Smaug considered chasing after the strange creatures briefly but whatever they were, they posed little threat to him and as long as he remained near the Dungeon Heart to protect it, they would do no harm. At least that was the hope and so he decided to let the creature's existence lie for the the time being and called on the powers of darkness to bring forth a small bald green creature with buglike black eyes that appeared to be oversized for its face, wearing a dirty loincloth and wielding a small jagged pick in its hands.
Smaug had been secretly hoping he'd get super special imps but this one appeared to be terribly ordinary, though at least by the chittering he was picking up and the imp's mental imprint, it looked like it was going to be deliberately offensive as imps could sometimes be.
"Bring me Gold, lots and lots of gold." Smaug grinned as the imp took his challenge and then ran off, hopefully it would find lots of it quickly as Smaug was a Dark Drake and his bed had been of gold since before he was born. Being without it as he'd been forced to find a Dungeon Heart, had been draining for him, physically and mentally weakening him. That would soon end and now for him to test a very vain hope, and he pulled out a small medallion, created by the trolls and mentalists of Overwraith Industries, it had allowed Keeper Overwraith to speak with minions even in the heart of enemy territory held by the light and all of its sensors. It's power had wained however after things had become desperate enough for his mother to enact a decades old scheme to become not just a goddess in name but one in actuality. When the ritual was completed however, all of her hearts went dark, her minion bond was broken, and there had been no word from her since. His mother dead, Smaug had:
[] Blamed the Unraveler Gain Trait: Heretic
[] Blamed the High Priestess Gain Trait: Justice
[] Blamed Himself Gain Trait: Broken
[] Blamed Mother Gain Trait: Family Division
Most of the underwold viewed her hubris as foolishness and both the surface and rival keepers took this opportunity to decimate the once tainted penninsula of Davos Hieghts, the Island of Ink, and the Craters of Devestation, and where the light had prevailed they had begun the lengthy process of purification. The war had been bloody and brutal and Smaug still was not sure of who had survived that mess, still he had clung to his medallion in the thin hope that he might be able to reconnect with any of the other talented survivors that still considered his Mother a worthy Keeper and would join with him. Using the bond to the Dungeon Heart to power the amulet, Smaug spoke, "I am Keeper Smaug, Son of the Overwraith, Devourer of Lords, The Sleeping Death. The Dungeon Heart is mine, join me and get much meat and gold."
Smaug listened for any response but he heard nothing, not with his ears or with his head. No one was going to respond it appeared still, even going to this length, and he was about to throw the amulet away, when he smelled fresh flowers, a fragrant orchard of scents that reminded him of flights over a land that the weak could become forever lost in.
Gain Favor from ?????? +10
Eventually the scent disappeared as quickly as it had come and considering it still a failed venture, Smaug decided to:
[] Toss it into the heart where it could be converted to treasure
[] Hold on to the memento
With nothing better to do, Smaug continued to summon more imps until he hit his limit at nine of them and had them search for Gold to bring to him. As the day ended they had proven successful and were able to bring enough gold to surround half his dungeon heart in one day. Smaug happy with his wealth decided that it was time to start building his dungeon further with this much gold to start with.
[] As a maze of looping paths and tunnels that would make it easy for even the casual resident to become lost in.
[] As a Fortress of progressing layers with the first rooms close to the heart and later rooms further out.
[] Write-in
That decision made Smaug next determined what he should do the following at this point:
(Choose 2)
[] Hunt for the Shadows
[] Search for a Portal to the Underworld
[] Explore the Mountains further
[] Explore the Cave system
[] Fly over the nearest town
(Game Over if Winning Build Plan Exceeds Treasury)
Treasury: 530/1000
[] Hatchery lvl 1: (Cost: 300)
[] Lair lvl 1: (Cost: 300)
[] Training Room lvl 1: (Cost 500)
[] Library lvl 1: (Cost: 600)
[] Treasure Room lvl 1: (Cost: 50)
-[] Treasure Room lvl 2: (Cost: 150)
--[] Treasure Room lvl 3: (Cost: 450)
[] Workshop lvl 1: (Cost: 600)
[] Strong Doors lvl 1: (Cost: 100)