A Hive for The Galaxy (Sci-Fi CK2-style Quest)

Character Creation, Final Part
Character creation:

And so now you begin to make a character. First off, name, age, and...gender.

[] Name: Feel free to make suggestions and vote on ideas, I'll take the one I like best!

Age: This, you don't get to decide. I'll give your age based on what makes sense for your job, background, etc, tc.

[] Gender: 'Male'/'Female'/Either!

Whoo boy, here we go. There is only one sex which has both the capacity to form an egg-sac and the ability to impregnate. All of which is, mind, divorced from...well, from sex. It's a procreative act that's viewed differently than 'having fun' or 'fooling around.' Thus, why is there a choice for gender? Because there are constructions based on wealth and status as well as culture and whether you prefer to/would prefer to be the incubator or implanter should you have kids. Or either! There are some social stereotypes involving both, though the mechanical differences have long been dealt with because of technology, so it won't have a major impact on things. Nowadays, unlike in the past, the largest category is 'either' with who in a pairing (something like marriage, though more planned out) bears the children being a matter of negotiation and what their respective situations are like. Yes, a long explanation, but a necessary one. So in some ways your choice will be cosmetic, and it literally changes nothing physically, but there are social meanings and stuff!

Job/Education: I'll be doing it a bit differently! Instead of taking an educational trait, you instead assign points to categories, and the combination represents your job. Some make more sense than others. Like Martial (all points) wouldn't work that well considering Xvorzith culture, but you can do it if you want. But, say, you put one point into Martial (Ground), 1 into Diplomacy, and two into Stewardship. I could decide that this means your job was a police officer who rose to a highadministrative rank thanks to their skill in both talking/negotiation and managing things. Or...any number of things! Or so on!


You have four points! You can put a maximum of 3 points into a category.


[] Martial (Have to specify which one)
-[] Naval
-[] Ground-pounder
[] Diplomacy
[] Stewardship.
[] Intrigue
[] Learning.



Free Traits:

Being a Xvorzit: It's like Diligent but with Martial -1, Diplomacy +2

One Who Stands with the People: +2 Diplomacy, +1 Stewardship, bonuses to interacting with 'the people of the Hive'.


Lifestyle Traits (choose two)

Now, allow me to explain. These traits govern more than just points, they also open up options and allow me to narrate the character better. They will be important for a number of reasons, thus. Besides building your character, let's use an example. One thing about being in power is that you can indulge your hobbies some. President Obama got to meet Leonard Nimoy, and similarly, if you are a Bazkhiti, there will be a Personal Action 'I'm your biggest fan' in which you get to destress and meet some awesome heroes of yours in the art and the craft, and you have a few 'public funding for the arts' options, and in terms of voice your character will be more given to songs, references to old poetry, and so on. Similarly, your skill at hydroponics means you can help out with some farm options, and certain research actions will be easier. And so on! So though the bonuses are small and in some ways 'inter-changeable' (such as Bazkhit: Songs of Work giving the same bonus as Workers Association) they are very different and unlock VERY different options!

Loner: For your kind, you are a loner, and suffer no penalties when on your own and no anxieties when members of your own species aren't around. But this disconnects you with them. -1 to Diplomacy, +2 to either Stewardship (the lonely worker) or Intrigue (just what is that loner planning?!) .

Bazkhiti: You are an aficionado and singer of a humming, rollicking form of oral story-telling/sung-word-poetry. Both traditional and yet new, its roots reach far into both the past, present and future of your race. +1 Diplomacy and either +1 Stewardship (Songs of Work) or +1 Learning (Songs of the Past), or +1 Martial (Songs of the Surging Hive.)

Architect: To construct the Hives of the future, this is your hobby and even a passion. You shape and sculpt both rock and metal, creating structures that psychological teachings tell help improve the mindset of those who live in them as well as their productivity. +1 Stewardship, +1 Diplomacy.

Hydroponist: You have your own garden in which you grow much, a space of your own that you water and feed and take care of. It gives you peace, of a sort, and teaches you something about how to manage and control things. +1 Stewardship, +1 Learning.

Hive Principlist: You believe that there are principles to governing the Hive. Ones laid down by the learned scholar Grezhan (to roughly translate) and you follow and learn about these. +1 to Stewardship and +1 to either Learning (reading the books) or Diplomacy (convincing others of their merit.)

