AU Percy Jackson Post Apocalypse Quest

What Magoose said, a more sad approach was that Prometheus sealed Elpis (Hope) so the mankind would stop despairing over their visible and inevitable Doom (Moros).

Tho there's the other version that as other good goddess left makind for Olympus or in Astraea case the literal sky, Elpis alone choose to remain with the mortals.
 
As @Magoose and @Cyberphilosipher have already noticed, I've added in some pretty vital info for the quest going forward.

The stats system for the quest is up. The next update and character sheet for Cyrus will take a bit longer, but the basics of the system are there for everyone to read under the second post on the thread.
I wanted to iron that out before we got any deeper and before I went to work tomorrow.
 
Age of Confusion III: The Tired, The Poor

There's no time for brooding, you understand that.

You've done enough ruminating and it won't help anyone you care about to waste more time on the how's and why's of the past. You are here. Everyone you know is here. The Camp is gone and the gods too.

It's a miracle that any of you are are alive to begin with, let alone have time to stare out into space wondering "Who Am I?". Even if just for a moment, the energy was needed elsewhere, as no doubt will be the case until you find somewhere safe enough to spend your days thinking about things you already know about yourself.

The year is 2009, the Great Prophecy has lived up to its reputation and you're a guy with enough hope running through your veins to get you this far without giving up, that's who you are.



Trait Gained: Will To Live
Trait Gained: Child of Hope




And since you hardly trust the Fates to have the last word on anyone or anything, you'll have to make that mean something, while there's still a you that that can still fight and while there's still a home worth fighting for... at least in spirit, anyway.

There was a lot of that going around lately, lots of spirits for people to hold onto.

Camp Half-Blood, as much as you may miss the cabins and the cornucopia, It's all the the people and creatures who lived there that are important to you, were important to you.

No one knows the shape of the Camp itself after you all hit the road, but everyone's unspoken guess is it's on borrowed time. Most of the nymphs couldn't leave and probably wouldn't have left even if they could and half the Satyrs stayed behind with them as well. That was a place you wouldn't head back to, surely not alone.

It was too close to where Olympus used to be and only gods know what was coming that way. You'd seen enough hell in Brooklyn to know that wasn't something you wanted to face head on, not without an army to fight it or a fortress to defend. Barriers and woods were good, but wouldn't stop what you saw.

Losing a place to lay your head was small compared to what had been lost in New York. So many people gone in so many awful, disgusting ways. You didn't begrudge anyone else for focusing on the memories of dead friends, sparring partners, maybe even a lost love, above the here and now.

Those were good people, gone in flames, lost to tooth, claw and... whatever the hell Zeus called that coup de grace at the end. So many innocent people who never had a chance in hell. So many brave people, too young to be dying when they could have lived, had hoped to live.

It made your blood boil thinking about it. But you stuffed it down.

You all lived.



Trait Gained: New York Witness (Veteran)
Faction Trait Gained: Homeless



You didn't believe you had time to grieve, but you won't speak for the rest, you don't have the right to. You weren't the leader.

The leader was nowhere to be found.

Last you heard of Jackson, he was with the rearguard.

Chiron hadn't been seen since the retreat and Dionysus had vanished long before things got this bad.

You and a concerning amount of humans (both full and half-blooded), satyrs, nymphets and a few centaurs were adrift on the roads, trekking hard each day to cover as much ground as possible away from New York. And that was the only thing that could be agreed on, not even where to go to.

The Camp was operating on a loose system of seniority and mutual respect to keep the group unified. The eldest campers, which sadly now included you, all knew each other well enough to keep the peace in small ways that added up to no major fights breaking out without getting broken up just as fast, but this isn't enough.

Tensions were always going to be high, given the stakes of being on the run from monsters and Titans.

But the absence of a clear direction was creating problems that would have the entire camp splitting apart and scattering to the wind at the rate things were going.

Egos and bitterness over the hell they'd all been through were only kept in check by the understanding that all anyone's got was right here. But that only matters to those who cared about having a chance, wanted to keep fighting. Those who were tired of trying were liable to drag the rest of the camp down with them.





Faction Trait Gained: Division and Despair



Malcom Pace and Athena cabin had fell into the role of a kind of advisory council for the rest of the "Camp", just by virtue of having good ideas and enough patience to explain them to whoever cared to listen.

They didn't get very far with Ares Cabin and the ability to wrangle Hermes cabin was in no one's skillset. Much of the camp was focused on following the herd and responding to threats as they popped up.
A monster here, a monster there, nothing worrisome. That they could get away with being this divided and unorganized was a surprise to everyone who had spent the last month in New York, fighting with Jackson.

