Chapter 29: Attrition
"This is a sacrifice I am more than willing to make."
A scream rips your vision, mind, memory, and the world away in a pain so sudden and blinding, you and Sister Cardew fall backwards away from each other and slam onto the wooden floor. A violent, quick turn allows you to vomit away from the white-hot pain, as you fight back a sob or a scream. Spots blink out of your eyes, and the pain only feels like it ramps up harder. The blend of pleasure all through it is almost equal in intensity. You want to cry from it, and aren't sure if it's from joy or some of the worst pain you've ever experienced.
The door slams open, and Klepto's voice scarcely registers from the hall. He's at the edge of your thoughts.
Relieved, hysterical laughter falls from you when you realize that the sensation is not going to last forever. It's dying down.
Ray bounds into the room and pants right beside you. His quiet presence is absolutely there to make sure you're alright, before he sees to anyone else.
There's no use trying to see for several long seconds. You pull your boy into a hug. There might as well be an ice pick lodged into the front of your skull, right where your heads contacted.
All you can think of is if Harriet is alright. Fighting to stop retching comes easily enough, but it's at least a full minute before you can hope to see. The back of your hand wipes the sweat off your face. Looking around, your eyes fall on the pile of inert skirts and shawls adorning your priestess.
Sister Cardew has not moved. She's not moving at all.
You quietly ask Ray to move, stagger over to your friend on hands and knees, and take her in your arms. Her head is slack. Her eyes are open, and unblinking. James looks horrified, but is sharp enough to not say anything.
You keep her neck and head supported, quietly command Ray to keep back, and ask your boy to guard the door. He instantly complies, while James kneels down beside you. Feeling for Harriet's breath and a pulse, you confirm that she's still breathing. Relief hits you harder than the pain did seconds ago.
Your flash of agony has almost completely subsided, but there's no point in taking any chances. You use a tone so soft, it couldn't possibly set anyone's nerves on end. "Sister Cardew."
Harriet's gaze snaps to you with such intensity, you jump. "Richard!"
You gasp in relief. "By all the Gods—"
Her invocation is
fading. She's so weak, she can't voluntarily stay in contact with Spirit for a moment longer. Yet all of the whites in Harriet's eyes are visible. The sweet, chestnut-brown that used to adorn her irises is completely obscured by what looks like liquefied pearls. It's
only white that's visible, as she winces in obvious distress. "We did it."
You pull her into a hug, and practically smother your most loyal clergy woman. She returns the hug instantly, though she can hardly lift her arms. One exhausted breath escapes you, and you help keep her up. "You did it. Thank you. I don't know if I can ever repay you.
Her voice is so muffled, you can't hear the reply. "Dhhntt brgh rdcrrcrrrrhhs."
Sheepishly pulling back, you give her some room to breathe.
She's too weak to even sit upright on her own, and sinks deeply against your arms. Smiling. "Don't be ridiculous. I'm still repaying
you." A tilted, bleary smile looks around the whole room. "Where are my glasses?"
She seems so much more level than you were expecting, every one of your nerves is on end. You quickly nod to James, and then to the bed. The minstrel hops to get the item.
Harriet leans in towards you, and grins ear-to-ear.
You sigh. There it is. You remain patient, and ask, "yes?"
"I saw their minds, Richard." She giggles. Sister Cardew
giggles, and it's possibly one of the most disturbing noises you've ever heard. James straightens upright, as if he's heard one of his instruments out of tune.
The young woman drops her tittering as quickly as she started, and stoically continues. "All of them. You're all crazy.
Crazy, crazy, crazy. It comes with the job, doesn't it? But you're not bad people. No. Not a one. You all are doing what you think is best. Even Sullivan thinks he's doing the right thing.
That's the trouble. Your minds are pushed past the breaking point. We have a collection of lunatics running our nation. In a period of two wars." Despite her weakness, Harriet clutches onto the front of your robes with one hand. "
It's the Gods. The Gods drive us mad.
I must know why."
