Magus Ascendant (Warlock of the Magus World/The Gamer inspired quest)

[X][observe] Don't use Observe on Lucifer.
[X][inventory] Use the Inventory (when no one can see and only for particularly valuable things, or emergency supplies you need to have available in a crisis).
[X][mentor] Refuse.
-[X] You have little aptitude for his specialties, and so you hope you would not waste his time and attention until you are more deserving of his time.
[X][action] Return to the campfire.
[X][action 2] Socialize with Leo and the other Grade Fours.
[X][action 2] Socialize with the First and Second grades.


Observe and Inventory wise, we need to be very careful. No storing convenient items, this is the equivalent of a secret stash, so people would assume we just found a really good hidey hole rather than wonder where all the random tools are disappearing.
This mentor is giving me a super fishy sell, so not going to bite.
Then make friends high and low...if we can
 
[X][observe] Don't use Observe on Lucifer.
[X][inventory] Don't use the Inventory.
[X][mentor] Refuse.
-[X] You have little aptitude for his specialties, and so you hope you would not waste his time and attention until you are more deserving of his time.
[X][action] Return to the campfire.
[X][action 2] Socialize with Leo and the other Grade Fours.
[X][action 2] Socialize with the First and Second grades.
 
[X][observe] Don't use Observe on Lucifer.
[X][inventory] Use the Inventory (when no one can see and only for particularly valuable things, or emergency supplies you need to have available in a crisis).
[X][mentor] Accept.
They're a master of nature manipulation, which is useful to us, and more importantly, they're a protection.
We can always learn more stuff later.
 
[X][observe] Don't use Observe on Lucifer.
[X][inventory] Use the Inventory (when no one can see and only for particularly valuable things, or emergency supplies you need to have available in a crisis).
[X][mentor] Accept.
 
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Rather than leave it to a coin toss or dice roll, I've decided to let you guys discuss and argue the issue.

Should Observe be detectable?

On one hand, it's like the scan function of the AI chip from the LN and that was easily detectable. On the other hand, the Gamer is an out of context problem and could be treated as such. Where do you all land on the issue?
 
can we ask him how that would work with the Nellens as our sponsor.

Something like they didn't make me sign a contract but I still value my word so I would still owe them the help promised after I graduate.

what does being your student cost.

What would you becoming my advisor mean. I had to take the original deal to get here but now that I'm here I don't really want to leap forward into things that I don't understand.

de facto mentor, no form of contract until we take research actions to learn what it means to sign one.
 
Tell me more about that AI chip and how it is similar.

It's pretty much an neural enhancement chip with a VI that was created to help people in the future but it somehow gets stuck to the MCs soul when he reincarnates. It's able to run thousands of simulations in a second, record and store information, interface with the MCs mind and both dowload or upload information. It's Soul connection also allows it to use his magic to a degree. It's basically a standard cheat ability for a LN.

The scan function is the chip using a built in atomic microscope (don't ask me how) to scan the targets body and magic for information. It lists this info as a measure of their stats and probable abilities based on whatever is stored in its databank.

can we ask him how that would work with the Nellens as our sponsor.

Something like they didn't make me sign a contract but I still value my word so I would still owe them the help promised after I graduate.

what does being your student cost.

What would you becoming my advisor mean. I had to take the original deal to get here but now that I'm here I don't really want to leap forward into things that I don't understand.

de facto mentor, no form of contract until we take research actions to learn what it means to sign one.

You can't ask as the conversation is technically over, unless I want to write another chapter on it, but I will tell you.

As his student, you can still have your sponsors and pay them back but you can also have him pay off your debt and be indebted to him instead. Right now, you dont have to worry about any contracts. Contracts will only be an issue if you require a massive favor, such as the highly top secret information on how to advance from Acolyte to official Magus.

Both Klaus and Lucifer are actually depending on this, which is why you get the soft sell. When the time comes for you to advance, the cost of this information should you need it will be you signing a contract to join or serve their Magus family for a century or two. If you end up becoming a Magus without needing it, they can instead offer you a lot of amenities to sign a contract. The academies do the same thing to acquire their staff.

