Crown of Lorne

so is it possible to give pamphlets of our speech to the merchants so that they can spread the news?
Definitely, though it kind of relies on your audience being able to read it. Kallia's language is very similar to Lorne's, but Ruhtan's is almost completely different, and the further you go the more alien it gets. Marc, Edmond and Claude would know people who spoke those languages (and as a trader, Marc probably knows a fair bit of them himself).

Most people are literate, though. To one degree or another.
 
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On one hand, we can blackmail enemy nations by refusing to trade with them. On the other hand, that could cause them to attack us with their armies, while our weapons storage got severely damaged. All in all, probably not a good idea. Perhaps making foreign nations like us, and not have any desire to invade, would be better. Although, then again, knowledge of the land, good defending position, not wanting your farm to be pillaged by foreigners etc. are known to be historical force multipliers.

So if we wanted to spread our ideals throughout the realms, we would need translators? Better hope the translators are trustworthy: Nietzsche was anti-Nazi, but his works were translated into German by a pro-Nazi. People even to this day, even in a country where the national language is English, think he was pro-Nazi. What I'm saying is, better be careful. (Sorry for invoking Godwin's law, but that's the only example I learnt in class.)

and on to something completely different: My dictionary accepts anti-Nazi and pro-Nazi, but not anti-nazi and pro-nazi. It tries to correct them to anti-hunt and pro-life, respectively. Kinda ironic, isn't it?
 
I'd say we should hold off on pushing distributing any politically provocative material here. There are enough potential enemies for us without generating more from the outside. We should concentrate on seeing if we can renegotiate or honoring any foreign contracts, debts or policies that the king may have gotten Lorne into.
 
I'd say we should hold off on pushing distributing any politically provocative material here. There are enough potential enemies for us without generating more from the outside. We should concentrate on seeing if we can renegotiate or honoring any foreign contracts, debts or policies that the king may have gotten Lorne into.

of course, just speculating on what we should do to weaken the monarchies if they threaten us.
 
I'm thinking we really, really need to put some effort into figuring out what deal the old king had with Kallia...

And focus on solidifying our hold on Lorne first.
 
The road thing seems like a good idea. Improving infrastructure is always a good bet.

As for schools... well, we are now a government of the people. And the people should be well educated. I would suggest starting with military academies.
 
[2-1]
[X] Jerold - Armies
[X] Terrel - Law
[X] Claude - Treasury
[X] Edmond - Foreign Affairs
[X] Marc - Interior

<—☼—>​

[2-1]
<< | >>


"God damn the Ruhtanians!"

That outburst heralded the arrival of the new High Councillor of of the Armies, who took the last empty seat at the council's table.

The past two weeks since your address to the people of Lorne had been a chaotic mess of hectic action. Terrel had spent most of it cloistered away with a handful of aides working furiously on revising the law to something more acceptable to the new order. All of them had helped a little of course, and a few times you'd had to step in and veto one of his proposals—the man had wanted people to decide for themselves how much tax they paid!—but overall it was going surprisingly well considering that the High Councillor of the Law had no prior training or experience with judicial matters.

Claude, similarly, had spent the time pouring over the archive's records and taking inventory of the treasury itself. If his gloomy expression was anything to go by, he hadn't enjoyed it so far. He hadn't given you any kind of report on it, that was what this meeting was for, but from what he'd said in the time since he began, you knew that there was something very wrong with the kingdom's (and you needed to change that title, know that you thought of it) finances.

Edmond on the other hand, was delighted with his new post, once its purpose had been explained to him. The idea of speaking with kings and emperors as their equal had put to rest any lingering resentment he might have had to the formation of the council.

You'd yet to point out that any decisions regarding 'Foreign Affairs' would be made by the council as a whole, rather than him alone.

Jerold, unsurprisingly had both the easiest and most difficult job to do. The capital was secure, and the local soldiery and guardsmen had sworn allegiance to the council, something you'd made a grand occasion of. Now, though, he was charged with making sure that the armies in the rest of the nation would obey their new rulers. Travel time alone was making it difficult, though it was offset somewhat by the pre-existing military hierarchy. All it took was convincing the garrison commanders that he was, in fact, their new commander-in-chief.

Being mostly minor nobles and lesser sons of the more prominent ones, this was more complicated than it sounded.

