A Nerubian's Journey

Chapter 11
Thanks to massgamer for beta reading. Enjoy the chapter.



Krivax was rendered speechless as he stared dumbly at the Vizier. He had expected that Hadix would show an interest in news of people from a different continent, but he had not expected the Vizier to brazenly teleport into his temporary home. He had not been prepared for such an… intense reaction from the normally aloof Hadix.

Krivax glanced worriedly at the doorway, half expecting Elder Wumni to come running in and start berating the Vizier for entering the village uninvited. Understanding his concern, Masruk quickly moved closer to the entrance and positioned himself so that nobody could come in without pushing him aside.

"Cease your worrying," Hadix said dismissively, one arm waving through the air and trailing arcane energy. "I have already placed privacy wards that will ensure we remain undisturbed. Now, repeat everything you have told me."

Seeing no other option, Krivax once again told the Vizier everything that Wumni had heard about the foreigners from lands across the sea. While he did, the Vizier stared at him with an intense focus that made Krivax feel distinctly uncomfortable. For as long as he has known the Vizier, he has always given off a feeling of disinterest in nearly everything not related to his own studies, so his current focus seemed distinctly out of character.

When Krivax was done talking, the Vizier continued to stare at him silently for a few moments before speaking.

"From now on, finding evidence to support or disprove these claims is your highest priority," said Hadix, more serious than Krivax had ever seen him. "This is more important than your shellfish or the tuskarr's shamanism or your desire to make 'friends' with the surface races. If you fail to find this evidence then I will find it myself, and I doubt the tuskarr will be as welcoming anymore when I am done. Do you understand?"

"Yes, Vizier Hadix. I understand," said Krivax. It was fortunate that this was already his highest priority because he could tell that the Vizier would not accept any other answer.

"Good," said Hadix. After Krivax signaled his acquiescence the Vizier relaxed significantly. He even decided to walk over to one of the baskets of shellfish sitting in the corner of the house and pick it up with a look of faint curiosity. "Go ahead and ask your questions, Initiate."

Krivax calmed down as the Vizier seemed to relax. If Hadix was inviting him to ask, then he didn't see a need to hold back.

"Yes, Vizier. Why did you decide to come here personally?" Krivax asked hesitantly. "Why not simply tell me this through the scrying crystal?"

"Hmph. I suppose my reaction must seem disproportionate to you," said Hadix as he picked up one of the shrimp and examined it. "You are young, and there are many things about this world you do not yet know and I cannot yet tell you."

The Vizier bit into the shrimp and his expression turned into one of pleasant surprise before quickly fading back into its usual stoicism.

"I decided to come here for three reasons," Hadix continued. "First, I wanted to be here in person as you retold me the shaman's words. Second, I wanted to impress upon you the seriousness of the situation."

Krivax watched as the Vizier cracked open a lobster with one of his hands and started to pick apart its insides.

"And the third?" Krivax asked cautiously.

"I wanted to bring you this," said Hadix. The Vizier idly pulled out a small black and gold figurine that was shaped like a spider from a small spatial bag tied to his robe with one of his back arms. Krivax could easily feel the magic it radiated. "This tool will allow you to telepathically control a few of the non-sapient skitters or flyers, while also allowing you to control larger groups of more common insects and arachnids if the need arises."

Krivax looked at the enchanted figurine in disbelief. He knew nerubians had a natural ability to control and dominate non-sapient spiders, bugs, and the like, but unless you were a Spiderlord that was usually on the small scale. He had heard of these things before, but he had never seen one in person. As far as he knew, only the higher castes would possess these magical artifacts, so Krivax was immediately suspicious of Hadix's motivations for giving him one.

Still, it wasn't as if he could say no, so Krivax hesitantly took the figurine and stored it in his own spatial bag. There would be time to examine it later when there wasn't a Vizier standing right in front of him.

"Thank you, Vizier," Krivax said while bowing low in an expression of gratitude. "But if I may ask, why have you chosen to give this to me?"

"That's simple. Because the value of your time has significantly grown in value and your safety has become more important to me," Hadix said matter of factly. "The skitters and flyers will not only offer you additional protection but they can also be used to transfer trading goods between Kilah'Kuk and this village. I want you to gather evidence, not waste time acting as a courier."

That made sense to Krivax, even if he was still suspicious of the Vizier's intense interest.

"I understand," said Krivax. While the Hadix was here—and since he was already eating it—he might as well get the Vizier's opinion on the shellfish. "On the topic of the shellfish, do you believe they will be popular as a long-term trading good, Vizier?"

Hadix paused as he was lifting a crawfish to his mandibles. "They are adequate, Initiate. I believe these 'shellfish' will be popular amongst the city's leadership. I suspect the funding our Division will receive will increase significantly as a result. Well done."

Given how much it looks like you're enjoying them, I think they're a little more than adequate…

"If there is nothing else, then I will make my departure," said Hadix. "I will arrange for the skitters and flyers to be sent to your location. Inform the tuskarr before they arrive. It would be a waste if they were needlessly killed."

Without waiting for a response, the Vizier disappeared in a flash of violet light.

Once the light faded and the room became quiet, Krivax only had to spend a few moments thinking about their conversation before he reached an obvious conclusion.

Vizier Hadix was hiding something.

Krivax had known the Vizier for over a year and in all that time he had never seen Hadix show this level of interest in anything. He often wondered why the mage was assigned to the Surface World Research Division when he never revealed any actual interest in the surface.

The more he thought about it, the more Krivax realized how little he knew about the Vizier who had supported him since he joined the Circle.

"Krivax, is the Vizier always like that?" asked Masruk as he returned from guarding the entrance.

"No, he's not usually that intense," said Krivax.

"Then you should be careful. Until you understand his motivations you should be wary of him," Masruk said with concern in his voice.

"I'll be careful," said Krivax. "But I think we should be fine. It's not like he asked me to do anything that I wasn't already planning on doing anyway."

"I will ask the warriors what they know about the lands beyond the sea when I speak to them tomorrow."

"Thanks, Masruk," said Krivax with genuine gratitude. "I appreciate your help, buddy."

"It's not a problem," said Masruk. He paused before continuing to speak with slight hesitation. "The surface is… much more interesting than I had expected. If these unknown lands exist, then I believe I would enjoy seeing them for myself."

"I'm glad you're enjoying yourself," Krivax said fondly. Masruk had really begun to flourish during their stay in Kamagua. Not only had his skills as a warrior improved by being exposed to new fighting styles, but he had also become slightly less reserved amongst the friendly tuskarr and shown an increased curiosity in the world.

The two nerubians spent a few more minutes discussing their plans for the coming day, before deciding it was time to go to sleep. They both knew that tomorrow was likely to be an eventful day for Krivax.

It was still funny to see how confused Masruk got about the day-night cycle of the world, and how most creatures slept after the sun went down.

Tomorrow he would need to have another conversation with Wumni and the Chieftain so he could attempt to negotiate for him to be introduced to the Moa'ki clan. Krivax had intended to wait a little longer for him to earn some more trust, but Vizier Hadix had made it explicitly clear that waiting long without showing results was not an option.

However, he was not too worried. Krivax did not believe Wumni would be particularly opposed to arranging a meeting as long as he did not cause any trouble for her people.

Just as Krivax started to skitter over to his nest of pillows and webs after having decided that tomorrow's problem could wait until the morning, he realized something important.

Vizier Hadix had stolen all of their shellfish!



Hadix shrugged off the discomfort inherent to long-distance teleportation with practiced ease as he reappeared in his laboratory.

Placing the basket full of delicious aquatic arthropods somewhere safe, Hadix moved quickly to clean up his alchemical experiments. He had believed that he would have enough time to finish brewing a few experimental elixirs after his meeting with the Initiate, but he now had more important things to do. Unfortunately, these elixirs were not stable enough for him to leave them unattended for long, so all of the expensive reagents that had gone into them would be wasted.

How unfortunate.

Still, compared to even the slight possibility that the rest of the old world had not been completely destroyed in the Great Sundering, even the most expensive of elixirs were a trifling matter.

Once Hadix ensured that his laboratory would not explode in a violent magical reaction while he was away, he started making his way to his personal chambers as quickly as he reasonably could without drawing unwanted attention. After all, a Vizier sprinting down the ziggurat's hallways would raise more than a few questions.

Hadix paid no mind to the startled Initiates who scrambled out of his way. They were unimportant.

Once he was within the nondescript chamber in one of the ziggurat's many rooms, Hadix shut the door behind him and cast his most powerful anti-scrying wards over the room. Some might consider his actions to be overly paranoid given the measures he had already taken to protect against spying, but Hadix felt it appropriate given the circumstances.

After he finished casting the wards, Hadix cast a deceptively complicated spell that caused a portion of the wall near a random bookcase containing basic tomes and scrolls to fade away. The illusion itself was fully solid until it was removed—something that very few were capable of—so it was the perfect place to hide things one wanted away from prying eyes.

Hadix ignored all of the valuable magical artifacts hidden in this secret alcove and retrieved an unassuming scrying crystal.

After placing the crystal in the center of the room and casting the spell to activate it, Hadix settled down to wait. He knew that the Vizier he was attempting to contact was frequently busy, so it would take some time before he could establish his own scrying orb in a secret location.

Thankfully, it seemed that the Vizier was able to move somewhere private quicker than Hadix expected because it was only fifteen minutes after he cast the scrying spell that the visage of Seer Ixit appeared in the scrying crystal.

