@sunrise, is there a list of possible skills that Galor can learn? The shrine lets us reroll at -40 right? so if I roll a 30 and then the reroll results in a 60, that 60 becomes a 20 right?
[X] [salvage] several bags of wheat and potatoes
+20 to the farming lore roll for us and Resting deer.
Will have rotted away if not picked
Always pick perishables first.
[salvage] The ships bronze anchor
Contains enough bronze for 2 swords giving +10 bonus to all attack and defense rolls
Lost at sea if not picked
This is nice to have but not essential. Plus we could just get Metalworker to mine bronze ourselves
[X] [salvage] An altar to Yavanna
the reroll given by the shrine is 5 higher and +20 to building the shrine
Send to one of the temples in the north if not picked
This is more of a better to have and not need sorta thing
[salvage] A set of silver tableware
Will impress visitors and gives +10 to all diplomacy rolls with minor tribes.
Lost at sea if not picked
We are already in an alliance and we will likely be consolidating and expanding in the future, not meeting new tribes.
[X] [specialist] A skilled metalworker
Has Metalworking II and unlocks actions to look for mining sites(copper, tin and iron).
Will look for mining sites on his own and join the closest tribe when he does.
This makes the anchor and silverware less valuable the longer the metalworker gets to work.
[specialist] A priestess
Has religion I and gives a +5 bonus to the reroll once a shrine has been build.
Will travel the area preaching about the elvish gods.
Those bonuses are adding up.
[specialist] A skilled warrior
Can join a group to give them +5 to all rolls.
Will join the deer tribe warriors if not picked.
We already have Beren and Adlegron to be our main combat heroes with Galor as a possible 3rd if we spec him that way. The Deer Warriors getting another hero is fine.
[X] [specialist] A skilled woodworker
Has crafting II and gives +5 to the tribe dice.
Will join Resting Deer if not picked
+5 to all tribe rolls and crafting 2 is really strong as that bonus gets used every time the tribe does an action.