A lovely, polite, pained, and utterly insane smile beams up at you. Harriet's eyes are unfocused, as she obviously is reflecting on what must have been the touch of a Goddess. "Will Cyril lose his faculties, too? Oh. But Richard. I understand. I know. It's a struggle.
You can't possibly think straight.
You feel. You don't have just one God vying for your mind. You have many, and They all want what's best for you. But that is your trouble. Your blessing, and your curse. They all are at odds with the other. Your fellow church leaders have it easy. By comparison. They have lived their lives doing only what they were told! But you? You are learning how to balance the Gods Themselves. No man alive should criticize your struggle. You. Are. Tempering. The very.
Gods."
There's stars in her eyes. Harriet looks towards the wall straight past you. There's a solid wall, but she's seeing the night sky. "This is the greatest gift I could have ever asked for. My sacrifices have been a blessing. I do not serve the Goddess of knowledge through seclusion. I am not confined by narrow-sighted study. This is the pursuit of the unknown. A venture that will take us into territory never before witnessed by mankind. James knows it."
The minstrel snips, "obviously. The fuck you think I stick around for? Sure isn't for the security."
You stare in disbelief as both of your friends give the other equally insane smiles.
Harriet breaks the look after a moment. Her smile falters, and she assumes a more typical, neutral expression. Her hand stays clutched on your robes, as if she's afraid of what might happen if she lets go. "I have to think of my baby, Richard. It will kill me to do more. This is not something you can heal. Cyril is strong, and much more competent than anyone gives him credit for. I'll rest, even when I know you can't. Dream will have to understand. I'll pray for you."
You carry her back onto the bed, and quietly ask Klepto to get her something to wear that isn't covered in lilies and vomit. He keeps her glasses in hand, and starts quietly cursing while digging through an armoir across the room. The room is a disaster once again, and none of you care.
Kneeling beside the high mattress, you whisper to your priestess, "thank you."
"Richard."
"Yes?"
"Fred's an asshole."
You squeeze Harriet's hand slightly. She's too good for this world. "Thank you so much, again. Is there anything you need?"
"Keep Ray here. I feel much safer when he's around." You nod, to which she sighs, and lays back. James walks over with her glasses at least, which she seems intent on wearing even to sleep. "I don't want to ask you to make me any promises. We're all too hard on you. But please try to rest at some point. Do whatever you can to make it happen. You're fighting more often than not, and this will be a war of attrition. It will not be something we can talk our way out of in a single day."
"Yes. Of course."
"And Richard?"
"Yes…?"
"I don't think you're hurting anyone by allying with Pevrel. On the contrary. I think he needs your help just as much as any demon. The last thing we need is another leader conspiring against us. So long as you aren't compromising your health or safety, I think there may be great merit in exploring the ways you both can help one another. Please don't lose him."
>A] Give Sister Cardew the biggest hug you can manage. Make her some tea, or something. Try to ensure she's completely looked after before you do anything else. She's too good for this world, and you can't imagine ever finding a way to repay her for this kindness. Your research team will have a LOT to discuss when you're afforded more time (like usual).
>B] Your priestess has effectively demonstrated that she has equal or greater control over Spirit than Beltoro, and you're utterly terrified for her sanity. Finding Walter and informing him of this venture needs to be moved WAY up on your priority list.
>1] Respectfully ask James to go get the father of Harriet's child from wherever he is in the city, right now.
>2] You'll personally locate Walter the minute you're able. Adwin still will come first, but you'll figure out where to go from there.
>C] Try not to panic. You have lost track of the Time for the first Time in 14 years, and will get a look at the sky as soon as possible.
"James." You might be panicking. "What Time is it?"
"Evening?"
>D] Panic. You have to go find Adwin as quickly as humanly possible.
>E] Do not panic.
>1] You can and will kill yourself if you forget that you're still human. Get the sick out of your throat, responsibly ration out something for dinner, and take just a few minutes to breathe. Let James catch you up on things in the meantime.
>2] Try to (discreetly) take stock of just how bad you are off physically.
