A Necromancer is You

If we give up a concept we get 1 and it will be haxx by virtue of being UTTERLY alien. More important the concept the more haxx it will be. Spells? A single spell won't be much but we can go a long way with a concept.
 
[x] we stand together and the memories when we went insane


yeah i'd rather not have instant insanity button with us. Bad memories XD
 
Undead-Spaceman said:
Yes. Why?

Sensory as in the five (six in our case) senses.

As in, sight, hearing, smell, touch, taste, and death.

As in, your suggesting not only giving up every single emotional attachment to anything we created before our exile but also remembering it in a way a blind, deaf, mute, uh... I don't know what the specific terms are for someone who can't touch, taste, smell, or feel death would. Which is about the same as not having them at all.
Okay, since you went there.

What I was specifically talking about, was giving up the emotional and sensory parts of our episodic memory. Do you know what relevance they have unless you're specifically recalling a single, specific memory? Zero. The associations between it and others are far more important, regardless of actual content.
Even then, sensory memory is usually discarded, in which case the input associated with the scene is reconstructed from facts associated with it. This is why 'false memories' exist - every time you remember something, you're essentially recreating the sensory input from scratch, and eventually, it will overwrite the original.

Emotional memory is more complicated, mostly because emotional associations have a major inpact on the process of reinforcing memories and forgetting, but you still rewrite the original record with every instance of recall.

But it still means that even if the original memories of those sixteen years are completely, irretrievably gone, we can still remember ourselves remembering them, so long as we bothered to think of them at all somewhere in those two years past the exile. In essence, it means that, yes, we will forget things, much as if we were a couple of decades older - but those memories with strong, secondhand associations, will still persist, only somewhat faded and more inaccurate.

And even if it doesn't work like that and those memories will be absolutely erased by magic, with not as much as a trace of them remaining, the semantic memory will remain. That means that we won't remember, for example, the stench of the first corpse we butchered, but we will remember that it stunk to high heaven. Likewise, we may not remember the sensation of turning pages or the joy of reading a book, but we will remember what was written in it and that we had a grand time with it next time something reminds us of it.

Far from the 'oh noes sixteen years of total retroactive sensory deprivation' you paint it as. Or 'zero attachments to anything'. Just because you can't remember the exact taste of sewage, or the unmitigated nausea you felt at that moment (and who would want to?), doesn't mean that you will suddenly forget that you don't ever want it in your mouth again.

To conclude: you're wrong, wrong, and wrong. FYI, this shit is high school level psychology.
 
Voidling said:
To conclude: you're wrong, wrong, and wrong. FYI, this shit is high school level psychology.
Huh. My mistake than, I honestly don't know much about psychology or how memories work so you got me beat there. I accept defeat, although I still don't want to give huge chunks of Drivens memory to her, who knows what eldritch secrets she'd stuff into our head.

Also, my high school didn't have psychology as a subject so I was pretty much going off of the descriptions you used.
 
question for the gm could we fight the monster that is apparently a women without giving anything up? or will that give us a bad end?
 
Undead-Spaceman said:
Huh. My mistake than, I honestly don't know much about psychology or how memories work so you got me beat there. I accept defeat, although I still don't want to give huge chunks of Drivens memory to her, who knows what eldritch secrets she'd stuff into our head.

Also, my high school didn't have psychology as a subject so I was pretty much going off of the descriptions you used.
Okay then. I have to apologize for my less-than-pleasant tone. I'm afraid I'm somewhat short of temper today, since I had to deal with bureaucracy for four damned hours, a continuation awaits me tomorrow, and I ran out of lavender and thyme for calming tea.
 
Voidling said:
Stuff about memories.
Your post might be true if you're ever visited by an eldritch horror in real life, but this Quest is run by a GM and he might decide that the stuff in your post is too complicated to implement and go with a more intuitive (if incorrect) interpretation. Or he might decide that there's no cheating the system, since you yourself explained why sensory and emotional memory isn't that important, and give us something unimportant in return. Maybe the ability to draw ponies really well.

We're dealing with the GM as much as the eldritch woman-thing, and I don't think trickity trick is the way to go.

[edit] Edited to make more sense.
 
I'll give you a gimmie at this point to clarify a bit.

The offer is legitimate. She eats something, and gives you something for payment, with a tip. It will be proportionality useful for you.
 
Because we can and WILL get out of said dangerous territory. We ARE going to run away after this. I mean we just met the boss of the place and she said everything is food so I say we exchange life/death, retreat then spend a month regaining life/death in a place NOT here. We are here to scout and BOY did we hit the payday for that goal. Now that we have achieved this lest go back and leave further explorations to the diplomats/experts. Because quite frankly this is WAY above our pay grade. Lost Star did say the offer is legit and it will only weaken us for a month if we study 3 actions into life/death.
 
Somebodynobody10 said:
And we have future battles ahead of us anyways. We might get contracted into a fight when we are not ready, as we have just lost a lot of our arsenal as we lose that concept for a time.
We ALWAYS get downtime after a mission.
 
Yes. Why? here...

  • life/death are linked so its one concept.
  • We have our old notes
  • It took us 1 month to get death and now we are just relearning
  • We have access to other masters who have learnt life/death
  • We dump 3 actions into relearning it.
So...ya I think we can do it.
Also Lost Star since we have a milestone in life/death will whatever we get be that equivalent or just basic life/death equivalent?
 
Also, we don't even know if the shinies will actually be useful to us. Something that's incredibly valuable to her, might not be that useful for us.
 
darkcloudt2 said:
We are not being short sighted,we are looking at at the future and the chance to get Master Level in a WHOLE new concept while still being able to learn our old one.
Hum, yes you are.

Also, I don't know if you didn't get it, but the magic she knows doesn't use Concepts.
 
Actually we spent most of our time learning first the basic mage 3, then the necro basic then journeyman lvl concept THEN master lvl concept. Sure we were working to life/death but we won't forget the basic. And that will help speed up our relearning.
 
ANti vote hard. Im fine with giving up anything but huge chunks of our memory and life/death. Giving up the central concept of your entire magic style for any reason is 100% stupidity. Especialy when your status with other mages and your "immortality" depends on it.
 
darkcloudt2 said:
Whatever we get would be at least EQUAL to the concept and if we can't define a concept with that then we don't know shit.

Okay we are short-sighted but I am still for going for it with the edit from Bastur2.
In exchange for loosing something that's incredibly vital for Driven. It's like cutting off your superpowered arm in order to get a robotic arm that's about equal, but will take a while to be able to use effectively. And sure the super powered arm will regrow later on, but learning to use it again will be a bloody pain, especially for a merc.
 
darkcloudt2 said:
Nah its like cutting your superpowered arm to get tentacle arms grafted into your back you'll be without your superpowered arm for awhile BUT you'll still have the tentacle arms when they are back.
Of course, that's if the tentacle arms are actually useful for you. Because as it happens, your entire fighting style is based on that arm, that you had to spend a lifetime learning, now you only have a tentacle that could very well not be suited for you and you have to spend another lifetime relearing how to use your goddamn arm.

No matter how you dice it, It's incredibly out of character for Driven to do something like that.
 
Actually you loose only the CONCEPT not the memories associated to it. So we CAN relearn it FAST. This is a HIGH risk HIGH reward choice.
 
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