Sucal
The Devil’s Cut
- Location
- Bottom of the barrel
sure, why notOf course, you can just leave it to me to interpret what "inhabitable, but not enjoyable" means in the Resolution.
sure, why notOf course, you can just leave it to me to interpret what "inhabitable, but not enjoyable" means in the Resolution.
@Krall
Titanic Sphinx-Basilisks now guard all the passages between the stratums. Besides immediately and permanently turning to stone any who look upon them (no, mirrors don't work), they are immensely powerful combatants, requiring at least a large mortal army to even have a chance of defeating. The easiest way to be peacefully granted passage through the way they guard is to wear a blindfold, and when near the Basilisk-Sphinx, prostate yourself before it, and recite a minute long litany of eternal fealty to Serenity.
Any involved in the death of a Basilisk-Sphinx are cursed with muteness and blindness, but on the upside, the first time a Basilisk Sphinx dies, its corpse dissolves into a pile of Syndium collars, manacles and chains that magically resize to fit any creature. Each Basilisk-Sphinx will repeatedly reincarnate a century later if it dies, but will not drop loot again if killed, though it still curses its killers.
The Inky Pools will now afflict those who drink their waters with a crippling phobia of not serving someone and following their orders. Most sufferers, if not already a slave/servant will try to find themselves a master as soon as possible, or end up semi-catatonic until someone takes them into their service.
Slaver Vines begin strangling many of the trees within the Garden of Dzhgyrag, as they smother them completely beneath their own growth, their luridly colourful flowers flashing with quite noticeable lights.
If a seed of a Slaver Vine is fed to/inserted into another orifice (such ears) or surgical incision on an intelligent being after being quickened with the blood or other life-fluid of the intended master, it will grow gruesome vines through the flesh of the slave, forcing it to obey the will of its master, literally puppeteering its body and mind if neccessary, incapacitating the slave with pain and slowly strangling it to death if it somehow still resists following commands.
While native to the Garden, the Slaver Vines can be cultivated across most of the middle layers, provided they have trees to strangle when not implanted in slaves.
Massive six-legged, wingless dragons begin stalking through the various stratum of the Machine. Imposing prison-beasts who can smell liars, traitors, rebels, hermits and lone wanderers from leagues away and eagerly hunt them down and consume them to be interred within one of their internal bodily prison cells, where they will be kept barely alive by being forcedfed a disgusting gruel. The Prison-Dragon feeds on the suffering of its prisoners, and grows larger the more people it imprisons.
The larger and older, the stronger the dragon, having grown powerful on the suffering of those it has consumed, its skin thick armour plates, its teeth dripping paralyzing, necrotic toxins, its claws capable of shredding through most armours, searing steam flaring from its nostrils, it's tail capable of crushing city walls.
The reproduce upon death, exploding violently if they suffer sufficient damage, scattering eggs across a wide radius that will eventually hatch into new prison-dragons.
Death, the everpresent fear. Something that no one can avoid. Except for those plants, creatures, and animals that touch the bottomless Soul Oasis in the 11th Strata. An everchanging locale, it shifts with the sands of the desert. Those that drink from it are revitalized, returned to a state of perfect health and youth! However, this great feat of restoration comes with a price and a test. Only once can the Soul Oasis be found in the lifetime of any being and those who take anything from the vibrant wildlife surrounding it are forever cursed for their greed, in that all food tastes like ash, and all water is tainted in their mouths. To punish those whose greed is greater than their sense of self-preservation, those who touch more than once will be sucked into the oasis, never to return.
Although the stratums contain the usual materials of mundane nature: Copper, Iron, Gold, Platinum, Lead; it is between the Stratums where the truly legendary and valuable materials of universe lie. The Heart requires all sorts of various exotic and special materials to continue operating, and throughout the ducts, pipes, conduits, bulkheads, and other bizarre machinery carry the various Heartbloods that keep the machine operating
Astranic Plates
One of the more plentiful Heartblood materials, but also one of the hardest to get as it requires a team of excavators to mine down nearly all the way to the next Stratum, take the plate before it falls to the Silicon Windstorms of the 12th and shatters. The plates themselves are illuminated by the machine but are reflective showing the stratum below it. However due to the windstorms and the fragility of the panels make it a dicey proposition. At least other stratums have as much difficulty, and besides the occasional dead spots, the reflection holds.
