Age of Myths (Age of Sigmar): Third Time the charm

[X] Coeus the axis of heavens advises a magical solution. You will strive with the tainted gods from afar, sending not armies but wandering stones and howling winds and terrors from highest Azyr. They will try to intervene to defend themselves and their domains and there you will fight will against will. If all goes well you will not even have to set foot on the planet for once the tainted gods are dead, nothing will keep you to send an extinction-level meteor, on the planet, ensuring nothing tainted survives.

While I like Amaterasu's idea the risk are high
 
Not against this peculiar threat, the other gods are hunting in their own domains.
 
You know what? Fuck the moon.

We have a recently empowered Sacton with us and possibly Amaterasu, and no reason to hold back.

[X] Amaterasu
 
[x] Amaterasu the glorious sun provides you with a solution you wouldn't have thought of. You are of Azyr and even the Chaos Moons hate what gave birth to them. If you strive with Chaos at the deepest level, you could turn the planet and even the moons against their gods, purifying what was tainted. This solution is difficult but it would set a precedent and provide the greatest amount of survivors who then could become your servants. It would also be for you, an attempt to internalize the lunar sphere and the powers of the silvery orb.
 
You're hitting the infestation who is in unclaimed territory and is kind of your fault because you failed to utterly destroy Morslieb before the world ended.
 
Chaos Sighted: Song Against Song
What would our targets/options for hitting Chaos have been had we not had Eye of the Unseen to find this bastard without issue? In general?

Without Epic Perception I don't know if I would have made a Chaos Sighted event. I think I would have surprised you with Skavens on meteors or something like that.

Chaos Sighted: Song Against Song
This is a strange experience and you thought for so long surprise was lost to you forever. You sit across space, enthroned on the yawning void, seeing your child and your ally across you. The lady of the sun, mother to a thousand and one golden emperor on their thrones, cross her legs and holds the pose she said increase her meditative abilities. Sacton has hollowed a meteor to coil comfortably in imitation of you. All three are bending their thoughts upon the tainted orb and its inhabitants and keepers. If you breathed still you would have to struggle to keep your feelings at bay. Now you just follow the voice of Amaterasu as she explains how to reach through the harmonies of the world. You are not a mere sorcerer anymore but a god and your power transcends the mundane. You sing with the voice of the universe and this song can strive against Chaos ancient song. Yet it requires to pit power against power, might against might. This is not some matter of spell but of strength of voice, who can drown the other music. Only if the two are evenly matched you should risk to weave your song to theirs and try to assimilate them.

Rolls
Kroak: 28+58: 86
Sacton: 36+71:107
Amaterasu: 38+95: 190+38: 228
86+107+228: 421]

At first you didn't understand the difference between your child and you. You are wiser than they, more learned and wield your power with more grace and dexterity. And yet speaking of raw power, they wield more than you. You have no shame admitting the fact, perhaps because your experience makes more than the difference. Sacton can wield more of the might of Azyr and the realm answers them more readily, but you can weave that substances in traps and snares who defeat their every move. Conferring with them you put both your minds to solving this riddle and you think you obtained an answer. You were mortal once. You were the most powerful of the mortals on your planet, notably because your minds were united but you were still mortals. You never held a shard of the divine like Sigmar or Allarielle or Nagash.

Sacton is your child but also the child of Astarte who was born a goddess. Godhood is a second nature for them while you obtained yours without knowing it, seizing the burning might of the Wind of Heavens, half of it actually, in a frenzied attempt to salvage something of the world's ending.

Still it grates you than as you unveil the might of your souls, yours is the weakest. Yet even Sacton's power pales in comparison with the sun-godess practiced song, seizing the light of Azyr and strengthening it with her own flames. The sun shines brighter than the Pole Star and is more breathtaking than the patterns of the heavens. Yet even as it eclipses them it doesn't annul them and the stars move even during the day. Three gods unite their music in a song of purification. Three gods sing through the vastness of Azyr, claiming that this time Chaos will be defeated. Such a defeat will not come from strength of arms. It will not be the victory you wanted for you would have spread your hands and bunt the taint to a crisp, searing Azyr with the light of your wrath, drowning it in an ocean of ashes. Bringing back something claimed by Chaos was never on your mind. Reassure you it isn't in Amaterasu's heart for compassion's sake but pride equal to yours. The Queen of the Sun, the radiant empress would not suffer something of hers be consigned to oblivion if she could help it.