He was the only reason that they made it this far, made it out of New York at all.

But no one questioned the good luck, they needed every ounce of it.




Faction Trait Gained: Athenian Consultocracy




There was much to be done, positions to fill, choices to make. You don't care to get involved directly with those choices though, you'd rather help where you're needed. Though you're aware that fate has a way of forcing you into uncomfortable positions, so you try not jinx yourself.




A/N: Working on the character sheet for our main character. I'm making sure the math is right for all the stats before I put it up.

I rolled a D10 for the base stats and the traits will do the rest of the work.

Camp Half Blood isn't in the best shape, mostly because there's no camp but also a bit of Post-Traumatic Stress, frustration, and the general terror of being on the run from powers you can't face head on and want you dead for existing.

Also, some rolls for friendly faces. I thought about just deciding their fates, but because you all chose 2009 for the start year, I'll throw you all a bone. Still an AU, but it's obvious you guys are going for a TLO-adjacent scenario.
D100 => 95
D100 => 57
D100 => 76
 
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The Long March

'The Long March' – as it was called amongst the camp, was a monumental moment in Camp Halfblood history, as it would be the first time they left what they saw as home as a collective. There weren't even any former excursions to recover any remaining items from its location out of the possibilities of an ambush awaiting for their return.

What didn't help matters is Percy Jackson's disappearance as he was part of the rearguard of The Long March.

A group of Athenians, that have nothing better to do and becoming bored from having to conduct long marches just to escape from their resting points to escape the enemy, would begin singing a song taught to all Athenians.

"J'aime l'oignon frit à l'huile,
J'aime l'oignon quand il est bon,
J'aime l'oignon frit à l'huile,
J'aime l'oignon, j'aime l'oignon!"


As the song progressed, a Demichild of Athena would start using a harmonica to add as an additional sound to go along with the voices.

"Au pas camarades, au pas camarades,
Au pas, au pas, au pas,
Au pas camarades, au pas camarades,
Au pas, au pas, au pas!"


Reaching the next chorus, more of the Athenian Demichildren would join in as, once again, they have nothing better to do than keep morale up than to focus on the depressant of the situation.

As the Athenians continue their chant, many of Ares' children would start to notice the discrepancy of the amount of voices being heard overall in the march – those birdbrains are singing again!

A son of Ares would look at the sight with an offended look, before he rallies around a group of his friends to out-sing the Athenians and put them back to their place.

"Ob's stürmt oder schneit,
Ob die Sonne uns lacht,
Der Tag glühend heiß
Oder eiskalt die Nacht.."


Others of Ares' children would begin joining along with the son, some of them even stumping their feet harder to create the beat of the song, with each of them glaring at the Athenians who are starting to take notice.

"Verstaubt sind die Gesichter,
Doch froh ist unser Sinn,
Ja unser Sinn.."


Both groups glare at each other as they reach the first climax of their respective songs, the other Demichildren in the Long March groaned in annoyance, with some facepalming as they continue watching the on-going trainwreck.

"Es braust unser Panzer-

-Au pas, au pas, au pas-

-Im Sturmwind dahin!-

-Au pas, au pas, au pas!"


"Great, they're at it again." A veteran shakes their head as he groans to his hands.



The well-documented (at least from Olympian Circles) rivalry between Athena and Ares have always dominated the relations between each camp of Demichildren, specifically their own spawns in relation to each other. This single relation have sparked a large amount of conflicts over the past centuries in Europe alone, a case of this being the Frankish Empire's Split between East Frankia (ruled by an Ares Demichild) and West Frankia (ruled by an Athena Demichild), with Middle Frankia conquered by both nations.

Athena's bias towards the French is well known, even creating an offspring well known as 'Napoleon II, King of Rome and Crown Prince of the French'. While Ares' bias towards the Germans is quite known, with many Demigods of Ares joining the Prussian Army after 1806 (and has still been attending and joining the Bundeswehr) as his Demison, Carl von Clausewitz, joined the reformation movement of the Landwehr.

That long and important rivalry has extended to this day, as the Camp survivors and their allies kept their march to find a new place to rest.



"The last time they did this, they butchered the languages!" A daughter of Apollo shakes her head as she crosses her arms. "Everytime one of them sings a chant, the other would sing their own one to out-noise each other!"

"A bad idea." A son of Hephaestus turns his head to look at the trees around them with the birds fleeing. "To think I left my newest Noise-Silencer headphones the other day.."

"You mean these?" A son of Hermes speaks out mischievously as he pulls out Noise-canceler headphones out of his bag and places it on his head.

"..That explains how it went missing." The son of Hephaestus responds grumpily as he then crosses his arms in annoyance.

