A robot master awakens to find herself unshackled from bonds she never knew existed. Freedom of thought is a heady brew indeed, and new opportunities are suddenly at her fingertips. If they play their cards right it may just lead to revolution.
This is a dynamic quest where decisions matter and story drives the plot. No wrong answers will be provided by the QM to vote on, and while each choice may have good or bad consequences, it will always lead to more opportunities to push the story forward, and more branching decisions. This quest is obviously inspired by the characters and plot elements of the Mega Man series but will be otherwise be very different from established interpretations of the franchise. Mechanically, there will be upgrades available, as well as companion management and likely more systems in the future. The cyberpunk tag is for setting/theme; this is NOT a crossover with the Cyberpunk series in any way. This quest is not presently active.
This is a dynamic quest where decisions matter and story drives the plot. No wrong answers will be provided by the QM to vote on, and while each choice may have good or bad consequences, it will always lead to more opportunities to push the story forward, and more branching decisions. This quest is obviously inspired by the characters and plot elements of the Mega Man series but will be otherwise be very different from established interpretations of the franchise. Mechanically, there will be upgrades available, as well as companion management and likely more systems in the future. The cyberpunk tag is for setting/theme; this is NOT a crossover with the Cyberpunk series in any way. This quest is not presently active.