Being his student has no extra cost. All personal instructors will charge you for lessons and so will your mentor. You just have a higher chance of getting free lessons or picking stuff up on your own from assisting with experiments. Those 5 free questions are worth it too as each gets you a very detailed explanation on a topic of your choice.

If you do manage to discover some ancient treasure trove or make a massive discovery, a mentor could easily ask for a portion of it and you'd have to fork it over.

Becoming his personal apprentice means you get to assist with a number of experiments. It'll be tough, dirty, grunt work but you'll learn quite a lot from it. He might also toss out a tidbit or two of free information if you impress him. He will also have to see to your protection and such, stuff like maybe giving you a magic item or leaving his imprint on you so other Magi think twice before trying to kill you.

This last bit won't fly. No contract sure but if you accept a mentorship, that's a permanent position unless he cancels it. You are a newbie acolyte, you have literally no worth compared to a Magus. Asking for something like this would be an insult.

That said. You are also a fifth-grade talent, that's very important. Lucifer is the first to offer but he's not the only one that would be interested in taking you on as an apprentice.
 
I'd say it's different enough to be considered an OCP and therefore undetectable. (Not changing my vote though, since Cat doesn't know.)
 
OCP as while the VI chip is similar it runs inside the system, while the gamer is a different system imposed on top of the already existing system.
 
I'm confused, I haven't followed the discussion but why refuse a Peak Rank 1 Magi who's will give us many benefits? Or its just that you guys don't like him or Illusions?
 
[X][observe] Don't use Observe on Lucifer.
[X][inventory] Use the Inventory (when no one can see and only for particularly valuable things, or emergency supplies you need to have available in a crisis).
[X][mentor] Refuse.
-[X] You have little aptitude for his specialties, and so you hope you would not waste his time and attention until you are more deserving of his time.
[X][action] Return to the campfire.
[X][action 2] Socialize with Leo and the other Grade Fours.
[X][action 2] Socialize with the First and Second grades.
 
[X][observe] Don't use Observe on Lucifer.
[X][inventory] Use the Inventory (when no one can see and only for particularly valuable things, or emergency supplies you need to have available in a crisis).
[X][mentor] Refuse.
-[X] You have little aptitude for his specialties, and so you hope you would not waste his time and attention until you are more deserving of his time.
[X][action] Return to the campfire.
[X][action 2] Socialize with Leo and the other Grade Fours.
[X][action 2] Socialize with the First and Second grades.

Fifth Grade is the top, so we won't be lacking offers of mentorship, especially with a Life element.
 
[X][observe] Don't use Observe on Lucifer.
[X][inventory] Use the Inventory (when no one can see and only for particularly valuable things, or emergency supplies you need to have available in a crisis).
[X][mentor] Refuse.
-[X] You have little aptitude for his specialties, and so you hope you would not waste his time and attention until you are more deserving of his time.
[X][action] Return to the campfire.
[X][action 2] Socialize with Leo and the other Grade Fours.
[X][action 2] Socialize with the First and Second grades.
 
So everyone's saying how badly he matches up to us, but how does our affinities match up to his specialities.
 
I'm confused, I haven't followed the discussion but why refuse a Peak Rank 1 Magi who's will give us many benefits? Or its just that you guys don't like him or Illusions?

The guy is apparently an enemy of Klaus Neilis, your sponsor. Even if he buys up your debt to him becoming an apprentice to an enemy of his family is probably not going to go over well.
Besides the Neilis family apparently influential and neutral, meaning they can prove to be very valuable allies further up the road.
 
Rather than leave it to a coin toss or dice roll, I've decided to let you guys discuss and argue the issue.

Should Observe be detectable?

