Magus Ascendant (Warlock of the Magus World/The Gamer inspired quest)

A/N2: regarding Lucifer. While your reply can be taken as a compliment or polite refusal, your character lacks the basic level of Etiquette required to properly convey this sentiment even with her [Bluff] skill. Lucifer instead perceives it as a slight against him and his years of experience, turning a minor enemy into a major one. Yay plot~
As a suggestion, stick to bluntness or outright lying in the future, you personality and bluff skill are more effective in this regard.
So basically...pick up etiquette FAST, preferably from social inferiors who will want our future favor more than they mind any missteps.


[X] Socialize.
-[X] Leo, Kulwin and Glen.
-[X] The 'Golden' Nine.
--[X] Work on picking up expected manners and basic culture from them.
[X] Explore the transport.
 
[X] Socialize.
-[X] Leo, Kulwin and Glen.
--[X] Work on picking up expected manners and basic culture from them.
-[X] Random Magus.
--[X] A potioneer Mentor.
[X] Train with your power.
-[X] Meditate.

A Mentor to protect us is PRIORITY. Magus keep rancor for hundreds Eons.

Magic crystals are Very NEEDED and the away of earning any is or be a guinnea pig or salling itens, and potions are very high demmand, and the way of fast pace evolution is EXPENCIVE.
 
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So, I'm guessing that very few of you have read the source material. It shows. Enemies will look to kill you, allies are fucking useless, the light mages are just as bad as the dark ones, they just happen to also be hypocrites about it. Never turn down an offer by someone with more personal or social power than you have, unless you have a way out, because they will never take it well.
What this all means is, don't socialize, don't piss off guys that can kill you, never look like you have anything useful to anyone else, and if someone offers social advice about how someone of your talent level should behave, ignore them and continue being a wallflower. Because anything else results in being horribly murdered.
 
[X] Train with your power.
-[X] Try to feel Life and Soul particles and make them come to your faster.
-[X] Experiment with moving them around you, condensing them, dispersing them. Try to get a good feel for them.
-[X] See what happens when you condense Life as tightly as possible.
[X] Socialize
-[X] Leo, Kulwin and Glen.
--[X] Work on picking up expected manners and basic culture from them.
[X] Gain Knowledge.
-[X] What the academy will be like; what classes are offered; the paths Life mages can take there; how one goes about getting a greenhouse.
 
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Seriously.

WMW is literally hyper-narcissists vs hyper-sociopaths, partially because it is objectively necessary to buy in to whatever routine your patrons buy into, because you can't actually become a Magus without a very rare, very expensive reagent that all the major powers hold monopolies on, unless you're the MC in which case you get to cheat your way through.

Why anybody actually enjoys it enough is a mystery to me. It's not even a really good power fantasy because the MC basically gets everything he wants from his magical AI Chip that can analyze anything and has hypersenses too. He just got to avoid entanglements and buying into the philosophy because his AI chip told him what he needed to do to become a Magus without the reagent. He still totally buys into the Dark Magus philosophy.
 
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WMW is literally hyper-narcissists vs hyper-sociopaths
That's pretty much all modern Chinese literature. Apparently it's because of the culture of hyper-competitiveness in the culture, though novels probably make things a bit hyperbolic, otherwise Asia would be a blood soaked wasteland.
 
[X] Train with your power.
-[X] Try to feel Life and Soul particles and make them come to your faster.
-[X] Experiment with moving them around you, condensing them, dispersing them. Try to get a good feel for them.
-[X] See what happens when you condense Life as tightly as possible.
[X] Socialize
-[X] Leo, Kulwin and Glen.
--[X] Work on picking up expected manners and basic culture from them.
[X] Gain Knowledge.
-[X] What the academy will be like; what classes are offered; the paths Life mages can take there; how one goes about getting a greenhouse.
 
Seriously.

