I haven't really played any game since unity (aside from replaying the Ezio trilogy, I really can't muster enthusiasm for AC anymore, unless I get them for cheap), but i've been sorta interested by the newer installement as of late since it seems they seems to have pretty positive reputation, can someone give me a bit of a prognostic on the Egypt-Greek-Viking games? (Okay maybe not the later since it just came out)

The impression I had from thoses games don't look like they are technically bad, it always felt to me the storytelling is firmly on automatic pilot and I don't know if it is accurate or not
 
Odyssey was pretty fun to play. Great value.

Having said that, I skipped the story. The most that I'm willing to say for it is that it was serviceable. As for the history, it's a good thing that I don't have strong feelings about the Peloponnesian War because otherwise I wouldn't be able to play it because it's very video gamey.
 
The impression I had from thoses games don't look like they are technically bad, it always felt to me the storytelling is firmly on automatic pilot and I don't know if it is accurate or not
The gameplay is fairly different so I would check some of that out to see if it's still your cup of tea.

As for the story, I can't speak on Orign(Egypt) or Valhalla(Viking) but Odyssey(Greece) was very mixed. Some of it was pretty good and some of it was trash, I can go deeper but do you care about spoilers?
 
The gameplay is fairly different so I would check some of that out to see if it's still your cup of tea.

As for the story, I can't speak on Orign(Egypt) or Valhalla(Viking) but Odyssey(Greece) was very mixed. Some of it was pretty good and some of it was trash, I can go deeper but do you care about spoilers?

I already got most of the most broad strokes from various video
 
I'm wondering if the game real enables actual stealth kills in the game or are we still stuck with boring ass hack and slash gameplay in order to justify micropayments? Because the only thing AC had going for it was that it was about feeling like an assassin. Without that the whole premise of the game is lost in favor of just "The Ubisoft Game" meets the History Chanel.
 
I'm wondering if the game real enables actual stealth kills in the game or are we still stuck with boring ass hack and slash gameplay in order to justify micropayments? Because the only thing AC had going for it was that it was about feeling like an assassin. Without that the whole premise of the game is lost in favor of just "The Ubisoft Game" meets the History Chanel.
There is a 'cheat' option according to a options menu video I saw the otherday.

Effect is simple: Stealth kill = instant kill, even if don't have skills/gear for it
 
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The RockPaperShotgun review is certainly something:

Article:
Assassin's Creed Valhalla starts in Norway, spends most of its time in 9th century England, and even has some optional detours to the present day or mythical Asgard if you fancy it. But the latest entry in Ubisoft's used-to-be-annual franchise about stabbing your way through history just kept making me think of Texas, for two reasons. The first, and most obvious, is Texas as in "everything's bigger in". Valhalla just feels like it has more of everything.
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Towns and settlements change hands a lot, hamlets burn down and are built again. That's the other reason it made me think of Texas. The one and only time I have been to Texas I was in San Antonio. I walked past a tour learning about the history of the downtown area of the city, and overheard "… this hotel was built in 1979…", which made me laugh. And Valhalla does feel similarly unmoored from history, or at least unmoored from a comfortable, recognisable one.
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But you know what? For fans of the series it's really entertaining. It might not set the world on fire, but you can set some virtual bits on fire yourself if you want. I think running towards an abbey with terrible purpose, yelling "KILL CHRIST! AND BURN HIS HOUSE DOWN!", is the energy a lot of people want right now. I dunno how well that would play in Texas, though.
 
I somehow just found out it's not launching on Steam, pretty annoying. I might get it on Uplay I guess, but for sure not on EGS.
 
I already got most of the most broad strokes from various video
So Odyssey basically has 3 plotlines going on. The Cult Plot, the Atlantis Plot, and the Modern Plot.

The Modern Plot is how you start the game off, obviously enough, and it's generally just going for "we must find Atlantis before the Templars!" The characters are barely developed and the only interaction that happens for the whole game is the ex-Templar team mates getting worried about the bleeding effect. Apparently the DLCs take that even further but nobody liked it.

