[X] A Coastal Holding

Here is my sudden but inevitable betrayal!

I'm willing to commit to hiring/funding proper security to adventure elsewhere and avoid dereliction of duty.

Also the River Holding is just 7.8/10, not enough water.
 
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[X] A Coastal Holding

Here is my sudden but inevitable betrayal!

I'm willing to commit to hiring/funding proper security to adventure elsewhere and avoid dereliction of duty.

Also the River Holding is just 7.8/10, not enough water.
Curse you, you treacherous traitor of betraying betrayal! You've turned it into a draw! Also, it's a river-based holding, it's going to have plenty of water for Bradamante to use her powers on.
 
this is you picking what kind of place you want this to be–a Tower Defense game? An Adventure Generator? A full out Manor Lords sim? While there's elements of all of this in every pick, the place your Fief is at will determine what it's best at from the start.
Part of why i chose river is that, from this it sounds like thats the one that will provide and allow the most adventure hooks, and if i understand right, "going on an adventure that you learned about while handling your villagers' squabbles" will have less of a "thats your job" debuff to Deed progress than "doing your job and stopping direct attacks on your fief" from the coastal one would.
 
One random bit of aesthetics isn't worth deciding your vote over, by that logic we should go with the River one as there's Norse there and we have a Norse knife, lance, and 2 axes, and 4 things about how we look is more than 1.
 
Also, it's not like we need to keep the posting forever. Our lease is 20 years, we can just ask for somewhere more challenging if we decide the River isn't for us.
 
[X] A River Holding


I like both this and Coastal Holding, but I feel like we'll be better able to go on the Adventures we want like finding the White Eyed people if we're not constantly fighting off Raids. Would still be fine with Coastal winning though.
 
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