So your song describing temples under the sun, describing the day and the night and the ordered patterns of the universe, your song traverses the black gulfs and is carried by your sight to the threshold of your foes. You don't speak to them but to the elements who birthed them, persuading world and moons to shake off the yoke of Chaos and embrace the greater laws of the universe, to pass from thoughtless whim to harmonious decree, from nightmare to radiant dream.

And something answers.


[Moon Prince: 31+14: 45
Moon Princess: 24+95: 190+24: 214
Watery Dreamer: 33+62: 95
45+214+95: 354]

Chaos you knew by its manifold armies. The get of Yakeen Voidsinger howled for your destruction with a billion chittering maws. Elves who served the powers of darkness and human warriors led by thirst for blasphemy as well as greed walked the jungles to your cities. Chaos you knew by its servants, the dread neverborn that marshalled from ruined Xahutec to harass your forces. Chaos you knew for you fought it from all the span of the world. And yet you knew little of it. The Old Ones had not shaped your minds to be vulnerable to corruption and your souls were unable to succumb to its wiles. Once you thought it made you better than the others who crawled on the world. Now you wonder for you realize being immune to the blandishment of the Ruinous Powers have not kept you to err, sometimes in a manner most spectacular. And you never fought Chaos' song like this. In a way you discover it at the same time of Sacton and it disgusts you even as it tempts you.

It sings of endurance, of life, of the urge to spread, of the green garden ever growing. It sings of the urge to endure and the need to live forever. Stubbornness but more than stubbornness, perseverance turned to folly and life to cancerous growth. There is a time for all things, but the song of ruin doesn't care for it. Indeed, now that you hear it, you understand a great thing about the powers of Chaos. Something that makes you perhaps even pity them.

Peace is what they loathe. All of them, from the Eidolons who are the soul and messengers of their masters to the least of the imps. Khorne beast of war ever raging hates the moment where weapons must be put down and the soul bends. Slaanesh defiler ever thirsty hates the moment where desire is no more and hunger is quenched. Tzeentch schemer ever changing hates the moment where one must hold to what they are. And Nurgle. Nurgle who is patron over the desperate and master of life beyond life. Nurgle you cannot help but liken to your own doomed struggle. Nurgle hates the moment where life itself must ends and someone cry: "No more!"

Amaterasu song is like the dawn, the true dawn and it burns through the dream realms of the native, making them fade away like dreams in the light to the day. Your song speaks to the moons themselves, finding their spirits tired more than the gods that incarnate them can bear. And you know you've succeeded and your power can move them beyond the oily song of taint and the dreams of the garden where nothing truly lives and nothing truly dies. Yet what will become of them?

[] You let them remain as moons and once the night comes let your song wash away chaos and let the natives, purified of taint by the threefold song build new realms of silver. The race that will spring from your pools once you take the fragment that build this blasphemy will be like them inclined to dream and wise in its ways.

[] You smash the moons together, creating a bright sun whose first rising will wash the land in a tide of blood. In time the race that will spring from your pools will be like your servants of old but possessed of the light of independence. People they will be and not monsters but warriors of the light offering sacrifices to the daystar.

[] Stars you are. Stars is your child. Stars you will remain. Erasing the moons from existence you will create a race like yours, possessed of your own wisdom and wielding magic with few peers. They will look like the lizzardmen of old but they couldn't be more different, as they will be more than laborers and warriors but to you what you were to the Old Ones.
Adhoc vote count started by ganonso on Jan 10, 2018 at 9:00 PM, finished with 323 posts and 5 votes.

  • [X] Stars you are. Stars is your child. Stars you will remain. Erasing the moons from existence you will create a race like yours, possessed of your own wisdom and wielding magic with few peers. They will look like the lizzardmen of old but they couldn't be more different, as they will be more than laborers and warriors but to you what you were to the Old Ones.
    [x] You let them remain as moons and once the night comes let your song wash away chaos and let the natives, purified of taint by the threefold song build new realms of silver. The race that will spring from your pools once you take the fragment that build this blasphemy will be like them inclined to dream and wise in its ways.
    [X] You smash the moons together, creating a bright sun whose first rising will wash the land in a tide of blood. In time the race that will spring from your pools will be like your servants of old but possessed of the light of independence. People they will be and not monsters but warriors of the light offering sacrifices to the daystar.

