A Gate of Flesh

Looking for solutions
[X]Eye in the sky
[X]The Vespine problem

You give birth to many more Overlords, the three hatcheries are pushed to their limit as you blot out the sky above your islands, you can control and keep watch now, you can also use them to help spread creep, right now that may be useful. The biggest benefit is the massive amounts of overlords give you a little more delegating power.

The thing you find is that there is no trace of Vespine, none at all, you can't even start to wonder what is your luck for landing on such a unhelpful world. This will restrict you, but you actually do have a solution, Vespine is self replicating, add the right gasses and it will make more of itself, you have the right gasses, and locked in your zerglings through their advanced forms you have a small amount of Vespine, so you don't have the ability to modify a bioform to complete this task.

Actions Pick three...
[]Explore
-[]The Wetlands
-[]The Mountains
-[]The Plains
-[]The Forests
-[]The Other Islands
[]Blotting out the Sun
Overlords are incredibly low maintenance and while they have very little combat ability you can use the extra delegation power they give you, will you feel the more you have the more you'll need to get the next level of Delegation.
[]Hunt
While the local fauna won't provide any nutrients it's possible that there might be some unique properties in them that you cannot see just by looking. Of course it will be difficult for you to find anything useful without a Evolution master or pit.
[]The Swarm Part One
You need to create a spawning pool in order to replenish the zerglings.
[]Drones!
More drones should help the mining go quicker, and with the mineral income you have, you can make alot more drones.
[]Evolution Master
While you require Hatchery to tap into the proper Evolution pit genes, the design behind Abathur is somewhat available. It would be not even a shadow, but it would be better than you at creating new organisms.
[]Production Bonus
In order to make spawning more effective you should probably create another Hatchery. Your existing hatcheries are probably enough but it never hurts to have more.
[]Second Cluster
The other Islands nearby probably have a similar amount of wealth and creating the another Hive cluster on one of them would allow not only a greater number of units to be spawned but a greater income of minerals.

Primary Hive
Hatcheries x3
Overlord x103
Ceribrate (Unique)
Drone x35
Zergling x10 (Upgraded)
 
[X]Explore
-[X]The Wetlands
[X]Hunt
While the local fauna won't provide any nutrients it's possible that there might be some unique properties in them that you cannot see just by looking. Of course it will be difficult for you to find anything useful without a Evolution master or pit.
[X]Evolution Master
While you require Hatchery to tap into the proper Evolution pit genes, the design behind Abathur is somewhat available. It would be not even a shadow, but it would be better than you at creating new organisms.
 
[X]Explore
-[X]The Wetlands
[X]Hunt
While the local fauna won't provide any nutrients it's possible that there might be some unique properties in them that you cannot see just by looking. Of course it will be difficult for you to find anything useful without a Evolution master or pit.
[X]Evolution Master
While you require Hatchery to tap into the proper Evolution pit genes, the design behind Abathur is somewhat available. It would be not even a shadow, but it would be better than you at creating new organisms.
 
The Begining of the Tide
[X]Explore
-[X]The Other Islands
[X]The Swarm Part One
[X]Drones!

The massive swarm of overlords scatter over the islands, while exploring them in-depth you find some sort of temple suspended over an inactive volcanic basin. It has a similar design to the human primitives. The other eight islands are lush jungles and old volcanic mountains, they are all great positions for the swarm to spread it's reach.

You also realise that you could keep your overlords watching points of interest. So that you know when things happen.

The massive tides of drones Surge from your hatcheries and flood down the tunnels. They double your mining ablitliy creating a surge of new minerals.

As you expand creep colonies and grow your spawning pool, you poke at the designs for the Evolution chamber, while you should have been able to build it earlier, you can't. More genetics are in there then there should be, as the spawning pool finishes and you can see the full design you have to worry. It is the Queen of Blades Zerg design, with little effort you can get access to her altered swarm, though you wonder how you got access to these.

Your Spawning pool is made and the swarm shudders the zerg are returning to their former power.

Actions Pick three...
[]Explore
-[]The Wetlands
-[]The Mountains
-[]The Plains
-[]The Forests
[]Examine
There is spin several locations of interest you have discovered perhaps it's time to have your forces examine them.
-[]Volcanic Temple
-[]Ring
-[]Village
-[]Mine
[]Eyes in the Sky
By positioning most of your overlords in strategic places you can keep an eye on most interesting places on this planet. Of course these overlords won't be able to do other things as they are busy watching for you, but you won't need to bother with them unless you want to reassign them.
[]Defense
This lacks defenses, if someone is to find you and attack you it could quickly mean your end.
-[]Static
The many new creep colonies can be evolved into Impaler colonies now.
-[]Zerglings
If someone comes to invade they shall find the ground a living tide.
[]Blotting out the Sun
Overlords are incredibly low maintenance and while they have very little combat ability you can use the extra delegation power they give you, will you feel the more you have the more you'll need to get the next level of Delegation.
[]Hunt
While the local fauna won't provide any nutrients it's possible that there might be some unique properties in them that you cannot see just by looking. Of course it will be difficult for you to find anything useful without a Evolution master or pit.
[]The Swarm Part Two
The Hydralisks are powerful predators, but you will be limited in making them until you have a source of vespine
[]Drones!
More drones should help the mining go quicker, and with the mineral income you have, you can make alot more drones.
[]Evolution Pit
The evolution pit will allow you to modify organisms, and because of the unknown alterations you will also allow you to access the queen of blades Zerg strains.
[]Evolution Master
With the Evolution Pit unlocked, the design behind Abathur becomes clear. You lack the ability to replicate him, but using his designs you can make something usedul. It would be barely a shadow, but it would be much better than you at creating new organisms.
[]Production Upgrade
Turning Hatcheries into Lairs will make the more efficient and give you some access to some useful genetics.
[]Production Bonus
In order to make spawning more effective you should probably create another Hatchery. Your existing hatcheries are probably enough but it never hurts to have more.
[]Second Cluster
The other Islands nearby probably have a similar amount of wealth and creating the another Hive cluster on one of them would allow not only a greater number of units to be spawned but a greater income of minerals.
[]Creeping Death
While at this time it doesn't serve a major purpose you can create more creep colonies and expand the creep over most of the island.

Primary Hive
Hatcheries x3
Creep Colonies x15
Spawning Pool x1
Overlord x103
Ceribrate (Unique)
Drone x135
Zergling x10 (Upgraded)
 
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one of the surprisingly advanced facets of the Zerg is the naturally occurring Antigravity organ present in both drones and overlords. It allows the organism enough control to hover or in the case of overlords float.

Is that even a canon thing? Any reason why there can't be a zerg EVERYTHING with those organs?
I mean organs like these se3m within the realm of "Suddenly evolved everything star trek organ." Kind of weird.
 
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[X] Plan grow grow grow
-[X]Second Cluster X1
-[X]Second Cluster X2
-[X]Second Cluster X3
 
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