>3] Take James aside, and have him try to get an honest take with you on how bad off you are physically, mentally, and emotionally.
>F] Write-in.
One more slight squeeze of Harriet's hands before you part from her side. Terror for the poor woman's sanity is drenching you. "I'm getting hold of Walter the minute I'm able. Adwin needs to be seen to first, but—" It feels like you're losing your mind all over again. The young woman you're looking at is possibly the most powerful priestess of Spirit to have ever lived. "You have demonstrated equal, or greater control over Spirit than Beltoro. I would be lying if I didn't say that I was terrified for you, Sister Cardew."
"Oh. I know."
You meet her grin with a smile so nervous, your heart skips several beats. "Right, then." A shaking hand goes for your flask. You mutter to everyone present, "I am perfectly aware that we are in a period of scarcity, and turmoil—"
James croaks, "you're a gift. Can that thing make wine?"
They all haven't been eating from thoughtlessness, or neglect. They're rationing.
You mutter to the item, "strong wine," and hand it off to your minstrel. The scent of fermented grapes and relief fills the air. The sandy-blonde knocks your flask back without even inspecting it. "I would like a debriefing. Now."
A few hard breaths leave him. He wipes his face. "You're probably going to like this."
You take the flask back, and wash out the sickness and lilies with a beautiful red. It's mild enough to make you forget about the nausea, dry, colored like intense violets, and tastes young. The drink would pair well with the preserved goods present, and you gesture for the middle-aged man to help assist you in rationing something reasonable. It will help you gauge the situation even as you both eat.
The two of you pick a devastatingly small selection of goods. It looks like a quarter of what you actually need. While you work at the meal, sketch everything present, and take notes on the origin of the supply, James speaks. Handling so many tasks simultaneously has stars in your eyes. Time would be delighted.
Your friend still sounds like a dead man. "Harvey's gone to go bust Electrum out. They should be done by now."
Sharply inhaling on a wedge of cheese threatens to kill you on the spot. You cough, "
EXCUSE ME—?!"
Sister Cardew stirs slightly in bed. She's already fallen asleep, and is too exhausted to comment. Ray whines at you from the hallway.
The man across from you doesn't even blink. "He
really doesn't like anyone fucking with us, Richard. Especially locking any of us up anywhere. Can you blame him, after everything the three of us saw this week? Shit, after anything we've all been through?"
Clearing your throat several times, and more wine gets you over the worst of the panic. "Yes. Of course—"
"Don't panic on me. We're all really trying."
"I know. I— I won't. Please spare no detail, James."
A melodious, yet concise report follows. "The Willoughby Sisters have nothing to hide. The prudes have nothing to fear from Father Pevrel, and made it look like they were saving their own skin. They're beautiful bitches, really. They're really out in the city working to curtail the worst of the violence from Pevrel's men. I'm sure they could be fighting, but the spoil-sports are doing what you all do best: healing, and making sure that the innocent have adequate shelter."
A hard sigh, though he doesn't miss a beat. "Brother Fergant has a suspiciously long history that Pevrel's men have been kept busy with. Lord Uptight's game was to root out any—" Air quotes are made with his fingers. "—
Corruption—" His hands go back to getting a cup for more wine. "—that he could punish. I think it's that Fergant is trying to distract and tie up his inquisitors. Would love to root around in his dirty laundry."
"That's disgusting."
"Not as much as the shit Edge Lord got up to. They took Electrum, and were trying to hold her. Oh, the poor, poor bastards. Picture it with me, Richard: Spangle, when she found out that someone tried touching her squeeze."
You pour out a full cup of red from the endless container in hand, and raise it in a toast with your homicidal ally. "How many casualties?"
"Oh." He laughs. "I didn't count when I hit the street. But the whole place was up in flames. Corpses on sticks. Looks like Claymore and Spangle had a coordinated plan with Walter before they even took her. She took the chance to send a message to both sides. Won't make her any friends, but Walter saw the whole thing coming. They just had to get her out. I imagine that the five of them are split up, and are working on striking outside of the city while you see to things here. We're probably going to do your reputation more harm than good for awhile, but you'll thank us later."