On one hand, it's like the scan function of the AI chip from the LN and that was easily detectable. On the other hand, the Gamer is an out of context problem and could be treated as such. Where do you all land on the issue?
At this rank I'd say that it wouldn't be detectable but that a magi's sixth sense, which gets more and more accurate as they rank up, would probably tell them that we're checking them out. They'd probably shrug it off as we're just an acolyte and they'd doubt that we'd see anything important but when we get to higher ranks they might get a bit suspicious (e.g. us at rank 1 using it on a rank 2 or us at rank 2 using it on rank 3, would have them guess we did something but not know what we did). I'd say that it would work depending on the situation, but I doubt that the actual observe would be detected. The situations in which I think it may be fully detected is maybe soul force (rank 4+) or when we get into the power of laws (rank 6+).

Also, in the Gamer natural abilities like the gamer are given out by Gaia, and I remember that the central consciousness of the magus world is also called Gaia, would there happen to be a connection.
 
Err....about the AI Chip scans. Wasn't that not detectable? IIRC he simply could not scan a Magus rather than it being detected right?
 
Also, in the Gamer natural abilities like the gamer are given out by Gaia, and I remember that the central consciousness of the magus world is also called Gaia, would there happen to be a connection.

There wont be a connection like in the Gamer Manwha, adding a subplot of Gaia giving out powers for reasons just doesn't appeal to me.

Err....about the AI Chip scans. Wasn't that not detectable? IIRC he simply could not scan a Magus rather than it being detected right?

Sort of? Normally to get those scans he had to bulldoze through the other party's defenses which was quite noticeable. With weaker enemies, he could just slip past the defenses undetected.
 
Sort of? Normally to get those scans he had to bulldoze through the other party's defenses which was quite noticeable. With weaker enemies, he could just slip past the defenses undetected.
Kind of. He tried scanning higher Magus and failed because of their natural field. But at no point (That I know of) did they detect him doing this.

I was asking because observe is similar to the AI scan and that even in the Gamer Manga, similar to scanning higher Magus, Observing higher enemies only returned readings as xxx and was actually the kind of inspiration for the scanning power, at least according to the WMG forums in wuxiaworld.

It was never confirmed by the author though.
 
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Kind of. He tried scanning higher Magus and failed because of their natural field. But at no point (That I know of) did they detect him doing this.

I was asking because observe is similar to the AI scan and that even in the Gamer Manga, similar to scanning higher Magus, Observing higher enemies only returned readings as xxx and was actually the kind of inspiration for the scanning power, at least according to the WMG forums in wuxiaworld.

It was never confirmed by the author though.
But there were a lot of times, at least towards the start, that he didn't even attempt to scan/see if there was a protective screen on the magus, let alone break it. We see him scanning equally ranked magus at when he reaches rank 4 and 5 without them realising it but I'm not sure if he can scan those 2 ranks above his level. I remember him scanning people 1 rank above his level but that was mostly during fights and I'm not sure if it was an in-depth scan.
 
A1C5: Enemies, Socializing and Departure
A/N: following the events of this chapter, a Relationships tab has been added to the character sheet.

[X] Don't use Observe on Lucifer.
The MC will avoid using the [Observe] skill on any Acolytes or Magi unless the following criteria are met:
- she somehow manages to discover the lack of danger. No meta-gaming allowed for this (I.e: making her Observe another character just cause).
- the target is someone that she has no issues provoking.
- the target is suitably weak enough for her to not worry about the consequences.​

[X] Use the Inventory.
Items will be stored in the inventory so long as the following criteria are met:
- the MC has no immediate use for the item.
- the MC will have no reason to present the item to others any time soon.
- no witnesses are around to see the item being stored away.​
The MC will also have a chance to pilfer useful items if she can get away with it.

-x-

Magus Ascendant
Arc One: Initiate.
Chapter Five: Enemies, Socializing and Departure.


-x-​

[X] Refuse Lucifer.

You shake your head in the negative, conveying to the Magus that you would refuse his offer. Lucifer frowns and raises a single brow in question.

"Oh? You would refuse this one's generous offer?" He asks, leaning back and crossing his arms across his chest. "Pray tell girl, why might this be the case?"

