy" = "always has an angle". Has one *less* stat point than average (19 insead of 20)
Do you like scheming? Do you want to work the diplomacy game? Y/N

Aqua: +Chancellor help (F)
Pow:5
Def:3
Mag:2
Res:3
Dex:6
A statline very similar to purple, except low-magic, high-power. As such, she's even more of a lightning bruiser than Green (though her defenses are a lot worse). Also has 19 overall stat points rather than 20. Personal attention from the Chancellor could be handy.
Do you want a personal relationship with the Chancellor that *is't* based on resentment and insecurity? Y/N
Before I read and reply to this I just want to say that when the notification came in my e-mail and I read the first few words a huge grin totally blossomed on my face and I immediately jumped onto my laptop.

Also, the stats are evenly spread out. They all have 100 stat points total, the graphing algorithm just mucks things up sometimes.

Okay, let me read this.
 
Geek mode, engaged.
So, what we know so far...
- Short-term goal: fully exploit the next month in support of medium-term goal. Identify intended pokemon partner.
- Medium-term goal: successfully capture pokemon partner (higher-quality preferred) and survive two weeks in likely unfriendly territory.
- Longish-term goal: With aid of pokemon partner, function as part of elite military force, primarily against wild pokemon.
- Humans have access to magic, and it's a pertinent stat.
Worthwhile notes (semi-conjecture):
- HUNTER is an actual military force. As such, reasonable costs for things like pokemon rations are unlikely to be an issue. We might not want to go for something like a Sableye, but the difference between "happy eating dried meat" and "survives entirely on sunlight and water" is not likely to be a huge deal.
- Pokemon value is based primarily on ability to fight wild pokemon. Based on the level of background put into previous games, it is reasonable to assume that HUNTER is arranged in a fairly sane way - which means that it should be possible to be assigned to places where we by and large have a type advantage, and need not worry about type disadvantages. There may be a place for support pokemon, for teams of HUNTERS, but ability to fight should be the primary concern.
- This game is likely realistic enough that terrain effects are a thing - fishlike pokemon not doign too well out of the water and so forth.


Summary of available characters (boiled-down for likely competencies)
Red:+mysterious (M)
Pow:1
Def:3
Mag:7
Res:6
Dex:3
Only character with magic above baseline - and he'll need it, given how terrible his power is. Magic resistance also quite high, but somewhat weak to physical attack. Worth noting that it'll probably be pretty easy to team up with Green (who's his adopted sister) if they can come up with pokemon who are both in the same area. His special abilities are likely to be based around magic, strangeness, and possibly getting unique pokemon.
Do you want to be a squishy wizard? Y/N

Green:+training (F)
Pow:5
Def:4
Mag:2
Res:4
Dex:5
She's green, obsessed with training, high-speed, high-power, low-magic. Basically, she's a female Rock Lee (if likely more socially ept). Again, probably pretty easy to team up with Red. Likely to be particularly good at training - both for herself and her pokemon.
Do you want to be a female Rock Lee? Y/N

Blue:+knowledge (M)
Pow:4
Def:4
Mag:4
Res:4
Dex:4
Our all-rounder. Perfectly even across the board - and by extension tied for second-best mage in the group. No real weaknesses, but likely to spend the game obsessing about the oppressive shadow cast by his grandfather.
Do you want to spend the game obsessing about the shadow cast by your oppressive grandfather? Y/N

Yellow: +amulet (M)
Pow:4
Def:3
Mag:3
Res:5
Dex:5
A bit of a mix, statwise. The most interesting parts are probably the amulet and the focus on myths and legends.
Do you want to spend a bunch fo time chasing myths and legends? Y/N

Pink: +weaponsmith (F)
Pow:6
Def:5
Mag:3
Res:4
Dex:3
A combination of the Bruiser (high power, high defense, medium resist, but slowish) and the crafting pick. Kind fo cool that this one's female. May or may nto be aqua's sister. Has one more stat point overall than average (21 instead of 20)
Do you want to play around with the crafting rules? Y/N