OOC: The sky is a collection of reflective plates and are perfect mirrors. Sorta like skin flakes of the machine, and depending on the cycle (amazingly corresponding to day and night) are either brighter or dimmer. Also the sky apparently has dead pixels now, damn 10th stratum miners taking our panels. Also the sky is a brighter or dimmer reflection of what's beneath it depending on the time of day, giving us a day night cycle. I'm sure this will never be exploited by anyone.
Ceruel & Scarlet
Two liquids, known for their blue and red colors are incredibly potent. Ceruel is superfluid that forms the lubricant and primary coolant of the machine. Occasionally formations of Ceruel form and escape into the 11th stratum causing "Ice volcanoes". Scarlet is an incredibly volatile, high viscosity reddish liquid that can fuel a fire longer than any mundane fuel, and can only be contained by a handful of materials without consuming. Scarlet is also a remarkably powerful medicine if properly treated and distilled, and can cure all but the most terrible diseases. The only known material that can contain BOTH substances separately is Vyzantic Obsidian. DO NOT LET CERUEL AND SCARLET COMBINE, the results are devastating to whatever region it occurs in
OOC: Presenting the Machine's Coolant, and Heart's blood.
Vyzantic Obsidian
In desert stratums (like the 11th) there are occasionnaly these black reflective "trees" that spurt up where trees are not expected. These trees are not infact trees but created by the machine, which cause them to appear on the surface. These trees usually are between 50 and 300 feet talls, and generally in inhospitable locales for extraction. However Vyzantic Blades, Arrowheads, are some of the sharpest possible. Additionally Vyzantic Obsidian can be peeled off in paperthin sheets from the trees. Vyzantic Obsidian is also surprisingly light.
OOC: Get your Magical Obsidian Plate here! Obsidian Daggers and Blades two for a buck!
Arachnic Netting
Complicating the extraction of the Astranic Plates are Arachnic Netting. Miniscule nearly impossible to see strands that conduct signals throughout the Machine. These strands if properly made into lattice or made into impossibly strong rope, or quite resilent clothing and hosts of other applications. The problem in extracting them is that too much extraction and the machine processes in a section go awry calling the Machine's defenses down on the area
OOC: The wiring of the machine, and they are nanotubes. yay.
Ok, I think I'm doing this right.
Enviromental and Colonial Adaption.
While they start united when they form a colony, the Minla rarely stay truly 'united' for long. As they go through the world and discover strange new enviroments and potential new colony sites that hit a certain 'cord' in the song of the species, a scratching begins to form at the back of the mind. This scratching begins to build and grow, until to 'relieve' itself, the hive sheds a portion of the population with enough eggs to set up a new colony and breed a new queen, setting up a new colony that might find itself quickly under attack by the old.
Because of this, the most successful new colonies tend to form in places the 'old' Minla are less likely to be comfortable in. While the first generation to build a nest near a source of lava and ash might quickly find themselves burning out, the next few adapt quickly, until one would think they were a new species.
The MomhuThe Momhu are massive multi-dimensional creatures that wander throughout different realities. It is unknown how they travel through realities and dimensions, only that they are capable of phasing in and out of existence. The Momhu often travel individually, surrounding themselves with space dust and debris. They breed during very specific seasons and for much of their lifetime, they travel around different realities to graze on matter and energy.
To the Minla, the Momhu are often regarded as something to avoid in most cases. But some of the Minla have come to live on the backs of the Momhu, adapting to its multi-dimensional existence over time. They are also a convenient way of travelling between dimensions, provided one can deal with a missing body part or organ.
@Krall How does this look?
Made some changes. How's it look?Somewhat confusing, as there's only two "dimensions" in existence at this point - the Worldmachine itself and the Dreamscape - and the point about dealing with a missing body part or organ needs to be explained. Also you can't determine how the Minla interact with the Momhu - you can only determine what the Momhu are in their natural state. You can make it so that Momhu are basically ideal for making dimension-hopping hives, but you can't state how they actually interact. You're basically making these species in a void prior to introducing them to the world.
The sun, as it is, is That Which Kills, for if a Minla ventures out of the nest in the hottest hours of the day, they will surely die, their carapace cracking and drying up and their lifeblood evaporating in the hot desert air. However, it is also very useful. There is a chance that a Minla, irrelevant of caste, will be born with a gem-like protrusion at the highest point of their back. Its uses are twofold. First, it allows the focusing of sunlight into a rather useful beam; workers have an instinctual understanding of its use in construction, while warriors are adept in using it in battle (queens rarely have it). Second, it allows sunlight to be filtered in such a way so as to attract Mohmu - not a sure-fire way, but it works, luring the dimension-grazers with promises of a meal of concentrated energy.