Are there conceptual elementals?
E.g. life, death, wrath, logic, love, etc.?

(I'm fairly sure I've never seen a logic elemental before. Or creativity.)

Edit: Well, I'm going to bed now. If character creation is still open when I come back and these kinds of elementals are allowed, I'll make a plan.
 
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Are there conceptual elementals?
E.g. life, death, wrath, logic, love, etc.?

(I'm fairly sure I've never seen a logic elemental before. Or creativity.)
Doesn't that kinda miss the point of an elemental though? It would make more sense for such a being to be a Spirit of [insert here] or something.

tbf I have seen Life and Death Elementals, but that because those two often are often considered elements in various settings' magic systems.
 
I wonder if what you guys think of my vote. Because I'm going for a cross of wonderland and Yharam.
 
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[X] Plan King of Groves
I just like trees. Will change to undead mongol horde if ppl keep voting for sorceror king tho.

Afaik an elemental is of an element, a physical substance or property. There might be an elemental of gravity or magnetics but there wouldn't be one of attraction.
 
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Well, I haven't gotten an answer yet, but I'll just try (with some less outlandish "elements"). Tell me if this isn't valid.
(If it's not voted for, I hope this can still become an NPC.)

In all stories where I have seen a mingling of Chaos and Order it resulted in something balanced, or something having the potential for both (usually humans). Let's try a different approach.
[X] Plan Who Needs Temperance
- [X] The month you were born in was....
- - [X] The Month of Demons.
- [X] You were born a...
- - [X] ???
- [X] As a...
- - [X] Spirit Chaos and Order. There will be no middle ground, only extremes.
- [X] Your parents were...
- - [X] Spirits of Order and Chaos. You were not so much born, as created during one of their fights.
- [X] As "child" you were...
- - [X] A child of the steppes. You traveled the vast lands and plains that the continents had to offer and generally stayed away from civilization of any kind.
- [X] As you grew up, you...
- - [X] Tried to enter the society of these humans, elves and others, creatures capable of such extremes with just a little bit of help.

This differs a bit from your template, I hope it's still fine.
 
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Much more novel than another standard mage
I'm sorry but how any of the other plans are standard? One is a demigod heir to a city-state, another is a crazy elemental, and the third essentially is an eldritch abomination. The only thing that could make them 'standard' is that they use magic, but then Undead Mongols is standard as well.
 
I'm sorry but how any of the other plans are standard? One is a demigod heir to a city-state, another is a crazy elemental, and the third essentially is an eldritch abomination. The only thing that could make them 'standard' is that they use magic, but then Undead Mongols is standard as well.
Half-elemental! She has killed people for less.
 
I'm sorry but how any of the other plans are standard? One is a demigod heir to a city-state, another is a crazy elemental, and the third essentially is an eldritch abomination. The only thing that could make them 'standard' is that they use magic, but then Undead Mongols is standard as well.
I've actually been in quests for each of the others.

The undead mongol really IS novel.
 
I'm sorry but how any of the other plans are standard? One is a demigod heir to a city-state, another is a crazy elemental, and the third essentially is an eldritch abomination. The only thing that could make them 'standard' is that they use magic, but then Undead Mongols is standard as well.
Demigod with royal blood is a classic in just about any Myth, most likely because of the link between Royalty and Divine Right to Rule. See Fionn Mac Cumhaill, Achilles, Sæmingr, etc. for examples. Likewise, crazy elementals (can be folded in with angry nature spirits) is a standard trope in fantasy along with Eldritch Abominations of which there are countless.
 
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Demigod with royal blood is a classic in just about any Myth, most likely because of the link between Royalty and Divine Right to Rule. See Fionn Mac Cumhaill, Achilles, Sæmingr, etc. for example. Likewise, crazy elementals (can be folded in with angry nature spirits) is a standard trope in fantasy along with Eldritch Abominations of which there are countless.
About demigod ruler, true with myths, but personally I haven't participated in any quest with such protagonist. And while I expect Eldritch Abomination as protags to be popular in quests, I didn't really read one, similar case with crazy half-elemental. Though there's also the fact I joined SB and SV community only a few months ago, so eh.

That, and simply personal preference.
 
Wubba Lubba Dub Dub my omelets?
Let's see how things are playin' out!
Adhoc vote count started by Birdsie on Oct 14, 2017 at 1:17 PM, finished with 67 posts and 16 votes.

