Nobility on the Golden Plains [A Clan Builder / Cultivation Quest]

I think it depends on the answer to my previous question. If we're asking for resources and support? Then we probably want to go with big brother. If we're asking for someone else to actually come along on the adventure... we might actually want to ask our sister.
 
[ ] Research the Bountiful Lotus Elixir Recipe (Goal: 50/50)
--[ ] Subgoal: Find a source of Rust Qi (20/20)
--[ ] Subgoal: Find a source of Lotus Qi (2/20)
You've made some progress and know your next steps, but you still have much work to do to replicate the Bountiful Lotus recipe.

Should this be there? We finished it

2. The option to brew the Elixir kind of implies that we would need to finish it first to show that it is worth investing in, but I'd argue that we have enough goodwill with our brother now that he should give us the benefit of the doubt here, especially if we finish our almost year long investigation into the Kasjan.

It should also be noted that Lotus Qi is valuable in its own right. It's rare, incredibly useful , and hard to get. So even though the Zuge Lotus doesn't have a lot of Lotus Qi, it's still valuable.

--[] Reverse engineer and optimize the Bountiful Lotus Elixir (or an Iron Knight version of it)

Technically our potion is the Rusted Lotus Elixir. Not Bountiful Lotus.
 
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I think it's actually time to pause on the Bountiful Elixir business and take some actions to focus on the Pavilion. We can get new equipment, start working on the apprentice system - then next turn once we're riding off the reputation boost of solving the Kasjan matter, we can start requesting the clan transfer alchemists to us.

Best to have our ducks in that row before we start the grand project.
 
[] Plan: Last Hurdles
- [] Select a technique to boost with 3 TP. (School of the Jade Cauldron)
- [] Look through Kasjan Documents (Goal 45/50) (Administrator)
- [] Brew Rusted Lotus Elixir (Goal: 0/10 Repeatable) (+1 Stress) (Costs $5 per elixir after first)
-- [] Give it to your older Brother as proof that you can actually do this.
- []
Get Help with your Plantation
-- [] ask your older brother.

In essence this is "dong let perfect be the enemy of good" as plan.
 
Blood in the water New
Blood in the water
Yang Liao, Chief Accountant of the Zhuge clan, grinned through a split lip, showing to all the world the mix of chipped and missing teeth that currently marred his face. The bastards had done it. They'd really done it! Those poor, dumb bastards employed by the Kasjan Clan had really tried to kill him, and now he was going to take them for everything that they were worth.

Blood dripped from his mouth into his once-neat beard, a souvenir from the Earth Cultivator the Kasjan had arranged to kill him being faster than he'd expected. Not fast enough to keep his bodyguards from taking his head once he'd emerged from his hidey-hole in the ground, but still, the man had accomplished more than most in his situation. It was almost a shame he'd had to have him killed, but, needs must. He'd direct his opponents to a less competent assassin next time, though, if only for his own health.

It had been that rat Dong in the end, the little weasel selling out Zhuge Clan secrets to fatten his own pockets, thinking he was oh so clever in his attempts to profit off both sides of the conflict. Undoubtedly, his guts could now be found in several different baronies in various interesting shapes, but he had been a useful rat while alive, capable of "discovering" just enough information at just the right time for some of the meatheads among the Kasjan's lower ranks to find a "once in a lifetime opportunity" to kill him and throw the Zhuge's efforts into disarray. From there, it was child's play to direct their gaze to a mercenary of his choice - the real assassins, the ones to worry about, were almost always at the sole beck and call of the Clan Head, regardless of the Clan - all the while making arrangements to "conveniently" discover proof of the Kasjan's involvement in the attempt on his life. After that, well, negotiations would get a lot more interesting with this insult on the books.

Yang Liao couldn't help but chuckle, his misdirections would make it look to be entirely rash actions on the Kasjan's subordinates part to all who investigated, mitigating the risk of blowback from his play significantly all the while keeping the Kasjan from taking offense. After all, one can hardly blame the opposition for their own subordinates failures, and if they did? Well, such an unreasonable group would always have come to blows with the Zhuge, at least with this they would have a better hand to play.
 
You feel like it would be beneficial to either hire an expert or learn more about the Path of Plants yourself.
If Arcanestomper adds learning about the path of plants action this turn then I think we should take it. What Alchemist shouldn't know about how to increase plant supply?