For yourself, you'd had relatively little to do, as of yet. Once things settled down, you knew you'd be the busiest of the whole council, but until the new order and the new laws were more firmly established there wasn't much you could do. Any infrastructure projects would require the treasury up and running, any legal matters required Terrel to finish his document; even repairing the damage caused by the rebellion—your most immediate concern—needed the other councillors up and running before you could get stuck into it.

You'd passed the time, mostly, by coming up with plans and ideas for what you would do once everything else was in place. Ordering new weapons and armour to replace what was lost in the palace fire was once such plan, another being to finally give Lorne a solid road network. Connecting all the villages and hamlets to the major settlements was a goal for the distant future, though even a single paved road from the capital to Dove, the primary trading port for the Isles of Saires, would do wonders for local transportation.

All that was a concern for another time. Whatever the Ruhtanians had done, Jerold clearly hadn't liked it.

"What have they done this time?" Edmond's calm tone seemed to cool the soldier's temper, because his response was an indignant hiss, rather than a furious bellow.

"They've got troops blocking the passes into Ruhtan and are stopping all Lornics from passing through. Either way. This," he held up a scroll clenched tight in his hand, "is the account of one trader who tried to ignore them."

His angry gaze swept across the room before he finally spat, "They formed a god-damned pike wall on him!"

What?

"That seems like an… overreaction." came Claude's cautious words, earning him a glare from the Army's commander. "Are you sure that the account wasn't, shall we say, exaggerated?"

"I have four other reports—one more merchant and three from the border guard—confirming it and one other occurrence. It happened."

Before the argument can build more steam, you step in to try and divert Jerold back to the matter at hand. "You said they're stopping Lornics from passing?" At the man's nod, you continue. "How?"

"I just said tha–"

"No," you shake your head, "not like that. Their border forts are too far back to seal off the passageways entirely. To cut off all access to the empire? They have to have advanced their line of defence towards us. And what of the soldiers? How many were there? Was this 'pike wall' five men with spears? A full Dekata? Something in between?"

You look Jerold dead in the eyes. "Give us all of the information and then we can come up with a response."

He holds eye contact for several long moments before grunting and looking away, towards the other councillors. "The traders didn't bother to count, but the border guards did. There were five lines of ten; fifty in total."

"That can't be right." Edmond cuts in. "That's their entire force for the southern border fort; a whole platoon—whatever they call it."

"A dimoiría," Terrel glances up from the papers in front of him at the rest of the table staring at him. He scowls back at you. "I read."

"Er, yes." Edmond clears his throat. "But my point stands. That would have to have been their full force out at once, so it stands to reason that your report must be wrong."

"Or," you point out, "they sent more troops to guard the border."

You see Jerold nodding along with you. "If they actually intend to stop everyone from crossing into Ruhtan they'd have to. Like you said, the forts are too far back to close them off completely. They've got wooden palisades blocking the pass. The only clear spot is the centre of the road and now we know they've got fifty pikes watching that!"

"More probably. Soldiers still need to eat and sleep; they've probably got at least one hundred in total so they can stand guard in shifts."

Jerold stands, his fist slamming down onto the table. "That doesn't make it better! They've broken our border treaties, threatened our people and cut off all our ties to the western world! We have to respond to this aggression somehow."

From his clenched fists and the look in his eyes, you know what the man wanted to do. Thankfully, his continued silence suggested that he was smart enough to realise that the entire Lornic military would barely outnumber the Emperor's First Army alone, and Ruhtan had four the last you'd heard.

"Actually," Edmond's voice was surprising in the hesitance it showed. "He might not have broken anything."

As the council looked to him, he went on, "All of our important treaties were between the Emperor and 'His Royal and Majestic Highness, King of Lorne'. If the Emperor knows the king is dead, but hasn't heard that the prince survived…"

You wince. "And then we tell everyone that Lorne doesn't have a king and never will again…"

"Exactly. He's taken it as permission to discount all of our standing agreements. This," Edmond gestures towards the scroll still held in Jerold's fist, "is probably Ruhtan's first step in renegotiating those agreements."

You can see how it would work. Take a more advantageous position in the passes, force Lorne to negotiate with Ruhtan—as opposed to the other way around, as was normal—and put themselves in a strong position of power for any bargaining. If you were wearing a hat, you'd tip it to the Emperor's deviousness.

"You could be right Edmond." Looking at the nobleman's face to savour the moment, you finish with, "Why don't you bring your suggestions to our meeting in two days? This is clearly foreign affairs, after all."