"Hadix? Why are you scrying me? Has something happened?" said Ixit with audible tension.

"Yes, something has happened," said Hadix, straight to the point. "An Initiate that I have been personally instructing has potentially discovered something that would be extremely important to the Order, and I intend to discover the truth of the matter as soon as possible. Your skills as a Seer would aid me greatly in doing so."

"What is it, Hadix?" asked Ixit, his tension only increasing. "Speak clearly."

"Very well."

Hadix quickly told the Seer everything that he knew about the possibility that other portions of the supercontinent of the old world had survived the Sundering. Once he was done speaking, Hadix could see the concern he felt reflected in Ixit's expression as the Seer agreed to use his magic in an attempt to divine the truth.

Using magic in an attempt to see the future or discover secrets was—more often than not—extremely unreliable. Not only were there very few people with the necessary talent, but there were simply too many complications inherent to such magic. The future itself was uncertain and trying to discern the more likely possibilities from the infinite timeways was a skill that required a lifetime to hone. It did not help that even if a Seer could accurately divine the future, the information they received was not always useful or only expressed in a cryptic manner.

Every Seer in Azjol-Nerub had received the same visions of a future in which a tide of death swept over their kingdom, but what were they supposed to do with that information?

Was that tide of death the result of a plague? Was it the result of a civil war? The reawakening of the vrykul?

Preparations had been made for a number of possibilities, but without knowing specifically what they were preparing for there was very little that they could do.

Fortunately, Hadix hopes that Ixit would be able to give him more useful information. Not only was Ixit the greatest Seer of his generation, but the information he was looking for was the kind of information Seers excelled at finding.

If the claims made by the tuskarr shaman were true, then the future had likely changed significantly the moment Initiate Krivax had brought the matter to Hadix's attention. If Azjol-Nerub were to discover the existence of lands beyond the sea, then the future consequences of that should be large enough for Ixit to uncover.

Especially since the Seer knew exactly what to look for.

Hadix waited patiently as Ixit attempted to divine knowledge from the indeterminate future. From an outside perspective, watching the Seer quietly mutter to himself for several minutes was rather uneventful.

When the Seer finished his divination and turned his attention back to Hadix, his expression was solemn.

"I foresee a period of great political upheaval and an era of change in our kingdom's future," said Ixit.

Hadix and Ixit both remained silent for several moments as they allowed the implications of that to sink in.

"How could we have possibly missed this?" asked Hadix in disbelief.

"You know how insular and stagnant the leadership in the capital is," Ixit said wearily. "The village of tuskarr who have supposedly met with people from across the sea is in Dragonblight. It's not surprising that this would escape their notice."

"I know better than anyone how useless those self-important fools are," Hadix said derisively. "I'm not asking how they missed this. I'm asking how we did."

Ixit was silent for several moments before he responded. "The Order's observation of the surface races has only ever been conducted with the intent of searching for the Old Ones' influence. If we didn't find anything, then I suspect we simply moved on without looking any deeper."

"Well, that was obviously a mistake," Hadix said bluntly.

"There is still some chance it's not true," said Ixit, sounding as if even he did not believe his own words.

"I doubt it."

While Seers were not always reliable, this was already enough to convince Hadix of the shaman's claims, even if he recognized it would not be enough to convince the kingdom's leadership. They would no doubt care little for the words of a primitive shaman from a 'lesser' race, and they would likely also dismiss the findings of the Seer.

Azjol-Nerub took great pride in being the most advanced civilization in the world, but how could they continue to make such claims if they didn't even know what else existed in it? There would be many who would wish to dismiss the existence of lands across the sea and continue to believe that only their land was what was left after the Great Sundering.

However, while Hadix did look down on the more primitive races, he was wise enough to recognize that primitive was not the same as stupid. The tuskarr possessed the most significant maritime tradition of the known surface races; the idea that someone could have fooled them into believing in such a lie was far-fetched.

There was also simply no perceivable motivation for somebody to tell such a story if it was not true.

Hadix and Ixit spent the next hour discussing what they should do with this information. Eventually, they both decided that it would be best for them to acquire stronger evidence before they could bring this to the Order or the kingdom's leadership.

Ixit agreed to send a few flyers to surveil the tuskarr in Dragonblight.

Once they were done, Hadix returned the scrying crystal to his secret alcove and allowed himself to take a moment to come to terms with the implications of what he had learned.

All of his instincts were telling him that the lands across the sea existed.

If they did, then that meant the prisons of the other Old Ones likely still existed as well and were potentially accessible to any mortal who finds them.

If that were to be the case, then that would change… everything.



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Thanks for reading!
 
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I'm imagining An-Qiraj, being ready to unleash an obscene number of Silithid on the world, and the suddenly a bunch of Nerubians dressed in SWAT gear bust out ouf the walls and stsrt shooting.

No idea why, mind you. But the meme feels strong.
 
The Vizier bit into shrimp and his expression turned into one of pleasant surprise before quickly fading back into its usual stoicism.
Vizier Hadix had stolen all of their shellfish!
LoL, well, I did ask about this in the last chapter, didn't I? What's more, as soon as I read Hadix's initial reaction I started wondering if he'd take the bowl of shellfish with him, and he did! Yeah, nation shaking revelations aside, I think the Tuskar have just discovered the equivalent of selling tea to the British.

Now the next thing I'm pondering is if Krivax will try and be sly about speeding up his need to meet the other tribe, or if he'll just come out and say that his boss has given him new orders? Considering the flyers and skitters inbound to their position, he'd better think of something to say. And hey, if nothing else Krivax just got confirmation from his boss that his life has at least tripled in value. That's always fun to hear.
 
nice chapter thx for writing it
fun to see one of the faction in the web of politics ^^
 
I didn't think Nerubians opposing Old Gods was canon and yet it is. Interesting and suprising that it's possible for descendants of Aqir to rebel against their masters.
 
Chapter 12
As always, thanks to massgamer for beta reading. He's been a big help. Enjoy!



Krivax glared at the village of murlocs—situated on the smaller island south of the Isle of Spears—as he stood safely behind Masruk and the band of tuskarr composed of warriors from both Kamagua and the nearby village of Iskaal.

Thankfully, they had been able to successfully ambush the group of patrolling murlocs and hide without attracting attention. However, they did not have much time before the murlocs discovered something was wrong, so they would need to act soon.

The White Shark Tribe's newest leader had recently been leading the murlocs to attack Kamagua's fishermen, and several tuskarr had already been killed. Murlocs had always been one of the deadliest threats that Kamagua and Iskaal faced at sea, but that threat had grown enough recently that the tuskarr had decided to launch an attack on the village that housed the tribe's Chieftain.

While Krivax and Masruk were not necessarily required to participate, Krivax found himself wanting to help despite the danger to himself. The tuskarr had treated him well, and Masruk had even become acquainted with one of the fishermen who had been killed. As far as he could tell, the murlocs had no other intentions other than killing fishermen and stealing their food and equipment.

When Krivax had asked Wumni if diplomacy with the murlocs was possible, the shaman merely looked at him strangely and told him that all the attempts that the tuskarr had made in the past had failed due to the frogmen's constant hostility.

Krivax believed that if diplomacy were possible, then the peaceful tuskarr would have found a way to negotiate an agreement with them a long time ago.

Since peace was not an option, then Krivax might as well help them fight. Besides, Kamagua had agreed easily to arrange an introduction to the Moa'ki clan without asking for anything in return, aside from the continuation of their trading agreement, so Krivax felt like he owed them one.

Krivax could feel his tension increasing as Kagonut and Chieftain Atuk quietly gave instructions to the group of grim-faced tuskarr warriors. Once the tuskarr was sufficiently prepared, Kagonut turned his attention to Krivax and, with a determined expression, gave him a single nod, signaling that it was time to start the assault.

Krivax returned the nod and telepathically directed the two flyers that were by his side to fly over the village.

Once they were there, Krivax instructed them to drop the arcane silk bombs they were carrying, which resulted in an explosion of arcane energy that managed to injure several murlocs and tangling up more in webbing. Krivax had spellwoven much more magic into those bombs than the ones he used when sparring with Masruk.

While the murlocs were disoriented and screaming amongst themselves in their strange language, Chieftain Atuk released a bellowing war cry and led the tuskarr warriors' charge on the village.

While the Chieftain was not Kamagua's most powerful warrior, his leadership greatly increased the morale of the warriors present.

Their speed increased dramatically as Elder Wumni pounded her gnarled staff onto the ground and cast magic that increased the strength of the tuskarr warriors. Once that was done, the elderly woman began to throw bolts of lightning from her hands that instantly killed any murloc that they hit.

Masruk stood back to wait for an opportune moment. He would be able to charge much faster than the tuskarr, so it would be wise for him to wait as support.

The charging tuskarrs smashed into the confused murlocs like an unstoppable wave of violence.

The much heavier tuskarrs pushed their way into the center of the village and began skewering murlocs with their long spears or simply trampling them with their weight. While murlocs were extremely dangerous and agile in the water, they were much less of a threat while on land.

Krivax was casting Frost Bolts in the direction of the murloc spellcasters when he felt the murloc Chieftain exit his hut and step onto the battlefield with a gurgling war cry. The murlocs who had been panicking and were moments away from fleeing into the ocean suddenly attacked the tuskarr with a savage ferocity.