[] Plan: Well-Rounded Alchemist
-[] Select a technique to boost with 3 TP. [Cultivation]
-[] Look through Kasjan Documents (Goal 45/50) (Administrator)
-[] Learning the Path of Plants Action???
-[] Find a Spirit Herb Grove (Goal 50)

I think we should have some better results with having a spirit herb grove before presenting the elixir to the family. Could we also have a spirit herb grove for corpse dagger grass so we aren't impacted by irregular supply?
 
If Arcanestomper adds learning about the path of plants action this turn then I think we should take it. What Alchemist shouldn't know about how to increase plant supply?

[] Plan: Well-Rounded Alchemist
-[] Select a technique to boost with 3 TP. [Cultivation]
-[] Look through Kasjan Documents (Goal 45/50) (Administrator)
-[] Learning the Path of Plants Action???
-[] Find a Spirit Herb Grove (Goal 50)

I think we should have some better results with having a spirit herb grove before presenting the elixir to the family. Could we also have a spirit herb grove for corpse dagger grass so we aren't impacted by irregular supply?
If we are gonna do big ticket things like Spirit Herb Grove we should make the elixir a grand project first. Let all the labour for it prove we are capable of leading big scale projects.
 
If Arcanestomper adds learning about the path of plants action this turn then I think we should take it. What Alchemist shouldn't know about how to increase plant supply?

[] Plan: Well-Rounded Alchemist
-[] Select a technique to boost with 3 TP. [Cultivation]
-[] Look through Kasjan Documents (Goal 45/50) (Administrator)
-[] Learning the Path of Plants Action???
-[] Find a Spirit Herb Grove (Goal 50)

I think we should have some better results with having a spirit herb grove before presenting the elixir to the family. Could we also have a spirit herb grove for corpse dagger grass so we aren't impacted by irregular supply?
The Spirit Herb Grove is a stretch goal, the kind of thing we pass to our Subordinates to do or ask our family for help with, it's not exactly key to small-scale production, but it's a good long-term benefit for the Clan.
 
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If we are gonna do big ticket things like Spirit Herb Grove we should make the elixir a grand project first. Let all the labour for it prove we are capable of leading big scale projects.
We only have the Zhuge Lotus from our private garden though, which I doubt is enough to adequately supply the amount needed for a grand project.
The Spirit Herb Grove is a stretch goal, the kind of thing we pass to our Subordinates to do or ask our family for help with, it's not exactly key to small-scale production, but it's a good long-term benefit for the Clan.
I agree that finding a spirit herb grove is a longer goal, but the action is also listed as a quest action which indicates some sort of combat or hostile encounter, and I trust our combat ability more than the alchemists of the pavilion, now about asking our family for help
[ ] Get Help with your Plantation
-[ ] Pick a family member
You admit the scale at which you are contemplating your new spirit garden is daunting. Setting it up by yourself would be challenging. Finding the site and establishing the Zhuge Lotus beds would be hard enough. But ensuring the secrecy of your new plants as well as defending them would be an ongoing task.
I mostly worry about any of the other alchemy halls discovering our Zhuge Lotus and our plans for a spirit herb grove and them choosing to sabotage our research and progress, as this would be a cheaper alternative to rarer plants that they use and their expensive elixirs, which could impact their profits negatively, or stealing the plant for themselves. This new flower and recipe could significantly increase the status of our pavilion which is why I would prefer to keep this low-key while we lay the foundations for our success.
 
We only have the Zhuge Lotus from our private garden though, which I doubt is enough to adequately supply the amount needed for a grand project.
I mean start the grand project and then search such a site as part of the grand project. (Leading an expedition with our underlings giving us a bonus to Progress?)
Also then look into Lotus breeding for more potent Lotus Qi sources as part of the project.
Etc.

We have already invested 70 progress into it that could have gone into it as a grand project.
 
I mean start the grand project and then search such a site as part of the grand project. (Leading an expedition with our underlings giving us a bonus to Progress?)
Also then look into Lotus breeding for more potent Lotus Qi sources as part of the project.
Etc.

We have already invested 70 progress into it that could have gone into it as a grand project.
Ah yeah that makes more sense, I thought you were thinking about the mass brewing action, in that case I agree that a grand project should work, like this instead?