Hunter: You are experienced at working together with others to hunt the beasts that are sometimes imported to be hunted. On the home world, they had once stalked our ancestors, but through teamwork you conquer and reconquer ancient fears. +1 Martial, +1 Diplomacy.

Workers Association: Your character is a member of a workers Association. Something like a union, this doesn't mean that you're an industrial laborer, workers associations can form anywhere and besides being 'union-like' they are also something like social clubs and places where workers gather together with shared identity to unwind. +1 Diplomacy, +1 Stewardship, plus you have friends!

Administrator: You have experience in administrating other Xvorzit, be it a sports team, a work-gang, a bureaucracy, either way you know how it goes! (+2 Stewardship.)

Seducer/Socializer?: You know how to talk up others at the watering-pit (or as humans would say it, 'the bar') and there's something about you that's hard to resist. (+1 Intrigue, +1 Diplomacy)

Winger: Your parents were old-fashioned and didn't remove your wind-flaps at birth, and thus the back of your head can open, during mating times, to vestigal wings, silky, soft, and colorful. They are rather beautiful and have an exotic beauty. (+2 Diplomacy)

News Junky: You follow the news religiously, argue about it on forums, are tuned into that sort of thing and know just what's going on, even before it's your *job* to know that. (+1 Learning, +1 Intrigue or Diplomacy)

The Lure of other Not-Hives: Aliens fascinate you, and you love learning about their culture. +1 Diplomacy, +1 Learning, bonus to diplomacy with them, but penalty to diplomacy with other hives or internal rolls having to do with culture and tradition.

The Lure of Other Hives: You have a bonus to diplomacy with other Xvorzit Hive worlds due to your interest in the unity of the species. +1 Diplomacy, bonuses to diplomacy with other hives, slight penalty to dealing with aliens.

Poor background: Born in dire circumstances, you have learned the value of hard work and thrift up close, and have risen to impressive ranks. +1 Stewardship, relations and ties with the common worker.



Complications!:


These are ways that things can be made fun! Well, sorta! You have to pick one, and for Will of the Hive, these involve ways in which power came to you.

[] The old leader has died, seemingly peacefully, though you can't always be sure. Loved by the Hive, if not always the best leader, their apparatus and government is partially intact, annoying when/if you want to make a clean sweep, as you MUST, and build your own system (other than the obvious things that remain budgeted.) Expect loyalists everywhere, secrets, suspicions that you are betraying their legacy, that sort of thing.

[] The old leader grew corrupt, separated from the people, and you have seen fit to correct them. You now rule and the shattered remnants of this old government are of course bitter from the loss of privilege and would happily take it all back or ingratiate themselves to you with their bad and disastrous policies and their secret police and...all of that.

[] Once, the Caste of the Ruler reigned, but no longer! Revolution, as the old and corrupt forces are swept out! But that means that the caste of the ruler yet stands, the castes in general are going to be watching you, and it's not an established tradition! Choose one of the two.
-[] Velvet Revolution: Hundreds of millions marched, protested. The police came and beat them and still they stood. Spies denounced disloyalists and calls were made to stand together against the foe. The holocasts denounced the protesters as mere rabble-rousers, and still they stood. Stood and marched and met and spoke, wrote books and papers and presented their will to the whole of the world-Hive. And a million marched, hand in hand, upon the capital. Upon the palace, upon the place where the Monarch yet resided. The police paused, the defense forces sat upon the barricade, guns trained. And they did not fire. Would not fire. The Monarch yelled, barked orders, and forward came the wave of Xvorzit, holding hands, singing Bazkhiti songs, waving banners, unarmed but for the power of their presence, but for their songs. Compared to the heavily-armored defense forces they might as well have been naked. In that shimmering night, the old order was swept aside, and now by some process you are declared the new ruler. The caste of rulers yet stands, and their bureaucrats need to be swept aside more fully, and certainly, not discredited if only because the police didn't fire, you shall have to deal with them. (Reward: Feels, lots of feels. A peaceful revolution. Seriously, just picture the march...)
-[] Blood on the Velvet: There were riots, and deaths. Thousands upon thousands died. It could have been far worse, it wasn't a civil war, but in the end the police obeyed orders, in the end you stepped up, did what you had to do, acted as a leader and by this leadership you won. Blood and chitin and the will of the people. And so now the Bureaucrats stand hunted fugitives, the caste of rulers are either dead or worse, fugitives, terrorists who wish for nothing more than your death. The castes fear the might you showed, to channel and control the people's will. They fear that you are exceptional, they fear that you shall shake them from their petty privileges, that you shall remake the world into a better one. They are right to fear. (Reward: Gain one more trait-point and another Lifestyle trait to compensate for the added difficulty of this path! You'll need it.)


