[X] Zealous Devotion (Dhar/Hysh)
- Aqshy, Lore of Fire: 2
- Unfavoured: Generates hits on 5+
- Azyr, Lore of Heavens: 4
- Chamon, Lore of Metal: 3
- Dhar,Lore of Dark Magic: 5
- Favoured Wind: Generates hits on 3+.
- Ghyran, Lore of Life: 5
- Favoured Wind: Generates hits on 3+
- Hysh, Lore of Light: 5
- Favoured Wind: Generates hits on 3+
- Ghur, Lore of Beasts: 4
- Shyish, Lore of Death: 2
- Unfavoured: Generates hits on 5+
- Ulgu, Lore of Shadows: 3
I really don't understand how "play to our strengths" functions as an argument in this instance - we're already guaranteed to make it through the night just fine, and the actual objectives beyond that vary widely by option, so what's the point of comparison? Achieving an objective is more important than what that objective even is? Big Number Good?
[X] Haunt the Shadows (Azyr/Ulgu)
Let's try and actually accomplish something worth accomplishing.