[] Plan: Well-Rounded Alchemist
-[] Select a technique to boost with 3 TP. [Cultivation]
-[] Look through Kasjan Documents (Goal 45/50) (Administrator)
-[] Learning the Path of Plants Action???
-[ ] Lead a Grand Project
—[] Step 1: Lead an expedition to locate a Spirit Herb Grove for Zhuge Lotus with our pavilion.
—-[ ] Find a Spirit Herb Grove (Goal 50)
—[] Step 2: Possibly locate a Spirit Herb Grove for Corpse Dagger Grass to secure a stable supply of the plant?
—[] Step 3: Improve Quality of Qi provided by plants by breeding the plants with the current best quality Qi.
—[] Step 4: Refine the Rusted Lotus Elixir recipe now that we have physical plants for the required Qi instead of just altered Qi. Hopefully refining the recipe into the wanted Bountiful Lily Elixir like the original goal.
—[] Step 5: Present success to family and others to get rid of accusations of inexperience.
 
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Ah yeah that makes more sense, I thought you were thinking about the mass brewing action, in that case I agree that a grand project should work, like this instead?
I assume we spend an AP to make it a grand project and then we can do the stuff.

So expect we ought to take a more general action, like this:
-[] Lead a Grand Project
--[] Reverse engineer and optimize the Bountiful Lotus Elixir (or an Iron Knight version of it)

But we could ask qm if your grand project Write-in works (previously checked for mine, that was ok).
Discussions on exact grand project write-in aside:
Your plan looks approval vote worthy.
 
You would like to immediately start experimenting, but first there is one more administrative task to take care of. You've sent miss An Lia to recruit more alchemists from the city for your pavilion. Unfortunately the alchemists she has hired are not the best available. It's true that the Zhuge clan controls this province and enjoys great wealth and power, but good alchemists still have their pick of jobs. In a contest between your Silver Grass Pavilion and the employ of a wealthy clan or respected independent pavilion you still come up short.

Miss An has had to recruit from the middle ranks of alchemy. She has hired journeymen from the middle ranks of larger shops. Ones who have not yet acquired enough seniority to be comfortable. In addition she has found a small newly formed shop called the Yellow Pill Shop. It's owner is an upcoming alchemist who is fairly decent at his craft. Miss An purchased the shop outright and absorbed it into the Silver Grass Pavilion.

That still left some slots open so she then advertised an open recruitment. A flock of loose cultivators and residents of the city were attracted to try their skill at the alchemy assessment that she monitored. The best of these were selected as additional alchemists with a few younger cultivators that showed promise being recruited as apprentices.

Unfortunately there aren't that many alchemists in the city and your efforts have strained the supply further. If you try this again you'll probably have to lower your standards and recruit from the pool of alchemists who are incompetent or corrupt.

Size: +1
Alchemists are valued so they can go where they want and the Silver Grass Pavilion isn't the best in the province yet.

Finally you get a chance to do your own research. Your first order of business is to identify a source of Lotus Qi in order to turn this from a research potion into an actual recipe. There are of course a very large number of lotus varieties for you to examine. However most of these are either completely mortal or are saturated with wood qi. Rarer variants have other elemental types such as earth or water, but what you are looking for is Lotus Qi.

Lotus Qi is a mixed type that originates from water and wood. This is fairly rare already as qi does not tend to naturally mix. But on top of that when this combination does happen it usually forms Poison Qi. Lotus Qi is a rare mutated version of this that is generally regarded as highly benevolent and very suitable for healing elixirs. Especially ones used for longevity.

Unfortunately this means that most lotuses that actually have Lotus Qi are sold for outrageous sums on the market. You could use them and price your Rusted Lotus elixir accordingly, and that's your fallback plan, but you are stubborn. Partly you want to save money, and partly you want to find your own personal source of Lotus Qi.
Lotus Qi being rare and valued makes sense.

So you go out into the wilds. You find various lotuses that have been growing in water and wood qi veins and cross breed them. You inject the opposing sources and use growth techniques to force the plants to rapidly grow, bloom, and wither. You are not specialized in this sort of gardening, but any alchemist knows at least a few such techniques.

And eventually your efforts pay off. You manage to breed pure white lotus that blossoms with faint traces of Lotus Qi. It isn't very much Lotus qi, but it breeds true. You decide to name it the Zhuge Lotus.

You plant a small quantity in your private herb garden. Enough for an occasional elixir. However this is something of a stop gap. Normally wild spirit herbs are left to grow for decades or even centuries. Even domesticated ones are usually only harvested after a few years. If you want elixirs in any appreciable quantity soon then you'll need to plant a rather massive amount of Zhuge Lotus.