Traits, choose four:

This is simple enough, get to it!

Temperate: You are not given to extremes of emotion, and know how to manage your emotions and your money-bag. +3 Stewardship

Charitable: You often give away money to others, being generous with your wealth and good fortune. +2 Diplomacy

Patient (costs 2): You are a bug that bides their time, waits and watches and judges, thinking their actions through. +1 to all but Martial

Kind: You are kind to your fellows, always willing to help out however you can, whether it's taking an extra work shift or giving them some of your food. +3 Diplomacy, -2 Intrigue

Humble: You are humble, aware of your great fortune to be born as you are, and aware that you are just one of a mass of Xvorzit. +1 Diplomacy, and Diplomacy bonuses for a *certain* government type.

Greedy: You desire material wealth above all things, and are undiplomatic, but do have a few extra options for making money with your positions (for yourself at least.) -1 Diplomacy

Temper: For a species not known for its temper or its ability to use this, you are an exception. You not only get angry, but you know how to use this anger. +3 Martial, -1 Diplomacy

Envious: You envy other bugs, whether for their wealth, their friends, their influence...you tend to do so, though you've clearly used it to your advantage, since you're in charge and they're not! -1 Diplomacy, +2 Intrigue

Honest: You tell the truth a lot of the time, and you're not that good at lying! +3 Diplomacy, -2 Intrigue

Gregarious: You're a friendly bug, always laughing and joking, making people smile and working the room almost by instinct. +2 Diplomacy

Just: You are just and evenhanded, giving fairly and looking at each situation carefully before judging it in a manner that is often agreeable to all parties. +1 Learning, +2 Stewardship.

Attractive: Your chitin is clean and buffed, your voice has a pleasing sort of trill, you keep clean and wear clothes to fit well your appearance and the color of your chitin. +1 Diplomacy, personal actions unlocked further regarding being, well, attractive.
 
This is the first time I've posted a build on a quest, so I hope it works alright. I'm bad at names, so I'm leaving that blank until someone else comes up with a good one. Edit: Edited in Vorzan, it's a good name.

[X] Name: Vorzan

[X] Gender: Either

[X] Diplomacy
[X] Stewardship
[X] Learning x2

[X] Bazkhiti (Songs of the Past)
[X] Worker's Association

[X] Once, the Caste of the Ruler reigned, but no longer! Revolution, as the old and corrupt forces are swept out! But that means that the caste of the ruler yet stands, the castes in general are going to be watching you, and it's not an established tradition! Choose one of the two.
-[X] Velvet Revolution: Hundreds of millions marched, protested. The police came and beat them and still they stood. Spies denounced disloyalists and calls were made to stand together against the foe. The holocasts denounced the protesters as mere rabble-rousers, and still they stood. Stood and marched and met and spoke, wrote books and papers and presented their will to the whole of the world-Hive. And a million marched, hand in hand, upon the capital. Upon the palace, upon the place where the Monarch yet resided. The police paused, the defense forces sat upon the barricade, guns trained. And they did not fire. Would not fire. The Monarch yelled, barked orders, and forward came the wave of Xvorzit, holding hands, singing Bazkhiti songs, waving banners, unarmed but for the power of their presence, but for their songs. Compared to the heavily-armored defense forces they might as well have been naked. In that shimmering night, the old order was swept aside, and now by some process you are declared the new ruler. The caste of rulers yet stands, and their bureaucrats need to be swept aside more fully, and certainly, not discredited if only because the police didn't fire, you shall have to deal with them. (Reward: Feels, lots of feels. A peaceful revolution. Seriously, just picture the march...)

[X] Temparate
[X] Humble
[X] Just
[X] Gregarious
 
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don't have time to do all the big voting stuff, since I'm leaving for vacation in an hour. but thought I toss a name into the pot at least..

