History of the Corsican Partisans (Active June 2018- March 2024)
In the prelude of the dark days of what would be the third world war, there were many warning signs of it.
Chief among them the Blockade of Corsica and the Partisans it spawned, a grim prologue to the most violent fronts of the war. In 2018 the migration crisis,radicalized terrorist cells had reached a level of planning and preparation of near unheard of levels, the likes of which have only been seen in the September 11 attacks over a decade earlier.
On June 15, 2018 the attack on Corsica begin with well planned decapitation strikes against the civil and police forces, and by the early hours of the 16th were already besieging many of the military institutions that were on the island.
Despite protests from the US to relive them, France's government fearing an armed insurrection that would take years to put out, opped to evacuate their forces and starve them out via blockade. This would later lead to NATO and French forces being evacuated and the people of Corsica to be left on their own.
The moment theses radicals no longer had to fear direct fighting, the Slaughter began.
In three nights, 10,000 people were killed, most of them French corsican who were beginning the seeds of the resistance. The Memorial of the ten thousand martyrs is still a popular tourist destination.
The Partisans were not well armed, hacking to make homemade shiv's and knuckles of glass and were all but abandoned by the international community, save a token effort by the US, who couldn't get involved due to this being classified as "A Domestic uprising".
Their enemy on the other hand enjoyed support from the Terrorist community in terms of arms, money and the open access to the human trafficking circle across the globe.
The murderer's called it a paradise. The truth was it was the closest to Hell you could get, Collaborators swore faith for power, and the worst of their crimes would not be known until after the crisis.
The worst part...most of the Partisan's were the young, not the ones in the prime of their life, the young. The Children were the partisan's in full, having been abandoned by their country, Family and People. They did what all children do, they made a mess.
Car bombings, Poisonings and Assassinations marred the mind of these children.
It continued for years. In 2022 the CIA had finally been sent to train the Corsica partisans, the first good thing the CIA had done in years, and the partisan's raids became organized and soon the Situation improved dramatically as the acting french president was disposed in a military coup.
By the end of the year 2023 the Partisans were finally relieved by a US/French invasion, one that was as brutal as the partisans were. The French president had given, the black flag, the Collaborators were to be captured to hang, the Invaders were to be captured, tortured and executed on international television.
The international outrage against the Live streamed torture of prisoners were met with a statement by the French President.
"I will kill every enemy of france with methods Satan and The Lord himself has yet to think of...for the six years of hell they have inflicted on my people. I shall inflict every hell on them...and they will have wished god was not merciful, for the worst punishment comes after they die."
The Torture sessions were live streamed on Youtube for three months and morbidly it became the second most watched event of the year passed only by the New Game of Thrones prequel Series pilot episode.
The Crisis was deemed ended in March 2024, after what was described as "Crusader kings 2 level of murder and genocide against people."
Of the 90,000 partisan's that were active, 4,000 lost their lives. More casualties that predated the modern conflict of WW3.
Notably the Partisan's contain names like War Hero,Commander Leo Cahan and Current President Desmond Le Roche.
Controversy exists on the methods used by them like home made poison gas and the use of acid laced nail bombs.
But one thing is clear the Partisan's and their Six year stay in hell, were but a warning to the People of the world on the storm ahead.
Notes from the World: Most partisans started fighting at 7 years of age, the oldest by the time the insurrection was over was only 17 to 18 years old.
A war won by Child soldiers abandoned by their nation, if only it stopped there.
AN: Just one of many tragedies that this world has endured...it gets worse from here.
[x] Plan war never changes
[x] Thomas McCarthy
[x] A dark glaring stare, the kind of man whose hand has killed. (Male)
[x] An officer in a military Uniform: That's you when you graduated. God you looked so stupid then. (Military Veteran and Officer. +5 Martial and Personal Combat.
[x] yes
[X] Plan war never changes
[x] Thomas McCarthy
[x] A dark glaring stare, the kind of man whose hand has killed. (Male)
[x] An officer in a military Uniform: That's you when you graduated. God you looked so stupid then. (Military Veteran and Officer. +5 Martial and Personal Combat.
Interesting in addition to giving us a bit of backstory, so I'd say is pretty good. I find it funny that one of the first signs of war involve France and that the name I gave to the character in my plan is french.