It might also be a good idea to further refine the breed. The quantity of Lotus Qi in the mature plants is rather underwhelming compared to the qi in the spirit herbs you normally use. You feel like it would be beneficial to either hire an expert or learn more about the Path of Plants yourself.

Though then again Lotus Qi is rare. This might be the best you can do in the immediate term.
Well at least it's an option to create and it goes to show just how impressive of an Alchemist he is that he can do this.

Fortunately the alchemists of the Silver Grass Pavilion have had much more success finding a source of Rust Qi. Rust Qi is itself also a mix of Water and Metal qi, but it is not quite as rare as Lotus Qi. It's also toxic and as such most people try to avoid ingesting it. So plants that are infused with quantities of Rust Qi are generally not in high demand.

Your alchemists have identified the best source as being Corpse Dagger Grass. It is a relatively common plant that grows on old battlefields. It's poisonous, but not so much to be in high demand or illegal. Generally it is gathered by scavengers and sold in impromptu lots which makes the supply a little unstable, but putting in a few orders with the herb gathering guilds should be easy enough for the Zhuge clan.
At least that's easy to get.

[ ] Look through Kasjan Documents (Goal 45/50) (Administrator)
The shadows of the Zhuge clan have gotten their hands on some of the Kasjan clans' more private documents. You and a team of clerks would examine it for discrepancies and see if you could find out what exactly they are up to. At worst you can likely turn up enough to keep the dispute going for a few more seasons. At best you might be able to resolve the whole thing.
So close yet so far.
 
@Arcanestomper a few questions:

1. Which family member would it be most 'proper' to go to with the Plantation Request. Like...who is it correct to go to with "I've invented a potent new product, we need supplies to make it." and explain the whole situation? We don't have to go to that one, but knowing who we'd be expected to make the request of seems relevant.
2. After supplies are secured, can we assign the Hall to brewing the Rusted Lotus Elixir? I'm guessing yes, but would like to make sure.
3. How exactly would we improve our new Rusted Lotus Elixir? Is that just another Grand Project or what?
4. Have we learned all we can from the Bountiful Lily Elixir, or does it have more secrets yet to reveal with study?

1. There are essentially four options.

The first is going to your brother. This is the most straightforward as he handles a lot of administrative work as your mother's right hand man. Stuff that isn't completely front and center to the clan's goals. If you get his support you'll have a fairly solid basis of support. No major upsides. No major downsides.

The second is going to your mother. She is very busy. So by making this decision you are attempting to position the Rusted Lotus as being a major pillar of clan strength. If you convince her then you'll have the full backing of the clan, but it better work out or you're going to lose a lot of Face.

The third option is your sister. She doesn't have a lot of clan resources, but she is personally very strong and has an elite guard. With her support you could probably forge right into the most dangerous areas of the wilds and find the best location for the plantation, but she'll want a cut of the profits. Probably in the form of elixirs for her subordinates. On the other hand success or failure will only impact your relation with her rather than the rest of the clan.

The fourth option is a little unconventional. You could seek out an elder and try to win their support for your own personal faction. If you choose this option I would generate a few different elders you could try to work with. Most of them would not be able to provide as much support as your close family members, but you'd be getting them into your camp. Which given that your faction currently consists of the Silver Grass Pavilion would boost your strength. And it would give you someone on your side if you need to negotiate with the elders for things.

2. Yes, you can. You can do it now. They can take the action. It'll just cost spirit stones after the first one. Which since they can't complete more than one per turn wouldn't be an actual issue.

3. You would take the research action again.

4. I forgot to take that off the list. If you had another bountiful lily elixir you could reverse engineer it again to help refine the Rusted Lotus, but unfortunately you used it all up.

@Arcanestomper can we do a write in to research fire techniques?

I think we should bite the bullet and take on another technique with a fire aspect. We seem close to committing to another breakthrough and should make a big change like this before then. Ideally the technique would be one which buffs combat against metal cultivators plus some other utility function. Drivers in my mind include:

-Reducing our biggest debuff (fighting metal cultivators)
-Adding variety to our cultivation
-Leveraging our "free" alchemy boosts to get up to speed quickly

Yes, though you aren't the greatest at coming up with new techniques that aren't alchemy.