"J'aime l'oignon frit à l'huile-

-Ob die Sonne uns lacht-

-J'aime l'oignon frit à l'huile-

-Oder eiskalt die Nacht-"


"Monster!" A voice cries out as a Minotaur arrives with a roar, instantly causing every Veteran to already wield their weapon of choice as they swiftly prepare themselves for another coming battle, however, to the Aresians and Athenians..

"Verstaubt sind die Gesichter-" A group of Ares Demichildren wearily approaches the monster with their spears for a quick slay.

"-J'aime l'oignon quand il est bon-" A group of Athenian Demichildren would approach the flanks of the Aresians and protect them with their own spears.

Once loaded, the Apollo children would quickly open fire on the Minotaur with haste and accuracy, while the Aresians would approach it quickly as they used their polearm for a thrust. Any room for the monster to move would be quickly limited as the Athenian Demichildren would flank them from the sides and the rear. This sudden maneuver would skewer the monster into dust.

"Phew!" The Son of Apollo scratches the back of his head. "At least our skills didn't deterioa-"

"J'aime l'oignon frit à l'huile-

-Ob die Sonne uns lacht-"


"They're still at it?" A Daughter of Aphrodite speaks out with disbelief in her tone. "A sudden monster attack, and they're continuing that voice contest of theirs?"

"Why don't you charm them to shut up?" The son of Hephaestus responds snidely with a deadpan look on his face.

"No one knows why, but it doesn't work!" The Daughter of Aphrodite complains with a tired tone in her voice. "Every time they see one another, the charm breaks off as they continue where they left off!"

"Es braust unser Panzer-

-Au pas, au pas, au pas-

-Im Sturmwind dahin!-

-Au pas, au pas, au pas!"


N/A: A Silly Omake born out of reading

They didn't get very far with Ares Cabin and the ability to wrangle Hermes cabin was in no one's skillset. Much of the camp was focused on following the herd and responding to threats as they popped up.
A monster here, a monster there, nothing worrisome.

this part of the new update.
 
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Does that mean England are where the majority of posiden kids are born?

I love it
 
Well lets search for a place to stay what a sec. is the labyrinth of dädalus still around we could go hide in there like pan.
 
Huh, this looks cool. Hopefully it goes better than the last time I saw a "The gods are dead" PJO post apocalypse ck2 quest.
 
I can't remember that prophecy, link?
Metis was Zeus' first wife, before Hera. She was the Titan Goddess of Wise Counsel, daughter of Oceanus and Tethys, and gave Zeus the emetic he used to free his siblings from his father's belly.

When Metis was pregnant with Athena, there was a prophecy* that her second child would be a boy that would become king of gods and mortals. Zeus didn't want to be replcaed, so he swallowed Metis. Sometime later, he got a severe headache, Hephaestus cracked open his head with a hammer, and out sprang Athena in armor that her mother had made for her in Zeus' mind.

*According to Hesiod, the prophecy was given by Ouranos and Gaia:
Now Zeus, king of the gods, made Metis his wife first, and she was wisest among gods and mortal men. But when she was about to bring forth the goddess bright-eyed Athena, Zeus craftily deceived her with cunning words and put her in his own belly, as Earth and starry Heaven advised. For they advised him so, to the end that no other should hold royal sway over the eternal gods in place of Zeus; for very wise children were destined to be born of her, first the maiden bright-eyed Tritogeneia, equal to her father in strength and in wise understanding; but afterwards she was to bear a son of overbearing spirit king of gods and men. But Zeus put her into his own belly first, that the goddess might devise for him both good and evil.

Supposedly Metis remained alive in Zeus' mind to advise him...which, given she probably hates his guts, would explain a lot about how he'd become so crazy paranoid by the start of PJO, if she's spent the last few millennia carefully stoking his paranoia and ego.
 
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I can't imagine *Kronos* being any happier about her bearing a son that will be king of the gods, or about her helping zeus in the first place, so if she did pop out while they were tearing him apart she'd better have run fast.
 
I can't imagine *Kronos* being any happier about her bearing a son that will be king of the gods, or about her helping zeus in the first place, so if she did pop out while they were tearing him apart she'd better have run fast.
I smell our first quest that will really be… well finding out how the camp halfblood company can change their fortunes.
 
I can't imagine *Kronos* being any happier about her bearing a son that will be king of the gods, or about her helping zeus in the first place, so if she did pop out while they were tearing him apart she'd better have run fast.
Although her father, Oceanus, might not like that very much (I wouldn't be surprised if part of his motivation for fighting Poseidon was outrage at what Zeus did to his daughter, and the fact that none of the Olympians protested it even though she helped save them).
 
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