[x] Name: Vorzan

sounds cool and fits the naming convention set by our species name.
 
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[X] Gender: Either


[X] Naval
[X] Diplomacy
[X] Intrigue x2


[X] Workers Association
[X] Hydroponist

[X] The old leader grew corrupt, separated from the people, and you have seen fit to correct them. You now rule and the shattered remnants of this old government are of course bitter from the loss of privilege and would happily take it all back or ingratiate themselves to you with their bad and disastrous policies and their secret police and...all of that.

[X] Temparate
[X] Just
[X] Patient

[X] Name: Vorzan

I support the name.
 
[X] Name: Tktktktl
(Would help to know what phonemes their language uses.)
[X] Gender: Either

[X] Martial
-[X] Naval
--[X] 1
[X] Diplomacy
-[X] 2
[] Stewardship.
[X] Intrigue
-[X] 1

[X] Hydroponist
[X] Poor background

A relaxing hobby will be good for us. Hopefully, a poor background will make us a better leader.

[X] The old leader grew corrupt, separated from the people, and you have seen fit to correct them. You now rule and the shattered remnants of this old government are of course bitter from the loss of privilege and would happily take it all back or ingratiate themselves to you with their bad and disastrous policies and their secret police and...all of that.

[X] Patient (costs 2): You are a bug that bides their time, waits and watches and judges, thinking their actions through. +1 to all but Martial
[X] Temper: For a species not known for its temper or its ability to use this, you are an exception. You not only get angry, but you know how to use this anger. +3 Martial, -1 Diplomacy
[X] Just: You are just and evenhanded, giving fairly and looking at each situation carefully before judging it in a manner that is often agreeable to all parties. +1 Learning, +2 Stewardship.

I think temper is a more appropriate trait for a revolutionary than temperance. Also flaws are often more interesting than virtues.
 
Considering we are operating under the Will of the Hive, I figured virtues that made us look like a good leader while also making us more popular would work best, especially for the Velvet Revolution I'm gunning for. Temperate and Just for leading the people fairly, to be someone who will give all ideas due consideration. Humble and Gregarious to make us palatable to a people suffering under a corrupt Caste. With doubling up on Learning for the education trait, I'm going for a sort-of Everyman Scholar kind of character. I just think my build can make for an interesting game. But I'll be happy with whatever wins. :)
 
[X] Name: Vorza

[X] Gender: Either

[X] Diplomacy
[X] Intrigue
[X] Learning x2

[X] Bazkhiti (Songs of the Surging Hive)
[X] Worker's Association
[X] Poor background

[X] Once, the Caste of the Ruler reigned, but no longer! Revolution, as the old and corrupt forces are swept out! But that means that the caste of the ruler yet stands, the castes in general are going to be watching you, and it's not an established tradition! Choose one of the two.
-[X] Blood on the Velvet: There were riots, and deaths. Thousands upon thousands died. It could have been far worse, it wasn't a civil war, but in the end the police obeyed orders, in the end you stepped up, did what you had to do, acted as a leader and by this leadership you won. Blood and chitin and the will of the people. And so now the Bureaucrats stand hunted fugitives, the caste of rulers are either dead or worse, fugitives, terrorists who wish for nothing more than your death. The castes fear the might you showed, to channel and control the people's will. They fear that you are exceptional, they fear that you shall shake them from their petty privileges, that you shall remake the world into a better one. They are right to fear. (Reward: Gain one more trait-point and another Lifestyle trait to compensate for the added difficulty of this path! You'll need it.)

[X] Temperate
[X] Patient
[X] Temper
[X] Gregarious

The New Order, the New Hive will rise, and sweep clean the ashes of the currupted. Those bring our people low, shall burn in the fires of their own actions. The Hive is Life, and if you harm it, your life is forfeit.
 
