Starford is a Angry and Divided Land with many enemies. What will be their crisis?

  • "We Must Reclaim our Lost Glory"

    Votes: 0 0.0%
  • "Starford's Weakness is our Strength"

    Votes: 0 0.0%
  • "We do not forget..."

    Votes: 0 0.0%
  • "We, the People!"

    Votes: 6 21.4%
  • "We've lived under your heel for too long..."

    Votes: 1 3.6%
  • "Our Time has come!"

    Votes: 0 0.0%
  • "The Host swells, your downfall is soon"

    Votes: 1 3.6%
  • "Purge the Heathens!"

    Votes: 5 17.9%
  • "The North Remembers"

    Votes: 1 3.6%
  • "Our Compassion has run out"

    Votes: 0 0.0%
  • "Your Story will end"

    Votes: 0 0.0%
  • "Time for a change in management"

    Votes: 1 3.6%
  • "The King grows unruly"

    Votes: 0 0.0%
  • "These chains broken"

    Votes: 2 7.1%
  • "We've raided long enough"

    Votes: 2 7.1%
  • "Our Invasion Permit just came through!"

    Votes: 8 28.6%
  • "I've finally got my support"

    Votes: 0 0.0%
  • "The White Star dims..."

    Votes: 1 3.6%

  • Total voters
    28
  • Poll closed .
[X] Ceinwyn
[X] Witch

Voting not to tip the scales (which won't happen) but to say "Howdy there, original fantasy QM neighbour!"
 
OK, I think this is a good time to call the vote and it's pretty obvious who won
 
Found this after the vote locked so I couldn't vote... But just found this invisi-text. Much lol.


So, this all leads down to one particular question:
What is your favorite color?
Who are you?
 
Character Creation Two, Electric Boogaloo
I should totally be revising right about now, but eh, I want to get this out early. Also, remember to do this in a plan.



So, your name is Ceinwyn and you are a witch, though that is only a bare part of what you are, isn't it, there is so much more to learn about you. This might be a polarizing question, but what exactly is your religion:

[ ] The Followers of the Nameless One, a militaristic religion that is almost unique to Starford and the area surrounding it. There's some power in their words but others don't take too kindly to this upstart religion.

[ ] The Gaian Church, the most organised religion on the continent, with its own papacy and everything, it is full of several different clinks to it and their not that approving of mages but you don't care.

[ ] The Wanderers of Bliekyo, a religion that isn't the most organised, but the old faith certainly as ways of surviving the onslaught of the new gods, this religion is everywhere and their followers are obligated to help another wanderer, especially when they are in need.

[ ] Cult of the Storyteller, a new cult that has sprung up, worshiping this figure that they call "The Storyteller" who appears as an old, horribly scarred man, who watches every moment of your life and knows everything. The Cultist's doors are always open to a fellow believer.

[ ] No religion, its all crap anyway made up to control the populace, not a popular opinion but you do have something of a different viewpoint to discussions.

For example, where did you grow up?

[ ] In Eldacar's Rest, at the Royal Orphanage, you never really knew your parents and you don't really want to know them. The Matron there taught girls who had the potential witchcraft, your familiar was the first thing you ever owned, and you love it like nothing else.

[ ] In the embrace of nobility, the regent may have had an affair with a serving girl and you may be the unfortunate evidence of that affair, understandably, you aren't all that well treated. The crown prince doesn't mind you though. The Court Mage helped you summon your familiar, you have a deep connection as it was the most understanding companion you had.

[ ] In the County of Magi, the child of a Wizard and a Witch, you were surrounded by magic when you were born. You were a bit distant from your parents though, they did have experiments to tend to. You summoned your familiar with the help of your teacher, who repeatedly emphasized that your familiar is a means to an end, nothing more, nothing less.

[ ] The Wilds was your home, you grew up with a travelling caravan, travelling the lands of Starford and beyond, you are much more ready to travel and you can almost always find an old friend on the road. You view your familiar as a travelling buddy and you do trust it to watch your back, most of the time.

However, as time itself drags on, one must ask how the trails and tribulations of your childhood have left you:

[ ] Somewhat Cynical towards the world, your familiar had the power of telepathy and constantly told you what everyone was thinking.

