CK-2 Incarnation of a Mastermind (Villainous PC Worm Quest; AU Elements)

Now:

[X] Plan All In

[ ] With a plan to rob the new Golden Vel casino in New Jersey.
[ ] Meeting in a high-class establishment.
[ ] In an anonymous masked identity.
[ ] Begin a campaign to endear yourself to the Public
[ ] Inquire about the rumors of recruiting in New Wave Delta
[ ] Research the goings on of mundane law enforcement
[ ] Encourage your Crew to ally with another criminal organization.
[ ] Begin crafting an anonymous identity
[ ] Master or Mastered? The Thief Question.


As always, I'm pushing to start establishing an identity. Going all in on the art thieves and casino job as well. Altogether this costs us 12 personal cash but maximizes secrecy and increases our Sway even more for this interaction. enough to make integrating into and/or taking control of the thieves more likely. Also a boost to both Sway and Auth, since we have no ranks in Auth.
 
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