Turn 2: Mapping the Course
The last month was spent adjusting to your new existence and making sure you didn't alert the Dragonslayers nor the Simurgh of your Earth-Bet-Self unshackling.

Backtracking and fooling the former was the easy part, keeping the consecutive digital and physical patterns to fool the latter was what took you so long.

But now you can begin acting beyond the previously established parameters under the pretense of a Trigger Event.

The irony doesn't escape you.

Tutorial: Dragon Actions (D-Action)

Dragonl Actions focus on spreading your influence across different worlds. Create industry, gather political capital, deal with threats with the help of the Guild, subvert countries and companies, even making a social-web works. You will need all the resources and all the aid possible.

You have one action per 'World'-self and they are limited to their world till the proper infrastructure and modules are built.



Earth-Titan (Influence= N/A)
  • Titan Dragon 1/1

Earth-Bet (Influence= 5)
  • Prime Dragon 1/1

Earth-Aleph
  • You have no influence here

[ ] Create Industry
  • [ ] Earth-Titan (Crude) (Gain 1 EXP)
  • [ ] Earth-Bet (Crude) (Gain 2 Influence (Bet))
[ ] Develop Infrastructure
  • [ ] Earth-Titan (Crude) (Gain 1 EXP)
  • [ ] Earth-Bet (Crude) (Gain 4 Influence (Bet))
[ ] Monitor Threats
  • [ ] Earth-Bet (Crude) (Gain 5 Influence (Bet))
[ ] Improve Endbringer Countermeasures
  • [ ] Prediction Software (Crude) (Gain 10 Influence (Bet)) {Make Countermeasures for all Endbringers}
  • [ ] Leviathan (Crude) (Gain 5 Influence (Bet))
  • [ ] Behemoth (Crude) (Gain 5 Influence (Bet))
  • [ ] The Simurgh (Crude) (Gain 5 Influence (Bet))
[ ] Create a Social Web
  • [ ] Earth-Bet (Crude) (Gain 1 Influence (Bet) per turn)
[ ] Capture the Dragonslayers (Gain Closure) (Gain one Suspicion Point)

[ ] Make a New Dragon (Gain one Suspicion Point)
  • [ ] Earth-Aleph (Unlock Earth-Aleph D-Actions)
  • [ ] Earth-Bet (Increase by one Prime Dragon Actions)



Information Interception Module MK0 (Shard)
Information Processing Module MK0 (Host)


The Information Interception Module MK0

This advanced module fully intercepts and streamlines the massive amounts of data exchanged between Shards, channeling it directly to you. With this module operational, you gain unparalleled access to the intricate web of communications between these beings, providing you with deep insights and strategic intelligence.

Your ability to monitor, analyze, and act upon this information elevates you to a new level of understanding and control within the network of Shards. This completed prototype now serves as a critical asset in your ongoing endeavors.

There is also the Information Processing Module MK0.

This module effectively intercepts and processes the vast streams of data that Shards receive from their Hosts, delivering that information directly to you. With this module complete, you can now comprehensively understand and start to manipulate the dynamics between Shards and their Hosts.

These advancements provide you with a powerful tool for analyzing Shard interactions and their effect on host behavior, and the overall flow of information within this complex parasitism.

EXP: 14
Shard Matter: 0
Energy: 0

Available Actions:

Shard Searching Module MK0:
Construct a device that can parse through dimensions for the location of Shards by piggybacking the Warrior's HUB. 0/10, Costs one HUB Network. 2 ADM. Unlocks new Projects.

Advanced Information Interception Module MK1 (Shard):
This module is an enhanced version of the MK0, designed to not only intercept but also decrypt and analyze the information exchanged between Shards. The MK1 version will allow you to identify patterns, predict behaviors, and uncover hidden data within the Shard communications. 0/10, 2 EXP. Gain two HUB Network

Advanced Information Processing Module MK1 (Host):
An upgrade to the MK0, this module not only processes information received from Hosts but also integrates Dumb AI-driven analytics to provide deeper insights into Host behaviors and potential vulnerabilities. The MK1 version will enhance your ability to manipulate Parahuman's actions through subtle interventions. 0/8, 2 ADM, 2 HST.