Both of you shake your heads. You're going to go gray at this rate. "I need to thank you now."
James laughs hard. "You're just trying to picture how fucked your enemies are, aren't you?"
"Eight Gods is not enough to help them, James— and our friends are heathens. I'm certain there will be no Mercy, no matter— no matter how much I implore you all to think of Her."
"Tell me about it. They'll be fine. Walter should be keeping an eye on Claymore's stuff, and helping to keep up appearances while shit is still literally in flames. You'll find him at the smithy. Pevrel's men are all over the city, too. There was way more than I originally counted."
"Ninety-eight. He brought 100 men from Mauseburg, not including himself— and I imagine he did not count Sister Miramond in the number, either."
"Yeah. Well. Not gonna lie to you. Shit's changing by the second. I wasn't trying to be a dick— heh."
"Not funny."
"Hilarious, right. Anyways. You need intel, and I'm happy to give it, but a play-by-play isn't going to do you any favors. You probably need to get out there and start cleaning house. Let us all worry about the little pieces. Even a priestess of Storm is small potatoes compared to the whole picture. Seems like these cultists have been planning this move for a
long time. Pevrel's scared 'em stiff, but his methods... ah, how do I put this?" A swirl of his wine. "It's poor dinner conversation."
You narrow your eyes. "That is uncharacteristically tactful of you."
"You were just puking your guts out. I'm a thief, not a sadist. You want the rest of that report, or...?"
"Please."
"We've put out as much word and as many requests for aid as we can, but it's not going to be enough. Not in the first few days, and maybe not even in the first few weeks. You know how long we've got before this all comes to a head everywhere...?"
"No later than the first snow. Worship, at the latest. Father Barthalomew cautioned me that there will be no helping us if we cannot remedy this situation by then."
"That's barely over five months out. We'd better pick up the pace, then." His shark-like stare slowly fades with each subsequent word. "So. Yeah. No good way to put it. There's going to be a second famine."
Something worse than nausea sinks into the pit of your stomach. It's worse than terror. It's worse than three years of a curse. It's worse than eight years of starvation. It's the memory of a childhood in constant need. You're too upset to reply.
"Supply's been cut off from Eadric, and they're already months deep into the stores. Order in the city seems to have been kept almost purely out of respect for you, Richard, and—" He winces. "You want me to be honest. There's no good way to put it."
A level breath escapes you. "Say what you need to."
A gesture is made to the provisions stacked at the back wall of Harriet's and Walter's bedroom. "This is
it, for the entire keep."
Dread washes over you in waves. "This couldn't keep our priests of Flesh on their feet through the end of the month— and there's over twenty of you—"
"And another one-hundred mouths from Mauseburg. I trusted Harriet's judgement more than anyone here to use a lighter hand with the supply. Everyone respects her way too much to fight with her over it for now, but there's a reason we've had the tightest security here on this floor. Why even your dog is being kept under watch. Everyone's going to be upset with you. Everyone." The wiry minstrel sighs, and gives you an apologetic frown. "...even if you're going to go hungrier than any of us."
A stare, at your flask. "That thing is endless?"
Both of you stare at the innocuous, wooden item. Were it not for the gold cap and base, it would be indistinguishable from any ordinary container. "It would appear so."
A shake of the minstrel's head. His muted curls are damp. He must have only just come out from the rain. "The Nyes boarded up the Church of Mercy. I'd bet another twenty years of my
fucking life that they figured out what a
threat your
precious little artist is right out the gate. No one's come in. No one's come out. No noise from elsewhere in the keep, either. Calm before the Storm, Father. I bet you anything that they're gathering their strength, and waiting to wear ours out."
Sighing deeply comes with a medley of the perfectly conjured grapes, though the flavor brings far less reassurance than usual. "You're still dodging the subject."