It takes some effort to avoid letting your amusement at his sudden expression of dismay show.

"Terrel, give me some good news. How much longer before I can start distributing the new laws and bringing the guardsmen up to speed on things?"

The High Councillor of the Law didn't even bother looking up from the ink-covered pages in front of him. "Not long. A day, maybe two, then the rest of you can look over it."

You clasp your hands, injecting a brighter tone into your voice to try and raise the noticeably lowered spirits of you fellow high councillors. "Excellent, good work. Claude?"

The young man is silent for a minute or so, staring down at his hands before finally replying, "We're… not doing so well."

At your gesture he continues. "We think a few of the noble aides or guards in the treasury might have taken some of the coin while our attack was going on, but it's a pretty small difference. The big problem…" He hesitates again. "There's not as much money as there should be. It's all official too; we have records of huge amounts being shipped off to Kallia under express orders from the late king, but beyond that the records don't tell us much."

After a moment to take that in, Jerold summed it up quite well.

"Shit."

"We're expecting a Kallian ambassador soon, aren't we?" You direct the question to Edmond. "Perhaps he will know where our missing gold is."

Edmond frowns in response. "He's late, actually. Vogt's schedule said he should have arrived already. I can only guess that he was delayed somehow—hopefully nothing unfortunate has happened to him—but I believe he probably sent word back to Kallia of our success in taking down Vogt."

"Yes, he wouldn't want to act without knowing where the king stood on the council." You muse.

"Hopefully he doesn't pull a Kanaris and break all of the Lorne-Kallia agreements as well. I'm not sure we could handle being cut off from both our neighbours at once."

Claude's attempt at humour falls rather flat.

"Marc," he says, after waiting for laughter that never comes, "maybe you should think about working your magic on our trade because we're going to need it."

"That bad?" You see that Terrel's finally giving the conversation his undivided attention.

"To be frank," Claude says, face making his distaste at what he's about to say clear, "I think the only reason the treasury isn't empty is because of Vogt's raised taxes last year. It's not an insurmountable issue, but we need to be very careful with how much we're spending until we can build up comfortable reserve."

"Shit."

Jerold, seems to be keeping up well.

"I'm not going to get my extra soldiers, am I."

You're not really sure what to say to that. It was a statement, not a question; the pragmatist clearly knew he wasn't going to get what he wanted.

"Let's not discount anything yet, old friend. Claude," the councillor of the treasury looks at you. "What can we do to fix this?"

"The simple answer? Raise taxes." As Terrel and Jerold both start to protest, Claude holds up a hand to cut them off. "I said it was the simple answer, not a good one. There's other things that might work. We could just not spend any more money than we absolutely have to?"

You all shake your heads at that. It would take weeks to undo the worst of the damage the Rebellion had done (although you'd tried to minimise the damage when you were planning it out). Your work on the interior, Jerold's soldiers, possibly even Edmond's negotiating would all require coin if they were to turn out.

"Terrel," Claude turned to the man beside him, "your laws include fines, yes? Maybe… tweak, those so that some of it goes to treasury?"

At Terrel's cool stare, the young man deflates a little. "It can't hurt."

"It's something to think on," you say smoothly to stop any further argument. "Any other ideas?"

"We could start a business. Owned and run by the council with the profits going to the treasury?"

"Now that," you say, "is something we can work with. What else?"

Claude shrugs at that. "That's all I've got. I know how to handle money; you're the expert in making it."

A glance around the table shows no one else about to speak.

You clear your throat. "I suppose that leaves me…"


Vote:
[] Prioritise trouble with Ruhtan
[] Prioritise internal development
[] Prioritise treasury
[] Write-in

A/N: Not happy with the vote, and I'd honestly welcome decent write-ins here, but I need input and direction to shape the story. I think a big part of my problem is that I'm accustomed to writing stories where I'm the be-all and end-all of the decision process; I'm not used to leaving those gaps for players to fill.

This feels way too info-dumpy for my taste. I think I've got chapter-creep as well; these just keep getting longer and longer. It's similar to the problem I had in chapter 1-1; I've got to establish what everyone's been up to and that takes a lot of words.
 