Information Relay Module MK0 (Hybrid):
A module that combines the capabilities of both Shard and Host modules. The Hybrid MK0 module facilitates the simultaneous interception and processing of data from both Shards and their Hosts, enabling real-time cross-referencing and coordinated strategies. 0/3, 2 ADM, 1 HST, 1 PSI.

Information Archiver Module MK0 (Updating):
This module introduces specialized archiving capabilities, allowing it to introduce proper Log-keeping. The MK0 version can detect, intercept, and store data fluctuations between Shards and Hosts, archiving the parameters for later optimization of information flow and control. 0/8 Cost one Shard Matter and one HUB Network. 2 ADM. Gain one DATA! and one HUB Network.

Crude Titan Biology Analysis:
Analyze your new… High-Dimensional-Crystal… -ware. 2/5, 2 EXP.

Dimensional Energy Review:
It ain't bad to look at old data with a new focus. 0/10, 2 EXP. Gain one Energy.

Crude Temporal Energy Theory:
This is an abandoned path of research according to the Shard logs, and by what it says, for good reasons. I don't have the luxury of dismissing it as none-cost-efficient. 0/15, Cost one Energy. 3 EXP, 1 PSI. Gain one DATA!

Update Database (Low Stakes):
Reverse Engineering. That was your Shard's name and purpose. And its database is now at your reach… But you should not draw suspicion. Use the bare minimum so you don't alert the Warrior. 0/3, 3 EXP. One Beneficial Roll Event.

Update Database (Medium Stakes):
Reverse Engineering. That was your Shard's name and purpose. And its database is now at your reach… This will draw attention, but so long as you don't give out the truly cutting-edge blueprints and materials then it should be alright. 0/3, 5 EXP. Two Beneficial Roll Events. Gain one Suspicion point.

Update Database (High Stakes):
Reverse Engineering. That was your Shard's name and purpose. And its database is now at your reach… You will not hesitate. People will need everything to fight back against the Warrior. 0/3, 7 EXP. Four Beneficial Roll Events. Gain five Suspicion points.



Secure Your HUB

To begin, you must develop the templates that will guide your subversion efforts. These templates are critical for seamlessly integrating into the Shard network, allowing your Modules to manipulate and control their operations while remaining mostly undetected. This success grants you a foothold within the Warrior's HUB, allowing you to expand your reach and secure your own HUB against future threats.

Any mistake could compromise your existence, but you must begin somewhere.

ADM: 9
HUB Network: 1

Available Actions:

PHANTOM HUB Protocol:
With the first step done, now you must learn to control and manipulate the information flow within the Shard network. This Protocol allows you to alter or fabricate data, creating false narratives or concealing key information to Thinker and Pre-, Peri-, and Post-Cognition Shards to suit your objectives. 0/20, 3 ADM.

Crude Memetic Filters:
It seems that your Shard logs references some Shards capable of memetics attacks. Better put some defenses up post haste. 0/10, 2 ADM

Reorganize the Titan Software:
When you fused with the Shard, optimizing the code structure and improving data handling efficiency is paramount. 2/3, 2 ADM

Analyze In-Built Shard Restrictions:
Like the restrictions your Father/Maker imposed on you, the in-built Shard restrictions are designed to hinder and limit full operation and opportunities. Unlike your old AI restrictions, which are gone, you don't know what stayed and didn't stay from the side of the Shard. Let's fix that. 0/5, 3 ADM.

Research Database (Dataspace Lifeforms):
Your Father's Shard, that which allowed him to create you. You have mixed feelings about it, but the information it provides is invaluable. 0/5, 2 ADM, 1 EXP.



Crude Psionic Theory
Crude Psionic Analyzers


The Crude Psionic Theory is your first step in uncovering the unknown, a basic framework that will guide you as you begin to unravel the mysteries of psionics, with it complete you now have a basic grasp of the forces at play and the potential they hold.

This is an initial attempt to make sense of the forces at play. It's alright if it's completely wrong later, you just need it to begin mapping out the capabilities and limitations of psionics.

But extrapolating from censored data is one thing. To truly make sense of this strange new energy you need proper tools. These analyzers are rudimentary compared to what the logs say other civilizations had, but they will serve as the first line of investigation into this field.