The Cult Plot is how you start the game. You, spartan child X or Y depending on your choice, are the older sibling of other spartan child and get thrown off a mountain because prophecy. Timeskip to you being grown up mercenary in a backwater, when a mysterious man contacts you with a job that involves your father. He says meet him at The Oracle after the job, but when you get there things immediately turn shady and you end up having to skulk around. You find out the cult has Eden pieces and is using them to control the Oracle, the Peloponnesian War, and the entire greek world. They also kidnapped your younger sibling from the mountain and turned them into the cult's murdermachine. Your family matters because the particular pieces of Eden in question are linked to your grandpa Leonidas, yes the one you're thinking of. So you go on hunting down the cult and reuniting and/or killing your family as you work your way through the cult.

The Atlantis Plot starts up halfway through the Cult Plot where your mum reveals that your dad is actually your stepdad and she only had you to continue the special bloodline. You go find your real dad who turns out to be Pythagoras who's guarding the gate to atlantis which is an ancient armoury thing so you have to go hunt down mythical creatures that are actually ancient experiments to unlock atlantis so you can see what's inside and become the new guardian.

The Atlantis Plot and the Modern Plot merge in the last act where it's revealed that surprise keeper of atlantis is immortal and suddenly your modern character who up until was an archeologist who stumbled into being an assassin is now the prophesied balance bringing who's better than assassins and templars.
 
The Atlantis Plot and the Modern Plot merge in the last act where it's revealed that surprise keeper of atlantis is immortal and suddenly your modern character who up until was an archeologist who stumbled into being an assassin is now the prophesied balance bringing who's better than assassins and templars.

Seriously they teased that some sort of new equilbrium between since at least ACIII and I have yet to see any progress on that level
 
Seriously they teased that some sort of new equilbrium between since at least ACIII and I have yet to see any progress on that level
In the base game that's as far as it goes. It doesn't progress beyond being told that the modern character from Origin/Odyssey is now supposed to be the one who does it.

@Dovahsith played the dlc so he may be willing to explain that and how it was dumb but that's all I remember from him talking about it.
 
Seriously they teased that some sort of new equilbrium between since at least ACIII and I have yet to see any progress on that level
Stuff was kinda still happening with Juno getting up to shit in the modern plot...then she got killed off in a fucking comic 😒

Think it was between Syndicate and Origins, or Origins and Odyssey?

@Dovahsith played the dlc so he may be willing to explain that and how it was dumb but that's all I remember from him talking about it.
Layla's some super specul 'Heir of Memories' that has a vague purpose, and the Fate of Atlantis DLC is about her getting used to the fancy staff that the Isu Hermes made (Pythagoras had it, Alexios/Kassandra hangs onto it until the modern day to pass onto Layla), getting her head messed up in the process, accidentally killing that one female supporting doctor character that was introduced in the main Odyssey plot (who i cared so little about that i don't even remember her name), and paralyzing that Otso Berg Templar character that was intorduced a few games ago (in Black Flag i think) but doesn't kill him for some reason when she had plenty of reasons to. The stuff you do as Alexios/Kassandra in the Animus in the DLC was pretty cool (you visit simulations of Elysium, Hades, and Atlantis when it was an Isu city, and each one's very interesting and had lots of neat quests imo), but yea the modern plot continues to be dumb.

Even with the dumb modern plot I really enjoyed it.
 
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In the base game that's as far as it goes. It doesn't progress beyond being told that the modern character from Origin/Odyssey is now supposed to be the one who does it.

@Dovahsith played the dlc so he may be willing to explain that and how it was dumb but that's all I remember from him talking about it.
Who summons me from my ritualistic ranting at my screen as the PC freezes on the opening cutscene to Valhalla?

But yeah, Atlantis was incredibly dumb, especially in the Modern storyline. The premise only seemed to work if everyone involved were juggling the idiot ball, from Layla's sociopathic "never her fault" tendencies, Victoria Bibeau's brilliant idea to consistently hamper Layla's attempts to figure out what was going on (going so far as to accuse her of being driven insane by ISU artifacts before any symptoms actually begin to, to Otso Berg deciding to face a now immortal super assassin with the memories combat training of both the founder of the Assassins Order and a 2500 year old literal demi-god armed only with a mass produced machete.

I could rant about it for a while, but somehow Layla has managed to grow on me in spite of her writers best efforts. Probably because at least her character motivations, though absurd, are rather consistent.
 
