Sometimes, when Kirby eats something, he kinda...copies whatever special trait it may have. If he eats something that's on fire, he'll become Fire Kirby and be able to breathe and control fire. If he eats a sword, he'll become Sword Kirby and wield a sword better than most knights can. If he drinks a lot of water—
How extensive and controlled is this ability? Can we feed him our badge and have him become Detective Kirby? Can we feed him Snackoos for him to spew out more Snackoos?
How extensive and controlled is this ability? Can we feed him our badge and have him become Detective Kirby? Can we feed him Snackoos for him to spew out more Snackoos?
It's, well, complicated, but the answer is probably not. He seems to be sorta limited to a specific set of abilities (maybe), so the villagers have seen a lot of repeats. Still, he may be able to get new Abilities with extra-planar material to work with.
As for extensive? Fairly. Everything from the mentioned sword, fire and water to freaking jet.
Got another unanimous vote, so let's move things onward!
[x] Inspect the gas station ruins [requires Heat-Protective Gear] Ema If you have that gear ready Chief, I'd like to investigate what I can of the gas station.
Chief Bookem Of course! Here you go!
[Chief Bookem unceremoniously dumps a pile of clothes into my arms.]
Ema (...He cannot seriously be expecting me to change out here. There is no way.)
Ema (I'll take back a few of those respect points, thank you...)
[Suddenly, Waddle Doo barges into our cloud of awkwardness.]
Waddle Doo Leave it to me, Miss Skye! It will only take a minute!
[He turns and runs up to a group of Waddle Dees gathered by the "water pump".]
Waddle Doo Waddle Dees, atten-tion! I need a tent assembled!
[The Waddle Dees salute and pull out a cloth from the box in the back of King Dedede's tank...]
—AAI:ES—
Ema (Wow, it DID only take a minute...)
Waddle Doo One changing tent, all set up, Miss Skye! If you don't mind, may Dr. Yabui use it as a medical tent as well? There was only enough material for one tent in the royal toolbox.
Ema Of course. Thank you, umm...Captain?
Waddle Doo You may call me whatever you wish, Miss Skye!
Ema (I'll figure out what to call him later. Let's see if this fits...)
[I head inside the tent...]
—AAI:ES—
[...and come out dressed like a fireman straight out of the movies. Helmet, undercoat, overcoat, overalls, boots, the works.]
Ema (Kinda bulky, but it'll do.)
(Thank goodness the pants were long enough.)
[I walk back over to Chief Bookem, Mayor Len, and the stocky Cappy.]
Ema All right, I'm ready.
[Chief Bookem proceeds to inspect the gear, presumably to make sure I put everything on correctly.]
Chief Bookem Yup, you're good to go. Be careful in there, Detective.
[I nod in response, and head inside.]
—AAI:ES—
[The interior looks even worse than the few bits I could see of it from outside. The building still seems to be structurally sound, at least.]
Ema (Ugh... This place is a mess. How am I supposed to find anything that won't crumble into ashes if I touch it?)
(I just hope some traces of whatever might have caused the fire managed to survive...)
What will you inspect first?
[] Area around the storefront counter
[] The restrooms
[] A corner containing what's left of what must've once been a table
[] A body shop area Whatever area gets the most votes will be the first to be inspected. Votes for "ALL AREAS" do not and will not count; we're establishing the order of events here. Ema will look over each area, and if nothing stands out, we will move on to the next area. I will be endeavor to be descriptive.
If something does stand out, well...figuring out what to do with things like that is part of what Quests are all about, no?
[X] Area around the storefront counter Ema (First things first, let's look at this counter.)
[I turn to face the storefront counter and the area around it.]
Ema (...Or, what's left of it. Geez, what a mess...)
(Let's inspect this area scientifically. No stone unturned, nothing suspicious left alone!)
[The counter itself lies in burned pieces; the countertop itself, the cash register, and what looks like part of the supporting frame seem to be the most intact things.
There is a spot for a window on the wall behind the counter, the glass and frame blown apart.
Everything is covered in a layer of soot and ash.]