  • [X]Plan Sorcerer King
    -[X] The Month of Magic. The sixth month of the year, when the leylines explode with energy and when the sun's rays are at their strongest.
    -[X] Man.
    -[X] Demigod
    -[X] Your Father was...
    --[X] The ruler of...
    ---[X] A Mesopotamian city-state. The oldest collective of independent city-states; Mesopotamia. Your father inherited a city-state and ruled over it despotically.
    -[X] Your Mother was...
    --[X] Deity.
    ---[X] of Wisdom
    -[X] The heir of the king/queen.
    -[X] Went to a thaumaturgical university to study sorcery.
    [X] Plan Undead Mongols
    -[X] The Month of Life. The third month of the year, when flowers and fields begin to grow lush with flora and fauna of all kinds.
    -[X] Woman.
    -[X] Human.
    -[X] A sorcerer...
    -[X] Black mage.
    --[X] Necromancer.
    -[X] A wandering adventurer and mercenary.
    -[X] A child of the steppes. You traveled the vast lands and plains that the continents had to offer and generally stayed away from civilization of any kind.
    -[X] Started your own group of bandits.
    [X] Plan King of Groves
    -[X] The Month of Life. The third month of the year, when flowers and fields begin to grow lush with flora and fauna of all kinds.
    -[X] ???
    -[X] You are a Treant, otherwise known as an Ent. When your hermetic kind isn't tending to giant sprawling gardens and towering flowery cities, they root themselves in place and await the passage of time. You, however, are most different. You wish to wander amongst the hills and tundras, the jungles and plains, and the mountains and savanahs to explore what Nature's realm has to offer.
    -[X] Though many dryads - tree spirits - accompany ents, they are not of similar origins. Ents are, as unthinking saplings, the rare few plants that survive the flood of the Leylines' power before they slowly develop into the unkillable architects they are famous as decades later, growing with time until the thousand tides of winter erode them at last. They are titanic workers of the Green magic, and their wood can be as good as steel.
    -[X] Your earliest memories were that of a titanic jungle, greater than any in this world. (Amazonia)
    -[X] You have wandered this continent for many years, frequenting beasts, dryads, haunted caverns and even the golden city. Your bark has become excellent armor from years of abuse, and your grove glimmers with the gold and gifts of the grateful tribes you have aided. Perhaps it is time you venture north, up the isthmus the tribes folk say there are great citadels and bloody gods?
    [X] Plan: Crazy Ice-Fire-Demon Lady
    -[X] The Month of Fire. The fifth month of the year, when the Okko desert bushes in the far east set on fire and when the stars in the sky show a pathway to the future days.
    -[X] Woman.
    -[X] Demi-Elemental
    -[X] Your Father was...
    --[X] A sorcerer...
    ---[X] ...who traveled to the stormy mountains to the North and harnessed the powers of Ice and Lightning in a quest to prove he wasn't a third-rate hack.
    -[X] Your Mother was...
    --[X] A Fire Elemental
    -[X] As a child, you were...
    --[X] A mess of issues. Between a father with an inferiority complex and a very inhuman mother, your childhood was far from normal, or even healthy. The fact that your nature as a half-elemental allowed you to master magic that took your father decades in mere years didn't help at all. Your unusual upbringing has left you insane in almost all senses of the word.
    -[X] As you grew up, you...
    --[X] ... became an Adventurer and traveling Mage, picking up your father's quest to elevate the status of your family name beyond that of a linage of third- and fourth-rate hacks and charlatans.
    [X] The Month of Entropy. The seventh month of the year, when life and magic begin to slow down and the life and magic end their peak, slowly degrading back into the other terminal of the cycle.
    [X] Woman.
    [X] Jabberwocky( An unnatural mutated and eldritch cross of Fae,dragon,elf,and whatever else inbetween)
    -[X] Your Father was...
    --[X] The ruler of...
    ---[X] Zomha,A mad kingdom that's using science and magic to regularly attempt to break the rules of nature and life.
    [X] Sorcerer
    [X] Witch doctor( Science based magic /life-Magic/Soul magic)
    -[X] Your Mother was...
    --[X] Wicca of Change
    ----[X] Who also specialize in voodoo
    [X] The newest experiment that was subjected to all sorts of rituals.
    [X] Plan Who Needs Temperance
    - [X] The month you were born in was....
    - - [X] The Month of Demons.
    - [X] You were born a...
    - - [X] ???
    - [X] As a...
    - - [X] Being of elemental Chaos and Order. There will be no middle ground, only extremes.
    - [X] Your parents were...
    - - [X] Elementals or spirits of Order and Chaos. You were not so much born, as created during one of their fights.
    - [X] As "child" you were...
    - - [X] A child of the steppes. You traveled the vast lands and plains that the continents had to offer and generally stayed away from civilization of any kind.
    - [X] As you grew up, you...
    - - [X] Tried to enter the society of these humans, elves and others, creatures capable of such extremes with just a little bit of help.
 
About demigod ruler, true with myths, but personally I haven't participated in any quest with such protagonist. And while I expect Eldritch Abomination as protags to be popular in quests, I didn't really read one, similar case with crazy half-elemental. Though there's also the fact I joined SB and SV community only a few months ago, so eh.

That, and simply personal preference.
Not just myths, history too. You'll find a lot of rulers way back when like to claim being [Insert Divine Being or Half Divine Being here]'s great-great-great-great grandson. Makes it much easier to keep the peasants from getting any ideas.