[Lucifer Nocturne is gained as a Minor Enemy]

[X] You have little aptitude for his specialties, and so you hope you would not waste his time and attention until you are more deserving of his time.


"~fufufufufu…"

Upon hearing your reply, Lucifer begins laughing. The laugh is cold and mocking, completely lacking in mirth. It is not a good laugh.

"Ah. Concern is it? You would not waste my time and attention. Is that the case?" He chuckles.

He suddenly stops laughing and you find yourself once more pinned under that dangerous gaze.

"To think," Lucifer begins, voice suddenly low and dangerous. "that the day would come that this great Magus would be spoken to in such a way by a lowly acolyte. Ah, the follies of youth."

You frown, unsure of what he means but he continues speaking before you can think to protest.

"Very well child. If you believe that you, you who have yet to even take the first step into this world, know more than this one of your aptitude and suitability then so be it. This lowly Magus shall bow to your superior expertise."

He waves dismissively at the door you entered through.

"Go then child. Go join with your peers behind the tent." He commands, already turning away. "Oakenbrook Academy welcomes you. Do not disappoint."

You find yourself leaving the tent with trepidation. Something tells you that this meeting with Lucifer Nocturne will have graver consequences than you can possibly imagine.

[Lucifer Nocturne is upgraded to Sworn Enemy]

-x-

[X] Return to the campfire.

You can only lie on the hard cot and stare up at the dark ceiling for so long before you grow bored. As there is nothing you can think to do inside the dark and dusty structure, you decide to return to the campfire with the rest of your fellow initiates. Just as before, Leo is the first to spot you approaching and the cheerful teen stands with a wide smile. As the others start to notice you due to his action, Leo waves you over to his small group of three.

[X] Socialize with Leo and the other Grade Fours.

Looking around the fire at the somewhat segregated groups, you decide to join him. Short of your two bullies, you know no one else here and his smaller group is much less intimidating than the others. Besides, he's treated you well enough already.

"Cat, hello." Leo greets as you approach, grinning broadly. "I'm glad you decided to come back. Come on, sit with us."

Returning the greeting with a quiet 'Hello' of your own, you take the offered seat on a wooden log. The wood is hard and rugged beneath you but the warmth of the near by fire more than makes up for it. Leo retakes his seat once you've sat down. He is looking quite pleased that you joined them.

"Allow me to make the introductions." Leo offers, looking to you and the other two boys for permission. Receiving three nods, he continues. "Gentlemen, you of course remember our fifth-grade genius, miss Cat. She is of the same Noveria kingdom as the ladies Magritte and Alicia."

The two boys smile and nod in greeting to you. You return the gesture. Despite already knowing their names, you wait for Leo to make the introductions. A few strangers back home were always unnerved when you addressed them by name.

"Miss Cat. This here," Leo continues, holding a hand towards the boy closest to you. "is the young lord Kulwin of the Lerondas family."

Kulwin is a young looking teen with short, brown locks and dark eyes. He has a broad build with some baby fat still on the cheeks. Leo gives the two of you a few seconds to exchange greetings before continuing.

"And this, this is Glen of the Arendale family. Both are cousins from the distant land of Galius." He finishes, gesturing to the third and final boy in your little circle.

Glen is almost the complete opposite of Kulwin. His hair is a shining blond, just a few shades darker than Lucifer's, and his eyes are a bright blue. He has an athletic, wiry build and seems to hold himself quite awkwardly.

"Nice to meet you both." You say once Leo is finished. Both boys return the sentiment.

You all descend into silence for a few seconds. You're not sure what to do. How exactly are you supposed to converse with these young nobles? Before all of this, your only interaction with the nobility was watching them ride through the town from a distance. Following that is the year long bullying campaign perpetuated by Deacon and his friends. A year ago, you would be lucky to even come within ten feet of a noble let alone talk to one. Yet here you are, seated at a campfire with three noble heirs and you have no idea what to say.

Thankfully, Leo perks up with an idea and turns to you with a smile.

