BOFURI: I Don't Want to Get Hurt, so I'll Max Out My Defense

To make a correction Cover and Cover Move are diffirent skills. Cover increass VIT by 10% when defending an ally, and Cover Move teleports you to an ally at the cost of stacking double damage.
 
In anything but a mono-build, they would be traps. And you can 'earn' these skills by surprise with no warning, as they seem to have secret earn conditions. Note that there doesn't seem to be a way to refuse a skill.

Notably, [Conqueror] is won by speedrunning a dungeon. So you're entire future can be ruined via doing something competitive players do. That's not a 'joke' skill. That's actively malicious game design.

I mean, Maple should have conqueror as well if there's no way to refuse a skill. Which would cripple her build. So I'm pretty sure it has to be possible to refuse a skill?
 
I just watched the newest episode. Poor Mii.

Still, the attack by Payne and the top players there is oof. IIRC, Maple has a "don't die" skill that's once a day, so if she survived Payne will depened on if she needed it against Mii's self destruct.
 
I just watched the newest episode. Poor Mii.

Still, the attack by Payne and the top players there is oof. IIRC, Maple has a "don't die" skill that's once a day, so if she survived Payne will depened on if she needed it against Mii's self destruct.
Given Mii's demonstrated damage output, I'm fairly sure its the not dying skill engaging there against Mii pulling a Voltorb, she's already capable of blasting through Maple's damage reduction with her attacks, even if slowly so a self destruct skill should theoretically kill an already injured Maple.
That said, Payne seems to be dealing a high DPS rather than a massive point damage source. Maple should have the time to activate a skill?
 
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Given Mii's demonstrated damage output, I'm fairly sure its the not dying skill engaging there against Mii pulling a Voltorb, she's already capable of blasting through Maple's damage reduction with her attacks, even if slowly so a self destruct skill should theoretically kill an already injured Maple.
That said, Payne seems to be dealing a high DPS rather than a massive point damage source. Maple should have the time to activate a skill?

I'm not so certain. Bofuri isn't shy about holding off on new skills and what they do for a few episodes. Do you remember when Maple got Devour? Do you remember what other skill she got at the same time?

Bomb Eater. And she had mused about becoming explosion-proof by eating the bomb bugs in one of the scenes before that.

So, yeah, Maple might have just been immune to Self-Destruct, but not immune to fire magic damage.

I must admit, I was kinda wondering if Mii might have started going, "Darkness beyond twilight, Crimson beyond blood that flows....", during that one big attack.

Another potentially scary skill that Maple has that we have not seen and have no context for yet (without going LNs) is Counter. Normally a skill with that name shows up in one of two ways - an immediate counterattack (often negating the initial damage), or like a Pokémon's Bide move where you "store" damage and release it all at once. Payne might be really regretting hitting Maple like that next episode.

I was impressed by the clever uses of knockback this episode, though. That was another tactic I had not considered.

*Next episode*
Maple: Sorry, guys, but it looks like I'm going to have to use that trump card you wanted me to keep hidden!

Sally: Wait, which one of them?

Maple: The one which you told me not to use in small spaces!

Kuromu: Wait, which one of those?

Maple: The one you said is a sign of me abandoning my humanity?

Kasumi: That still doesn't narrow it down!

Dread: I'm torn between self-preservation and morbid curiosity about what is about to happen.
 
Bomb Eater. And she had mused about becoming explosion-proof by eating the bomb bugs in one of the scenes before that.

So, yeah, Maple might have just been immune to Self-Destruct, but not immune to fire magic damage.
Judging by the Articuno, magic damage is also divided between AP and non-AP, so she'd also negate any non-AP fire damage.

Edit; assuming the dev's didn't make mistake of all the explosive damage being th AP portion and the fire damage the non-AP.
 
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Given Mii's demonstrated damage output, I'm fairly sure its the not dying skill engaging there against Mii pulling a Voltorb, she's already capable of blasting through Maple's damage reduction with her attacks, even if slowly so a self destruct skill should theoretically kill an already injured Maple.
That said, Payne seems to be dealing a high DPS rather than a massive point damage source. Maple should have the time to activate a skill?

Pretty sure they would have explicitly shown if Maple used up her 1-a-day reserection. So she should have that, giving her one more health bar. Then she has her demon form, giving her a second one. Then, when that demon form is used up, she goes back to human form with a restored health bar. Not sure if she can use Machine God again or if it has a cooldown, but it doesn't do the health bar thing.

But yeah, pretty sure she has 3 health bars left.
 
Pretty sure they would have explicitly shown if Maple used up her 1-a-day reserection. So she should have that, giving her one more health bar. Then she has her demon form, giving her a second one. Then, when that demon form is used up, she goes back to human form with a restored health bar. Not sure if she can use Machine God again or if it has a cooldown, but it doesn't do the health bar thing.

But yeah, pretty sure she has 3 health bars left.

The survive once a day doesn't give her another health bar, it just lets her live with 1hp. Which would give her time to go kaiju, yeah. Which gives her two more health bars. So that's probably her best bet for survival.
 