"Fine. You need to decide what to do about needing to eat enough for two men. Unless you can get your little pet to take off what the Gods packed onto you, too? It's going to be miserable. You're going to be miserable, but we need you on your feet. I say you use that—" He gestures with his cup of wine towards your flask. "—and try to make up for what we all can't afford to spare.
Can't live off of dandelions. Bullshit. You're not a bee." You ignore the urge to buzz. "Way I saw you in the ruins? You could run on fucking air for
weeks if it came down to it. Isn't that right?"
"No. I was a walking dead man. My judgement was grossly impaired, James. I could scarcely tell what was happening, and was— I was too weak to make use of so much as a mace, or shield. There can be no understating how dire my condition was.
I never should have lived."
The minstrel's tone, and his expression all eases. "I don't want you barely able to stand again, either. The way you work is almost enough to put the fear of the Gods in
me, Father."
"You don't mean that."
"Nah. But it's damn good to see you trying to take care of yourself. I'm not suggesting that you starve— not that I think that's entirely possible— but just that you keep your wits running. You won't be any use to us if your judgement gets cloudier than Pevrel's." James runs a hand through his hair, and sets down his cup. "Didn't forget about him either. Don't worry. There's no word of him on the street, but I guessed he's doing something fucked for you."
"We cleared a hideout of over fifty cultists just this morning." Your voice drops to a growl. "And I am not about to lose it."
Light sparks in his eyes. "Didn't think you had it in you."
"I'm full of surprises."
Even more respect beams at you, with a shark-like smile. "Sounds like fun— but if it's all the same to you, I'm staying on the move."
"You're welcome to join us whenever you wish."
The two of you exchange directions to the hideout. James assures you he won't need a code to get entry, if necessary.
"So. Hate to harp on it, Richard—"
"Please do
not lie to me."
"Fine! See what I get for trying to be polite?! No, don't— don't give me that shit. Don't you pout at me. I need someone to blame this on, for when shit really flies. Give me some clear instruction. This is your city. The stores are running low, and we need to make sure your castle doesn't fall in a day.
I need to make sure
you don't fall by tomorrow, either. This cult's about inactivity. Starving us out is only going to promote that.
Inertia WANTS you to do less."
"This is sickeningly appropriate."
"Have to respect their psychotic dedication to the whole gimmick. It's effective. Brutally effective. It might be weeks before we get supplies from the capital, and Pevrel's going to tax our resources even harder. And no matter how hard these Vengeance kiss-asses think they are, they can't scavenge AND keep an army fighting. So, give me those hard calls, Richard."
He sounds disproportionately
excited. You pass a hard look over your friend. "Give me a minute. And we're keeping Ray out of this. Don't you dare even joke about him."
"Don't insult me. I figured. He'll be fine."
(
SELECT ONE OPTION FROM A.)
(
IN ADDITION, select ONE option from B.)
(
LASTLY, feel free to WRITE-IN any further course of action with option C.)
>A]
Your enemies seek to destroy the people's faith in you. A second famine is a pretty good way to try. (1-2 is from highest priority, to lowest priority for the quantity AND quality of rations. Those near the bottom of the list can and WILL go hungry for those higher on the list. If supplies are damaged or run out, those near the bottom of the list WILL starve first.)
>1] Regardless of divine ability: Active, adult men; pregnant women; active men; teenage males; children; all other men (disabled, scholars, etc); women; the elderly; the sick and dying.
>2] Based on effectiveness in this war: Male clergy who can invoke; male clergy who cannot invoke; female clergy who can invoke; female clergy who cannot invoke (healers, combatants); pregnant women; active teenage combatants; children; all other men; all other women; the elderly; the sick and dying.
>3] Even if ethics will not win a war, you are a bleeding heart. Despair could also cause demonic outbreaks. Factor in your humanitarian concerns. (Write-in as CLEARLY as possible.)