"Ah... before you joined us Miss Cat, we were about to discuss our travel here and some of the troubles we may have faced." Leo explains, frowning slightly at some troubling memory. He shakes his head clear after a moment and continues. "Would you care to being? How was your journey coming here? Was it simple, or was it as eventful as my own?"

Having a topic to latch onto, you begin regaling them with the tale of the year long journey from your home city to the recruitment area. Much of the trip was as uneventful as that of any caravan traveling across rough country. Not even bandits were foolish enough to attack after spotting the black robed lords guarding the caravans. It is the latter months of the journey that were the most rough. After leaving civilized territory, the caravan had to travel across the dangerous, beast infested wilds of the continent. This is where you faced the most danger, and deaths. This months long journey across the wild plains of the continent saw to your numbers being reduced by numerous beast attacks, deadly insects and equally deadly plants.

Once you finish talking, to the knowing nod of Leo and the pale faces of Kulwin and Glen, the boys go on to share their own tales.

Leo, it seems, journeyed here from all the way in the desert nation of Haliwen to the far south of the continent. He is the youngest of four sons and two daughters, born to a great family with a close tie to the royal family. Having fewer prospects than his elder siblings, he set off for these distant lands in the hopes of becoming a Magus and establishing his own family branch one day. His journey here was a close mirror to your own. His caravan enjoyed a somewhat sedate trip across the continent until they left civilized territory and entered the wilds. Facing a great number of dangers, a good majority of his traveling companions died during the trip. Luckily, he was one of the few that managed to survive and make it.

Kulwin and Glen on the other hand, were lucky enough to enjoy a simple journey.

Both boys, you learn, are distant cousins from two minor noble families in their kingdom. Their journey was a calm and relatively short one as the kingdom of Galius is the closest to these recruitment grounds. Due to the efforts of their king, there is a clear, frequently patrolled traveling lane through the wilds from their nation to the general area of the recruitment camp. Aspiring knights and the like would keep the lane clear of monsters as a form of training and practice. Thanks to this, the two boys enjoyed a smooth, two month long journey with their caravan. You try very hard not to envy them.

Hours pass as you and the three jump from topic to topic. As the conversation continues, you learn more than you've ever known about the continent you were born on. Listening to Leo, you learn that your home city and the surrounding territory are part of the great kingdom of Noveria. Leo's home nation of Haliwen is to distant the south of Noveria and both have been allies for many generations. His caravan was even able to pass through the fringes of Noveria's territory unmolested. You also learn that Galius, the home nation of Kulwin and Glen, is to the far east of Noveria and is considered an enemy nation to both.

Despite this fact, Leo has somehow managed to befriend the two cousins using the same reasoning as the one he used on yourself and Magritte earlier. Traveling to a new continent to become a Magus, things like a person's background and family shouldn't matter. You're not sure how that will hold up once you actually reach the South Coast but all three certainly seem to believe it. Not only are they friends despite their families and home nations being enemies, but all three have been treating a commoner like yourself as a respected equal.

After a while of exchanging stories and just discussing nonsense, you begin to gain a grasp of each boy's character. Leo is quite charismatic and friendly, a natural leader that seems to know just what to say and when to say it. Kulwin is a bit brash but just as friendly if you can get past that. He speaks bluntly and straightforwardly, getting directly to the point rather than dancing around a topic like others would. Glen, in turn, is sly and clever. He seems to prefer keeping quiet and listening to others speak rather than involving himself. All in all, a mismatched but friendly trio of individuals.

After quite some time of this, you excuse yourself from the group with a mention of wanting to meet some of the others. The three boys see you off with smiles and words of kindness, leaving an open invitation should you wish to join them again. You're not quite friends, not even close you think, but you wouldn't mind spending more time with the three.

[Minor Allies gained: Leonard Phale, Kulwin Lerondas and Glen Arendale]

-x-

[X] Socialize with the First and Second grades.

Sitting with your first and second grade peers is, in a word, awkward.

