[X] Plan Tragic Backstory
-[X] A Brother and a Sister
-[X] Scum of the Earth
-[X] Healing Hands (Your hands are the one which heals, means you strike friends for negative damage)
-[X] Hurting Hands (A basic damageboost)
-[X] Nudge Fate (The spirits favor the elves, make them nudge fate in your direction)
-[X] Flames of the Elves (Shoot fire from your hands, make those who oppose you feel pain)
-[X] To fall in love
-[X] Family Name: Wiseheart
 
[X] Plan Beneficent Heart
-[X] A brother and a Sister
-[X] Tolerable, if a bit quiet
-[X] Heartbeat Healing (Basic healing spell, doesn't heal much)
-[X] Foresight ([Requires a Crystal Ball] Allows you to see into the future, who knows what you'll see)
-[X] Nudge Fate (The spirits favor the elves, make them nudge fate in your direction)
-[X] Grow (Elementary Magic that causes things to grow, such as plants or trees)
-[X] To fall in love
-[X] Family Name: Wiseheart

I'm voting for this plan mostly because it's not Tragic Backstory.
 
Okay vote called.
Adhoc vote count started by Unhacker on Aug 29, 2017 at 11:04 AM, finished with 17 posts and 7 votes.

  • [X] Plan Tragic Backstory
    -[X] A Brother and a Sister
    -[X] Scum of the Earth
    -[X] Healing Hands (Your hands are the one which heals, means you strike friends for negative damage)
    -[X] Hurting Hands (A basic damageboost)
    -[X] Nudge Fate (The spirits favor the elves, make them nudge fate in your direction)
    -[X] Flames of the Elves (Shoot fire from your hands, make those who oppose you feel pain)
    -[X] To fall in love
    -[X] Family Name: Wiseheart
    [X] Plan Beneficent Heart
    -[X] A Brother and a Sister
    -[X] Tolerable, if a bit quiet
    -[X] Heartbeat Healing (Basic healing spell, doesn't heal much)
    -[X] Foresight ([Requires a Crystal Ball] Allows you to see into the future, who knows what you'll see)
    -[X] Nudge Fate (The spirits favor the elves, make them nudge fate in your direction)
    -[X] Grow (Elementary Magic that causes things to grow, such as plants or trees)
    -[X] To fall in love
    -[X] Family Name: Wiseheart
 
Leaving the Retreat
You woke up from an alright sleep, a part of you wanted to sleep in (like you normally did) but then you looked at your rope reed bag and remembered that you were going on an adventure, a grand adventure over the dusty roads, a fortune in gold to be made (and promptly spent), a few dwarves to be punched in the face and of course, the most important reason, romance and love.

The room itself was in a typical elvish tree house, the light of dawn shown through the thick canopy and 'walls' of leaves, you knew every inch of Hawk's Rest and you did love it, but if there was one thing that you hated, it would be the floor, which was a mix of branches, larger parts of the tree, random objects that were strewn around and leaves, thick amount of leaves (artificially boosted using growth magic).

You got up before either Yonali or Rathal pulled you out of bed and went to get your clothes on, a silk shirt, leather trousers, you noticed the backpack in the corner and you did remember, again, that you had planned to leave the retreat today, you went and got your travelling boots (a pair of boots that went up to your knees, though they had obviously seen better days) and you went to get your gloves (worn out from years of use, mainly worn because getting blisters is the worst thing you can get) you put the backpack on and got outside of your tree house, to see the Forest Retreat, a little slice of protected nature, as ordained by the spirits themselves.

Admittedly, while you were respected in the retreat, you were also treated to your fair share of dirty looks, for reasons of those voices in your head. You went onto the ground to find that there was a procession of the retreat guard, clad in Highwood armor and wielding Highwood spears. In front of the procession, there's a high priest, who glared at you with barely restrained distaste, with what looked like a bundle of cloth in his hands, it wasn't every day an elf left the retreat after all, it was an occasion that called for a gift, and celebration depending who you asked, and it wasn't like it was a secret you were planning to leave as well, Yonali took care of that by drunkenly blabbing that to everyone. You walked up to them and the priest cleared his throat.

"Isabelle Wiseheart, you have taken the decision to leave Hawk's Rest. In light of this, Ylios, has granted you this gift" He unfurled the bundle of cloth, it was a Farewell Cloak, a pure white cloak with a steel grey trim, painstakingly woven, as its name implied it was a good meaning farewell gift typically given by Elves to travellers. Refusing such a gift would typically be seen as an insult, but taking it would make it harder to hide due to its bright white color.

The voices in your head were making comments about how they disliked the cloak, it was 'too bright' or something, the presence of holy objects or men seemed to drown out the voices. The cloak itself was considered holy, though it might be because of its clasp was the symbol of Elvish Hope, a bright white tooth made from imported silver and rimmed with iron melted down from a captured dwarven helmet, it was blessed by a high priest.

[ ] Accept

[ ] Refuse
[ ] Take the symbol but discard the cloak, and possibly offend the elves even more
Regardless of your choice you made your way to the edge of the retreat and pulled out your map, to your west, there were multiple elven forest retreats, to your south, there would be The Ethereal Mountains, a mountain range which is rumored to contain dwarven fortresses, there was an abandoned one which was, relatively, close by, you couldn't really read the map all that well, you estimated that it would be a few days journey, provided all goes well. To the north east, there was the plains, which were rumoured to contain humans, while to the far south west, there was rumoured to be a goblin dark fortress.