Well, You were not a partisan. Some of the people you can recuit are, and to make a long story Short, France Went all Deus Vault on anything not western(By western we mean french) during the war. If you thought they became unhinged after ditching another republic (Now there on the sixth you see) They went insane during the war, and wound up being as bad to people as the Assad regime for the deration.
And if you thought France was bad, Wait til you see Germany and the UK, to say nothing of what happened in Asia.
Gain Trait: Peek Human: This Character is the pinnacle of natural human potential. Thanks to years of training, diet and force of will. So yeah, your basically Batman(+8 all stats. +2 health, +30% Fertility)
Please put the numbers into the stat of your choice.
Also Select your age:
(Must be between 18-28)
[]Write in your Age.
Education Roll:1D100 => 71 (You are a skilled Agent)
Choose Two Good and Two bad Traits:
[]Chaste: Innocent and easily embarrassed by sexual situations and thoughts. They may even be unaware of basic innuendos. (-15% Fertility, +2 to Diplomacy, -2 to Learning, Immune to seduction.)
[]Temperate: Calm, level-headed, and easy-going, this person goes with the flow of life while partaking in most things.(+2 to Stewardship, +1 to Diplomacy. Does not eat a lot or indulge.)
[]Charitable: Outgoing and generous, this person sees their role in life is helping those in need (+3 to diplomacy, +10 to diplomacy rolls when involving other people or helping people. A Saint in the making)
[]Diligent: Thorough and detail-oriented, this one always gets their work done promptly and accurately.(+1 to all stats. +1 to all actions except personal, -1 personal action. Workaholic)
[]Patient: Capable of great control and focus over extended periods of time, this person knows good things come to those who wait until the right moment. (+1 to all stats, Immune to Taunts and Insults. Breath in, Breath out.)
[]Kind: This generous and gentle person is friendly to all, and will only fight or kill when it is necessary, and after all attempts at diplomacy have failed. (+3 to diplomacy, +10 to diplomacy rolls, -5 to Personal Combat. Kill those bastards with kindness.)
[]Humble: This person will never praise their own efforts, preferring to stay in the background and let others reap the spoils. (+5 to Diplomacy. Doesn't talk much about themselves.)
[]Ambitious: This individual wishes to achieve the highest possible station in life. Whether honorably or otherwise.(+2 to all stats. Like Tywin, but hopefully better.)
[]Brave: This person will face their fears, and keep going into the jaws of hell. (+2 to martial and Personal combat, +1 to diplomacy. Aristotle's Fool no more!)
[]Just: Fairness, morality, and law. This person seeks to balance all accounts, by forgiveness and retribution alike.(+5 to Stewardship. Most Likely to become a SuperHero)
[]Trusting: Someone who quickly latches on to others and follows them. May consider them a teacher or master, no matter how they are treated. (+2 to diplomacy, -1 to intrigue. +10 to assassination rolls.)
[]Formidable Fighter: Your skill in personal combat is legendary, to the point where your body has not even been touched by combatants who want to kill you. (+4 to martial. +16 to personal combat)
[]Zealous: Whatever their cause may be, this person fervently believes in it, will proudly proclaim it, will try to convert others, and will unhesitatingly die for it. (+3 to Learning, +2 to martial and Personal Combat. Is more likely to be possessed.)
[]Lustful: Controlled by a desire for passion and flesh, this person has extreme difficulty controlling themselves around someone they find attractive.(+25% Fertility, -2 to Diplomacy, +2 to intrigue, Special Actions Available. Can't keep their pants on.)
[]Gluttonous: Always looking for a good meal, they will never pass up a chance to eat and often brings along an unhealthy amount of snacks.(-2 to Stewardship, -1 to diplomacy. -10 to diplomacy rolls. Eats a lot.)
[]Greedy: The world is their oyster, and they will see it exploited for their gain and no one else's.(Increase in Monthly Income by 10%, -5 to diplomacy. Action cost increased by 25%. Gets all the money.)
[]Slothful: Lazy and indolent, the easiest path to what they want is always taken. if one is needed to be taken at all. (-1 to all stats, -1 to all actions except personal. +1 to personal action. Lazy ass.)