Purple: +resourceful/diplomatic (M)
Pow:3
Def:3
Mag:4
Res:3
Dex:6
Hi-ho Silver, away. The only character other than ash who has more magic than power, and tied for worst Def/Res. Tied for best Dex, too, though. Highly likely to be the most scheming of the group. He may have mellowed (that's good!) but "resourceful" + "diplomatic" + "Silver expy" = "always has an angle". Has one *less* stat point than average (19 insead of 20)
Do you like scheming? Do you want to work the diplomacy game? Y/N

Aqua: +Chancellor help (F)
Pow:5
Def:3
Mag:2
Res:3
Dex:6
A statline very similar to purple, except low-magic, high-power. As such, she's even more of a lightning bruiser than Green (though her defenses are a lot worse). Also has 19 overall stat points rather than 20. Personal attention from the Chancellor could be handy.
Do you want a personal relationship with the Chancellor that *is't* based on resentment and insecurity? Y/N
Alright, done reading.

:drevil: It's always good to have you around, Sirro. Now, I do believe we had two MVPs in the last game, didn't we..? Who was the other one?

In srs they all have different weapons. I'll say that only Red and Purple currently use ranged weapons.

Also, as said previously, the "more and less stat points" thing is just a graphing error. They're all evenly spread out in terms of stats.
 
[x] You are the neglected son of a Guild Leader. You ran away from home one day and never returned. Living alone, you have learned to be resourceful and diplomatic. Enrolling into the University has mellowed you out a little bit.

Thank you for the invisible x.
 
Huh. My guess is, then, that ranged weapons are generally magic-based, while melee are generally pow-based (as the two that use ranged are also the two that have better MAG than POW). Given that Blue does not use ranged, there's probably a pertinent advantage or two to using melee as well (since range is its own advantage).

...and looking at the votes, "Yes! Yes I want to be a wizard!" has gotten a strong early lead.
 
Thank you for the invisible x.
That's exactly what it's there for. ;)

Huh. My guess is, then, that ranged weapons are generally magic-based, while melee are generally pow-based (as the two that use ranged are also the two that have better MAG than POW). Given that Blue does not use ranged, there's probably a pertinent advantage or two to using melee as well (since range is its own advantage).

...and looking at the votes, "Yes! Yes I want to be a wizard!" has gotten a strong early lead.
I'm not gonna confirm or deny anything regarding the damage formulae. :V You have some things right and some things wrong.
 
[X] You are a quiet young man with a mysterious past. You were taken in by a woman with a daughter your age when she found you under a tree near her house as a baby. She then named you after that tree, took you in, and raised you as her own son.
 
It's possible that ranged weapons are static damage as well, or just not widely available to people in our circumstances. Weapons may also be a customized, personal thing - in which case...
- Red has a ranged weapon because with his POW that's the only thing that will work for him. It is also quite possible that his MAG makes something effective that otherwise wouldn't be. If it *is* a MAG-based ranged weapon, it may be that he only has access to it because of his Mysterious Past and/or because he made it himself via some sort of magic-based crafting.
- Purple has a ranged weapon because he's good at acquiring things - and he'd rather not be in melee, thank you very much.

It is interesting to note that all of the characters already own a weapon and have a fighting style. Pink's weapon is probably really nice, and possibly one she'd made herself. She'd be a good friend/contact to have for basically anyone other than Ash.
 
Eh? If you're ready to write it, go ahead and write it.

Mind you, if you want to wait until tomorrow because you don't feel like writing it up today, that's cool too.

or, wait. No. Go to bed. Just go to bed.
 
Yellow: +amulet (M)
Pow:4
Def:3
Mag:3
Res:5
Dex:5
A bit of a mix, statwise. The most interesting parts are probably the amulet and the focus on myths and legends.
Do you want to spend a bunch fo time chasing myths and legends? Y/N

Y

[x] You are a young man from a peaceful city in Johto. Growing up, you have always found yourself drawn to myths and legends. Your most precious possession is a protective amulet from your late grandmother that you keep around your neck.
 
[X] You are a young woman who has admired the Chancellor for as long as you remember. Somehow you have managed to catch his eye, and he has been very helpful to you as you pushed yourself to improve as an aspiring HUNTER.
 
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