"There is a dwarven hillock to the north as well as a kobold cave to the north west" the voice in your head provided, you began to ignore the voices as they began to argue with each other, as usual, you have no idea how they would know something like that, it wasn't marked on the map.

Decisions, decisions.

[ ] To the North-east, you want to see the humans.

[ ] To the West, find the other forest retreats and learn about their spirits

[ ] To the South, you want to loot an abandoned fortress, serves them right for leaving their treasures lying around.

[ ] To the East, you want to talk to the goblins.

[ ] To the North, you want to see if the voices are right about something
 
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[X] To the North, you want to see if the voices are right about something

We need to see how credible and useful these things are.
 
[X] Accept
[X] To the North, you want to see if the voices are right about something

Let's not be rude and have our last impression be horrible.
 
[X] Accept
[X] To the North, you want to see if the voices are right about something

See if the voices are worth listening to and look for loot in some caves before tackling the bigger ones.
 
Calling vote
Adhoc vote count started by Unhacker on Aug 30, 2017 at 8:23 AM, finished with 6 posts and 4 votes.

Adhoc vote count started by Unhacker on Aug 30, 2017 at 8:24 AM, finished with 6 posts and 4 votes.

Adhoc vote count started by Unhacker on Aug 30, 2017 at 8:24 AM, finished with 6 posts and 4 votes.

Adhoc vote count started by Unhacker on Aug 30, 2017 at 8:25 AM, finished with 6 posts and 4 votes.

Adhoc vote count started by Unhacker on Aug 30, 2017 at 8:26 AM, finished with 6 posts and 4 votes.

Adhoc vote count started by Unhacker on Aug 30, 2017 at 9:40 AM, finished with 6 posts and 4 votes.
 
I'll be trying to get the update out in the week due to the fact that I have a large amount of shit to get done in a few weeks. Goddamn real life.
 
Walking through the Forest.
North was where you were going then, this would be a good way to test if the voices in your head are horrible liars or if there is some truth to their words. It would probably be a long walk, probably due to the size of the forest, though you could probably identify a dwarven hillock by the smell of beer and industry. Then there would be the Kobold caves, it would be interesting seeing what exactly they have looted. So, there was only one thing to do: start walking and hope that the voices aren't leading you in the direction of a colossus or something similar.
Those who tempt fate, often regret it
Your feet graced the forest floor as you walked at a steady pace through the forest, occasionally moving around a tree, part of the Farewell cloak was ripped on a tree branch, much to your annoyance and you continued on, making your peace with the fact that the cloak will probably get ripped even more if you encounter something, like a dwarf or even a human, or probably… one of the bushes to your left started rustling, you couldn't quite see what was behind it but you caught a flash of grey, you stood ready until a small grey squirrel leapt out of the bush. Okay you might be a bit jumpy, but it would be better to be safe than sorry, who knows what could be in the bushes. But concerning the squirrel….

[ ] Try to catch the squirrel, you want a small pet (and emergency ration)
-[ ] What is it's name?

[ ] Ignore the squirrel, it is of little importance

So with a few more stains on your cloak, and probably a few more branches in it as well, you continued on your way. There was something that was remarkably boring about walking through the familiar forest, you noticed that the sun was beginning to set, at least you think, there is a somewhat thick canopy overhead and it doesn't allow much light through. "You would probably have to walk all throughout the night if you wanted to get out of it within a day" A voice mused, out of all the things that your voices had said in the past, this was one of the more benevolent suggestions, though that does beg the question, do you really want to walk around at night when there is limited visibility or would you rather sleep through the night and spend another day in the forest.

[ ] Sleep is for the weak, walk through the night

[ ] It is probably best to sleep, you would want to be well-rested should you encounter any bandits or something similar.

[ ] Write-In

Sorry that it's a bit late and short, I've been trying to get some real world stuff done at the same time.
 
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[ ] Try to catch the squirrel, you want a small pet (and emergency ration)
-[ ] Mercy

[ ] It is probably best to sleep, you would want to be well-rested should you encounter any bandits or something similar.

Forest friend, get!
 
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[X] Try to catch the squirrel, you want a small pet (and emergency ration)
-[X] Mercy

[X] It is probably best to sleep, you would want to be well-rested should you encounter any bandits or something similar.
 
[X] Try to catch the squirrel, you want a small pet (and emergency ration)
-[x] Nibbles
[x] Sleep is for the weak, walk through the night
 
[X] Try to catch the squirrel, you want a small pet (and emergency ration)
-[X] Nibbles

[X] It is probably best to sleep, you would want to be well-rested should you encounter any bandits or something similar
 
It seems like the vote is leaning towards trying to catch the squirrel and trying to sleep through the night.
So... I need 2 D20s and a D100
 
Rolling!

EDIT: NOOOOOOOOOOOOO :cry:

Someone, roll the other 20!
LucidProp threw 1 20-faced dice. Reason: First Forest Friend Total: 7
7 7
 
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Other d20 coming up.

Yiss! It was the squirrel of Caerbannog after all!
Nevill threw 1 20-faced dice. Reason: Lucky! Total: 1
1 1
 
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Someone else roll the D100.

I'm too traumatized to roll right now. We just wanted a squirrel friend. :(
 
Roll the D100 in your own time ladies and gents. Also to those who are thinking of voting differently, please do this is more just some minor fun for me.
 
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[X] Try to catch the squirrel, you want a small pet (and emergency ration)
-[X] Nibbles
[X] It is probably best to sleep, you would want to be well-rested should you encounter any bandits or something similar.

That's not too bad, I guess :D
Inspirit threw 1 100-faced dice. Reason: Doom? Total: 65
65 65
 
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