Breaking Bonds (Cryptomancer RP)

For those looking and wondering how I (miraculously) got in (despite my lack of back story and track record in RPs), I applied on Discord.

I think our Venerable GM has seen the future in which I die first because im a meat shield. ;)

Also, Zedalb, your weapon is bullshit and you should be ashamed of yourself.....for not sharing your wealth. :rofl:
 
In which I put my rolls:
Glint threw 1 20-faced dice. Reason: Bloody Spook Disguise Check Total: 7
7 7
 
Name: Ren "Helix" Garn
True Name: Avadtrite
Race: Human
Gender: Male
Age: 19

Appearance:
At 5'1", I am rather short for an adult human male, but that suits me just fine. Helps me fade into a crowd, especially when combined with my equally small, but lithe, build, fair/tan skin, and brownish black hair. Only real remarkable thing about my face are eyes, a bright, bright violet; wish they weren't so vibrant or so unnatural, but can't really help that. I figure that I've got some mixed blood in me somewhere, not the most uncommon thing ever. To make up for it, I keep my bangs long-ish to help cover up my eyes. The rest of my hair stays at about medium length.

Personality:
I'd like to settle down somewhere, live a quiet life with a partner; but that's pretty unlikely. The world is never that convenient. I do what I've got to and I do it without hesitation. Don't enjoy the work much either, the killing that is. All that intrigue and politics those nobles deal with would make me sick if I ever had to deal with it directly. Being the hired hand is so much simpler. Being hired as a healer is marginally more pleasant, depending on the patient.
I've learned not to trust many people, keep my head down, avoid contact outside of jobs. Simple.

Core Ranks:
Hp 7 MP 9
Power Speed Wits Resolve
4 6 8 6
Strength 2 Agility 2 Knowledge 5 Presence 2
Endurance 2 Dexterity 4 Cunning 3 Willpower 4

Talents:
Assassin (1)
Healer (2)
Learned (2)
Liar (1)
Mithridatite (1)
Magic:
Astral Eyes (1)
Babel (1)
Scout Sprite (1)

Trademark Weapon:
Dagger
Rules Balanced, Concealable, Dirty, Damage 0, Light, Melee, Precise Melee, Short, Thrown Missile
Qualities Named: Sythe, the bloodline still remains, shall you be my last; Personality: Long have I slept before I awoke to your grasp. I should have faded into obscurity, never to be wielded again; Storied: I was once the favored weapon of your bloodline, before they died. Is it fate that I have come to rest in a scion's hand once more?; Mundane
Trademark Outfit:
Leather Armour underneath a simple tunic and breeches
Rules Innocuous (Light Deflection)
Qualities Human-make; Mundane
Equipment:
Cloak, Infiltration Tools, Medicine Bag, Walking Lab, Miscellaneous (Clothing, Journal, Small preserved flower)
Consumables:
Smoke Bombs X 5
Weak Healing Potions, Antidotes, and Poisons X 3
Strong Healing Potions, Antidotes, and Poison X 1

Backstory:
Born to a young, neither wealthy nor poor, couple; Ren had a simple happy life until misfortune stuck at age six, leaving him an orphan. Ren and his parents were returning to the city from a week-long visit to their parents in the countryside, when the group was waylaid by bandits (if monsters are common then monsters replace bandits) only a day's travel in. Ren's parents being civilians with very little combat experience still realized when they were outmatched, but they could secure Ren's life. They were proficient with a few minor spells from their childhood, spells often used for pranks or colorful bursts of light, and they utilized them to create a distraction to send Ren off to hide in the forest along the road. Ren did as they told him and ran into the woods, tears in his eyes knowing that he'd likely never see them again.
The already dying light faded quickly and night fell. He was a smart kid, smarter than he had any right to really be for his age. So he knew he had to find some shelter, any at all. His grandparents weren't a choice, even if he could find his way back to them. They didn't like him, at all. He knew since he had heard his parents arguing with them about him. He knew his eyes weren't the most normal color, but they feared some old tales their parents told them about those with eyes colored the same as his. A legend of a clan of death and misfortune, both for others and eventually themselves. He knew that if he went back there, they'd blame him for his parents deaths. The only way left to him was to advance and forge a new path for himself.
In a forest there wasn't much shelter-wise, so he picked to climb a tree and sleep amongst the branches for the night. Days passed like this as he traveled, eating whatever berries and fruits he could find and drinking from streams. Near the end of his journey back to the city, Ren noticed just the most minor of glints coming from the roots of an old gnarled tree. The tree itself was ancient and withered, seemingly on the last years of it's life. Investigating the glint revealed a dagger which had clearly seen much better days, but beyond its age it was completely and utterly ordinary with its maker's emblem the only distinguishing feature. So mundane, yet the blade called to him, fascinated him. He took it. An impulsive choice, but one that felt right, something that he appreciated greatly after the loss of his parents.
Arriving at the city, he evaded the gate guards by entering with another large family. With his parents gone, he knew that the city would eventually take his home from him. So he would take first all that he needed, the money his parents had stashed away, his father's journals, his mother's botanical books, and spare clothes.
From there time past, Ren learned and taught himself small magics, medicine and poisons, how to fight, how to survive on his own. He grew up in an increasingly harsh and merciless world; and now? Now the Risk Eaters are after him.

Whee, this seems pretty interesting. Here's a character sheet, hope it's decent. Kinda wish I could've taken a couple of other talents though. But those spells are kinda crucial to my character, oh well.
 
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