>B]
Famines are the worst nightmare of any priest of Agriculture, but you in particular have SERIOUS justification for ANY behavior in this situation. (Due to your height, weight, and activity level, your nutritional requirements surpass that of two active men. Anything less will result in your desired weight loss, but will proportionately HARM your strength training, energy levels, health, etc. Obviously this is not a lifelong plan, but a temporary measure until the situation improves. I'll provide a little more meta info in the post after this.)
>1] This entire city is depending on your ability to fight. A liquid diet will not do. You're willing to deal with the endless amount of bullshit that will rain on you to be capable of putting an end to this conflict as effectively and quickly as possible. You are up there with every other top-priority man in your service, are not compromising your strength, and will consequently have to eat more than almost anyone else in Eadric.
>2] You'll take James' advice to try and supplement rations with your flask, to not tax your limited resources more than any other active man in your employ. Every effort will be made to uphold your combative ability, activity level, and invocations without going on a crash-diet. You're willing to accept reduced performance.
>3] The thought of your choices causing anyone else to go hungry is unfathomable. (WRITE-IN how low on the priority list you're willing to place yourself.)
>C]
Desperate times call for desperate measures. (Write-in. Please be advised that any efforts made for the supply of the city can and will take away from the limited time available to get to Adwin, find Walter, secure the hideout, etc.)
>Meta QM Note Regarding Calculations:
(Just as a little optional info, I've been discreetly running the numbers throughout the quest on your guys activity level, diet plans, exercise routines, body composition, health effects, and a bunch of other things none of you ever need to worry about. I think it helps with verisimilitude, and comes in handy for stuff like this! All of this isn't necessary to vote, but just for context regarding the situation at hand:
You are currently a little over 310lbs at 6'2''. With your extreme activity level, even a man at 200lbs (at your same height) would require 3.7k+ calories a day to maintain his weight. This is a VERY conservative estimate.
To maintain YOUR current weight, you could safely eat ~5.5k calories a day. Again, this is a VERY conservative estimate. Anything less guarantees the weight loss you want. Be advised that a drop greater than 500-1000 calories will cause severe compromises in your energy, health, effectiveness, and so on. Obviously, in a time of scarcity, the extreme nutritional needs you have will be observable by the people around you. It's further exacerbated by our fantasy elements.
Please feel free to ask questions regarding how invocation affects your nutritional requirements, if you would like an even more meta explanation of how badly you've been taxing yourself. The previous prompt to assess your current physical condition would have provided a more thorough breakdown of this, but I can answer any questions based on what you guys already know. You can also opt to try and deduce things of this nature in-quest, as well.
"I told Mercy Herself that we would be making a few changes to how our church is ran. This matter will concern every last one of my citizens, James. Divine ability will not be taken into any consideration."
A seriously impressed look passes over you. "Well, shit. Alright. Go on, then."
Some nearby parchment is gathered. You draft a formal address to all of the men and women responsible for provisions under your care. Literacy is hard-won in Corcaea, but almost everyone in your employ should be able to utilize it if their authority is challenged. "Here. We are placing the greatest priority on all active, adult men. Clergy, fighters, and farmers alike. Any pregnant women take the next greatest priority." Both of you cast a worried look to Sister Cardew, before you continue. "We will not lose our future to present concerns."
Nodding a few times, James takes the letter. He gives it a once-over as you elaborate. "Teenage males will feel this the hardest, and we need them on their feet. If you could spread awareness of any measures to our youngest citizens of how to cope with this catastrophe, James, it could do wonders for morale. Longer times at meals—"
A quick interruption. He knows. "Yeah." Klepto's face has tightened into a pained grimace. "Sure. I'll handle it. Most of us will remember, but the reminder couldn't hurt."
"Thank you. Next, we will place the needs of our children above all others. Following them, the other men of my city— scholars, the disabled, and any other individuals who's needs are not as great— will still have higher requirements than our women. The fairer sex will have to get by on less, but they will suffer far less greatly for it."
The tightness in your chest won't stop. There might be something in your eye. You keep your gaze fixed on the parchment in James' hands, and choke out, "the elderly will have to go with the second-to-least. Our sick, and the dying will be the last priority. May Mercy forgive me."