[]Wrath: Anger, violence, and a surly disposition rule this person, restraint is a foreign concept. They may be capable of thinking things through, but it's almost always how better to fight and hurt the enemy. (+2 to personal Combat, -1 to martial, -1 to diplomacy. Tends to break stuff in anger.)
[]Envious:'This should be mine' is the center of this person's beliefs. They will do anything to get what they were denied.(-3 to diplomacy, +2 to intrigue. A little shit.)
[]Proud: This person is convinced that them being or will be, the best is an indisputable fact. Any who stand in the way of this are destined to be trampled underfoot. (+15 to personal actions, -5 opinion from everyone. Asshole.)
[]Arbitrary: This person changes their mind when the facts change. Or their mood.(-2 to stewardship, -2 to diplomacy. -10 to stewardship rolls.)
[]Content: Fed, watered, rested, and happy. This person feels their life is going pretty well.(+20 opinion from everyone. Special actions become unavailable. Boring.)
[]Craven: Running away to live another day is this person's plan A.(-2 to martial and Personal combat, -1 to diplomacy. Master of the Joestar Family Secret Technique)
[]Cruel: The slightest breach gets the harshest punishment from this character. They may even enjoy it.(-3 to Diplomacy, +2 to intrigue. May or may not be a sociopath.)
[]Cynical: The world is cruel, and goodness is a lie. This character sees only darkness in others and is suspicious about everything.(-3 to learning +2 to intrigue. Does not believe in anything)
[]Deceitful: Everyone lies, it has been said. This person just does it constantly.(+5 to intrigue, -3 to Diplomacy.)
[]Paranoid: It's not imaginary if they really are out to get you. And this person has concluded that to be so.(+5 to intrigue, -3 to Diplomacy. Special action Available)
[]Shy: An introvert who has a hard time speaking to new people or in public. They'd prefer to just be alone, or unnoticed.(-3 to diplomacy. Shyer than Hinata around Naruto.)
[]Stubborn: An individual who only changes their mind or backs down with the hardest difficulty. Even physical harm does not dissuade them. (-3 to diplomacy. If an action failed before, it gain's a further +20 to the roll. More Stubborn than Naruto)
...
You looked at your mother and gave a shy smile. "Mom...you already told me I love you a thousand times. Its okay to say something else." You said calmly.
She looked at you and motioned you to a chair. "Logan, do you remember your birthday before you left?"
You nodded no. "The only thing I remember about that day is running away from home to go fight in the war. After Dad and I got into that fight about my future."
She seemed to smile at that, then hand you an envelope. "It was your last gift...something to do with your life, he said. Maybe he wanted you to get something from the family."
She handed you an envelope. "Open it Logan...it's all we can give you now."
What did you get inside:
[]A passport with Diplomatic immunity: So he gave you some sece of protection from the law...but it could be useful.
(Pros: Diplomatic Immunity: It'll keep you safe from the consequences of your actions when not in america...for a little while at least(You have diplomatic immunity in some countries)
Cons: Half the world hates America: The Middle east, most of Asia and the fact that the raging fire of hell known as Africa can all agree on one thing. American's must die. Asia was unfounded, The middle east you could understand. But Africa all we did was help the south Africa bomb Zambia with Napalm, and start a fire that burned 4 million people alive.(In some Nations, you will be attacked on sight.)
[]A Aircraft carrier: So you knew dad bought this thing as a joke, but as it turns out he didn't . He bought it for you so you can either get lost in it or start a mercenary company or whatever young men do theses days do.
(Pros: A city on the waves: An Aircraft Carrier is in many cases a small nation worth of equipment and space, with a wonderful range(Mobile Base in the form of an aircraft carrier. Limited potential as a base.)
(Cons: A target of opportunity:Most nations would kill to get an aircraft carrier like this, and they probably will.(You will be attacked once you leave US waters by raiders and foreign agents.)
[]The Isle of Grayson Reef:Ahh Grayson Reef, once a sort of vacation spot for you and the family, but most of all it is a strategic location worth of possibility.