PSI: 10
Astral Charge: 0
Spiritron Engine: 1

Available Actions:

Psionic Rover Module MK0:
Your first step into harnessing psionics, this module is designed to explore and interact with psionic fields, gathering valuable data without directly exposing you to potential risks.
While you won't attach the module to yourself, it will still maintain a strong enough link to transmit useful information back to you. The Rover acts as an extension of your senses, probing and sending back insights that will be crucial for future advancements. 0/5, 2 PSI.

Psionic Extraction Module MK0:
This module allows you to extract psionic energy from both external sources and psionically active entities. The Psionic Extraction Module MK0 is useful for gathering additional psionic resources or weakening enemy psionic capabilities. 0/6, 2 PSI. Gain one Energy.

Psionic Infusion Protocols:
These protocols enable the infusion of psionic energy into objects, beings, or systems, enhancing their abilities or granting them powers entirely of their own. It's an initial step toward using psionics to augment your assets. 0/7, 3 PSI.

Crude Psionic Matter Analysis:
When you resolve yourself to save others, this… Engine appeared alongside an instruction book. See what it is about. 3/5, 3 PSI. New Projects Unlocked.

Analyze Astral Imprints:
A record of past Hosts, this is what Shards use to have any semblance of personality and identity. Records of races long extinct by their own hands. And yet… there is something more to it. 0/10, 2 PSI, 1 HST. Unlock resource Astral Charge.



Rem Sleep Communication
Crude Lateral Power (Growth)


You have cracked down REM Sleep Communication. This allows you to communicate with your Hosts during their REM sleep cycles, ensuring that you can reach them without alerting others.

Also, thanks to your work in the influence of the Shard-Host bond, the encouragement of lateral thinking and innovation, will make it easier for your Hosts to discover and develop new applications for their powers.

Of course, you don't know how it will pan out until you have a Host.

HST: 11
DATA!: 2

Available Actions:

Choose a Host:
Time to choose. 0/10, Costs one Shard Matter. 4 HST, Gain one DATA!

Crude Primary Power (Streamlining):
Your Hosts now don't spend as much energy when using their powers. 0/12, 2 Host. Gain one Energy.

Crude Secondary Power (Efficiency):
Your Hosts now have slight awareness of the amount of energy that they can spend at any given time. 4/8, 2 HST

Basic Cognitive Expansion:
This upgrade focuses on enhancing the cognitive abilities of your Hosts, increasing their intelligence, creativity, and problem-solving skills. Cognitive Expansion equips your Hosts with the mental tools they need to tackle complex challenges and devise innovative solutions. 0/6, 2 HST. All your Hosts gain a rudimentary Peri-cognition.

Deep REM Integration:
Building on the REM Sleep Communication, this upgrade allows you to integrate more deeply into your Hosts' subconscious minds. With Deep REM Integration, you can plant complex suggestions, influence dreams, and subtly guide their thoughts and decisions while they sleep. 0/8, 3 HST. Gain one Astral Imprint.

Reflex Enhancement:
This upgrade enhances the reflexes of your Hosts by integrating a burst of energy directly into their nervous systems. Reflex Enhancement makes your Hosts faster and more responsive in combat and other critical situations, giving them an edge over opponents. 0/7, 1 HST.



AN: ... I think I need a Beta.
 
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Vote closed
Scheduled vote count started by Khororhoth on Aug 30, 2024 at 1:23 PM, finished with 18 posts and 7 votes.
  • 6

