…And Overnight, the World Nothing Changed
We've grown up hearing about it you...
We've grown up hearing about it you...
User | Total |
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Lexica | 2 |
The core idea of having a self image and restoring yourself to that is totally fine, though the speed and completeness of the effect would scale heavily based on power level. "All problems becoming solvable" is the kind of broad bullshit only people with artifacts get, and even then is on the upper scale, so that part isn't acceptable.[X] Plan: I care and I AM
[X] Isabelle Yoman
[X] Female
[X] Write in Power: I AM ME: A power that works on who self confidence, when you are confident there is nothing you cannot achieve, based upon yourself image all wounds will heal and all problems will become solvable, but fate is whimsical, and should your confidence be shaken even for a second, your powers will evaporate.
[X] Well read (-2 points) You did a lot studying before coming here and have a working understanding of the powers of a lot of the common players in New Eden.
[X] A Caring Heart (+5 points) You've dreamed of power and fame idly, but when it comes down to it, you can't bring yourself to cause others harm in pursuit of that dream. The idea of hurting someone for your selfish wishes... You can't abide it. (Note that this flaw is very all encompassing, though is mitigated depending on the kind of of power you choose.)
@Wander write in, tried to balance what could be op with a downside that is very easy to exploit, good, bad, ugly?
That power is much too vague.I think the power won't be to overpowered, because it's touch based.
Totally fine power!
Already removed it... before you posted surprisingly.The core idea of having a self image and restoring yourself to that is totally fine, though the speed and completeness of the effect would scale heavily based on power level. "All problems becoming solvable" is the kind of broad bullshit only people with artifacts get, and even then is on the upper scale, so that part isn't acceptable.
[X] Belief invulnerability: as long as you are certain of your goal you cannot be harmed by any means and gain greatly increased strength and speed.
Much more acceptable, with the caveat that 'by any means' would more accurately be 'by almost any means'. At a power level of 8, the Excalibur Initiative would need to break out its very biggest guns and all but a few of the most powerful individuals in the city would have trouble hurting you.Already removed it... before you posted surprisingly.
Anyway the power I think is at 8.
Could the power be to damage the soul or accelerate time's effect on the body.
This would be perfectly acceptable.
Changed now.
And changed once again.Much more acceptable, with the caveat that 'by any means' would more accurately be 'by almost any means'. At a power level of 8, the Excalibur Initiative would need to break out its very biggest guns and all but a few of the most powerful individuals in the city would have trouble hurting you.
Alas, traits and flaws are not open for write ins. (Also this is much too powerful.)[X] Immence Mind (-5 points) I can react on process information at almost inhuman speeds along with being the smartest in the room at any time, unless you bring it powers, and I KNOW it.
OK, are their any intellect boosting stuff I missed?Alas, traits and flaws are not open for write ins. (Also this is much too powerful.)
You could write-in an intellect boosting power, though I'll warn you that I'm unlikely to approve it. It's not something I really want to deal with in the hands of the players.
For the record, your write-in is perfectly acceptable. Also, don't be afraid of flaws! They're there to enforce a certain level of 'interestingness' to characters and provide plot hooks.[x] Plan Speedster (Because I've been binge watching The Flash lately)
[x] Name: Rocco "Rocky" Rhode
- [x] Gender: Male
- [x] Super Speed (possibly with an added Healing Factor, allowing us to heal from wounds if we eat enough later)
- [x] Stubborn Resolve (+3 points) You don't back down, not ever, and often you've got the power to back that up. Sometimes though, it can get you in a whole lot of trouble.
Basically, going with a pretty simple and straightforward power with lots of potential. We're fast. We heal fast. We might not have powers as flashy as other superpowered people, but we can do anything a normal person can... but faster. We may not have any major traits, but our only flaw is our own stubbornness.
My other idea was a write-in... but then I figured I would try sticking with one of the default/classic powers to make things simpler. I think the power to act as if everyone else is just standing still is a pretty good power to have.
Hydrokinesis - The power to telekinetically move and adjust the temperature of water, ice and steam. We could pull water out of a lake, freeze it into blocks of ice to form barriers, or turn it to vapor to create areas of fog or clouds. It's much easier to manipulate pure water than impure, making it harder (but not impossible) to manipulate the water inside of living things or the salt water in the ocean. We can easily extract pure water from impure sources through distillation, making water on the surface evaporate and then store it as floating water, or ice cubes. Basically, we're like a mini Leviathan from Worm or a water bender,
Basic idea is that we can control water, but can also freeze/evaporate it into stuff. Kind of like being a spellcaster, except in this case our 'mana pool' is directly limited by how much water we have nearby. If we've got a plentiful source of water, we can do stuff like form ice into stairways or walls, impare our enemie's vision with fog, etc. However, if we have limited water nearby then we could be limited to things like firing off bullets made of ice or things like that.