Honestly though, one of the things why I like using Genghis' Mongols for inspiration in Fantasy Settings so much is because they have this feel of "Your fate is your own, do well, and even the lowest can grasp the heavens" which tends to run counter to Fantasy's "Prophecies and Fate are set in stone". There's a very clear clash there, one that I'd like explored.
Wubba Lubba Dub Dub my omelets?
Let's see how things are playin' out!
That's pretty close. Though, still can turn around with a few more votes or vote switches.
 
Are there conceptual elementals?
E.g. life, death, wrath, logic, love, etc.?

(I'm fairly sure I've never seen a logic elemental before. Or creativity.)

Edit: Well, I'm going to bed now. If character creation is still open when I come back and these kinds of elementals are allowed, I'll make a plan.
Oh, no. No elementals that represent concepts.

Elementals are, quite literally, spirits that represent natural elements. That's where the name "elementals" comes from. Elementals are often born from things like fire dying out, then its "soul" (as weak as it was,) transferring to the spirit worlds where it either decays into mana or turns into said elemental of fire to serve nature.

That said, there are spirits that represent concepts created by sentient beings. Rather than born from natural elements that died out, they are born from the thoughts in the minds of mortals. If you go to the first page, you'll see that a lot of things in this universe is based around the metaphysical trinity of: the body, the mind, and the soul. If you guys intend to cast any kind of magic, this knowledge is mandatory. Anyway, these thoughts in the minds of mortals form themselves and obtain souls in the spirit worlds: literally, pieces of the mind (thoughts) obtaining the soul, within the spirit worlds.

It is the other way around with elementals, where they instead lose their body and have their souls transferred to the spirit worlds where they obtain a mind.

Like I said: metaphysical trinity. Gotta keep it in mind.

Not just myths, history too. You'll find a lot of rulers way back when like to claim being [Insert Divine Being or Half Divine Being here]'s great-great-great-great grandson. Makes it much easier to keep the peasants from getting any ideas.

Honestly though, one of the things why I like using Genghis' Mongols for inspiration in Fantasy Settings so much is because they have this feel of "Your fate is your own, do well, and even the lowest can grasp the heavens" which tends to run counter to Fantasy's "Prophecies and Fate are set in stone". There's a very clear clash there, one that I'd like explored.

That's pretty close. Though, still can turn around with a few more votes or vote switches.
I agree!
 
Your fate is your own, do well, and even the lowest can grasp the heavens" which tends to run counter to Fantasy's "Prophecies and Fate are set in stone". There's a very clear clash there, one that I'd like explored.
That's the reasoning of my vote,is to see a heroic member of a twisted,abused, and malformed race of monsters rise against fate and world.
 
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Not just myths, history too. You'll find a lot of rulers way back when like to claim being [Insert Divine Being or Half Divine Being here]'s great-great-great-great grandson. Makes it much easier to keep the peasants from getting any ideas.
I was talking about quests yo. I know those things also happened in history.
Honestly though, one of the things why I like using Genghis' Mongols for inspiration in Fantasy Settings so much is because they have this feel of "Your fate is your own, do well, and even the lowest can grasp the heavens" which tends to run counter to Fantasy's "Prophecies and Fate are set in stone". There's a very clear clash there, one that I'd like explored.
Ah yes, to defy Fate. I must say, it is one of my favourite concepts; to revolt against the natural order and rather than do what has been decided for you, you do what you want to do. And then comes problem when you don't want to be Fate's slave but what you actually want to do is the same thing that is supposed to happen as ordained by Fate. Is it really your choice then?

...

I went a little too philosophical there. Anyway, if you like such themes you should probably check Iliad Quest; being fateless in Ancient Greece is an important part there.
That's the reasoning of my vote,is to see a heroic member of a twisted,abused, and malformed race of monsters rise against fate and world.
I'll be honest with you, it sounds too much like a premise of a bad, edgy fanfic for my liking. Don't say it couldn't be done well, just that it rarely is.
 
Oh, no. No elementals that represent concepts.

Elementals are, quite literally, spirits that represent natural elements. That's where the name "elementals" comes from. Elementals are often born from things like fire dying out, then its "soul" (as weak as it was,) transferring to the spirit worlds where it either decays into mana or turns into said elemental of fire to serve nature.

That said, there are spirits that represent concepts created by sentient beings. Rather than born from natural elements that died out, they are born from the thoughts in the minds of mortals. If you go to the first page, you'll see that a lot of things in this universe is based around the metaphysical trinity of: the body, the mind, and the soul. If you guys intend to cast any kind of magic, this knowledge is mandatory. Anyway, these thoughts in the minds of mortals form themselves and obtain souls in the spirit worlds: literally, pieces of the mind (thoughts) obtaining the soul, within the spirit worlds.

It is the other way around with elementals, where they instead lose their body and have their souls transferred to the spirit worlds where they obtain a mind.

Like I said: metaphysical trinity. Gotta keep it in mind.
So if I change every mention of elementals to spirits it's fine?
 
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