Hey shit its time to run another system test quest!
New Frontiers is an attempt to write a structured storygame a la Apocalypse World that makes classic Star Trek happen, written in direct response to how not-good the upcoming Star Trek Adventures is going to be. The system is hella raw, so issues popping up is very expected. I wanna use this quest to build advancement rules, flesh out detail rules, and get a sense for the kind of content I need to be focusing on.
January 15th, 2179
The gentle beep of your WristComm rouses you awake. You react sluggishly at first, but then the realization of today's date hits you and you jolt up like you'd been hit with an acer beam.
Today, you were getting assigned to your first mission, officially beginning your career in the Union of Aligned Star's Astro Force.
Your roommates were all still asleep; none of them were shipping out today. You quietly pulled on your cadet uniform (for the last time), packed away your personal belongings in two separate bags (one to send home, and one to bring aboard) and you set out of the dorm.
You never quite got over the sight of Gagarin Station's interior, no matter how many times you saw it. The vast O'Neill Cylinder sprawling out before you, filling your view in all directions. Directly above your head was C Stripe, a vast space of green fields and brown buildings; if you squinted you could just make out the tram and groundcars snaking along the roads. Between the stripes were vast windows looking out into space. From your position you could see the curve of a double sunrise over Proxima Centauri b, light flooding over the surface and brilliant auroras of green and red playing across the poles. If never ceased to take your breath away, and every time it reminded you why you were here.
The campus was stirring awake around you, other cadets moving to and fro on the pathways. Around you buzzed hundreds of languages, many from Earth, but some from elsewhere. Most were rushing to class, clutching their pads and datatapes with the telltale stress of a heavy courseload under their eyes, and you couldn't help but smile a bit at their predicament. Not long ago, you were the one pulling painful all-nighters, cramming your head with facts and figures until it felt like it was going to burst, but it had paid off.
You had a little time to indulge, so you pulled open your bag to retrieve your final evaluation. You'd poured over it two dozen times in the past week, and you still couldn't quite believe it. You hadn't just done well, you were
top of the class. You knew that meant jumping ahead right to Ensign for your first deployment, and that Command Division had their eyes on you. It was the stuff of dreams.
You couldn't wait to shed your grey Cadet outfit and don your duty uniform, in the signature...
- [ ] Blue, for Astrogation. You're a hot-shot pilot, from cruiser rockets to areoshuttles, with a cool head and twitch reflexes.
- [ ] Teal, for Sciences. With your understanding of the workings of the universe, nothing will surprise any ship you serve on.
- [ ] Orange, for Engineering. You know your way around every component of a rocket ship, from the M/AM reactor to the FTL ring.
- [ ] Yellow, for Admin. You'd keep the mission going on a glass of water and a deflating balloon if you needed to.
- [ ] White, for Medical. No alien disease or catastrophic injury was beyond your capabilities.
- [ ] Red, for Security. Anything that was going to harm your crewmates would need to get through you first.
- [ ] Purple, for Signals. There is no code you can't break, and no language you can't learn.
- [ ] Green, for Tactical. You could control weapons that would outshoot the entire 20th Century. If you want peace, prepare for war.
You jump the tram to the spaceport, watching the trees and buildings fly by as you moved towards the docking port at the front of the cylinder. There, you dismounted and took an elevator up to center of the ring. There was artificial gravity on the dock, of course, but as per tradition, the elevators were left in freefall, so as you moved towards the center of the spinning habitat you could feel the weight leaving your body, until finally you floated off the floor entirely. You used to get as spacesick as anyone, but after your ten weeks of zero G training, it was second nature. You pushed off the wall elegantly and floated gently down the gradient of grav-plating until your feet were once again on solid ground.
Standing between you and the docks was a checkpoint of Security Marshals, checking documentation and moving people along to their destination. You pull out your ident tape and run it through the scanner, and your personal information flashes across the screen.
- [ ] Name: Write In
- Species: Human
- [ ] Place of Origin: Write In
- Age: 19
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New Frontiers takes place in a universe thematically based on Star Trek: The Original Series. An optimistic technological future of space exploration, the universe diverges from our own in the mid 1960s, with accelerated technological development and the neverending Space Race replacing the Information Age. There's still a Soviet Union, we did get to L5 by '95, and we had our first moon bases before the 70s were out, that kind of thing.
In the current year, the Union of Aligned Stars, a multispecies alliance led by humans, has found itself administering a vast swath of space, much of it unexplored, due to the collapse of a vast stellar empire in a devastating war. Danger and mystery lurks behind every star, from alien empires to god-like beings to strange science run amuck.
The goal of this quest is to take your young Ensign through some missions, survive, climb the ranks, explore new frontiers, make first contact, "make first contact", and boldly go where no one has gone before.
You up to it?