The survive once a day doesn't give her another health bar, it just lets her live with 1hp. Which would give her time to go kaiju, yeah. Which gives her two more health bars. So that's probably her best bet for survival.

Right. Well that leaves her at three health bars total, including the one she just spent. If she goes through Demon and Machine God, it means she'll have fought with three different move sets.

Clearly, four people just don't make a big enough Raid to take down such a Boss.
 
Right. Well that leaves her at three health bars total, including the one she just spent. If she goes through Demon and Machine God, it means she'll have fought with three different move sets.

Clearly, four people just don't make a big enough Raid to take down such a Boss.

Eh, they might have if not for Maple's Adds. The rest of her guild is nothing to sneeze at.
 
But yeah. Everything's going to depend on if Mii managed to proc Stout Guardian. If she did, then Payne'll take Maple down. If she didn't, then Maple'll be able to go Kaiju and the fight will keep on going.
 
I'm not so certain. Bofuri isn't shy about holding off on new skills and what they do for a few episodes. Do you remember when Maple got Devour? Do you remember what other skill she got at the same time?

Bomb Eater. And she had mused about becoming explosion-proof by eating the bomb bugs in one of the scenes before that.

So, yeah, Maple might have just been immune to Self-Destruct, but not immune to fire magic damage.
...RIP Mii.
All because Maple decided to munch on exploding bugs.


Eh, they might have if not for Maple's Adds. The rest of her guild is nothing to sneeze at.
Thats why Maple Tree assumed they'd bring the whole guild in an assault I think, they recognize that just the elites isn't enough to make a sure kill, but if the elites just tied up Maple Tree members they could literally swarm the orb with mooks. Its capture the flag, just need one to get past.
 
...RIP Mii.
All because Maple decided to munch on exploding bugs.



Thats why Maple Tree assumed they'd bring the whole guild in an assault I think, they recognize that just the elites isn't enough to make a sure kill, but if the elites just tied up Maple Tree members they could literally swarm the orb with mooks. Its capture the flag, just need one to get past.

Though I think it's worth noting that such a tactic might not be WORTH it. Fundamentally, holding anyone's orb is worth 1 point. Every death it takes to seize that orb weakens you and make future points harder, because of stat penalties.

Mable and the twins both can rapidly kill lots of mooks, so you might 'win', only to cripple yourself for the rest of the match.

Honest, you should always go after the lowest hanging fruit, and Maple Tree isn't the lowest hanging fruit. This is a fight about pride rather than a tactical decision.
 
Mmm, we do see from Maple Tree that they're amazing tacticians but average strategists.
Theres a tendency to forget the plan and just go with guts, they do good with the scouting and the assaults but they don't have a lot of room to plan for dealing with reactions except overpowering opponents.

E: No wonder they just brought the elites and did so much damage, Maple is level 35 to his level 60!
 
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You know, I'm pretty sure the highlights reel of the event is basically just going to be fights between Maple Tree and Holy Sword, with the occasional cameo from the Flame Emperors.

Think about it. We currently have seven of the top ten players all in a single cave, along with a living horror story, and the other half of Maple Tree.

You know this fight is going to be the only thing anyone talks about for the rest of the event.
 
You know, I'm pretty sure the highlights reel of the event is basically just going to be fights between Maple Tree and Holy Sword, with the occasional cameo from the Flame Emperors.

Think about it. We currently have seven of the top ten players all in a single cave, along with a living horror story, and the other half of Maple Tree.

You know this fight is going to be the only thing anyone talks about for the rest of the event.

Yeah. Even if Maple Tree places #10, or even lower, that's going to put down to a function of numbers, not the actual strength of the guild. Maple already steamrolled the Flame Emperors, so how this goes will determine who is #1 and #2.

I rewatched the series yesterday, and I'm suspecting that Mii didn't manage to proc Stout Guardian. Half damage from explosions on top of Maple's sky high defense? I totally buy her surviving Mii's self destruct legitimately. Which means it's Kaiju time now.
 
Do stat debuffs not exist in the game or something?

"Reduce VIT by X% for Y seconds" is one of the first strategies I'd expect to see someone try against Maple in this event.
 
Mmm, we do see from Maple Tree that they're amazing tacticians but average strategists.
Theres a tendency to forget the plan and just go with guts, they do good with the scouting and the assaults but they don't have a lot of room to plan for dealing with reactions except overpowering opponents.

E: No wonder they just brought the elites and did so much damage, Maple is level 35 to his level 60!

Level doesn't seem to mean a lot, honestly. What rare skills and items and synergies seem to be a much bigger deal.
 
Staff Notice - Please consider your wording better in the future.
I don't much care for shield hero. I find its politics abhorrent.

Same. I also find it annoying how everyone seems to shit on the MC for no good reason, because of some past sheild hero or some shit that he had nothing to do with.
It was so satisfying when that bitch princess and the king finally got their comeuppance for shitting on the MC, though.
 
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