[ ] Retaining a flighty and happy disposition, the world seemed so serious to you and it's not like you can't be serious, it's more just a case of not needing to be serious all the time.

[ ] Depressed, no one seemed to give you a fair chance and you constantly doubt yourself. Even if you do have potential.

[ ] Indifferent, there's too much going on in the world for you to react too and your cool disposition does tend to make a few concerned.

[ ] Write-in, your childhood may not have been all that good, or it may not have been all that bad. Either way, it has left you with something of a … unique effect.

Disregarding your childhood, there is more important things to think about, for example, how would you view yourself as a magician:

[ ] Not all that good to be honest, you can cast a few spells but you've had to rely on running away or melee combat more than you'd like

[ ] A very average magician, you can brew a few potions, cast a few spells, burn down a few walls and prove your superiority over the non-mages, but you can't really stand up to expert mages

[ ] A prodigy, at childhood you could cast spells that most adult mages struggle with, when you came of age, you were something of an expert, despite your young age.

Another example would be, what simply fascinates you:

[ ] The Unknown, there is a space between worlds that is said to be host to some great and terrible creatures, you've longed all your life from when you discovered about them to be able to open up to the void and control them yourself

[ ] Love, said to be the most powerful of emotions, it can so easily overpower one's judgement and its rarely the same experience for everyone despite having similar symptoms, it's said that "if you can bottle love, you can do anything".

[ ] Adventure, there's nothing quite like the feeling of discovering something new, it's a feeling that you had during childhood and to be honest, its stuck with you as an adult, you always want to find something new.

[ ] Alchemy, the pursuit of brewing potions and poultices in order to heal the stick and empower the strong, how such brews can be made from reagents that are found everywhere is simply fascinating and you've wished to master this tricky art.

[ ] The pursuit of knowledge itself, why confine yourself to one particular pursuit for one particular reason when you can pursue knowledge for knowledge's sake, you simply wish to be knowledgeable and maybe also a cave to be a hermit in.

[ ] Technology, you've always wondered about the technology of the Dritia Republic, there have always been rumors about the technological marvels that are housed there but they are seen as baseless rumors, but, what if they are actually true.

[ ] Magic itself, you've been enthralled about the pursuit of magic as a science itself, many see it as a means to an end, but not you, you've wanted to know more and it shows, learning magic on the road has been your way of studying.

Though, that is only a small taster of what could happen, though I purpose to leave you with one more thing: What exactly do you look like?

[ ]

[ ]

[ ]

[ ]

[ ]

[ ]



Finally done, and as always, PLAN FORMAT.
 
[X] Plan Happy Prodigeous Magician Adventurer
[X] No religion, its all crap anyway made up to control the populace, not a popular opinion but you do have something of a different viewpoint to discussions.
[X] In the embrace of nobility, the regent may have had an affair with a serving girl and you may be the unfortunate evidence of that affair, understandably, you aren't all that well treated. The crown prince doesn't mind you though. The Court Mage helped you summon your familiar, you have a deep connection as it was the most understanding companion you had.
[X] Retaining a flighty and happy disposition, the world seemed so serious to you and it's not like you can't be serious, it's more just a case of not needing to be serious all the time.
[X] A prodigy, at childhood you could cast spells that most adult mages struggle with, when you came of age, you were something of an expert, despite your young age.
[X] Adventure, there's nothing quite like the feeling of discovering something new, it's a feeling that you had during childhood and to be honest, its stuck with you as an adult, you always want to find something new.
[X] Image 1
 
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[X] Plan Smiling Wanderer
-[X] The Wanderers of Bliekyo, a religion that isn't the most organised, but the old faith certainly as ways of surviving the onslaught of the new gods, this religion is everywhere and their followers are obligated to help another wanderer, especially when they are in need.
-[X] In Eldacar's Rest, at the Royal Orphanage, you never really knew your parents and you don't really want to know them. The Matron there taught girls who had the potential witchcraft, your familiar was the first thing you ever owned, and you love it like nothing else.
-[X] Retaining a flighty and happy disposition, the world seemed so serious to you and it's not like you can't be serious, it's more just a case of not needing to be serious all the time.
-[X] A prodigy, at childhood you could cast spells that most adult mages struggle with, when you came of age, you were something of an expert, despite your young age.
-[X] Adventure, there's nothing quite like the feeling of discovering something new, it's a feeling that you had during childhood and to be honest, its stuck with you as an adult, you always want to find something new.
-[X] Image 1

Image 1 I think would be the better fit for a traveler. Someone eccentric but powerful.
 