WMW is literally hyper-narcissists vs hyper-sociopaths, partially because it is objectively necessary to buy in to whatever routine your patrons buy into, because you can't actually become a Magus without a very rare, very expensive reagent that all the major powers hold monopolies on, unless you're the MC in which case you get to cheat your way through.

Actually the only way to advance as a Magus is to find a High grade meditation technique,
if you were to use the grime water (i think that's what it's called) you would basically be stuck
at rank 1 forever maybe rank 2 if you get lucky, the whole thing is a trap for various reasons

reason 1: that method consumes a lot of Vitality, in any other character (that is to say anyone not a gamer) this basically kills their progress.

reason 2: when using the reagent to advance you need to choose a spell that will be your innate spell, an innate spell
is a something that can be cast almost instantly and is usually (at least the first one) a shield or protection of some kind, this works by taking a spell model
and carving it into your mindscape, now if by some miracle you advance to rank 2 you need to choose another innate spell... problem is that it can't just
be any random spell it has to be compatible with the one you choose as a rank 1 (this goes for every rank forward too) meaning you done goofed

BUT when using a high grade meditation technique to advance into a ranked magus you automatically get your innate spell in fact you get these free spell every time you rank up (depending on what high grade meditation technique you may get 2 spells in a rank up) these innate spells are already compatible with one another and when you reach rank 4 you get what is called a Morning star arcane art (where you use all 4 innate spells in a row to form a super attack, think limit break)

Moral of the story unless you wanna die a scrub get one of those... huh i kinda went on a little rant there :V
 
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[X] Socialize.
[X] Leo, Kulwin and Glen.

[X]Train with your power.
[X] meditate

[X] Gain Knowledge.
[X] about Knight and Magus power systems (you know the basic stuff)

okay so first we're never signing a contract with the nellis we'd be slaves basically,
secondly if i remember correctly the only way begin to use spirit power is by using these
limited meditation techniques the academies hand out (good enough for acolytes only)
that's what that orb Lucifer could have given us was i think, so lets see if we can get a leg up on that.
don't want to socialize too much we kinda suck at it and we already made an enemy of a Rank 1 magus....
also any "friends" we make here are probably not going to help out too much, the only one i felt worth befriending was
Flesha the Scholar origin and since I'm pretty sure she went to some other academy we're not gonna see her for a while.
 
Closing the vote in another day or so if anyone has any questions or points to make.

So, I'm guessing that very few of you have read the source material. It shows. Enemies will look to kill you, allies are fucking useless, the light mages are just as bad as the dark ones, they just happen to also be hypocrites about it. Never turn down an offer by someone with more personal or social power than you have, unless you have a way out, because they will never take it well.
What this all means is, don't socialize, don't piss off guys that can kill you, never look like you have anything useful to anyone else, and if someone offers social advice about how someone of your talent level should behave, ignore them and continue being a wallflower. Because anything else results in being horribly murdered.

Eh, I'm 50/50 regarding this. To begin with, Leylin is a most certainly a sociopath of some form. He has been so from day 1 and will continue to be one unless the story takes a drastic turn. It's not surprising that he views others and their actions in the same light. That said, a majority of Magi are certainly all assholes and you should be very wary of who you trust.

It has been show that some Magi (prinarily the Light) value the bonds of family and friendship though. Especially so when they are still unjaded acolytes. This is the best time to make allies without the need for mutual benefits. You guys have the meta ability of a relationship tab to consult, you can trust what it says about how others view you. As long as you don't screw anyone over, show yourself to be overly weak and pathetic, or place them in a position of having to choose between you and something incredibly valuable while the relationship is still poor, you can count on having them as a trustworthy ally.

Then again, that's only if you actually see a point to having them as an ally. Most of the people you've socialized with already won't be anywhere close to becoming official Magi this decade or the next unless they're super lucky. You can go for the long con with them but chances are it wont pan out for another century or so.
 