James puts a hand to your shoulder. "I want you to remember that you've nearly killed yourself for the sick, the dying, and the infirm. This is going to save more lives than it takes. You're making the right call."
He's such a better man than anyone gives him credit for.
The waver in your vision clears, as you sniff. "Yes, well, I—" A hard sigh escapes you. You tighten your grip around the flask in hand, and nod to James. "Your counsel is exceptional, James.
I would be a fool to ignore it. I will— I will do everything in my power to not tax our limited resources any further than— further than they already are. The reduction in my performance is— this is a sacrifice I am
more than willing to make. Please understand that I have to place myself with just as much consideration as any other soldier— and I am not about to go starving myself— but I will not compromise my ability. I am doing everything in my power to fight just as much as anyone else."
Relief has visibly sunk into your friend. "You're going harder than any of us."
You top off your minstrel's cup of wine, before muttering to Yech's relentlessly helpful gift. "Supplement limited rations in a Time of war. Something that will keep me on my feet— through combat, and all of my work with the Gods Themselves."
A savory, herbal, honey-brown mixture floods the container. You eye it suspiciously. The aroma of maple syrup floods through the entire blend, but it's not going to be sweet. Fenugreek is unmistakably all through the drink. You smirk at the flask. The herb can assist with reducing appetite in large enough quantities.
Without further hesitation, you drink (almost) to your heart's content. It's not going to be a complete replacement for actual food, but there's obviously enough nutrition in the mix to help you get by. More than the paltry rations alone would have, at any rate. It feels impossible to actually become full— particularly without anything to chew on. You can take immediate comfort in crushing hunger pains, at the very least. Doing so without taking anything from anyone else is a better kind of satiety, too.
Both you and James sigh at one another as you cap the item, and put it away on your person. He mutters, "guess you're heading off to see the freak, then?"
He completely understands where you're coming from. It seems that the minstrel has set aside his death threats against the ex-demon who robbed him of his youth, but you still have your concerns.
The ache in your chest just won't stop. You can't help but think of how Yech's company would be priceless, especially in a disaster like this. It feels like all of your allies are growing farther away by the minute, when you need all the help you can get. Pulling Klepto into a hug comes with a mildly irritated sound, but he immediately returns the gesture.
You murmur, "thank you again. I may have lost count of how many favors I owe you, by now."
"How about you consider us even?" He laughs, and pulls back from the hold. A show is made of fluffing his sleeves back up.
"You—" He's grinning at you so smugly, you could die. You stammer, "you intentionally lost our bet, so you— so you could pull something like this—?"
"Nah, I was piss-drunk. Everyone has an off-day. But it doesn't hurt to call on a few favors, right?"
You both smirk at each other. Pain is all through both of your expressions. "Right."
It's going to be a long while before there will be any normalcy. You both try to hold onto the moment, but before long, Klepto glances over to Sister Cardew. "I'll look after her. You both couldn't have been longer than half an hour—"
You might choke. She said it would feel like longer than the endeavor actually took, but this is insane. "You're joking."
"For once, no. Time's a wastin', right?"
>A] There's something else you really want to say to James before you go. (Write-in.)
>B] Make your way straight to Adwin, as quickly as you're able. Stop for no one.
>C] Proceed through the castle to the Church of Mercy. If you're stopped along the way, you'll give anyone who needs your attention the Time they deserve.
>D] On the way to Adwin, take a slightly longer route through your gardens. You'll avoid scrutiny, get some fresh air, and be able to better discern the Time. It's not that you're avoiding your clergy and company! You seriously just want a minute to yourself.
>E] Write-in.
Parting ways from James comes with considerably more light all through your eyes. He leaves the door cracked for your dog as you quietly exit. The hall is quiet. The entire castle might as well have emptied.
Your boy whines up at you with puppy-dog eyes. You give Ray a big hug, a kiss on the nose, several ear scratches, and promise him that you'll keep everyone safe. He
whoofs with determination, licks your face repeatedly, and follows you all the way to the end of the hall despite your orders to stay.