Adhoc vote count started by ganonso on Jan 11, 2018 at 6:39 AM, finished with 330 posts and 7 votes.

  • [X] Stars you are. Stars is your child. Stars you will remain. Erasing the moons from existence you will create a race like yours, possessed of your own wisdom and wielding magic with few peers. They will look like the lizzardmen of old but they couldn't be more different, as they will be more than laborers and warriors but to you what you were to the Old Ones.
    [x] You let them remain as moons and once the night comes let your song wash away chaos and let the natives, purified of taint by the threefold song build new realms of silver. The race that will spring from your pools once you take the fragment that build this blasphemy will be like them inclined to dream and wise in its ways.
    [X] You smash the moons together, creating a bright sun whose first rising will wash the land in a tide of blood. In time the race that will spring from your pools will be like your servants of old but possessed of the light of independence. People they will be and not monsters but warriors of the light offering sacrifices to the daystar.
 
Interesting. @ganonso

What caused our bonus+ to be the lowest? Inexperience with that kind of fight, that's what it tentatively seemed like. Plus, Sacton had been empowered recently whereas we are still growing naturally?

Are we taking the fragment regardless of choice?

[X] Stars you are. Stars is your child. Stars you will remain. Erasing the moons from existence you will create a race like yours, possessed of your own wisdom and wielding magic with few peers. They will look like the lizzardmen of old but they couldn't be more different, as they will be more than laborers and warriors but to you what you were to the Old Ones.

Regardless, a good victory.
 
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[x] You let them remain as moons and once the night comes let your song wash away chaos and let the natives, purified of taint by the threefold song build new realms of silver. The race that will spring from your pools once you take the fragment that build this blasphemy will be like them inclined to dream and wise in its ways.
 
[x] You let them remain as moons and once the night comes let your song wash away chaos and let the natives, purified of taint by the threefold song build new realms of silver. The race that will spring from your pools once you take the fragment that build this blasphemy will be like them inclined to dream and wise in its ways.
 
You will take the fragment regardless.

As for the bonus, you rolled 58 which is not a bad roll but was lackluster compared to Amaterasu and Sacton. (I cannot figure for the life of me if things must be presented Stats+Roll or Roll+Stats) So I decided to explain your performance and your relatively average piety score by the fact you aren't naturally a god but seized the title during the apocalypse compared to even Sacton who was born with godhood.
 
You will take the fragment regardless.

As for the bonus, you rolled 58 which is not a bad roll but was lackluster compared to Amaterasu and Sacton. (I cannot figure for the life of me if things must be presented Stats+Roll or Roll+Stats) So I decided to explain your performance and your relatively average piety score by the fact you aren't naturally a god but seized the title during the apocalypse compared to even Sacton who was born with godhood.
Ah, right. This was a battle of purely Piety.

Ah, the bonus was a roll, not based on a set stat. Explained by the above realization.
 
[X] You smash the moons together, creating a bright sun whose first rising will wash the land in a tide of blood. In time the race that will spring from your pools will be like your servants of old but possessed of the light of independence. People they will be and not monsters but warriors of the light offering sacrifices to the daystar.

Independent worshippers are important for dealing with problems below our level
 
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Yes they will all worship you as their creator, also Sacton as your child of course.
 
[X] Stars you are. Stars is your child. Stars you will remain. Erasing the moons from existence you will create a race like yours, possessed of your own wisdom and wielding magic with few peers. They will look like the lizzardmen of old but they couldn't be more different, as they will be more than laborers and warriors but to you what you were to the Old Ones.

What happens the gods of the moons in these choices?
 
Dead as they are pure chaotic creatures, the realignment of the world to divine energy is too much for them to bear. They were born from the chaotic energies of the moons and without them they die. They had some advantages over normal gods but Chaos exacts a heavy price on its slaves.
 
As for the bonus, you rolled 58 which is not a bad roll but was lackluster compared to Amaterasu and Sacton. (I cannot figure for the life of me if things must be presented Stats+Roll or Roll+Stats) So I decided to explain your performance and your relatively average piety score by the fact you aren't naturally a god but seized the title during the apocalypse compared to even Sacton who was born with godhood.
Do we need an in narrative explanation/justification every time we have an unusually high or low roll when it comes to something like this?
Also what if we roll weirdly high on piety relative to other gods sometime in the future? How might that inconsistency be explained?
 
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