[] Examine a part of the area (Write-in one thing/spot to examine, please be specific)
[] Move on to the next area: the restrooms The amount of votes each part of the area gets will determine the order in which it will all be examined.
You might get just a short but more detailed description, have Ema notice something about it that piques her curiosity and generates a piece of Logic, or find out that it could be evidence...or even all three possibilities at once.
There's a story to tell here... It's up to you to determine how long it is and/or if it has any meaning.
Confirm whether the glass was blow to the outside or perhaps there are shards on the inside? Perhaps it is possible to discern whether then window was opened or closed prior to the explosion?
Okay, 1 (heads) for cash register being the first thing; 2 (tails) for the window being first.
*flips* 1=heads it is
[X] Examine a part of the area the cash register Ema (Huh... For something that lived through both an explosion and a fire, this cash register seems to have avoided the "totally melted" status. It must be made of pretty sturdy stuff.)
(I'd better make note of this.)
Cash Register Type: Evidence
Discovered at the Gus Station Ruins.
Cash Register notes jotted down in my Notepad.
Ema (Can't say the same for whatever was inside, though... There's nothing but ashes in the drawer.)
(Hang on... Why is the drawer open? Perhaps trauma from the explosion forced it open?)
"The open drawer" added to Logic.
Ema (No, hang on again... Why are ashes the only thing in the drawer? Where are the coins? I doubt they melted...and I don't see any coins lying around here either. Strange...)
(I'll collect some of the ashes in the drawer, and around the register. If I can have an analysis run on both bags, maybe I can find out just when the drawer was opened.)
Bags of Ashes Type: Evidence
Gathered at the Gus Station Ruins.
Collected ashes to store in evidence bags.
Ema (Good thing I always have spare evidence bags handy!) [X] Examine the window. Ema (Yep, this window is busted. Shards of glass and wood framing are all over the floor. They must have been blown in here from the force of the explosion.)
(...Hmm. There are some shards clumped closer to the wall. A bit TOO close to the wall, actually... I wonder how they got there...?)
"Shards out of place" added to Logic. [x] Examine a part of the area: what look like part of the Supporting Frame Ema (Looks like this counter was supported by a metal frame. If it wasn't so close to the explosion, this counter might have survived. Maybe even through the fire.)
(Well, no use focusing on that "what-if"... Let's look at what's left.)
[I bend down to check out the part of the supporting frame sticking out of the pile.]
Ema (Whoa, this is some thick framing! Kind of overkill, don't you think, Gus?)
(...Wait a minute.)
[Carefully, I pull more of the piece out into view while trying not to disturb the integrity of the counter remains.]
Ema (Weird... This piece looks like it's shaped like a crowbar...) ......
(...Because it IS a crowbar! What the heck is THIS doing here?!)
Crowbar Type: Evidence
Discovered at the Gus Station Ruins.
Crowbar notes jotted down in my Notepad.
Ema (Maybe it was displayed on or in the counter, and put on sale? If only I knew what this counter looked like back when it was intact...)
[] Gather my thoughts (Use Logic to construct hypotheses)
[] Examine something else (Write-in one thing/spot to examine, please be specific)
[X] Move on to the next area: the restrooms {Tally Count: 3} That is not a typo up there; "Move on to the next scene" already has a vote. Three "dummy" votes, to be exact, that are meant to keep the original sequence of events moving along.
If a prompt gets more than three votes, I'll interrupt the sequence to perform that prompt, but I will interrupt it only once. We've got a schedule to keep here, and no time to waste on multiple interruptions in a row. If you'd rather we move on, you can state it if you wish, but your silence will also suffice for assent here, and your vote wouldn't get lumped in with the "dummy" votes anyway.
This is all set up in case some of you guys think we should HOLD IT! ...And not move on quite yet.
You have until Thursday, 10 AM CST.
As always, the Status / Inventory post has been updated with the new Logic nuggets and Evidence.
I can already see us combining "Shards out of place" ans "open drawer", but we should probably continue investigating first. Get a better view of the overall picture and all that.