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Naw it seems fine to me.
I think we have enough here to go on, we the players just have to be a bit more creative. From what I see for the future of the story, the council is gonna have to be the heart of Lorne and stay that way. I see Marc as the main one in the position of having to balance everyone else. As for Rhutan's trouble, we'll wait to see what Edmond comes up with. In the long term, I think Marc will prioritize diversifying our trade so this doesn't happen.

"Terrel," Claude turned to the man beside him, "your laws include fines, yes? Maybe… tweak, those so that some of it goes to treasury?"

[X] Prioritise internal development
-[X] Treasury is the most important after that. See if immediate funds can't be extracted by going after the weak underbelly and blackmarket of Lorne. Those who were opportunistic enough to take advantage of the rebellion to get away with the most blatant and heinous of crimes should be pressed and shaken down for treasury funds. Confiscation of property or their character development (imprisonment) should be used on the worst of the worse. The weaker gangs, thieves, murderers, drug dealers, sex traders, and other criminal elements should be pressed the same.
--[X] Rent out the labor of those who had their properties confiscated or who were imprisoned on a limited contract with the council.
---[X] Mention how nabbing Lanier or his people might ease one of their problems, like Kallia, through monitoring and tracing back some highly unusual activity, criminal or just plain suspicious. You'll need funds of course though.
----[X] And didn't Vogt have some buissness in his assets? If I have some time to spare I can see what I can do to make them more profitable for us.
 
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The problem is that I don't know what our endgoal should be. I know we want to control a successful country, but apart from that? Do we want to help the neighbouring countries overthrow their rulers and spread the idea of a council? Do we want a country that is prosperous, with productive citizens? Or do we just want to control a happy person, as safe as possible from trouble and stress? Deciding all that can wait for later, but we should probably sort out our endgoal soon, else we (and our country) descend into useless anarchy.
[X] Prioritise trouble with Ruhtan
[X] Treasury is the most important after that.


I would advise sending a messenger to Ruhtan, with a message requesting a parley.
Also, just wondering, where did the fine money go before it was tilted to the treasury?
Edit: Orisha's elaborations as to the treasury are good, and I'm using it, but the treasury is secondary (barely) to Ruhtan.
Edit the second:
[X] Prioritise Internal development.
[X] Treasury is the most important after that.​
Maybe also send a messenger to Ruhtan requesting a parley, but that's about the only non- unwise thing I can think of to do in regards of them. For now, anyway.
 
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our priority I think is our country first, after we made our self rich and powerful without a king, let's export our idealism abroad. but for now, I want to prevent an invasion to our lands but we need money to do that... hmmm... is it possible to harmonize Ruhtan and treasury?
 
Also, just wondering, where did the fine money go before it was tilted to the treasury?
Terrel's general idea was that you weren't fined for most things, and that when you were it was commensurate to the damage caused. You burn down someone's house and you're paying for their new one (though not a cent more). Claude's suggestion is more... modern, in that fines would be on top of restitution and present even when restitution isn't necessary.

It's worth remembering where Terrel and Claude are coming from, respectively, as to why their suggestions differed like that.
 
[X] Prioritize trouble with Ruhtan
-[X] Treasury is the most important after that. See if immediate funds can't be extracted by going after the weak underbelly and blackmarket of Lorne. Those who were opportunistic enough to take advantage of the rebellion to get away with the most blatant and heinous of crimes should be pressed and shaken down for treasury funds. Confiscation of property or their character development (imprisonment) should be used on the worst of the worse. The weaker gangs, thieves, murderers, drug dealers, sex traders, and other criminal elements should be pressed the same.
--[X] Rent out the labor of those who had their properties confiscated or who were imprisoned on a limited contract with the council.
 
[X] Prioritize Internal Development
-[X] Treasury is the most important after that. See if immediate funds can't be extracted by going after the weak underbelly and blackmarket of Lorne. Those who were opportunistic enough to take advantage of the rebellion to getaway with the most blatant and heinous of crimes should be pressed and shaken down for treasury funds. Confiscation of property or their character development (imprisonment) should be used on the worst of the worse. The weaker gangs, thieves, murderers, drug dealers, sex traders, and other criminal elements should be pressed the same.
--[X] Rent out the labor of those who had their properties confiscated or who were imprisoned on a limited contract with the council.

