Ballad of the False Dragon: an Elder Scrolls Quest

curiosity or awe, I think?
Good catch, edited
Huh, that's weird. I always thought that longboats were comparatively crew-heavy for their size and sailing ships were the opposite, since longboats have a shitload of oars they need to crew and were basically built for raiding anyway. Well, whatever.
Oh yeah, that's correct. It's more that everyone here has oars, and while the longboats are definitely more crew dense, the galleass is just garden variety large.
 
[X] Plan: Buff and Debuff

Elder Scrolls Quest Elder Scrolls Quest
 
Crosswind will stall the ships behind us, and since our ship is apparently also equipped with oars (presumably for reaching ramming speed/dealing with doldrums or whatever) boosting speed and stamina will help us open the fight against the galleass with a bang.
Thats not how boats work. They don't ram unless they were specifically designed for it. Theres a reason Trireme's where designed with a actual metal ram.
Among long boats you'd be sailing past to try and snap oars and ruin their ability to manoeuvre.

Regardless I'm voting for the wind change.

[X] Plan Divide and Conquer + Ramming Speed
 
Thats not how boats work. They don't ram unless they were specifically designed for it. Theres a reason Trireme's where designed with a actual metal ram.
A few horses are provided for you as well as a trio of Dragonguard escorts for your long but uneventful journey to Dawnstar, and at dusk you reach your boat. The Dauntless is fresh off the slip, a large cargo ship by name but sporting a ram on her bow hidden by the waterline and rigged with a mixture of square and triangular sails--which apparently help its speed in crosswinds (you don't understand how, you're not a sailor).
Emphasis added.
 
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