The murloc shamans also cast their own spells to increase the speed and strength of their own warriors, enhancing their own forces with magic while also blasting at the tuskarr with water and earth spells.

Every tuskarr suddenly found themselves defending against two or three murlocs who jumped at them with primitive weapons and razor-sharp teeth. The murloc Chieftain himself was a hulking creature who wielded a well-crafted harpoon that had obviously been stolen from a tuskarr.

Chieftain Atuk and Kagonut immediately focused on trying to kill the murloc Chieftain, and Masruk charged at full speed and spear first into the largest group of murlocs.

From there, Krivax lost himself in the tide of battle as he frantically cast Frost Bolts at any murloc that he could. Several times, murlocs turned their attention to him only to find themselves fixed to the ground by a well-timed Frost Nova and then quickly killed by Orfus, who had been assigned by the Chieftain to protect him.

Krivax distantly noted that the flyer he had sent to distract the murloc Chieftain during his battle had been killed.

Finally, just as he was starting to tire and his Ice Barrier was beginning to strain from absorbing stray hits, the murlocs broke and began wildly running to the ocean. Krivax turned his attention to the murloc Chieftain, only to see his corpse hanging from the end of Kagonut's spear.

Krivax pushed down the bile at the back of his throat and made his way to Masruk. Once he verified that his friend was alright, Krivax moved to assist the tuskarr in tending to their wounded.

Thankfully, nerubian silk made for good battlefield bandages.

A part of him had been expecting the tuskarr to celebrate their victory, but he saw nothing but solemn expressions on the tuskarr as they tore down the murlocs' huts, recovered their stolen items, and collected their dead and wounded.

As Krivax made his way back to Kamagua with the rest of the group, he couldn't bring himself to stop thinking about the corpses of the dead murlocs and tuskarrs. It didn't help that some of those murlocs had been killed by him personally.

The moment Krivax realized where he had been reborn, he started to mentally prepare himself to witness scenes of violence, but watching a murloc bite off pieces of a tuskarr was not something he was ready for.

"Krivax, are you alright?" asked Orfus with a concerned expression on his face. "I am not well versed in your people's body language, but you seem uncomfortable."

Masruk walked to his side, offering his silent support.

"I'm alright, Orfus," said Krivax, attempting to reassure the tuskarr warrior. "I just… was not fully prepared for that."

"Was this your first real battle?" Orfus asked sympathetically.

"Yes, but I'll be fine. I'll just have to get used to things like this."

"I understand," Orfus said kindly. "Some of the younger warriors have trouble adjusting after their first battle as well. You're doing very well for your first time."

"Thank you, Orfus."

"Just remember, while we should always strive for peace, sometimes there are no other options other than to fight," said Orfus. "When those times come, we must push aside our reservations and fight with all of our might to protect what we hold dear. The world would be a better place if more people were as empathetic as you, Krivax, but that is unfortunately not the world we live in."

Krivax took a moment to absorb those words before thanking the tuskarr and turning his attention to his friend.

"How are you feeling, Masruk?"

"I am well," Masruk said evenly. "Warrior Nishalmis made considerable efforts to acclimate me to such violence before I was allowed to go to the surface."

Krivax didn't like the sound of that, but it was to be expected. Even though the Warriors of Azjol'Nerub had not experienced war for millennia, they still made active efforts to be ready for anything and dealt with the occasional outbreak of unfriendly underground creatures.

According to Masruk, the Warriors had even increased their training in recent years, though he did not know the reason.

Soon enough, their group made their way back to the village and the surviving tuskarr warriors reunited with their worried families while the Chieftain informed the families of the deceased about the fate of their loved ones.

Thankfully, natural tuskarr hardiness meant there was nothing among the wounded that was so serious that required Wumni's magical attention at this time.

Krivax knew there was nothing for him to do here, so after telling Masruk where he was going, he decided to follow Wumni as the old woman made her way to her home since she had not spoken at all after the battle was over and he was a little worried about her. Mana exhaustion was not an unknown thing among nerubians after all, and given her advanced age, it might mean that Wumni was very tired out after helping in battle.

As he made his way through the village, Krivax made note of all the changes that had come to Kamagua over the past month.

Many of the villagers were now wearing clothing that was partially composed of Flameweave silk, and some of the buildings had even used silk to reinforce their structures. Krivax could also see many more metal tools than he remembered there being when he first arrived, and nearly every single boat near the docks contained nets and ropes made of nerubian silk.

Most importantly, those nets helped dramatically increase the amount of food that the fishermen could bring in.

Until today, Krivax had watched as the tuskarr steadily grew happier as their standard of living increased due to their ability to trade with the nerubians. The shellfish were well received by the leadership of Kilah'Kuk, and Hadix had assigned most of his Division's idle administrators to handle trade between Kamagua and Kilah'Kuk. There was even some attempt to expand upon the goods that were traded with the surface world in the form of useful herbs and other potential alchemical reagents from local flora and fauna.

The skitterers that had been sent to Krivax were now almost permanently running spatial bags to and from Kamagua, and the Surface World Research Division had more funding than ever before.

It was a shame Krivax's status as a baseline nerubian and his relative inexperience limited the number of flyers and skitterers that he could reliably control, even with the artifact. He would feel much safer if he had a swarm of the creatures protecting him at all times.

There had been an attempt to use flyers to transport goods, but after the first few spatial bags were lost to wandering proto-dragons, Krivax decided it would be best if they stuck with the skitterers.

Only time would tell how far this relationship would be able to grow.

Krivax entered Elder Wumni's home without announcing himself, as he had learned that the shaman was able to sense his approach. Once he saw her, he could see that the Elder had just finished drinking some manner of potion and seemed to be gathering what looked to be items for a ritual.

"It seems like you'll be able to watch one of our funeral ceremonies before you leave," said Wumni after a moment of silence.

"Leave?"

"The spirits have informed me that Green Island will be arriving tomorrow," said Wumni. "You have learned our language and earned our trust. Once Oomailiq has finished his preparations, you will leave for Moa'ki Harbor. Orfus will accompany you to facilitate the introductions."

Krivax recognized Green Island as the name for the giant turtle that facilitated travel between Kamagua and Moa'ki Harbor. He didn't know who Oomailiq was, but he assumed that they were the person who steered the turtle boat. Orfus being sent to accompany him was also no surprise.

After the tuskarr understood how significant establishing trade relations with Kilah'kuk would be to their village, Orfus decided to engrave a spider in his tusks to commemorate their first meeting.

For some reason that Krivax did not understand, that seemed to be enough for the tuskarr Elders to favor sending him to deal with nerubian related affairs.

The day after Hadix had ordered Krivax to make finding evidence of the lands across the sea his priority, he had gone to Wumni and the Chieftain and requested their aid. While Wumni was a bit suspicious and insistent on Krivax learning their language, they both had ultimately agreed to arrange for introductions with the Moa'kii clan so that he could ask them about the foreigners who they traded with.

Unfortunately, neither one of them knew exactly when Green Island would return, since it left not long before Krivax and Masruk showed up. Apparently, it took representatives from the other tuskarr villages home after a visit to Kamagua, so he had been forced to wait in Kamagua until the turtle arrived.

Thankfully, despite his earlier intensity, Vizier Hadix seemed willing to wait and was much more patient than Krivax expected. However, he had not forgotten the Vizier's threat to find the evidence himself without giving any regard to their relations with the tuskarr, so Krivax had been growing more and more anxious with each day that Green Island failed to arrive.

But now, the turtle boat was finally about to arrive, and the time for Krivax to depart from Kamagua was fast approaching. It was a bittersweet feeling.

He would miss giving rides to Karfu and relaxing with the peaceful and kind villagers, but he knew that it was time for him to move on.

"Thank you," Krivax said in gratitude, bowing despite the shaman's distaste for formality. "We appreciate the help you've given us, and both I and Masruk have enjoyed the time we've spent in Kamagua."

"You say that as if you're never going to return," Wumni said with a scoff. "With trade between our people continuing to increase, I doubt this is the last we'll see of one another."

Krivax sincerely hoped that to be true. If it were not for the looming threat of the Lich King, he wouldn't mind continuing to spend time in Kamagua.

One day, I'll come back here, Krivax vowed to himself.

"Come with me," said Wumni as she began to walk out of the house. "You fought side by side with our warriors. You should watch as their spirits are guided to their statues."

Krivax followed the shaman as she slowly walked through the village and made her way to the families of the deceased. He watched as Masruk and the surviving tuskarr warriors helped the families gather some personal effects to place next to the large stone head statues of the deceased. The bodies themselves had already been taken elsewhere so that the families were not forced to see them.

Tuskarr believed that it was not good for families to see the bodies of their loved ones if they were in poor condition. They instead preferred to visit them at their statues and remember them as they were.

The walk to the statues was a short one as they were placed in a nearby quarry so that the villagers could more easily reach them. It also helped that the materials to build new statues were also within reach.

The closer Krivax got to the statues, the stranger things started to feel to his magical senses. The energy that was given off by the statues did not feel like anything Krivax had ever felt before, and it gave him the impression of almost being… alive.

He could even feel one of the statues in particular scrutinize both him and Masruk as they drew closer.

He dearly hoped that the tuskarr ghosts living in the statues had a good impression of him.