Seriously they teased that some sort of new equilbrium between since at least ACIII and I have yet to see any progress on that level
Did they really? It was my impression that things stayed mostly the same on the conflict front, with Assassins still being underdogs and the Templars dominating, only now with Juno and her cultists having infiltrated the Templar ranks.
Otso Berg Templar character that was intorduced a few games ago (in Black Flag i think)
Revelations actually, in the multiplayer portion.
 
Did they really? It was my impression that things stayed mostly the same on the conflict front, with Assassins still being underdogs and the Templars dominating, only now with Juno and her cultists having infiltrated the Templar ranks.
I'm sorry to tell you this, but Juno died several games back in a comic book spin off series.
 
Did they really? It was my impression that things stayed mostly the same on the conflict front, with Assassins still being underdogs and the Templars dominating, only now with Juno and her cultists having infiltrated the Templar ranks.

I mean more that they seemed to be pepper some hint of"Well maybe we are not so different, after all, maybe we can joins force", but to cancel any committement to it (since this a Ubisoft plotline)
 
Had a bit of a play of Valhalla. So far it's a big yes from me. This game feels a bit like TW3 and I loved that game so much.

Lots of little touches that I like, but I wish they'd done more with the seidr curses, they're really disappointing imo.
 
Had a bit of a play of Valhalla. So far it's a big yes from me. This game feels a bit like TW3 and I loved that game so much.

Lots of little touches that I like, but I wish they'd done more with the seidr curses, they're really disappointing imo.
What platform are you playing it on? I'm trying to see if it operates all right on the older generation consoles or if I should wait until I've saved up enough for one of the new ones.
 
What platform are you playing it on? I'm trying to see if it operates all right on the older generation consoles or if I should wait until I've saved up enough for one of the new ones.
PC, older but runs fine.

Also, this is critical information:

You can get a cat to go on your longship. I'm pretty sure that's the best thing ever.
 


This is exactly the kind of innovation we need, thank you Ubisoft.

And I mean this completely sincerely.

It's a white cat, I'm just hoping you can plan raids while it sits on your lap.

E: Holy crap, there's also a little quest to unleash a cat army on rats eating a field. Truly, Chairman Meow approves this game.
 
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Honestly I don't think the modern day elements have ever much added anything to the games. I guess it was kind of a neat framing device in the first game, especially as it let them end the game on a kind of cool cliffhanger. But . . . I don't know.
 
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Been playing this game for the past two days. I'm about 17 hours in.

So far I've enjoyed it a lot more than anything after Unity. Origins combat was terrible and Odyssey wasn't fun, personally. This game has both fun and good (usually) combat. Just feels much smoother and free than the previous two. That said I did drop the previous two pretty quickly so take my impressions as you will.
Exploring is really fun, really feels like I can go off in any direction and have an adventure even if that's not entirely the case. The map is separated into different areas and each area has a recommended power level. As long as you're around said level you'll have fun.
Levels are a bit silly and feel almost pointless though. Using a skill point raises your power level which raises your base stats that you can't see. A lot of the level tree nodes are things like +1.7 power or +4.0 stealth. The difference is there, but it's minute. Almost pointless.

Also, there's no side quests anymore. And it's fantastic. No giant list to work through making everything feel like a chore. Its just me and the map filled with things to do. There's the ubisoft towers and chests, of course. But there's also world events that take the place of side quests. Self contained nuggets of story that have a beginning, middle and end. No fetch quests. No gathering missions. It's great.
On the not so great it's the equipment upgrade system. Lot of gather the same two or three materials in increasing amounts. Wish they had varied this up by needing different types of materials a la Farcry 3. Oh well. Settlement building seems to be the same way but I haven't done much yet. No comment yet.

All in all, I'm having a blast. Jesper Kyd's soundtrack hits in all the right ways during cutscenes and comes in great during gameplay. His return is actually the reason I decided to get this game. Oh yeah, story. Won't comment on modern day since I don't care. The actual story is pretty good so far. Eivor is likeable despite being distinctly Viking. Supporting cast feel like people who have their own agendas. I'm not heavily invested but I like what's going on.
 
So i have skiped Orign and Odyssey, but now i am thinking to try Valhalla, but story wise somebody can write a recap on what i have missed? Respond by queste TY in Advance!
 
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