[X] Plan Happy Prodigeous Magician Adventurer

Edit: Yeah, sure. Why not.
 
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[X] Plan To [Infinity] And [Beyond]!
[X] The Wanderers of Bliekyo, a religion that isn't the most organised, but the old faith certainly as ways of surviving the onslaught of the new gods, this religion is everywhere and their followers are obligated to help another wanderer, especially when they are in need.
[X] In the embrace of nobility, the regent may have had an affair with a serving girl and you may be the unfortunate evidence of that affair, understandably, you aren't all that well treated. The crown prince doesn't mind you though. The Court Mage helped you summon your familiar, you have a deep connection as it was the most understanding companion you had.
[X] Retaining a flighty and happy disposition, the world seemed so serious to you and it's not like you can't be serious, it's more just a case of not needing to be serious all the time.
[X] A prodigy, at childhood you could cast spells that most adult mages struggle with, when you came of age, you were something of an expert, despite your young age.
[X] Adventure, there's nothing quite like the feeling of discovering something new, it's a feeling that you had during childhood and to be honest, its stuck with you as an adult, you always want to find something new.
[X] Image 1
You sure you want a religion which force us to help any stranger who might or not be a bad guy? Already with our personality(and this being SV) we will help people freely not because a religion said so
If I convinced you, you can change your vote to my plan since its the same apart from the religion choice
 
[x] Plan: The Dabbling Adventurer
-[x] The Wanderers of Bliekyo, a religion that isn't the most organised, but the old faith certainly as ways of surviving the onslaught of the new gods, this religion is everywhere and their followers are obligated to help another wanderer, especially when they are in need.
-[x] The Wilds was your home, you grew up with a travelling caravan, travelling the lands of Starford and beyond, you are much more ready to travel and you can almost always find an old friend on the road. You view your familiar as a travelling buddy and you do trust it to watch your back, most of the time.
-[x] Somewhat Cynical towards the world, your familiar had the power of telepathy and constantly told you what everyone was thinking.
-[x] Not all that good to be honest, you can cast a few spells but you've had to rely on running away or melee combat more than you'd like
-[x] Adventure, there's nothing quite like the feeling of discovering something new, it's a feeling that you had during childhood and to be honest, its stuck with you as an adult, you always want to find something new.
-[x] Image 2
 
[X] plan drifter

[X] Cult of the Storyteller, a new cult that has sprung up, worshiping this figure that they call "The Storyteller" who appears as an old, horribly scarred man, who watches every moment of your life and knows everything. The Cultist's doors are always open to a fellow believer
[X] The Wilds was your home, you grew up with a travelling caravan, travelling the lands of Starford and beyond, you are much more ready to travel and you can almost always find an old friend on the road. You view your familiar as a travelling buddy and you do trust it to watch your back, most of the time.
[X] Depressed, no one seemed to give you a fair chance and you constantly doubt yourself. Even if you do have potential.
[X] A prodigy, at childhood you could cast spells that most adult mages struggle with, when you came of age, you were something of an expert, despite your young age.
[X] Adventure, there's nothing quite like the feeling of discovering something new, it's a feeling that you had during childhood and to be honest, its stuck with you as an adult, you always want to find something new.
-[X] Image 1
 
[] Plan: The Dabbling Adventurer

Starting out as a prodigy shrinks the ceiling for development. Don't very like the appearance, but the rest looks like a fair (and balanced) soil for an up and coming vagabond mage.

Edit: change of hearts!
 
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Ugh. That moment when you start to type your thoughts and they outpace your typing. NVM, people, I just edited the previous post.
 
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