The more I think about it, the less I want to have anything to do with Ruhtan. I'll be frank, because the Emperor has moved first, no matter what treaty we sign, it'll probably be more in his favor than the last treaty (higher tariffs on our goods, etc etc). As Claude noted, the movement of his troops are probably a negotiation tactic which means an agreement is likely whether we go there or not so it's not like if we don't go, we'll lose all western trade, especially since Ruhtan needs it's eastern trade just as much. Since I think the treaty is going to be weighed against us, I'd prefer we let Edmond take the credit of failing to achieve the same treaty as we use to have. In the meantime we need to focus on internal affairs. Trade won't matter if your country has nothing to trade. Moreover this combined with taking on the blackmarket should give us a nice dose of popularity.
 
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[X] Prioritise treasury
Coin is the lifeblood of the realm. I got the impression that Ruhtan is more wary than hostile, at the moment.
 

I want to stabilize trade in the short term for now. We can always encourage diversification of our trade away from the Rhutan as punishment later after things have settled.Their glaring weakness is that their landlocked so we should try and see if we can encourage trade away from them later... In the mean time, maybe we can reactivate and expand trade with some of our neighbors? We should try and warm relations with Kallia and Saires as well.

GM, what would Marc know about Tyre?
And what's our relationship and trade like with the smaller landlocked nations?
 
It's not that I don't understand your point but my point is that trade will be stabilized in the short term whatever we do. Lorne's location is just too ideal for it and as Edmond noted:
"Exactly. He's taken it as permission to discount all of our standing agreements. This," Edmond gestures towards the scroll still held in Jerold's fist, "is probably Ruhtan's first step in renegotiating those agreements."

The question is not, is trade going to be stabilized. The question is who is going to have to take the credit for the inevitably higher tariffs and other things that this new agreement will have. Marc as the Intrigue-based Strategist simply isn't charming enough to pull a diplomatic victory when his country is already suffering from economic turmoil and the Emperor has made the first move of stationing troops in strategic areas. Frankly, it doesn't look good if Marc comes back with a piece of paper that shows that trade will reopen but in-exchange Lorne's goods will be assessed at a higher rate, goods from Ruhtan will get to use the ports at a lower cost, etc etc. You don't want that on your record. Internal development is not only more popular but it's frankly more important.

There's a reason why we gave Edmond, foreign affairs, it's because we wanted him to be shoved into these awkward positions and take the hit for the rest of the council. Why in the world would we want to be known as Marc the Appeaser (which is what we're going to have to do because the Emperor's position is frankly so much stronger)? If we wanted to do everything and take responsibility for everything, we should have just voted for a Monarchy to be frank. Claude would have backed us and we probably could have gotten one of the other two to agree as well.
 
GM, what would Marc know about Tyre?
Those with particularly keen eyes will have noticed that Marc's information is already out of date. It wouldn't take much to get better information, but in the middle of the rebellion it wasn't a priority. Now? I'd expect the council to try and find out as much as they can about the state of the empire at the moment.

Basically, Marc probably knows that there was something going on between Ruhtan and Tyre, but hasn't checked recently enough to realise Tyre's flying the Emperor's flag now.

EDIT: Oh, and you know the basics; that it's a relatively small (smaller than lorne, certainly) kingdom west-south-west of Ruhtan. Monarchy, not really known for anything special.

And what's our relationship and trade like with the smaller landlocked nations?
Generally infrequent, since reaching them requires travelling through other nations. To get to the far western countries, for example, you have to travel the entire length of Ruhtan, which is a great deal larger than Lorne. That's not to say you have a bad relationship, or that none of you have ever met, it's just very rare. A few caravans a year at most, though usually carrying the very high-value exotic goods.

Lornics are "those guys who show up a couple times a year who all the rich people flock to". It's not a steady deal, but it's not really a bad one for either side and there's really no down sides since you're too far apart to be a threat to each other.

So... call it friendly acquaintance you only see once in a blue-moon.
 
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Basically, Marc probably knows that there was something going on between Ruhtan and Tyre, but hasn't checked recently enough to realise Tyre's flying the Emperor's flag now.

wait so they are a vassal state now? I'm feeling that an invasion will commence if we don't get our house in order soon...