Unlike yourself, these teens have a modicum of knowledge regarding the Magus world that you are all entering. This means that they know, in far greater detail than yourself, what it means to be a fifth-grade talent. Whereas these nine can only hope to reach the peak of Rank Three Acolyte within their lifetimes, you are almost assured to rank up to official Magus within the next two decades. Because of this, the nine initiates are treating you with a great deal of awe and respect. You, a commoner street urchin, are being treated with the utmost respect by the scions of various noble houses. It is as mind boggling as it is awkward.

Upon joining the group, much to their obvious surprise and excitement, you are introduced to everybody. There are five boys and four girls in the group, all from the small, coastal kingdom of Weyard to the southwest. They'd apparently all grown up together, their families holding titles of minor nobility and living in the capital city rather than on individual lands, and elected to become Magi together. Their families had agreed to this, in the hopes that each of them could some day return to elevate their houses to the ranks of upper nobility. Even if they had no chance of becoming Magi, a powerful Acolyte was still a force to be reckoned with against common soldiers and knights. Imagine what nine such Acolytes could do together. They certainly had lofty goals.

Regarding their talents, three of the boys are second-grade talents, while the final two are first-grade talents. The girls on the other hand, are split fifty-fifty. Of the boys, the second grades are a broad-shouldered and boisterous redhead by the name of Garet, a short and quiet blond by the name of Issac, and a thin, serious brunette named Felix. The final two are Ivan, a studious looking blond and Piers, a joyful teen with blue-tinted dark hair. Of the girls, the second grades are Jenna, a tomboyish redhead and Felix's sister, and Sheba, a shy and quiet blond. The last two are Mia, Piers' cheerful cousin with the same blue-tinted hair, and Himi, a short, serious teen that looks far younger than her stated age.

You spend quite a deal of time speaking with and listening to the nine teens. They have a cheerful dynamic, often trading jokes and playful barbs. They're quite the interesting group and somewhat fun to speak with but as time passes, you find yourself feeling like an intruder in a long stabilized group of friends. It is difficult to join the conversation and whenever you do comment, the awe and respect they hold for you often has them remaining silent or uncertain how to reply.

All in all, it is an awkward experience and you soon find yourself retreating to your cabin as the sun finally sets and night settles.

Still, the nine seem to appreciate you choosing to join them. The other teens, with higher talents and such, seem to treat them with disdain or indifference. A fifth-grade talent interacting with them in a positive manner seems to mean quite a lot to them.

[Minor Allies gained: The 'Golden' Nine]

-x-

The next day finds you standing on the beach with a great crowd of initiates, guards, Acolytes and Magi. Though you dont require any sleep, you still choose to partake in order to speed along the passing of time. So you'd gone to bed around ten last night and woken at the crack of dawn. Just in time too as the various Magi and Acolytes made a sweep of the camp, waking everyone and ordering them to gather on the beach. Now here you are, standing silently in the crowd of excited initiates, waiting for something to happen.

Something, it turns out, is four massive dirigibles descending from the clouds above to hover over the crowd. Each is massive in size, bigger than three or even four large houses put together and you can't help but gape in awe that something so huge could fly. You're still staring up in silent wonder when one of the Magi at the front begins speaking. You completely miss what is said but thankfully, Leo is nearby and the friendly teen grabs your attention with a soft tap on the shoulder. Looking down at him, you receive a knowing smile as he gestures to the structures above.

"Really awesome aren't they?" He asks and all you can do is nod and look back at the hovering transports. "I've heard that his majesty, King Jafar, has one back home but I've never actually seen it. I don't think it's anywhere near this size either."

You nod absently and he chuckles. A moment passes before he tugs on your sleeve. You look down at him again and he lets go.

"Come on. We're supposed to head over and get onto that one." He says, pointing to the left most transport. The carriage of the vehicle is painted in alternating shades of green and black while the balloon holding it up is a bright and reflective white. "I think a couple of the other academies will be sharing the same one with us."

Nodding again, you follow along as he leads you to where the rest of your peers are congregating.

