We're a Knight, by definition we're combat specced. A Noble is what you want for an Admin/Diplo spec build. For a Knight, we're rather good at Admin as we have a higher Psyche than the average Knight of our age, meaning extra dice on all the rolls so higher average and maximum, and a solid Admin score. Yeah, we don't have any Admin Prayers, but no-one our age typically does, and we can just get them next training round.The interior holdings would be more reliant on administration stats, but this one is dependnent on combat stats - which are where Audry is specced. It's very much in line with the build thus far.
*wiggles hand*
Someone raiding across the ocean rather than in the local scene is going to invest a lot of money in ensuring that they come back. That means that, assuming they're not from the Danelaw, they're going to be wearing mail (likely rented in exchange for a portion of the loot) and there are going to be a lot of them.
Big oof. Dealing with constant raids and they don't even have the decency to have enough uncommon loot to make it worth our while.
At least the constant raids are good battle experience? Maybe not mechanically (honestly no clue on that aspect), but it might be a taste of what it'd be like when the war goes hot? Audrey constantly having to pace herself for when the next raid inevitably comes, lots of chaff with the occasional elite coming in with a steel chair from the high ropes, etc etc.
Is the Coastal Holding just a gatcha? Audrey constantly hoping to get a good fight and malding over the constant deluge ofcommonsaverage Norse raiders when she just wants topull an SSRfight a champion XD
The interior holdings would be more reliant on administration stats, but this one is dependnent on combat stats - which are where Audry is specced. It's very much in line with the build thus far.
Gotcha, don't go looking for a too thick silver lining for an explicit downside.I mean...the raids are not really intended as an upside per se. There's certainly the potential for loot, but they are mainly a downside that you suffer in exchange for having rich holdings without much in the way of downsides otherwise.
Mhm... making me reconsider my Coastal Holding vote. I'll keep it for now. And we do have that favor for a reason.The war is an interesting point since you likely will need to leave your holdings at least somewhat less defended to go fight in that...
Gotcha, don't go looking for a too thick silver lining for an explicit downside.
"Lift stuff better" should be a fully viable prayer, but we're already rather strong and I think it's a bit iffy if we'd actually use that all that much.is it possible to make a payer that doubles our effective soma like the grip of Samson?
Very highly unlikely, baseline Prayers are empowering us to do something better, and then Revelations let us do magical fuckery, with Martial Styles giving much more specific levels of fuckery. Maybe if we had a Growth or Size Revelation we could do something to make Crowley fucking huge, but the odds of that are really low and even then, the guy is squishy hp wise, making him a massive target we ride into melee is asking for him to get killed.and could we make a prayer that just embiggens crowley so that we can ride him to battle?
is it possible to make a payer that doubles our effective soma like the grip of Samson?
and could we make a prayer that just embiggens crowley so that we can ride him to battle?
I think we should consider non-lethal forms of combat. My thought process is to take a page from the Dwarfs: capture them, bury them, let their luck kill them. Thrall the survivors, make it a nightmare to raid you.Norsemen don't tend to be deterred just by being killed in job lots.
Well, they are norsemen, until it isn't their fated day we can just stick them back together after cutting them in half.[X] A Coastal Holding
I think we should consider non-lethal forms of combat. My thought process is to take a page from the Dwarfs: capture them, bury them, let their luck kill them. Thrall the survivors, make it a nightmare to raid you.
Non-lethal is relative...as long as we don't OHKWell, they are norsemen, until it isn't their fated day we can just stick them back together after cutting them in half.
I don't have any moral objection but I'm curious about the practicalities, namely, how are we going to keep them incapacitated/unable to escape for that length? Thrall Shackles rely on runes.I think we should consider non-lethal forms of combat. My thought process is to take a page from the Dwarfs: capture them, bury them, let their luck kill them. Thrall the survivors, make it a nightmare to raid you.
I think we should consider non-lethal forms of combat. My thought process is to take a page from the Dwarfs: capture them, bury them, let their luck kill them. Thrall the survivors, make it a nightmare to raid you.
Welcome back Alfred the Great