Thankfully, whichever spirits were responsible for guarding this place had either already been informed about him and Masruk, or they were able to sense the lack of hostility the living tuskarr had towards them.

Once everyone arrived at the quarry, Chieftain Atuk did not waste any time before starting the funeral proceedings.

The first parts of the funeral were remarkably normal, in that the families were invited to say good things about the departed in front of everyone and then present the sentimental items that would be placed next to their statues.

Krivax was half expecting the objects to be favored weapons—given that all three of the deceased were warriors—but Orfus informed him that their weapons would be left for their descendants. Until recently, the tuskarr did not have enough metal for them to be able to justify losing perfectly good weapons and tools.

Once each of the families was finished presenting their items and telling stories about their loved ones, Elder Wumni stepped forward to oversee the next part of the ceremony.

The bodies of the deceased—who were covered with blankets made of animal hide so that the families would not see them—were brought before the old shaman as she prepared her ritual tools.

Krivax watched with rapt fascination as Wumni began to chant in a strange rhythmic language that he did not recognize. It sounded nothing at all like the tuskarr language, and Krivax felt himself grow curious about its origins. The only part of the chant that Krivax could understand was the frequent calls to Karkut, the tuskarr god of the dead.

He couldn't help but feel distinctly uncomfortable as translucent figures began to rise from the corpses of the deceased and floated into their respective statues.

Krivax found himself wondering what, if anything, separated this from necromancy.

Once the ritual was complete and the spirits were safely transported to their statues, it felt to Krivax as if the entire quarry was gleefully welcoming the newly arrived tuskarr.

As the families went to speak with the statues of their loved ones and Krivax and Masruk followed everyone else back to the village, Krivax felt conflicted. Although attending a funeral was a morbid end to his stay in Kamagua, he was grateful that he had been allowed to attend.

Not only had the unusual ritual been strangely beautiful in its own way, but it had shown him that despite his metaknowledge, he truly knew little about this world and its magic. Krivax wished he was able to stay in Kamagua longer and learn more about their magic and statues.

I really hope that I'm able to keep my vow to return here one day.



If you want to read ahead or support me, then feel free to check out my patreon

Discord is also available if you just want to chat.

Thanks for reading!

PS: I softened some of language on attunement in chapter 2 to change it from impossible to use other kinds of magic to significantly difficult. Doesn't change anything for the story so far, but offers some options later. There was some discussion on the topic in the thread on spacebattles.
 
Well now, looks like the adventure is continuing. I'm curious to see how things progress at the new settlement. To see just how Krivax is going to gather the information he needs to pass on to Hadix. Because after Hadix's PoV last chapter, something tells me that he and the other Vizier's would be MOST interested in the plague of undeath which, or will, swept through Lordaeron. That might be pertinent considering those prophecies.

Also, Orfus is now the Nerubian diplomat/babysitter? That's an amusing twist. Though interesting, and correct, how he realized that making first contact with the Nerubians and their trade offer has immensely impacted his people. Helping get his people to a civilization level where they don't have to worry as much about going without is certainly something to be proud of. Not having to spend as much time repairing their tools, homes, and clothing will give the Tuskarr of that settlement much more time relax, train, and prepare.

*edit* And as a side note, just what happened to chapters 12, 13, & 14? You went from 11 to 15.
 
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Oops
Well now, looks like the adventure is continuing. I'm curious to see how things progress at the new settlement. To see just how Krivax is going to gather the information he needs to pass on to Hadix. Because after Hadix's PoV last chapter, something tells me that he and the other Vizier's would be MOST interested in the plague of undeath which, or will, swept through Lordaeron. That might be pertinent considering those prophecies.

Also, Orfus is now the Nerubian diplomat/babysitter? That's an amusing twist. Though interesting, and correct, how he realized that making first contact with the Nerubians and their trade offer has immensely impacted his people. Helping get his people to a civilization level where they don't have to worry as much about going without is certainly something to be proud of. Not having to spend as much time repairing their tools, homes, and clothing will give the Tuskarr of that settlement much more time relax, train, and prepare.

*edit* And as a side note, just what happened to chapters 12, 13, & 14? You went from 11 to 15.

Oops. I posted 15 to patreon and mixed up the numbers in my head. Thanks for the heads up.
 
Not having to spend as much time repairing their tools, homes, and clothing will give the Tuskarr of that settlement much more time relax, train, and prepare.

It would be nice to see the Tuskarr fight too during the war of the spider and them to be bigger when they meet the other factions, but unfortunately there probably isn't enough time for them to grow significantly and gain better ties with the Nerubians.
 
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fun seeing the mc having to deal with plague that is the murlock and there anoying agroo and running away tactics
 
Chapter 13
Thanks to massgamer for beta reading. He will be posting an Omake after this chapter.



Krivax had gravely underestimated how boring a trip out to sea would be, especially one that lasted several weeks.

When Green Island first arrived in Kamagua, he had been filled with a sense of awe by the turtle's massive size and the wisdom held in its eyes. His farewells to the villagers had been met with expressions of gratitude, well wishes, and tearful goodbyes in the case of Karfu. While Krivax had felt sentimental about his departure from Kamagua, he had also felt excited and optimistic about beginning the next portion of his journey.

Now, after a little over two weeks of having nothing to do besides continuing his studies in spatial magics, his excitement had completely dissipated. Krivax was confident now that he was ready to attempt short-range teleportation, or "blinking" as it was called, but the back of a giant turtle in the middle of an arctic sea was not the appropriate place to test such magic.

Krivax idly noted Orfus glancing at him worriedly as he released a forlorn sigh.

At least we should be arriving at Moa'ki Harbor today, according to Oomailiq.

During the trip, Krivax had exhausted every question he could think of to ask Orfus about what they should expect when they arrived in Moa'ki Harbor. Orfus admitted that the Moa'ki would likely be similarly… startled by the appearance of the nerubians, just as he had been. His plan to avoid any unnecessary violence would be for Krivax and Masruk to simply hide away in the cabin while he explained things to them.

Orfus felt like this was absolutely necessary, because the tuskarr of Dragonblight were notably more militaristic than their counterparts in the Howling Fjord.

They were still a friendly people who were prone to seeking a peaceful resolution to their problems, but the increased risk of attacks from wolvar, yeti, and prides of magnataur had certainly affected their culture. There was a real risk that the tuskarr would attack the two nerubians if they were not warned about them beforehand.

"Krivax, is everything all right?" asked Orfus, visibly concerned.

"Yes, I'm fine. I'm just not used to such long trips," said Krivax. "Do you know how much longer we have until we arrive?"

"Well, according to Oomailiq, we could soon see Moa'ki Harbor appearing over the horizon at any moment," said Orfus reassuringly. "You should enjoy the trip while you can, Krivax! Being surrounded by the ocean is an amazing experience!"

"I'm afraid I don't quite share your enthusiasm," Krivax said wryly as he glanced at the water surrounding the turtle boat. "My people are not as well suited for the water as your own."

Attempting to swim with a nerubian body was not an experience that Krivax particularly enjoyed. Masruk seemed to enjoy swimming, but Krivax suspected his friend saw it as a challenge to overcome.

Krivax tried to pass the time with Orfus by making small talk, but unfortunately, they had already exhausted all topics of conversation that they could think of over the trip.

Krivax was considering whether or not he should follow Masruk's example and weave a web that he could fall asleep on with the pair of flyers that he had brought, when his silent prayers were seemingly heard.

"We're nearly there! The Broken Pillars peek over the horizon!" shouted Oomailiq from his position at the top of the deck.

Krivax eagerly skittered to the front of the deck and directed his gaze to the direction Oomailiq was pointing.

Sure enough, he could see the enormous shattered pillars of the Path of the Titans off in the distance. Krivax woke up Masruk, who was not as excited about looking at giant broken pillars as he was.

As Green Island grew closer and closer to the ancient structures, Krivax felt a sense of awe as their true size became apparent.

I really wish I could take a picture of this. I wonder if the gnomes have invented anything like cameras yet.

Once they passed the Path of the Titans, it was only a short while before they could see the kites flying over Moa'ki Harbor in the distance.

"Alright you two, I think it's time for you to go below deck," said Orfus. "I'll yell for you to come out after I'm done warning the Moa'ki and it's safe for you two to show yourselves.."

Krivax and Masruk both nodded their agreement and made their way below deck with the two flyers, where they were keeping the trading supplies. Kamagua and Iskaal had both purchased large amounts of goods from Kilah'Kuk that they intended to resell to the tuskarr of Dragonblight at a markup.

The nerubians were unable to trade directly with Moa'ki Harbor or the nearby village of Indu'le because the closest nerubian city was Azjol-Nerub's capital city. Vizier Hadix had made some perfunctory attempts to convince the Circle of Viziers in the capital to allow for trade to take place from their city, but Krivax could tell that his heart was not in it. The capital city was the center of isolationist sentiment in the kingdom and rarely allowed anyone to use their gate to the surface for any reason.

Besides, as far as Vizier Hadix was concerned, if a trade route was established between the capital and Dragonblight's tuskarr, then his Division wouldn't be the ones profiting from it. Krivax was not too concerned one way or another; he understood that sapient greed would eventually push Azjol-Nerub to open itself up once the benefits of doing so grew too large to ignore.

If he was actually able to successfully establish a trading relationship with civilizations that could offer more than luxury food goods, then Azjol-Nerub's time as a completely isolated kingdom was destined to become history.

