A development in unarmed combat
- Pronouns
- They/Them
I'm really sorry for the delay, everyone. November was a rough month for a lot of reasons: family woes, work overwhelming me, trying for a promotion that I didn't get, getting ready for a lateral transfer with a radically different schedule after that... It also probably didn't help that I got back into playing Dungeon Crawl Stone Soup, and couldn't let it go until I fifteen-runed and won a new race. I'm also now officially a goodplayer. So, as you can see, it was basically unavoidable. I'm not going anywhere, though, and my new schedule should hopefully be more conducive to writing time, too.
- -
Despite Ant's talk about ambitious people and scheming, your hope for this summit is, legitimately, that you want it to succeed. You want to see things get sorted out with only minimal bloodshed. Your talk with Samir as you brought him food is a perfect example of this. He's been here, talking to messengers as they come and go. Samir was your choice specifically because he is so unmoved by people's pleas. Here, you can put that to good use. He won't budge an iota beyond what you told him were the minimal terms you were willing to accept, and is willing to barter hard to get you a better deal.
"Both of them have sent around different messengers," Samir explained between wolfed-down bites. "I think just to see if I'd be more easily pushed if I get a huge scary guy or a kid or whatever, but maybe it's just who's available and not too tired. They're far enough away to make it inconvenient for them." He snickered a bit there. "I have all day, of course, so I don't care if it's a thirty-minute turn-around to tell them 'I said no' again."
Samir probably never cared too much about the actual deal, or at least not as much as you, but even with that, enough time has passed for the basic deal to shape up. It looks like the actual agreement is going to be pretty close to your minimum acceptable, which is unfortunate, but also probably unavoidable. Both Lady Adara and the Regency Council can send a delegation, and that delegation can be no more than five people, no more than three of which are to be heroes or other fighters. Technically, your group sort of breaks that, but since you're an unknown factor, they probably won't be able to call you on that at all until the summit's already in motion, and then... well, maybe by then you'll have a miracle.
It would be nice to have one, after all.
The other notable part of the pre-conditions you've had Samir working through is that everyone has to have the complete guest list ahead of time. The Regency Council insisted on that one. It seems that this one wasn't one Lady Adara disliked, and Samir didn't see a reason not to share the unfamiliar names of your forgotten little group. Beyond your five, the Regency Council is sending five, and Lady Adara is sending only three, to your surprise. To your greater surprise, her name is on the guest list (and, to be fair, is the only name you recognize, anyway, so maybe the guest list isn't that helpful, the more you think about it). Apparently you're going to be meeting this mysterious noblewoman tomorrow, when this whole shindig kicks off.
There's more, so Samir isn't going to be bored any time soon, but the guts are there. It's going to happen, you have a good idea of what it's going to look like, and the exact precedence of who sits where or the timing of when people arrive isn't going to change most of it. You left Samir knowing those details would get hashed out.
- -
After your talks with Samir and Ant, you returned to the main room, to discover that Dawn hadn't eaten fast enough for Ant.
From the far side of the room, you see Dawn arguing with her arm. "Ant, stop it! I can't eat that fast. You're going to make me choke." It's very much a one-sided conversation; Ant can't talk without the presence of the pendant, and you seem to be too far away. Ant can just make use of her ten minutes a day.
That's what's going on now, it looks. Since Dawn didn't start her meal in good time, according to Ant, Ant is helping her feed herself. Dawn is resisting, working out some sort of self-takedown where she grabs her own wrist and smothers it on the ground with her body weight, then under Ant's command her arm tries to wriggle free.
Zahira giggles at Dawn's plight. Dawn growls back, still flat on the floor. "It's not funny."
"Oh, yes it is. More than that, this is your own fault."
Dawn's arm wiggles free and grabs for her spoon, but she rolls away until it's clearly out of arm's reach, regardless. "In another eight minutes I'm going to show you some very painful holds."
The mage sniffs disdainfully. "You wish." She waves you over at that point, as Dawn waits out the rest of Ant's ten minutes. "So, those earrings we got off Egon," she says, "I think the principles at work there may not be too far off that crown you burgundy tunics took off of the angel. It's just that the working one doesn't have any more go-juice and the the broken one is ludicrously more advanced. A smith's hammer to a proper water trip hammer, type of difference. Still, there might be something we could salvage there. We're getting a real collection of magic trinkets, aren't we?" Her delight seems to suggest that the 'we' here is more 'me'. She loves any chance to get her hands on magic, of any sort.
Zahira doesn't have a chance to talk you through the entire theoretical backing before Dawn, out of breath, staggers back over to finish her meal. Ant's still staying quiet, apparently happy to get her kicks entirely through deeds at the moment. "When's the summit going to be, boss?" Dawn asks, trying to pretend that nothing particularly unusual has happened. You tell her. "So, we have a bit of time first. We should put it to good use." Dawn doesn't suggest what that good use is immediately.
[] You need more personal power, and you just figured out a technique for developing heroic powers. Put yourself through the wringer, see if you can develop some power of your own.
[] You need more magic on your team. Try to find some place to teach Dawn elemental magic.