Eh, I'm 50/50 regarding this. To begin with, Leylin is a most certainly a sociopath of some form. He has been so from day 1 and will continue to be one unless the story takes a drastic turn. It's not surprising that he views others and their actions in the same light. That said, a majority of Magi are certainly all assholes and you should be very wary of who you trust.
I would say part of it is also the difficulty of reaching higher realms. You basically have to be a direct descendant of someone very powerful. Or you need to be a sociopath. Or you need to exceptionally lucky. Oh, or be a bloodline warlock which is guaranteed advancement with age.

I think you could find some normal-ish people in acolyte and rank 1. But rank2+... well, there is a reason they got to that rank in the first place.

Some people though have shown themselves to be the exception to the rule. And MC views them with great disdain.

It has been show that some Magi (prinarily the Light) value the bonds of family and friendship though. Especially so when they are still unjaded acolytes. This is the best time to make allies without the need for mutual benefits. You guys have the meta ability of a relationship tab to consult, you can trust what it says about how others view you. As long as you don't screw anyone over, show yourself to be overly weak and pathetic, or place them in a position of having to choose between you and something incredibly valuable while the relationship is still poor, you can count on having them as a trustworthy ally.
Yea, as a gamer though, you would have observe and social skills. So, a cheat for social.
 
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I would say part of it is also the difficulty of reaching higher realms. You basically have to be a direct descendant of someone very powerful. Or you need to be a sociopath. Or you need to exceptionally lucky. Oh, or be a bloodline warlock which is guaranteed advancement with age.

I think you could find some normal-ish people in acolyte and rank 1. But rank2+... well, there is a reason they got to that rank in the first place.

Some people though have shown themselves to be the exception to the rule. And MC views them with great disdain.

That is true. He seems to generally dislike anyone that is so 'naive' and 'weak'. I'm not sure how much of that is just us seeing things from the MCs POV and how much is how the people actually are. He certainly had no issue with Bicky even though she stupidly got herself taken advantage of by the one guy and lost a super valuable family treasure.

And yeah, Acolyte and Rank 1 are the only places you'll find decent people. Once the Magi are more experienced or older, they're far more ruthless and jaded. There are certainly exceptions but only so long as you prove yourself their equal or better.
 
That is true. He seems to generally dislike anyone that is so 'naive' and 'weak'. I'm not sure how much of that is just us seeing things from the MCs POV and how much is how the people actually are. He certainly had no issue with Bicky even though she stupidly got herself taken advantage of by the one guy and lost a super valuable family treasure.
I personally think it was shown enough times that he generally is correct about high ranked magi temperament. Exceptions exist, but most are selfish sociopaths like the MC

In rank 1 though, it was mentioned most light magi at rank 1 are rather chill because they concluded they have 0 chance of advancement, and spend their days enjoying themselves and their tremendous social power.
 
I personally think it was shown enough times that he generally is correct about high ranked magi temperament. Exceptions exist, but most are selfish sociopaths like the MC

In rank 1 though, it was mentioned most light magi at rank 1 are rather chill because they concluded they have 0 chance of advancement, and spend their days enjoying themselves and their tremendous social power.

Right, that's true. Same with older Acolytes. The ones that can afford to retire in luxury and enjoy their power. Definitely friendlier than the Dark Magi.

Edit: Reading the latest chapters of the main story, I'm kinda wishing I'd based this in one of those other worlds that are cut off from the Magus world. Could have had fun creating a whole separate world of my own.
 
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[X] Socialize.
-[X] Leo, Kulwin and Glen.
--[X] Work on picking up expected manners and basic culture from them.
-[X] Random Magus.
--[X] A potioneer Mentor.
[X] Train with your power.
-[X] Meditate.
 
By that I am referring to baelin and how he remained naive up to rank 2 but he advanced because he kept on stumbling on inheritances because the power of fate

Baelin was a genuinely nice guy

Yeah. And look where that got him lol.