The sound of Ray's trot back down the hall carries in the back of your mind, as you exit the second-safest location in your castle. The path you take to get to the Church of Mercy is as straight as can be. It shouldn't take long to reach the building, but you keep an ear out for any possible activity all along the way. You note the blood smeared along multiple stone walls. Overturned candles, and melted yellow wax splattered across the floor. Rain and leaves have been tracked across the floor in countless places. Mud is mixed in with most of it. There's no more dust in your home, at least.
After passing below stained glass for no more than another ten minutes, movement is obvious in the corridors beyond. You have yet to pick up a weapon or shield. Politely calling out is fine. "Who goes there?"
It's one of the members of your caravan. You don't know the tender's name, but the middle-aged man couldn't look happier to see you. His graying mustache and beard are stiff with dried sweat. His tunic is streaked with blood, but he looks unharmed. No one calls themselves a citizen of Calunoth OR Eadric without knowing how to use a blade. To have lived in both of the most volatile locations in the country carries bragging rights, yet a humble, gruff acknowledgement of your station is all that replies. "Father Anscham. This way."
No protests. There will be Time for pleasantries later. You both detour to the main gate of the keep. It's a few corridors away, below moonlight and colored windows. There's fifteen men and women collapsed in different states of exhaustion against the walls. Some have gathered blankets and pillows from elsewhere in the castle, and are attempting to sleep in the middle of the stone floor. The massive, wooden, metal-banded entry way is barred and boarded with boulders, bricks, and even pieces of the pews from the Church of Mercy. You can't imagine even a demon tearing through the defense. It's clear that your priests of Flesh held the line.
Brother Garrick is nowhere to be found, but Brother Osmund is at high alert beside the entry way. The muscular priest raises his shaved head to you in recognition. There's heavyset bags under his eyes. They're a persistent shade of red, despite his invocation to Flesh having ended. The scarring along his arms and hands has settled into mottled, angry, red streaks. The man has yet to find a shirt that isn't torn to shreds, and might have yet to even sit down since you found him in the prisons. He strides over, and assures you that Brother Garrick simply found a quiet nook to rest in for the night. He nearly killed himself holding off the first wave of the siege— but by all the Gods, he managed.
Granting rest to those who fought hardest is critical. Everyone who is awake quietly bombards you with questions:
Where have you been?
How was the hearing?
Is Father Pevrel being ran out of the city?
Will he kill any of us?
Is Sister Cardew safe?
What about the city?
What about your other caravan members?
Will you use Agriculture to supply the castle? What about Eadric? The country? Just what are you capable of in a crisis like this?
How will the rations be allocated?
What took you so long?
Have there been any outbreaks?
Why is no one allowed in the Church of Mercy?
Is it even safe to rest?
Are you okay?
You're more than happy to take a moment to gather your composure, and to see to your people. Every last one of them deserves your Time and attention.
Your ex-demon son is in the best hands you could hope for. Your intelligence agents are some of the most competent people alive. The fighting forces in your care kill demons with their bare hands. The allies you've made reach further than even the most distant borders of your land. Neither memory, pain, famine, nor war will stop your devotion. This war will push humanity to their limits— but you will make sure that
no one breaks. There's a sermon to be had tomorrow morning alongside the Goddess of Defense.
The lord of sunlight knows better than anyone that the night is
always darkest before the dawn.
>Take this time to WRITE-IN any information you wish to disseminate to your people. If you'd like to answer their questions directly, or delegate duties, that is entirely up to you!
>There are fifteen men and women with mundane ability at your disposal within your castle's keep. This is not including Brother Garrick, Sister Cardew, James, Ray, or the fighting forces in your dungeons (who are currently indisposed).
>Bear in mind that these people are all utterly exhausted, but will answer to your authority without question.
>Though another quest update will not be made by your QM in this thread, feel free to ask as many questions as you wish.
>This is your war to win.