[] Try to help Zahira. Between the broken crown, Egon's ring and jewelry, Ant's prison, and the potions, there's something to be learned by studying your magical items.
[] ...No. It's too much. You need some down time. Relieve Samir, and maybe the two of you can relax. He's a lot less uptight than everyone else.
- -
Despite Ant's talk about ambitious people and scheming, your hope for this summit is, legitimately, that you want it to succeed. You want to see things get sorted out with only minimal bloodshed. Your talk with Samir as you brought him food is a perfect example of this. He's been here, talking to messengers as they come and go. Samir was your choice specifically because he is so unmoved by people's pleas. Here, you can put that to good use. He won't budge an iota beyond what you told him were the minimal terms you were willing to accept, and is willing to barter hard to get you a better deal.
"Both of them have sent around different messengers," Samir explained between wolfed-down bites. "I think just to see if I'd be more easily pushed if I get a huge scary guy or a kid or whatever, but maybe it's just who's available and not too tired. They're far enough away to make it inconvenient for them." He snickered a bit there. "I have all day, of course, so I don't care if it's a thirty-minute turn-around to tell them 'I said no' again."
Samir probably never cared too much about the actual deal, or at least not as much as you, but even with that, enough time has passed for the basic deal to shape up. It looks like the actual agreement is going to be pretty close to your minimum acceptable, which is unfortunate, but also probably unavoidable. Both Lady Adara and the Regency Council can send a delegation, and that delegation can be no more than five people, no more than three of which are to be heroes or other fighters. Technically, your group sort of breaks that, but since you're an unknown factor, they probably won't be able to call you on that at all until the summit's already in motion, and then... well, maybe by then you'll have a miracle.
It would be nice to have one, after all.
The other notable part of the pre-conditions you've had Samir working through is that everyone has to have the complete guest list ahead of time. The Regency Council insisted on that one. It seems that this one wasn't one Lady Adara disliked, and Samir didn't see a reason not to share the unfamiliar names of your forgotten little group. Beyond your five, the Regency Council is sending five, and Lady Adara is sending only three, to your surprise. To your greater surprise, her name is on the guest list (and, to be fair, is the only name you recognize, anyway, so maybe the guest list isn't that helpful, the more you think about it). Apparently you're going to be meeting this mysterious noblewoman tomorrow, when this whole shindig kicks off.
There's more, so Samir isn't going to be bored any time soon, but the guts are there. It's going to happen, you have a good idea of what it's going to look like, and the exact precedence of who sits where or the timing of when people arrive isn't going to change most of it. You left Samir knowing those details would get hashed out.
- -
After your talks with Samir and Ant, you returned to the main room, to discover that Dawn hadn't eaten fast enough for Ant.
From the far side of the room, you see Dawn arguing with her arm. "Ant, stop it! I can't eat that fast. You're going to make me choke." It's very much a one-sided conversation; Ant can't talk without the presence of the pendant, and you seem to be too far away. Ant can just make use of her ten minutes a day.
That's what's going on now, it looks. Since Dawn didn't start her meal in good time, according to Ant, Ant is helping her feed herself. Dawn is resisting, working out some sort of self-takedown where she grabs her own wrist and smothers it on the ground with her body weight, then under Ant's command her arm tries to wriggle free.
Zahira giggles at Dawn's plight. Dawn growls back, still flat on the floor. "It's not funny."
"Oh, yes it is. More than that, this is your own fault."
Dawn's arm wiggles free and grabs for her spoon, but she rolls away until it's clearly out of arm's reach, regardless. "In another eight minutes I'm going to show you some very painful holds."
The mage sniffs disdainfully. "You wish." She waves you over at that point, as Dawn waits out the rest of Ant's ten minutes. "So, those earrings we got off Egon," she says, "I think the principles at work there may not be too far off that crown you burgundy tunics took off of the angel. It's just that the working one doesn't have any more go-juice and the the broken one is ludicrously more advanced. A smith's hammer to a proper water trip hammer, type of difference. Still, there might be something we could salvage there. We're getting a real collection of magic trinkets, aren't we?" Her delight seems to suggest that the 'we' here is more 'me'. She loves any chance to get her hands on magic, of any sort.
Zahira doesn't have a chance to talk you through the entire theoretical backing before Dawn, out of breath, staggers back over to finish her meal. Ant's still staying quiet, apparently happy to get her kicks entirely through deeds at the moment. "When's the summit going to be, boss?" Dawn asks, trying to pretend that nothing particularly unusual has happened. You tell her. "So, we have a bit of time first. We should put it to good use." Dawn doesn't suggest what that good use is immediately.
[] You need more personal power, and you just figured out a technique for developing heroic powers. Put yourself through the wringer, see if you can develop some power of your own.
[] You need more magic on your team. Try to find some place to teach Dawn elemental magic.
[] Try to help Zahira. Between the broken crown, Egon's ring and jewelry, Ant's prison, and the potions, there's something to be learned by studying your magical items.
[] ...No. It's too much. You need some down time. Relieve Samir, and maybe the two of you can relax. He's a lot less uptight than everyone else.