Honestly though, that whole Power of Fate thing was kind of dumb. It seemed far too gimmicky and contrived like it was a call out to Shounen manga and LNs. Baelim and Longbottom just completely shot ahead of every other Magus simply because of destiny? Achieving in a couple of years what normally takes decades despite their lack of talent. All so that the MC can get his little Destiny Coin for the next couple arcs.
 
Yeah. And look where that got him lol.

Honestly though, that whole Power of Fate thing was kind of dumb. It seemed far too gimmicky and contrived like it was a call out to Shounen manga and LNs. Baelim and Longbottom just completely shot ahead of every other Magus simply because of destiny? Achieving in a couple of years what normally takes decades despite their lack of talent. All so that the MC can get his little Destiny Coin for the next couple arcs.
I agree that I am not too big a fan of that. That said, in this AU you could do away with all that destiny stuff

... although, would that mean leylin would die?
 
why did none of the stronger mages dissect them to see how they could go about gaining the Power of Fate? Nvm, it was the Power of Fate...
1. Most mages are not aware of the existence of the power of fate. A few high ranked ones in the south coast know about the existence of the guardian family. but also that tapping into said power makes them insane and erratic and has brought their downfall. but this little fate drama happened in the twilight zone which should be completely ignorant of fate

2. Only way MC knows the power of fate is that he stole the guardian family inheritance, had the AI chip complete and repair it, and is having the AI chip simulate it without actually cultivating it to detect fate (but he can't actually get visions without tricking someone into cultivation a version with a backdoor for his AI chip to intercept visions). I guess that those who deal in divinations can detect it as well. We know that there are some amazingly powerful divination specialists out there. But not in the twilight zone.

3. Trying to fight the power of fate directly by seizing the hero before his quest is done is folly. MC waited until it expended itself before he seized the now ex-hero baelin.

4. Most do not have an AI cheat to perform thousands of years of research in a week and design a magic item specifically designed to be crafted from the hero and practitioners of that fate based art.
 
Honestly though, that whole Power of Fate thing was kind of dumb. It seemed far too gimmicky and contrived like it was a call out to Shounen manga and LNs. Baelim and Longbottom just completely shot ahead of every other Magus simply because of destiny? Achieving in a couple of years what normally takes decades despite their lack of talent. All so that the MC can get his little Destiny Coin for the next couple arcs.
It was an intentional mockery of a lot of other Chinese novels where that sort of thing is actually taken seriously. Actually quite a bit of Warlock is satirical. Just probably not the bits you don't like.
 
It was an intentional mockery of a lot of other Chinese novels where that sort of thing is actually taken seriously. Actually quite a bit of Warlock is satirical. Just probably not the bits you don't like.
Yea, the author of WMW sometimes breaks things up with satire and mockery of some genres.

Remember in the flame world, where leylin was pretending to be a shonen protagonist? Going into battle yelling "for justice" and pretending to have "breakthroughs in the edge between life and death" (really bad plot armor that doesn't exist in WMW. But MC satirized it when he was tricking some people)
 
1. Most mages are not aware of the existence of the power of fate. A few high ranked ones in the south coast know about the existence of the guardian family. but also that tapping into said power makes them insane and erratic and has brought their downfall. but this little fate drama happened in the twilight zone which should be completely ignorant of fate

2. Only way MC knows the power of fate is that he stole the guardian family inheritance, had the AI chip complete and repair it, and is having the AI chip simulate it without actually cultivating it to detect fate (but he can't actually get visions without tricking someone into cultivation a version with a backdoor for his AI chip to intercept visions). I guess that those who deal in divinations can detect it as well. We know that there are some amazingly powerful divination specialists out there. But not in the twilight zone.

3. Trying to fight the power of fate directly by seizing the hero before his quest is done is folly. MC waited until it expended itself before he seized the now ex-hero baelin.

4. Most do not have an AI cheat to perform thousands of years of research in a week and design a magic item specifically designed to be crafted from the hero and practitioners of that fate based art.
*dislike level increases*
 
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