(Pros: An Island Full of potential and Secrets: It was probably more than a vacation house in the South Pacific, and you will find out why, plus you always liked that condo. (Mystery box and a permanent base filled with potential and loot.)
(Cons: Drug Kingpins on MY Island!!: So a local South American Drug lord took the island and is now using it as a base for the global drug trade...he stole your property has a small army worth of men on it and is using the volcanic soil to grow coke...how rude. Take it back.(There is just a small army in the way and one of the most powerful man in South america sitting on it.)
[]A Massive amount of blueprints: Dad gave you some equipment, that has yet to exist...he must love you a lot to give you the blueprints for these.
(Pros:Comic books eat your heart out: It's all a bunch of real and highly experimental gear, that are if you are reading this right, is more advanced than some of the stuff the US have fielded.(Technology that can give an edge.)
(Cons:Uncle Sam would like to know your location: So the US is trying to steal your blueprints without paying...Screw you america. YOU ain't getting IT.(Uncle Sam will make up an excuse to start Hunting you to steal the Tech and kill you for even looking at it. Because they don't like people like you looking at it.)
Gain Trait: Peek Human: This Character is the pinnacle of natural human potential. Thanks to years of training, diet and force of will. So yeah, your basically Batman(+8 all stats. +2 health, +30% Fertility)
Please put the numbers into the stat of your choice.
Question about the base stats, do we choose where the numbers go, or are they already slotted to specific stats? Would be hillarious if 7 intrigue truly is our lowest base stat while everything else is above 15.
Question about the base stats, do we choose where the numbers go, or are they already slotted to specific stats? Would be hillarious if 7 intrigue truly is our lowest base stat while everything else is above 15.
-[X]Patient: Capable of great control and focus over extended periods of time, this person knows good things come to those who wait until the right moment. (+1 to all stats, Immune to Taunts and Insults. Breath in, Breath out.)
-[X]Formidable Fighter: Your skill in personal combat is legendary, to the point where your body has not even been touched by combatants who want to kill you. (+4 to martial. +16 to personal combat)
-[X]Stubborn: An individual who only changes their mind or backs down with the hardest difficulty. Even physical harm does not dissuade them. (-3 to diplomacy. If an action failed before, it gain's a further +20 to the roll. More Stubborn than Naruto)
-[X]Paranoid: It's not imaginary if they really are out to get you. And this person has concluded that to be so.(+5 to intrigue, -3 to Diplomacy. Special action Available)
-[X]The Isle of Grayson Reef:Ahh Grayson Reef, once a sort of vacation spot for you and the family, but most of all it is a strategic location worth of possibility.
Your Base Stats Are: 16(24), 20(28), 17(25), 7 (20, intrigue bonus of 5 included), 18(26), 20(28)
Alright the affected from good and bad traits total stats be... Diplomacy(21), Martial(29), Stewardship(26), Intrigue(26), Learning(29), Personal Combat(45),
I know Martial is the second lowest base stat, but I feel this makes the character more unique for a veteran who isn't the greatest mind in martial matters. The Isle looks good to me if the mob is quickly removed.
Edit: I forgot traits... Hmmmm, give me 20 minutes. Done. Switched Proud out for Stubborn.
I know Martial is the second lowest, but I feel this makes the character more unique for a veteran who isn't the greatest mind in martial matters. The Isle looks good to me if the mob is quickly removed.
[X]Ambitious: This individual wishes to achieve the highest possible station in life. Whether honorably or otherwise.(+2 to all stats. Like Tywin, but hopefully better.)
[X]Trusting: Someone who quickly latches on to others and follows them. May consider them a teacher or master, no matter how they are treated. (+2 to diplomacy, -1 to intrigue. +10 to assassination rolls.)
[X]Stubborn: An individual who only changes their mind or backs down with the hardest difficulty. Even physical harm does not dissuade them. (-3 to diplomacy. If an action failed before, it gain's a further +20 to the roll. More Stubborn than Naruto)
[X]Paranoid: It's not imaginary if they really are out to get you. And this person has concluded that to be so.(+5 to intrigue, -3 to Diplomacy. Special action Available)
[X]The Isle of Grayson Reef:Ahh Grayson Reef, once a sort of vacation spot for you and the family, but most of all it is a strategic location worth of possibility.