Krivax and Masruk waited patiently below deck as Green Island pulled into port; soon he was able to hear the voices of unfamiliar tuskarr men, so he assumed that the guards had arrived.

The conversation between Orfus and the Moa'ki clan's guards went on long enough for Krivax to begin growing nervous, but he eventually heard Orfus yelling for the two of them to come out onto the deck.

Krivax tentatively made his way up onto the deck, followed by Masruk, and was immediately met with the shocked yells of frightened tuskarr warriors.

As the leader of the tuskarr attempted to calm down his men, Krivax took a moment to look over the warriors. They seemed similar enough to warriors of Kamagua, given that they all wielded spears and were covered in various pieces of leather armor, but there were some differences as well.

The litany of scars that covered each of their bodies made it easy to tell that these warriors saw more frequent combat than the warriors of Kamagua. Many of those scars were likely made by the wolvar given that they seem to have been made by claws and fangs.

"Greetings, warriors of Moa'ki Harbor!" Krivax said as soon as the tuskarr managed to calm talk enough for them to hear him. "I am Krivax, and my companion is Masruk. We have come to your village with peaceful intentions toward your people and hope for the same. We present this fresh catch to you as a gift and proof of our character."

Krivax finished up his speech by reaching into his spatial bag and pulling out an Emperor Salmon within a silk net to hold out to the group of tuskarr. Since it worked the first time he figured it only made sense to catch something the day they were expected to arrive to give to this new group.

The tuskarr looked between each other, likely dumbfounded that they were currently being addressed by a giant spider person.

After a few awkward moments, one of the tuskarr warriors stepped forward to address him. Krivax assumed that they were the leader of the group.

"Welcome to Moa'ki Harbor, outsiders. I am Shakukka," said the tuskarr warrior with an accent that Krivax found strange. "I confess, I had not quite believed the words of the warrior from Kamagua, but if you offer no threat to the people of this village, then you are both welcome here and your gift of the sea's bounty is gladly accepted," he said as he took the net bag from Krivax's hands.

"Thank you, Shakukka," said Krivax. "I am glad to see that the Kalu'ak of the Moa'ki clan are as kind and welcoming as those in Kamagua and Iskaal. I greatly enjoyed the time I spent in Kamagua and look forward to being able to see your village as well. I have heard that it is quite beautiful."

Krivax did not hear anything of the kind, but his flattering words had the intended effect of causing the tuskarr warriors to release most of their tension and puff up in pride.

"You heard correctly, outsider," said Shakukka. "Come with me. I shall escort you all to the Chieftain so that you can make your introductions."

"Before we go, there is one other matter," said Orfus, interrupting the warriors as they were about to escort them to the village. "Kamagua has sent many more items than usual that they wish to use to trade with the Moa'ki clan and Indu'le village. I would request that some of your warriors aid us in removing them from Green Island."

"Of course," Shakukka said indulgently. "How many warriors do you need? One? Two?"

"Err… I think it would be best if I showed you so that you could make your own judgment," said Orfus after a moment of hesitation.

Shakukka raised a bushy eyebrow but said nothing as he accompanied Orfus onto the turtle boat, hesitating only slightly as he passed the two nerubians, and followed him below deck.

The tuskarr warrior bellowed in surprise when he saw stacks upon stacks of silk and boxes filled with ores.

"What is all this?!"

"These are items that Kamagua acquired through trading with the nerubians," said Orfus, only a little smugly. "The rolls of silk possess properties that make them perfect for weaving sturdy nets, ropes, and even clothes to keep you warm during the winter. The nerubians are also able to produce large amounts of metal ore. Kamagua is able to acquire more than enough of these for its needs, so our Elders decided to send a portion to Moa'ki Harbor for trade."

The next time Shakukka turned his gaze to Krivax and Masruk, his expression was one that was filled with greed rather than apprehension.

"I see," said Shakukka, obviously struggling to remain calm. "I will have all of my men help in bringing these items to the village."

Krivax and Masruk spent the next few minutes helping the tuskarr unload all of the trading goods from Green Island. While they were doing this, Shakukka said some quiet words to one of the younger tuskarr warriors which sent the boy running back to the village.

Krivax assumed he would be informing the village leadership about what was happening so that they would have time to prepare for their arrival.

Once they were done, each of the warriors carried a box of valuable trading goods as Shakukka led them into the village from their wooden docks. Krivax kept the two flyers close to him in order to avoid frightening any of the villagers. He had left behind the skitterers so that they could save space on Green Island and so that they could continue carrying trading goods. Hadix indicated he would be willing to send more if they were needed, but Krivax felt like the flyers were enough for now.

The shocked faces of the villagers as they gawked at the two nerubians made Krivax feel a small sense of nostalgia for the first moment he walked into Kamagua. He couldn't help but send a friendly wave to a young tuskarr calf who was staring at him with her mouth open.

Krivax chuckled as the young tuskarr girl jerked in surprise and hid shyly behind who he assumed to be her mother.

While Moa'ki Harbor seemed to be larger than Kamagua, the village seemed to be less prosperous than Kamagua was, even before they began to trade with Kilah'kuk. This did not particularly surprise Krivax given that the climate of Dragonblight was much harsher than that of the Howling Fjord.

There was noticeable damage on more than a few of the buildings, likely from past attacks, that has been repaired over and over again. Krivax even could see some tuskarr working to fix a hole in the outer walls with wood and whalebone. The whole place had a more fortified look to it, which made sense given that unlike the Isle of Spears threats from the land could—and apparently did—happen regularly.

Their group reached the Chieftain's home fairly quickly since the building was very close to the harbor.

Once they were there, Shakukka instructed the nerubians and Orfus to wait outside while he spoke with the Chieftain. After a few moments, the tuskarr warrior reappeared and escorted Krivax into the building.

The first thing that Krivax noted when they entered the building was that the tuskarr Chieftain was the largest tuskarr that he had ever seen. The man was huge, well-muscled, possessed a large magnificent mustache, and had the tuskarr symbol for 'Chieftain' proudly carved into his enormous tusks.

The second thing that he noted was that the shamans of the Moa'ki clan seemed to wield spears rather than staves like the shamans of Kamagua and Iskaal. Krivax assumed that there was a greater emphasis on these shamans being able to fight than there was on the Isle of Spears.

Krivax felt like he would have a difficult time telling the difference between a shaman and a warrior in this village if he had not learned how to interpret the symbols tuskarr carved into their tusks.

Well, that and the magic he could feel radiating from their bodies.

Once everyone finished entering the building, the massive tuskarr began to speak in a deep voice.

"Greetings, outsiders. I am Chieftain Ko'nani. These are Elders Si'uigo, Duuqni, and To'a. Please introduce yourselves."

"Well met, Chieftain Ko'nani," said Orfus. "I am Orfus, warrior of Kamagua. These are Krivax and Masruk, two nerubians who have proven themselves to be friends of Kamagua and Iskaal. They have expressed an interest in traveling to Moa'ki Harbor, and I joined them with the intention of both facilitating introductions and arranging for trade between our villages."

"Nerubians?" questioned Ko'nani. The Chieftain turned his gaze to the Elders, but they all shook their heads. "I have never heard of your people, and it seems my Elders have not either. Tell me about your people, nerubians."

"Of course, Chieftain," said Krivax. He spent the next hour giving the Chieftain and the Elders an abridged introduction to Azjol-Nerub and its society, much like the one he had given Chieftain Atuk and Elder Wumni.

It took quite a while for him to finish because the Chieftain and his Elders interrupted periodically to ask pointed questions and Orfus also interrupted to tell them about all of the benefits the Isle of Spears had received from trading with the nerubians.

Krivax suspected that the large amounts of goods that had been brought to the village had done much more to convince the Chieftain of the benefits of cooperation. When he was done speaking, Ko'nani seemed to be much more enthusiastic about their presence than Atuk had been.

"If you are able to help my people as much as Orfus claims, then you will always be welcome here, nerubians," said Chieftain Ko'nani. "Would your people be interested in trading for shellfish from us as well as Kamagua?"

"Yes, Chieftain," said Krivax. Azjol-Nerub was massive in comparison to the tuskarr villages and would be more than capable of taking any amount of shellfish that the tuskarr would be able to produce. "Unfortunately, this trade would need to take place using Kamagua and Iskaal as an intermediary."

"Oh? Why is that?" asked Ko'nani, visibly displeased.

Krivax explained to the Chieftain that Kilah'kuk was too far from his village for trade to be easy and that he would not be able to get permission to travel to the surface from the city nearest to his village. The Chieftain did not like it but seemed to accept it once everything was fully explained to him.

"At least we still have something to trade even if we have to go through Kamagua and Iskaal," said Elder To'a. "This Azjol-Nerub seems to only be interested in shellfish and herbs. I doubt Indu'le has anything you nerubians would be interested in."

"I wouldn't be so sure," said Elder Si'uigo, turning a shrewd gaze to Krivax's spatial pouch.

At her words, all of the Elders turned their attention to the spatial pouch, or more accurately, to the magic it was emanating.

"This magic feels similar to the magic of the Lothalor Woodlands," said Elder Duuqni.

"The Lothalor Woodlands?" asked Krivax. It had been a long time since he had played World of Warcraft, and he wasn't sure what the Elders were talking about.