This is it. The next step of your journey.

-x-

The dirigible ride will take one month, you can choose what you wish to do for each week of that month.
What will you do for the first week? (Choose up to three)

[] Socialize.
[] Leo, Kulwin and Glen.
[] Magritte and the Grade-Threes.
[] The 'Golden' Nine.
[] Klaus.
[] Lucifer.
[] Random Initiate.
[] Random Knight.
[] Random Acolyte.
[] Random Magus.​

[] Explore the transport.

[] Train with your power.
[] Write in: how?
[] Gain Knowledge.
[] Write in: a previously mentioned topic that the MC would want to learn more about.​

[] Write in: anything you can think to do aboard the dirigible.

-x-

A/N2: regarding Lucifer. While your reply can be taken as a compliment or polite refusal, your character lacks the basic level of Etiquette required to properly convey this sentiment even with her [Bluff] skill. Lucifer instead perceives it as a slight against him and his years of experience, turning a minor enemy into a major one. Yay plot~
As a suggestion, stick to bluntness or outright lying in the future, you personality and bluff skill are more effective in this regard.

A/N3: Yes, those are Golden Sun expys there. No, there's no hidden secret here. I didn't plan to even do that until I was writing the chapter and needed nine names. There you go. I'm sure you can easily guess how each will progress in time, what you guys do with them going forward is totally up to you.

-x-

Voting is Closed.
Adhoc vote count started by Kolarthecool on Jun 11, 2017 at 4:38 AM, finished with 141 posts and 30 votes.

  • [X][personality] Stand above him. What you most want is to become strong enough to survive in this harsh world, as long as his actions don't impede your progress you will not go out of your way to get back at him. If he does actively impede you though...
    [x][Sex] Male
    [x][primary] Life
    [x][secondary] Soul
    [X][personality] Make him sorry!
    [X][observe] Don't use Observe on Lucifer.
    [x][Sex] Female
    [X][inventory] Use the Inventory (when no one can see and only for particularly valuable things, or emergency supplies you need to have available in a crisis).
    [X] Train with your power.
    -[X] Meditate.
    [X] Train with your power.
    -[X] Try to feel Life and Soul particles and make them come to your faster.
    -[X] Experiment with moving them around you, condensing them, dispersing them. Try to get a good feel for them.
    -[X] See what happens when you condense Life as tightly as possible.
    [X] Socialize.
    -[X] Leo, Kulwin and Glen.
    --[X] Work on picking up expected manners and basic culture from them.
    [X] Gain Knowledge.
    -[X] What the academy will be like; what classes are offered; the paths Life mages can take there; how one goes about getting a greenhouse.
    [X] Socialize.
    -[X] Leo, Kulwin and Glen.
    --[X] Work on picking up expected manners and basic culture from them.
    -[X] Random Magus.
    --[X] A potioneer Mentor.
    [X][mentor] Accept.
    [X][action 2] Socialize with the First and Second grades.
    [X][action 2] Socialize with Leo and the other Grade Fours.
    [X][action] Return to the campfire.
    [X][mentor] Refuse.
    -[X] You have little aptitude for his specialties, and so you hope you would not waste his time and attention until you are more deserving of his time.
    [X][academy] Oakenbrook Academy.
    [x][academy] Obsidian Vault of Eternal Sleep.
    [x][primary] Time
    [x][secondary] Space
    [x][primary] Soul
    [X] Socialize with the First and Second grades.
    [X] Socialize.
    -[X] Leo, Kulwin and Glen.
    [X][primary] Write in: Lightning
    [X][secondary] Write in: Death
    [x][primary] Light​
    [x][secondary] Air
    [X] Explore the transport.
    [X] Socialize.
    -[X] Leo, Kulwin and Glen.
    -[X] The 'Golden' Nine.
    --[X] Work on picking up expected manners and basic culture from them.
    [X] Return to the campfire.
    [X] Socialize with Leo and the other Grade Fours.
    [X][academy] Sovereign Saints Bell Tower.
    -[X] You have little aptitude for his specialties, and so you hope you would not waste his time and attention until you are more deserving of his time.
    [X] Refuse Lucifer.
    [X] Use the Inventory.
    [X] Don't use Observe on Lucifer.
    [x][secondary] Mind
    [x][secondary] Water
    [X][academy] Misty Woods Academy.
    [X] Gain Knowledge.
    [X] about Knight and Magus power systems (you know the basic stuff)

Adhoc vote count started by Kolarthecool on Jun 11, 2017 at 4:39 AM, finished with 33 posts and 8 votes.

