The ENE Wards find themselves on the receiving end of one of Bakuda's bombs. Instead of dying gruesomely, however, they find themselves in another world untouched by parahumans.
Now, six teenage heroes must find a way to survive in a world where plumbing is a suggestion and the rule of law is a joke.
Now, six teenage heroes must find a way to survive in a world where plumbing is a suggestion and the rule of law is a joke.