"Indu'le Village is built along a lake that is the end point of a long river of magic similar to the magic coming from your bag," explained Elder Si'uigo. "This river of magic has altered the very life of the nearby woods. I suspect that the trees and animals of these woods could be useful to your people."

She's talking about a ley line! If there is truly a ley line running under the 'Lothalor Woodlands,' then I'm sure there are plenty of things in there that the Circle of Viziers would be interested in.

Although shellfish were spreading quickly in Kilah'kuk—and were starting to disseminate into the rest of Azjol-Nerub—interest in the surface had still only moderately increased within the Circle of Viziers. This was because many of the Viziers looked down on shellfish as a novelty and a luxury good that did little to tangibly benefit the kingdom, according to Vizier Hadix.

If Indu'le were able to provide large amounts of magical regents, then interest in the surface would increase significantly within the Circle of Viziers, and hopefully the rest of the kingdom.

"That sounds like something my people would be extremely interested in," said Krivax, barely holding back his excitement.

"I'm glad to hear that," said Chieftain Ko'nani. "But you can negotiate an agreement with Indu'le later. For now, I believe it best if we come to an agreement over the goods that were brought today, so that they can start helping my people. The wolvar have grown aggressive recently… well, more so than usual, and I want those ores delivered to our blacksmiths as quickly as possible."

"Before we start the negotiations, there is something I need to ask you, Chieftain Ko'nani," said Krivax. "I was told by Elder Wumni of Kamagua that your people sometimes trade with people from lands from across the sea. Is that true?"

"Yes, it is," said Chieftain Ko'nani, growling slightly at the change in subject. "Why do you ask?"

"Just a topic I wish to speak about in more detail with you… after the trade talks of course," Krivax said quickly. "I understand your urgency."

"Very well, we will speak more on the topic later then," the Chieftain said. "Now as to the goods in question…"

Krivax nodded his agreement and settled in for another long trade negotiation. Thankfully, Orfus would be the primary negotiator this time, as the goods technically belonged to Kamagua and Iskaal now.

As the negotiations dragged on, Krivax privately hoped that the Surface World Research Division would soon transition to using currency for all of their trading needs. Things would be much easier if they didn't need to figure out how many lobsters a piece of iron ore the size of an average tuskarr fist was worth.

Barter may be the oldest form of trading, but it could get annoying at times and was terribly inefficient.



If you want to read ahead or support me, then feel free to check out my patreon

Discord is also available if you just want to chat.

Thanks for reading!
 
Omake 2 - Foreigners
Foreigners

"I believe that should cover everything," Orfus of Kamagua said, sealing the deal with the ceremonial knot of trade, using a mix of knots from Moa'ki, Kamagua and Iskaal.

While it wasn't the fastest deal ever tied off, Chieftain Ko'nani in the end was glad it was done within only a few hours and a mutually beneficial agreement was made. Moa'ki Harbor would give the villages from the Isle of Spears their surplus of various stored food, especially shellfish to trade with the nerubians, as well as assurances of more of the same during lean times for the next year along with some of their stock of oil and skins. In the meantime they got the ore and silk that was brought here to use as they saw fit, something that was quick to be done with a nod towards a nearby warrior who then left to let the rest of the village know just that.

The ore would be sent straight to the blacksmiths to make into tools, weapons, and whatever else the village needed, while the silk would be sent to the womanfolk to weave into various useful shapes. The latter especially would be interesting since apparently the silk could be used for more than just making clothes, but also nets, ropes, and even insulating and reinforcing structures if done right, which might speed up repairs of their outer wall before the next attack.

These nerubians certainly knew what their customers needed at least.

"Then the trade is made complete," he finished with a nod, followed by the nodding heads of the various gathered Elders.

"Indeed, a great agreement all around," Orfus nodded before looking back to his companions. "Now I believe these two had further questions."

"Indeed, they were asking about those outsiders who come and trade with us?" Chieftain Ko'nani asked, recalling the spiderfolk's question.

"Yes, for you see for the longest time my people were under the assumption that simply nothing existed beyond our shores, so the news that something does has caught our attention," the one known as Krivax was quick to speak up, having looked quite bored but also full of energy during the whole period of trade talks, keeping himself quiet the whole time beyond some questions sent his way on the uses of the silk goods in question.

"Oh? Well, I suppose to be fair our people did for a long time too," Chieftain Ko'nani. "We only really learned about it as well several generations ago."

"I bit more than that, but yes, it was a bit of a surprise for us as well," Elder Duuqni spoke up. "Apparently the local human communities throughout Dragonblight, and I hear also Grizzly Hills, descend from those from the east who shipwrecked themselves or even willingly came to live here."

"The vrykuls' stunted offspring? They came from the east?" the other quieter nerubian who had the feel of a warrior about him, Masruk, finally spoke up and asked with curiosity.

"We… do not know to what you refer," Elder To'a admitted, confusion on the faces of all the kalu'akpresent, even Orfus.

"Well you see, our records indicate that thousands upon thousands of years ago, before the Great Sundering even, that a local race of half-giants, the vrykul, who mainly make their home in the Howling Fjord region and have been sleeping in their keeps ever since, were suffering from a… 'sickness' that caused them to give birth to children who were much weaker and smaller than them, what would later be called humans. Their king, disgusted at their weakness, at the time ordered them all killed, but despite this it seems they have survived to the present day. If what you say is true… then our assumption of their continued presence in this land is not due to avoiding the vrykul purge here, but apparently hiding out someplace much further away before the great breaking and then growing in this new land after that in safety before returning to their homeland at some point. That is my initial hypothesis at least." Krivax finished with a hum.

There was silence all throughout the Chieftain's house at those words as everyone spent several minutes processing what was just said.

A race of sleeping half-giants? There were only stories of true giants, and the legends of them giving birth to the infamous magnataur. These half-giants willingly slaying their own children just for being 'weak' in their eyes? Monstrous to the extreme and something no kalu'ak would do to their own children, even in the harshest of winters. Humans being small giants? Well… that one was less hard to believe since, despite on average being shorter than the average kalu'ak, Chieftain Ko'nani had personally seen a few examples of human strength and bravery in the face of what should be much deadlier beings.

"Returning to the main question, yes, the humans claim to come from the far east and kingdoms there," Elder Si'uigo broke them all out of their musings. "We occasionally see traders from them during the warm seasons who wish to trade in furs, oils, whale bone, and other things with us when they travel here in their 'sailing' ships. They are our regular source of metal tools and weapons… before you of course."

"Are they strong despite their size?" Masruk asked, seemingly intently curious.

"They are no slouches to combat, those who train for it at least," Chieftain Ko'nani. "And if you live in the Dragonblight, then you need to know how to defend yourself."

"They must have retained their parents' martial prowess then, good to know," Masruk nodded.

"Did they say what their land is called and what it is like?" Krivax asked.

"A land of warmth that they call the 'Eastern Kingdoms' apparently," Elder To'a answered.

"Most interesting," Krivax hummed further.

"Of course, we don't see them as much as the little green devils," Elder Si'uigo spoke up, causing most present to sigh and palm their faces, earning the attention of the nerubians.

"Green devils?" Krivax asked.

"Well, that is what we refer to them when they aren't around at least," Elder Duuqni admitted. "They call themselves goblins and also hail from across the sea. Short, green, point ears and noses, and more greed in their whole bodies than common sense. They aren't the worst beings to talk to… but they can certainly grate on the nerves."

"Indeed," Chieftain Ko'nani agreed. "I've dealt with them each time they come to Moa'ki Harbor and even if their visits are infrequent, each time they arrive they can be very… 'grating'. They are very fond of making trade deals and the like, but rather uncaring of anything beyond that. I hear the clans in the Tundra deal with it more often and worse too due to being a central gathering point for our people."

"They all have a death-wish," Elder To'a grumbled. "On one of their expeditions, they ventured out into the Dragonblight and attempted to harvest the corpses of the great wyrms! In another, they tried to brutally harvest the natural resources of an area before they were driven away; and their creations are always blowing up more often than not!"

"They can use said 'machines' to break through the ice during the colder months… but it just as often breaks down and becomes trapped in it as well," Elder Si'uigo explained.

"The goblins do not come here very often due to their difficulties adjusting to the climate, but when they do, I would say on average more die here than return home every time they arrive," Chieftain Ko'nani said grimly. "Not that they seem to care much, with those few who manage to survive going home with smiles on their faces at the 'great profit' being made."

"I would not recommend dealing with them if you don't want to be driven to your wits' end, but I'm sure they would pay much more than we ever could for your goods though," Elder Duuqni admitted reluctantly.

"We will keep that in mind…" Krivax muttered to themselves.

"Do they fight well at least?" Masruk asked hopefully.

"The few times I've seen it they mostly relied on their machines to fight for them. As prone to blow them up as their enemies," Chieftain Ko'nani said. "That's why we don't trade for any of their… complex creations."

"Oh…" Masruk actually sounded disappointed.

"We do have a few toys and gadgets from the gnomes though," Elder Si'uigo spoke up. "Their devices are more reliable and much less prone to explode randomly."

"Gnomes?" Krivax perked up.

"Oh yes, they are much more new to our lands, having only started coming here occasionally in the last few decades. They were part of a group with another race known as the dwarfs. Gnomes look like child-sized humans while the dwarfs are a little taller but also more stout and hairy," Elder Duuqni explained. "Unlike the human or goblin traders, they don't come here to trade at all, but rather explore and research apparently. Said they are a part of a group known as the 'Explorers' League' and want to study ancient ruins. They are very interested in the great pillars and ancient road for example."