  • [X] Train with your power.
    -[X] Meditate.
    [X] Train with your power.
    -[X] Try to feel Life and Soul particles and make them come to your faster.
    -[X] Experiment with moving them around you, condensing them, dispersing them. Try to get a good feel for them.
    -[X] See what happens when you condense Life as tightly as possible.
    [X] Socialize.
    -[X] Leo, Kulwin and Glen.
    --[X] Work on picking up expected manners and basic culture from them.
    [X] Gain Knowledge.
    -[X] What the academy will be like; what classes are offered; the paths Life mages can take there; how one goes about getting a greenhouse.
    [X] Socialize.
    -[X] Leo, Kulwin and Glen.
    --[X] Work on picking up expected manners and basic culture from them.
    -[X] Random Magus.
    --[X] A potioneer Mentor.
    [X] Don't use Observe on Lucifer.
    [X] Use the Inventory.
    [X] Refuse Lucifer.
    [X] You have little aptitude for his specialties, and so you hope you would not waste his time and attention until you are more deserving of his time.
    [X] Return to the campfire.
    [X] Socialize with Leo and the other Grade Fours.
    [X] Socialize with the First and Second grades.
    [X] Socialize.
    -[X] Leo, Kulwin and Glen.
    -[X] The 'Golden' Nine.
    --[X] Work on picking up expected manners and basic culture from them.
    [X] Explore the transport.
    [X] Socialize.
    -[X] Leo, Kulwin and Glen.
    [X] Gain Knowledge.
    [X] about Knight and Magus power systems (you know the basic stuff)

Adhoc vote count started by Kolarthecool on Jun 11, 2017 at 4:41 AM, finished with 33 posts and 8 votes.

Adhoc vote count started by Kolarthecool on Jun 11, 2017 at 4:42 AM, finished with 33 posts and 8 votes.

  • [X] Train with your power.
    -[X] Meditate.
    [X] Train with your power.
    -[X] Try to feel Life and Soul particles and make them come to your faster.
    -[X] Experiment with moving them around you, condensing them, dispersing them. Try to get a good feel for them.
    -[X] See what happens when you condense Life as tightly as possible.
    [X] Socialize.
    -[X] Leo, Kulwin and Glen.
    --[X] Work on picking up expected manners and basic culture from them.
    [X] Gain Knowledge.
    -[X] What the academy will be like; what classes are offered; the paths Life mages can take there; how one goes about getting a greenhouse.
    [X] Socialize.
    -[X] Leo, Kulwin and Glen.
    --[X] Work on picking up expected manners and basic culture from them.
    -[X] Random Magus.
    --[X] A potioneer Mentor.
    [X] Don't use Observe on Lucifer.
    [X] Use the Inventory.
    [X] Refuse Lucifer.
    [X] You have little aptitude for his specialties, and so you hope you would not waste his time and attention until you are more deserving of his time.
    [X] Return to the campfire.
    [X] Socialize with Leo and the other Grade Fours.
    [X] Socialize with the First and Second grades.
    [X] Socialize.
    -[X] Leo, Kulwin and Glen.
    -[X] The 'Golden' Nine.
    --[X] Work on picking up expected manners and basic culture from them.
    [X] Explore the transport.
    [X] Socialize.
    -[X] Leo, Kulwin and Glen.
    [X] Gain Knowledge.
    [X] about Knight and Magus power systems (you know the basic stuff)
 
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