[X] Prioritize Internal Development
-[X] you're idea is to improve the roads to increase trade (and indirectly news and information), primarily the road from the capital to the primary port city, liquidate the King's estates if its necessary and even use your own funds (make sure that you profit in side deals though)
-[X] Treasury is the most important after that. See if immediate funds can't be extracted by going after the weak underbelly and blackmarket of Lorne. Those who were opportunistic enough to take advantage of the rebellion to getaway with the most blatant and heinous of crimes should be pressed and shaken down for treasury funds. Confiscation of property or their character development (imprisonment) should be used on the worst of the worse. The weaker gangs, thieves, murderers, drug dealers, sex traders, and other criminal elements should be pressed the same.
--[X] Rent out the labor of those who had their properties confiscated or who were imprisoned on a limited contract with the council.
 
how rich is the king by the way? can we liquidate his assets to fund the rebuilding and rehabilitation?
He has assets you could theoretically liquidate. None of it is currently liquid, though. It's almost entirely land and what's on that land; farms, mines, even entire villages (small ones). Businesses, boats, horses, etc.

Lots of stuff, with lots of values, but very little that can quickly or easily be turned to cash, especially when you consider that somebody has to buy it for you to do so.

You can presume that the royal family's liquid assets (coin, raw metals) have already been seized.

Sorry about that people. Marc should be speaking for himself with this next vote....

You clear your throat. "I suppose that leaves me…"
You'll briefly summarise your own work then ruthlessly exploit the fact that you're the de facto leader of the council to dictate where they focus their efforts.
 
He has assets you could theoretically liquidate. None of it is currently liquid, though. It's almost entirely land and what's on that land; farms, mines, even entire villages (small ones). Businesses, boats, horses, etc.

Lots of stuff, with lots of values, but very little that can quickly or easily be turned to cash, especially when you consider that somebody has to buy it for you to do so.

You can presume that the royal family's liquid assets (coin, raw metals) have already been seized.

can we sell the less productive ones to merchant organizations trade guilds? also has banking been invented yet?
 
For yourself, you'd had relatively little to do, as of yet.
... Really? He could have been establishing the bare bones of a counterintelligence network (I mean, we don't officially have a spymaster, but my guess is the others are going to rely on you for that,) or tried to figure out what the king had been up to, or done surveys of what infrastructure was already in place, or inqured about costs for a million of things (fixing fire damage, replacing bows, etc.)

Or given Claude a hand, given that most of the things you want to do is mostly hindered by not having access to the treasury and/or knowing how much it would be possible to spend. If you don't have anything to do, you either help someone get their work done, or look for more information so that the things which you know you will have to do later will be easier to do. And, yes, planning is part of that, but you want more info before you plan, usually.

I'm mostly surprised that it seems no effort whatsoever has been put into figuring out what Vogt had been up to with Kallia. Seriously?! He's known about this for a while now.

Okay, now that I got that off my chest, let's see what we can do about this.

We might want to let people know about the closed border, so our merchants won't lose money on expeditions that have to be aborted before they get anywhere. It could reflect badly on us, but if we're the ones telling the news we can make sure the Ruhtan will get most of the resentment, whereas if we try to keep it quiet chances are we will get a big part of the blame. (I.e. "they never would have done this if the king was still in charge.")

I think I like the idea of starting a buissness, but I'm not sure where to take it.
He has assets you could theoretically liquidate. None of it is currently liquid, though. It's almost entirely land and what's on that land; farms, mines, even entire villages (small ones). Businesses, boats, horses, etc.
And there's my answer. Convenient. We take over Vogts former businesses and see what we can get from running them.

Edited votes later:

[] Figuring out what Vogt was up to so we're not blindsided when the ambassador comes any day now.
-[] And didn't Vogt have some buissness in his assets? If I have some time to spare I can see what I can do to make them more profitable for us.
-[] Suggest to Terrel that crimes for profit above a certain level (say more than you would need to live on for a month?) might warrant fines. Then those who honestly have no choice but to steal to eat would be exempt, but we make a profit from and further disuade those who are just trying to get rich on other peoples money.
 
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[X] Figuring out what Vogt was up to so we're not blindsided when the ambassador comes any day now.
-[X] And didn't Vogt have some buissness in his assets? If I have some time to spare I can see what I can do to make them more profitable for us.
-[X] Suggest to Terrel that crimes for profit above a certain level (say more than you would need to live on for a month?) might warrant fines. Then those who honestly have no choice but to steal to eat would be exempt, but we make a profit from and further disuade those who are just trying to get rich on other peoples money.

As for endgoal, I think we should focus on making Lorne as strong as possible. Economically at least. If, by chance, other countries start trying to overthrow their kings and are successful, of course we'll offer some help.
 
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