"Are they still here?" Krivax asked in some excitement.

"No, they've only been coming by once a year, traveling on the same ships the traders do and doing short scouting trips into Dragonblight before leaving with them again. They say they are gathering information for a proper expedition later. They should arrive again when the ice is still at its thinnest and leave before the cold traps them," Elder To'a explained.

"We can introduce you to them when they return if you like, if their regular schedule holds they should arrive with some human traders within a month or so, and they are much friendlier than the humans and goblins that come by. We even traded for small things like the mentioned toys and gadgets, along with a few other things like tools, food, and maps," Chieftain Ko'nani stated.

"Do you still have them?! The maps?!" Krivax asked in a great deal of excitement, practically looking like he was about to jump up from his seat.

The kalu'ak were taken back by his energy, but Chieftain Ko'nani was quick to see another opportunity.

"Of course, and we'd be happy to trade them to you for a price. Maybe a few of the other items as well," he said with a smirk as he got up to collect the items in question.

A few minutes later he had a large scroll in hand and unrolled it before the nerubians, showing the Eastern Kingdoms.

"Amazing…" Krivax whispered in awe as he took the map in hand while his companion was less impressed.

"We have better maps," Masruk said simply.

"Do you know anything about these Eastern Kingdoms?" Krivax asked as he examined the map. "Their history? Their people?... Maybe any conflicts they are in the middle of? Don't want to get mixed up in anything nasty after all."

"Not much, but then again we didn't pry and they didn't share beyond what was needed to do business with each other," the Chieftain admitted. "Though the gnomes and dwarfs are friendly if nothing else."

"How do these 'dwarves' and 'gnomes' fight though?"

"Can't say much on the gnomes, and while I've never seen them fight, the dwarfs at least were well armed and armored when I saw them," Chieftain Ko'nani mused.

"Good to hear," was Masruk's response.

"The gnomes do make this wonderful device though that the calves love and I admit is very distracting too," the Chieftain admitted as he handed over an item from a small pile of various doodads traded with the gnomes.

"I fail to see how this would be entertaining at—" Masruk started to say, but quickly quieted as he held the device and it started to spin at his touch, causing his multiple eyes to widen and watch it closely as he turned it this way and that. "Oh… this is quite nice."

"Glad you think so… and we'd be willing to part with them for the right amount of trade," the Chieftain said, noticing how he now had them both hooked.

Oh yes, as those little green devils would fondly say, this was going to be a very profitable day.
 
Oh this was glorious, fidget spinners indeed... I mean, I DID hypnotize my cat with one before, so I shouldn't be surprised that a giant spider would find them fascinating.

On another note, it would seem that Krivax just hit a very promising lead. And when the Humans, Dwarves, and Gnomes show up in a month or so? He'll have struck the motherlode. He's so getting a promotion for this, but mostly for the shellfish. :p
 
His superiors might be very happy with such potential- just imagine, the whole new continent where you can run from the predicted death tide
 
fun seeing them lean about the other races of the world
and the risk's off dealing with goblins
 
This has been amazing so far and I look forward to reading more.

The Nerubians have always been a fascinating race that got far too little love in the lore, the idea of them making colonies across the world to check on Old God prisons and using Ley-Line portals to link up with their empire in Northrend is amazing.

Though I do hope Krivax is continuing to develop magically amidst all this diplomacy and trading - that I am enjoying. Even if he doesn't dive into the magic of other races and classes (I'm not sure what the world-building take will be on "multi-classing" magic), he'll need a strong grounding in the arcane and his own people's unique magic to be more than a blip in the events to come.
 
Chapter 14
Thanks to massgamer for beta reading. Hope you enjoy the chapter.



Krivax glanced worriedly at the Lothalor Woodlands treant that was currently staring at him silently.

The creature was not completely permeated with arcane magic—if it were then it would likely be growing crystals from its bark—but Krivax could still sense the arcane emanating from it constantly. He did not know very much about treants and where they came from, but he doubted that every woodland on Azeroth would be able to produce them. The large amounts of treants were likely a result of the dense magic that permeated the area.

While there were few things in the Lothalor Woodlands that visually marked it as influenced by the ley line beneath it—aside from the faint violet tint of its leaves—the entire area was like a beacon in the night to Krivax's magical senses. He could only begin to imagine how overwhelmed he would be if he ever found himself in the Crystalsong Forest.

Fortunately, there was little reason for him to go to such a place, given that Azjol-Nerub had already tried and failed to harvest anything worthwhile from there. The Cystalsong Forest was just too well guarded by mad spirits and treants, and the Viziers already possessed more easily acquired alternatives to what they could gain from the forest.

The lightly infused bark of the Lothalor Woodlands was much more useful than the crystals that composed the Crystalsong trees. Not only that, but Vizier Hadix had also expressed an interest in the various flowers, fruits, and wildlife that could be found in the Woodlands. While neither Krivax nor Hadix knew for certain exactly how these arcane-inclined flora and fauna could be used, they both knew that the Viziers of the Arcane Research Division would do everything in their power to find out.

It was very rare for a society as insular and stagnant as Azjol-Nerub to be exposed to anything it had not already seen before, so this was a rare opportunity for them.

Krivax forcibly pulled his thoughts back to the present as he bent down to gather a fallen branch while watching for any sign of aggression from the treant as he did so. It was difficult to predict what he could harvest from the Lothalor Woodlands without being attacked by its guardians, but they usually gave some sign of warning before becoming aggressive, thankfully.

Krivax picked up the branch without issue and carefully stored it inside his spatial bag. Once that was done, he decided to begin heading back to Indu'le Village before his good luck ran out.

Krivax directed his flyers to follow him and watch for any hostile creatures as he began making his way back to the village.

After they had come to an agreement with the village's leadership, Krivax and Masruk spent most of their time in Indu'le while they waited for the merchant ship from the Eastern Kingdoms to arrive.

According to Chieftain Ko'nani and his Elders, the ship should be arriving soon if they kept to their regular schedule. The tuskarr of Dragonblight had seemingly encountered both goblins and merchant ships from the Eastern Kingdoms that occasionally traveled to Northrend for the purpose of trading and transporting members of the Explorer's League.

The tuskarr had also been willing to trade away a map of the Eastern Kingdoms and a gnomish toy, both of which Krivax had given to Hadix as quickly as possible, much to Masruk's disappointment in the latter case until he was given a spare. After being given further proof of the existence of the lands across the ocean, the Vizier had given him orders to contact him when the foreigners arrived and began to contact him less frequently. Krivax was curious about what Hadix was doing with the evidence, but there was no real way for him to know.

However, he understood that the imminent discovery of the Eastern Kingdoms would have an immense impact on Azjol-Nerub's leadership, and the politics that the Vizier was involved in must be… complicated.

In comparison, when the arcane regents that Indu'le Village had harvested from the Lothalor Woodlands were finally delivered to Kilah'kuk, he expected it to be lost in the noise.

Krivax's thoughts were interrupted when he stepped out of the treeline and caught sight of Indu'le Village and approached the gate that separated the Woodlands from the village.

Built around the same lake from which it derived its name, Indu'le Village was the largest settlement of tuskarr that Krivax had seen so far. If not in population, then mostly in size, as the local tuskarr took full advantage of the lake's nature as a font of magic and life to put up fish farms and buildings nearly all along its edges.

"Good evening, Utoq!" said Krivax, cheerfully greeting the tuskarr responsible for guarding the gate. "The treants were starting to look at me funny, so I figured I'd finish early for the day."

"Welcome back, Krivax," said Utoq. The tuskarr quickly moved to open the gate. "I still don't understand why you're the one that's going out into the Woodlands instead of our people. We have a longer and more understanding relationship with the local tree spirits, after all."

It was an unfortunate reality that the tuskarr of Indu'le Village did not have as much experience sensing arcane magic as Krivax did. Although living on a ley line likely did give them an increased aptitude for the arcane and a minor ability to sense the magic, Krivax was still far more proficient in detecting arcane magic than they were.

When he had finished negotiating with their Chieftain, it was decided that Krivax would be the one to go out into the Woodlands and collect samples of items that the Arcane Research Division might want. Once those samples reached Kilah'kuk and were analyzed, only then would the tuskarr venture out into the forest and harvest it themselves.

The Lothalor Woodlands were not without danger, after all, even beyond potentially angering its nature spirits, and all the tuskarr who were capable of defending themselves were busy fighting off wolvar. The village could not afford to send these warriors to collect goods that might not even have any value.

It made sense from a logistical point of view, but it was still a bit troublesome for Krivax. His life would be much easier if Hadix would simply take a day to fill up a bag full of samples and then teleport it to Kilah'kuk, but there was little hope of that happening any time soon. Not only was he incredibly busy, but the Vizier also did not believe in doing 'Initiate's work' as he called it.

Krivax tried to explain this to Utoq.

"I understand that," said Utoq. "It just does not feel right for us to send guests to do such dangerous work, but I guess that's none of my business. You should go see your friend. I heard that he went out with the warriors to kill wolvar today. They should be back by now."

Krivax thanked the guard for the information and quickly started making his way toward Masruk. While he didn't approve of his friend constantly leaving to fight the wolvar in search of battle, he knew that doing so was Masruk's choice. Still, that didn't stop Krivax from worrying about him.