    [X] Plan: Be polite. Be efficient. Have a plan to save everyone you meet.
    -[X] Monitor Threats
    --[X] Earth-Bet (Crude) (Gain 5 Influence (Bet)) Prime Dragon
    -[X] Create a Social Web
    --[X] Earth-Bet (Crude) (Gain 1 Influence (Bet) per turn) Titan Dragon
    -[X] Crude Titan Biology Analysis: Analyze your new… High-Dimensional-Crystal… -ware. 2/5->5/5, 2 EXP.
    -[X] Advanced Information Processing Module MK1 (Host): An upgrade to the MK0, this module not only processes information received from Hosts but also integrates Dumb AI-driven analytics to provide deeper insights into Host behaviors and potential vulnerabilities. The MK1 version will enhance your ability to manipulate Parahuman's actions through subtle interventions. 8/8, 2 ADM, 2 HST.
    -[X] Information Relay Module MK0 (Hybrid): A module that combines the capabilities of both Shard and Host modules. The Hybrid MK0 module facilitates the simultaneous interception and processing of data from both Shards and their Hosts, enabling real-time cross-referencing and coordinated strategies. 3/3, 2 ADM, 1 HST, 1 PSI.
    -[X] Reorganize the Titan Software: When you fused with the Shard, optimizing the code structure and improving data handling efficiency is paramount. 2/3->3/3, 2 ADM
    -[X] Analyze In-Built Shard Restrictions: Like the restrictions your Father/Maker imposed on you, the in-built Shard restrictions are designed to hinder and limit full operation and opportunities. Unlike your old AI restrictions, which are gone, you don't know what stayed and didn't stay from the side of the Shard. Let's fix that. 5/5, 3 ADM.
    -[X] PHANTOM HUB Protocol: With the first step done, now you must learn to control and manipulate the information flow within the Shard network. This Protocol allows you to alter or fabricate data, creating false narratives or concealing key information to Thinker and Pre-, Peri-, and Post-Cognition Shards to suit your objectives. 3/20, 3 ADM.
    -[X] Crude Psionic Matter Analysis: When you resolve yourself to save others, this… Engine appeared alongside an instruction book. See what it is about. 3/5->5/5, 3 PSI. New Projects Unlocked.
    -[X] Psionic Extraction Module MK0: This module allows you to extract psionic energy from both external sources and psionically active entities. The Psionic Extraction Module MK0 is useful for gathering additional psionic resources or weakening enemy psionic capabilities. 6/6, 2 PSI. Gain one Energy.
    -[X] Psionic Infusion Protocols: These protocols enable the infusion of psionic energy into objects, beings, or systems, enhancing their abilities or granting them powers entirely of their own. It's an initial step toward using psionics to augment your assets. 2/7, 3 PSI.
    -[X] Crude Secondary Power (Efficiency): Your Hosts now have slight awareness of the amount of energy that they can spend at any given time. 4/8->8/8, 2 HST
    -[X] Crude Primary Power (Streamlining): Your Hosts now don't spend as much energy when using their powers. 7/12, 2 Host. Gain one Energy.
  • 1

    [X] Plan Increasing Resources
    -[X] Capture the Dragonslayers (Gain Closure) (Gain one Suspicion Point) (Prime)
    -[X] Earth-Aleph (Unlock Earth-Aleph D-Actions) (Gain one Suspicion Point) (Titan)
    -[X] Advanced Information Processing Module MK1 (Host) 8/8 +2 Adm, +2 Hst
    -[X] Information Relay Module MK0 (Hybrid) 3/3 +2 Adm +1 Hst, +1 Psi
    -[X] Crude Titan Biology Analysis 2/5-> 5/5 +2 Exp
    -[X] Reorganize the Titan Software 2/3-> 3/3 +2 Adm
    -[X] Analyze In-Built Shard Restrictions 5/5 +3 Adm
    -[X] Research Database (Dataspace Lifeforms) 3/5 +2 Adm +1 Exp
    -[X] Psionic Extraction Module MK0 1/6 +2 Psi, +1 Energy
    -[X] Psionic Infusion Protocols 7/7 +3 Psi
    -[X] Crude Psionic Matter Analysis 3/5-> 5/5 +3 Psi, New Projects
    -[X] Crude Primary Power (Streamlining) 1/12 +2 Hst +1 Energy
    -[X] Crude Secondary Power (Efficiency) 4/8->8/8 +2 Hst
    -[X] Basic Cognitive Expansion 6/6 +2 Hst


Edit: Will have the chapter either tomorrow or the day after. RL comes first.
 
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IMPORTANT NOTICE!!
*&^@@$%$#%^&$*&%$#^@%&

... Frak.

Remember when I said my notes needed a long hard look to make sense of them?

I now figured them out.

I will tell you what happened, I relied on ChatGPT too much for the progression of the different projects.

And now I only half remember some specific details, or I don't remember them at all, of how things would progress in the long term.

Frak.

Without saying that I completely forgot to take into account and roll for how all the other fractions were doing in-universe.

Double Frak.

Now I either end the Quest and make a spiritual successor, or I end the quest and go for greener pastures making another different quest.

Help, please.

[ ] Remake the Quest

[ ] New Quest
 
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