Blood of the Gods: A Fantasy CKII Quest
You were born from the seed of the Great God made flesh, the Pharaoh of Kemet. You are, alas, the sole issue of a failing Dynasty and have the misfortune of being born female. You will never be the incarnation of the Great God and as the last of your august dynasty the divine blood will leave Kemet entirely on your death. Or perhaps not; the Gods have meddled in the affairs of Kemet before and may yet do so again.
But you were still fortunate to have been born in the palace of the Great God, amid luxury and the finest care of the finest caste of physicians around and with the wards and auspicious sigils of the Royal Magician. You have survived to the ripe age of four years old (counting the year spent inside your mother's womb) and will thus likely survive into adulthood; you are now brought before the assembled court for the ceremony of your Naming Day.
[ ] Your Name. (write-in)
The alabaster walls of the Great Hall of Reception are covered with murals depicting the history of the cosmos, etched into the rock and lined with expensive and rare paints. Fronds sway from the rafters of the reception hall, symbolizing the shade of fortune. The sun overhead is soon to reach its zenith, as you are herded forward by your eunuch attendants. In the center of the hall is a fountain, and at the fountain the Head Priest stands by to provide the blessings and benediction. The Dowager Queen is beside him, keeping her kohl-lined eyes carefully upon you. They are surrounded by important court officials, while above in the rafters the most important officials and landowners watch at the distance. The Royal Magician is not to be seen, but she is present in the patterns of henna painted on your hands and feet.
The High Priest begins reciting of the glories of your Father. What were they?
[ ] Your father was a great hunter and warrior, who slew lions and hippos to safeguard the people. He brought back the arms of a thousand invading barbarians, and forced the peoples of the south to provide tribute of ivory and gold.
[ ] Your father lived but a short time on the throne, through no fault of his own. He was the only surviving grandson of the Great Ancestor, who reigned long and brought the favor of the gods upon Kemet with his many temples.
[ ] Your father was diligent in the preparations for the annual flood, and kept the granaries full against urgent need. When a locust swarm descended upon Kemet for five years the people did not starve because of the great wealth of grain available.
[ ] Your father discovered a conspiracy against him led by his father's favorite concubine, which would have cursed him with black magic. He convinced his own father to lend him the power to root out the evil the resided in the harem and the bureaucracy.
[ ] Your father founded a great repository of learning and papyri where foreign and native scholars alike could gather together and consult all the knowledge of the world. One benefit is that the annual floods can be predicted with greater precision, sparing many lives of the
fellahin.
[ ] Your father established his authority over the bickering city-states of the Kanaan and treated with the King of distant Babel-Ur as a brother. His letters were heeded by monarchs near and far as a source of wisdom and profit.
But your father is gone. It is your Mother who will give you your name today. And who is she?
[ ] The Dowager Queen. Sister-Wife to your Father the Pharaoh, blood of his blood, the lineage of the Great God has reached a full fruition in your veins.
[ ] The favored concubine. While having no divine blood, your mother is the daughter of a great landowner and niece of the commander of the Royal Army.
[ ] The foreign princess. To seal a peace treaty the Great God consented to take a concubine of the daughter of the Mittari Kingdom and that union has borne fruit.
[ ] The youngest concubine. You are the fruit of the first and last union of your father with his final concubine, who is a daughter of the High Priest himself.
[ ] The Royal Magician. It was a desperate attempt to preserve a lineage from a dying man, facilitated by the strange magic of the pale sorceress from a far-distant land.
OOC: Well, I'll give this a shot. These two choices play something of a role but character generation will be extended out a bit with further "events" as self-contained incidents that will build up stats and establish a few traits. There will be a more extended Regency period and together with the childhood portion will form an extended prologue. Mechanics of governance will be based on the ubiquitous CKII format as will the actual stats.
Voters are encouraged to consolidate around Plans as that will lead to more cohesive choices. The plan (or set of choices) with the most votes win, even if that is a plurality.