Moving through the village as quickly as he could without being impolite, he soon reached the northeast gateway, where Masruk could be seen speaking with one of the tuskarr warriors.

"Hey, Masruk," said Krivax, greeting his friend as he approached. "I heard from Utoq that you just came back. How did everything go? Were the wolvar a good challenge?"

Krivax did not enjoy violence or combat like his friend did—even if he understood the necessity of it—but he would still make the effort to show an interest in his friend's passions. After all, Masruk had been the only one to show an interest in his passion for the surface world, so it was only fair for him to return the favor, right?

"They did," said Masruk with genuine joy in his voice. "The wolvar are ferocious warriors and despite their lack of intelligence, they possess a cunning that makes them a formidable enemy. I look forward to fighting them again tomorrow."

"Ha! I've never met someone with as much bloodlust as this one," said the large tuskarr warrior that Masruk had been speaking to. "Hold on to that passion, and you'll grow into a truly formidable warrior one day!"

"Thank you, Edwek," said Masruk. "I have learned much from you and your fellow warriors."

"Don't mention it," said Edwek. "You've done a lot to help us fight off the wolvar."

At the mention of his people's enemy, Edwek lost his jovial smile and his expression twisted into something fearsome.

"The damned beasts have been attacking us constantly lately. They always become more aggressive during this time of the year, but that doesn't make it any easier."

"I wish there was more we could do to help," Krivax said sympathetically.

He had gone out with Masruk once to fight the wolvar, and he understood why the tuskarr hated them so much. The primitive wolverine people were extremely aggressive and difficult to handle. They frequently attacked the path between Mao'ki Harbor and Indu'le Village and often killed any tuskarr unlucky enough to be caught out alone.

"You've already done more than most," said Edwek. "I've heard that Chieftain Anogut managed to reach a deal with Chieftain Ko'nani for metal weapons made from the ore that was brought on Green Island. Once our warriors are better equipped, we'll make the wolvar regret every last tuskarr that they've killed."

The warrior's last words were said with a tone of grim promise that made it obvious he meant every word.

After a few more moments of making small talk with the warrior, Edwek said his farewells and went about his business.

"You should have joined us, Krivax," said Masruk once they were alone. "If we are going to continue exploring the surface, then you will need to continue honing your skills in combat."

"I know," said Krivax. "I just prefer to avoid violence when I can. But that doesn't mean I'm not continuing to grow stronger."

Intent on proving his point to his friend, Krivax began casting a spell that he had only practiced in private until now.

In an instant, Krivax disappeared from his location and reappeared a few feet from his previous location.

"Look! I finally learned how to cast Blink!" Krivax said proudly. Learning spatial magic had not been nearly as intuitive an experience as learning frost magic, but Krivax eventually had gotten the hang of it.

Masruk stared at him blankly for several moments before throwing a rock at Krivax's chest.

"Ouch," said Krivax, more in surprise than anything else. The rock had not actually been thrown hard enough to damage his carapace. "What was that for?"

"You need to train your reflexes," Masruk said smugly. "Being able to teleport won't help if you get hit before you can finish casting your spell or after you finish it."

"That's not fair. You just caught me by surprise. I've gotten pretty good at casting that spell."

"Oh?"

This time Krivax was ready for Masruk to throw the rock at him, and he Blinked out of the way.

"Ha! See?"

Krivax hurried to dodge the next rock that Masruk threw; while he had learned how to Blink, casting the spell several times in quick succession was beyond his current abilities.

The next several minutes were spent with Krivax doing his best to dodge and Blink away from the random items that Masruk threw at him in the name of 'training.'

"Excuse me."

Krivax and Masruk's impromptu game was interrupted as a young tuskarr approached the two nerubians and called for their attention.

"Chieftain Anogut has called for the two of you."

Krivax had not spoken to the Chieftain very often since they concluded their negotiations, so he was surprised that the man was calling for the two of them. Chieftain Anogut was an extremely busy man, after all.

After signaling their understanding to the messenger, Krivax and Masruk began making their way to the Chieftain's home.

Once they arrived, Krivax was surprised to see the Chieftain speaking to Orfus, given that the Kamaguan warrior usually spent most of his time in Mao'ki Harbor.

"Good evening, Chieftain Anogutt," Krivax said respectfully. "I was told that you called for us?"

"Ah, you're here! Good!" said the boisterous Chieftain. "I called because Orfus here has some news I thought you would like to hear as quickly as possible."

"I do," said Orfus as he turned his attention to the two nerubians. "The shamans in Moa'ki Harbor told me that the foreigners from across the sea have nearly arrived. I came to tell you as soon as I heard."

Once Krivax finished processing what Orfus had just said, he froze in shock and was only brought back to reality by the worried prodding of Masruk.

He glanced at his friend in thanks before addressing Orfus. "Let's get going. It would be best if we arrived in Moa'ki Harbor as quickly as possible so that we might have some time to prepare."

After offering Chieftain Anogut a short but respectful farewell, their group of three exited Indu'le Village from its southeastern gate and started heading back towards Moa'ki Harbor.

The three of them were interrupted by a small group of wolvar, but fortunately, Krivax's flyers spotted them coming and the resulting fight was short and barely affected their journey.

It took them some time to make the trip, but when they reached there, Krivax could see that the merchant ship had still not arrived yet. As soon as they walked into Moa'ki Harbor, one of the Elders immediately approached their group.

"You arrived quicker than I expected," said Elder Si'uigo. "Come with me to the Chieftain's home. We have made preparations for your introduction to the foreigners."

"Why do we need to go to the Chieftain's home?" asked Krivax, confused.

"Well… it would be best if the foreigners were warned about your appearance before they met you," said Elder Si'uigo after only a moment of hesitation. "Much like our warriors were warned by Orfus when you first arrived on Green Island. I'm sure you have learned by now that your people's form can be unsettling to our people without warning. I do not know for certain how the foreigners will view your appearance, but I suspect their reactions will be similar to our own."

Krivax winced in embarrassment. That was not something that he should have forgotten. The tuskarr had all reacted in shock once seeing them, but Krivax had gotten used to it and the tuskarr adjusted very quickly once they realized that the two nerubians were not hostile.

Still, there was something he wanted to see before Elder Si'uigo escorted them to the Chieftain's home.

"If it's not too much trouble, I'd like to take a look at their ship before I go with you."

Elder Si'uigo looked at him strangely for a moment before shrugging.

"Very well. I suppose if you have never seen one of their wooden ships before then it could be an interesting sight. I'm not much of a fan of their ships myself. Rowboats and kayaks are easier to control and turtles are much more convenient."

Soon enough, their group had made their way to the docks and Krivax was staring at the incoming ship through a borrowed spyglass. Spotting the three-masted sailing ship in great detail, he was suddenly filled with conflicted emotions.

He had already been aware that the merchant ship was scheduled to arrive at any moment, but it felt strange to be confronted with a moment that he had been working for his entire second life.

Today would go down in history as the day that a citizen of Azjol-Nerub contacted a citizen of the Eastern Kingdoms for the first time, and Krivax could not help but feel the weight of that knowledge settle on his shoulders.

After a few moments, Krivax pushed down his tumultuous emotions and nodded to Elder Si'uigo.

As he followed the elderly tuskarr to the Chieftain's home, he couldn't help but look back at the incoming ship and wonder about the people who were onboard.



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Thanks for reading!
 
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Alright! Some foraging for reagents is a standard fetch quest, it seems that Krivax has finally started his Adventure! Heh.

Also, I loved the play spar that Krivax and Masruk seem to periodically have. Getting to have fun while you practice is always a nice way to spend time.

that a citizen Azjol-Nerub contacted
citizen Azjol - citizen of Azjol
 
Ahhhhhh! Evil, evil cliffhanger. Gah! How could you do this to us OP!!

:cool:

Alright! Some foraging for reagents is a standard fetch quest, it seems that Krivax has finally started his Adventure! Heh.

Also, I loved the play spar that Krivax and Masruk seem to periodically have. Getting to have fun while you practice is always a nice way to spend time.


citizen Azjol - citizen of Azjol

Thanks for the heads up.
 
Is Kel-thuzad on that ship, I wonder.

And nice fluff, just two giant spider-taur doing things and getting ready for *big* yhings.
 
I'd assume it's Kul Tiras.

They're the only polity in the Eastern Kingdoms with a large and advanced fleet of trading vessels, they're certainly bold enough to try landing at Northrend and contending with the Kvaldir, and they undoubtedly make a lot of their money off international trade.

So while Kel-Thuzad seems less likely, funnily enough Jaina is a possibility to run into soon if this first contact goes well. She's the Kul Tiran mage after all, though whether she's at home, in Lordaeron visiting Arthas, or occupied with study and research in Dalaran right now is a toss-up.
 
It's gonna get funny once the elves come up, for both sides.

"Wait, the elves were a giant empire in the past?"

"Wait, you have a elf hermit kingdom just shilling in their province?"
 
fun seeing the mc's friend also teaching the mc about reaction time and the need for more live practice
will be fun to see if its goblins or humans that are onboard ^^
 
Goblins would be better for Krivax, I think. Wouldn't care that he's a spider-thing as long as he has gold. And spell-infused silk could be useful for engineering gizmos.
 
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