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[X] Name: Vorza

[X] Gender: Either

[X] Diplomacy
[X] Intrigue
[X] Learning x2

[X] Bazkhiti (Songs of the Surging Hive)
[X] Worker's Association
[X] Poor background

[X] Once, the Caste of the Ruler reigned, but no longer! Revolution, as the old and corrupt forces are swept out! But that means that the caste of the ruler yet stands, the castes in general are going to be watching you, and it's not an established tradition! Choose one of the two.
-[X] Blood on the Velvet: There were riots, and deaths. Thousands upon thousands died. It could have been far worse, it wasn't a civil war, but in the end the police obeyed orders, in the end you stepped up, did what you had to do, acted as a leader and by this leadership you won. Blood and chitin and the will of the people. And so now the Bureaucrats stand hunted fugitives, the caste of rulers are either dead or worse, fugitives, terrorists who wish for nothing more than your death. The castes fear the might you showed, to channel and control the people's will. They fear that you are exceptional, they fear that you shall shake them from their petty privileges, that you shall remake the world into a better one. They are right to fear. (Reward: Gain one more trait-point and another Lifestyle trait to compensate for the added difficulty of this path! You'll need it.)

[X] Temperate
[X] Patient
[X] Temper
[X] Gregarious
 
[X] Name: Vorzan

[X] Gender: Either

[X] Diplomacy
[X] Stewardship
[X] Learning
[X] Intrigue

[X] The Lure of Other Hives
[X] The Lure of other Not-Hives

[X] Once, the Caste of the Ruler reigned, but no longer! Revolution, as the old and corrupt forces are swept out! But that means that the caste of the ruler yet stands, the castes in general are going to be watching you, and it's not an established tradition! Choose one of the two.
-[X] Velvet Revolution: Hundreds of millions marched, protested. The police came and beat them and still they stood. Spies denounced disloyalists and calls were made to stand together against the foe. The holocasts denounced the protesters as mere rabble-rousers, and still they stood. Stood and marched and met and spoke, wrote books and papers and presented their will to the whole of the world-Hive. And a million marched, hand in hand, upon the capital. Upon the palace, upon the place where the Monarch yet resided. The police paused, the defense forces sat upon the barricade, guns trained. And they did not fire. Would not fire. The Monarch yelled, barked orders, and forward came the wave of Xvorzit, holding hands, singing Bazkhiti songs, waving banners, unarmed but for the power of their presence, but for their songs. Compared to the heavily-armored defense forces they might as well have been naked. In that shimmering night, the old order was swept aside, and now by some process you are declared the new ruler. The caste of rulers yet stands, and their bureaucrats need to be swept aside more fully, and certainly, not discredited if only because the police didn't fire, you shall have to deal with them. (Reward: Feels, lots of feels. A peaceful revolution. Seriously, just picture the march...)

[X] Temparate
[X] Attractive
[X] Just
[X] Gregarious
 
[x] Gender: Either

[x] Martial
--[x] Ground-Pounder
[x] Intrigue x2
[x] Learning

[x] Workers' Association
[x] Winger

[x] Once, the Caste of the Ruler reigned, but no longer!
--[x] Velvet Revolution

[x] Temperate
[x] Patient
[x] Just

I didn't put any points into Diplomacy since this build has a fair few traits that improve it instead. As for numbers, it stands at Diplomacy +8, Stewardship +8, Intrigue +3, and Learning +3. I think that ought to give us solid D and S, a bit of a boost on I and L, and we're at least not taking a penalty when it comes to ground combat. Which we may need, given the old order isn't quite willing to roll over and die just yet.
 
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[X] Gender: Either

[X] Stewardship x2
[X] Learning
[X] Intrigue

[X] Loner: (The lone worker)
[X] Hydroponist

[X] The old leader grew corrupt,

[X] Temperate
[X] Just
[X] Patient

Edit: Heh, I didn't even realise, but I built a Cincinnatus. Well kinda, less military.
 
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[x] Gender: Either

[x] Martial
--[x] Ground-Pounder
[x] Intrigue x2
[x] Learning

[x] Workers' Association
[x] Winger

[x] Once, the Caste of the Ruler reigned, but no longer!
--[x] Velvet Revolution

[x] Temperate
[x] Patient
[x] Just
[x] Attractive

I didn't put any points into Diplomacy since this build has a fair few traits that improve it instead. As for numbers, it stands at Diplomacy +9, Stewardship +8, Intrigue +3, and Learning +3. I think that ought to give us solid D and S, a bit of a boost on I and L, and we're at least not taking a penalty when it comes to ground combat. Which we may need, given the old order isn't quite willing to roll over and die just yet.

A nice build, and glad to see someone going with Winger, it was a fun thing to think about, aesthetically, but you have one too many points in Traits. Patient costs 2, putting you at five. Other than that, you're good!
 
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