Huh. Okay, we definitely need a clarification on that, I think: @Arcanestomper how does this actually work? Could Zhege Liang actually get bonuses to fighting a Metal Cultivator with a Fire School? Would his current penalties go away? How do the elemental opposition rules actually work?

It's mostly about what Qi is hitting you, or the opponent. So a metal technique would hurt you more even if it came from an Earth Qi cultivator. And the same for you learning a fire technique for use against metal cultivators. The downside is that converting your qi into a different type is less efficient. So any wood qi technique you had would always be stronger than a technique of another element that was the same level.

Combat boils down to a bonus and a 2d6, but I have not worked out the numbers for off element techniques. It would definitely help, but it wouldn't completely erase the penalty. Right now I'm going with Liang simply not having a lot of combat experience so he doesn't have an intuitive understanding of how it all works out. If you pursue this route I would add more details.

I also need to ask on how 'Lead a Grand Project' work, as in we need to constantly spend one actions on that one we start (Or the other corrupt alchemy elder use the time we don't spend a action on as excuse of not leading at all, or take credit from our ?),
or after we start it, the rest of Pavilion will continue work on it and just our guidance from time to time after reach certain stage of that project ?

If just spend one action would be enough to finish the 'Kasjan Dispute', then not sure we can do 'Represent the Zhuge Clan (Goal 10) (Diplomacy)' in time because it have 2 dice of 5 to finish it since we don't have any skill on it. I want to see what the possible reward we get from that badly, but I guess we can't afford it due to 'Accusations of Inexperience' is also a thing, unless the reward from that diplomacy choice great enough to worth the risk of that clock run out ?
So can you give us hint on what benefit this one give ? (and about 'Face test', are those type of actions even worth it most of the time with any benefit if there are other options that don't need the test ?). Because at this point that actions will gone forever after we solve the dispute then
@Arcanestomper

There is a difference between leading a grand project and assigning the silver grass pavilion. With the first you are actively involved in the research and administration. Your active participation helps give them a bonus and also lets everyone see how well you do. So if you do not take the actions, then the pavilion might actually finish the project on its own, but you would not get the actual completion bonus of publicly leading a grand project. Only the mechanical benefits of whatever it was. It's about fame and recognition.

Succeeding on the Face test would be representing the Zhuge clan well. You would gain recognition inside and outside the clan. At minimum this would mean an increase Face. A middling success would come with some gifts. And very good success might result in a new character offering to join you as a retainer because they are so impressed with you.

This is the sort of thing you could get with most Face tests that don't have set rewards. You'd get more opportunities for it if you pursued diplomacy.

@Arcanestomper - while we're asking questions... is the "ask a family member for help" a matter of asking them to take their own personal time to provide assistance or asking them to somehow hook us up with pertinent resources or something? I feel like the two are not the same, and would call for different family members.

It's a bit of both. The more successfully you pitch the project to them the more likely they are to personally intervene to help you. It would be very hard to get your mother to personally help out of course.
 
Cultivation is about the long game and every cultivator after a certain point cares about combat (even if they avoid it strategically). I like that our character is more utility focused and doesn't just Murder hobo around, but we have already been warned IC a few times that we are considered weak.
This is true, but we are not entirely without military prowess, and, in particular, training up an entire whole new art just to handle one niche case (fighting against metal cultivators) is a really inefficient way to make us more combat-effective. Like, if we want to get better at combat, the obvious thing to do is to throw alchemy at the problem - develop poisons, trick pills, or combat supplements at gold-tier. That's going to be a lot more efficient as far as boosting our ability to win fights is concerned.
 
This is true, but we are not entirely without military prowess, and, in particular, training up an entire whole new art just to handle one niche case (fighting against metal cultivators) is a really inefficient way to make us more combat-effective. Like, if we want to get better at combat, the obvious thing to do is to throw alchemy at the problem - develop poisons, trick pills, or combat supplements at gold-tier. That's going to be a lot more efficient as far as boosting our ability to win fights is concerned.

I think this could be more than just a one off dip. We get to refine our path at each breakthrough and embraced the forest fire theme in part already.If we train up a fire technique we can further that path and pursue a cycle of renewal way which interests me.

Also think of the possibilities if we tag on a fire based alchemy technique in the future, seems like fertile ground for developing our own advanced technique.
 
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[] Plan: Ready Your Pavilion
-[] Select a technique to boost with 3 TP. (School of the Jade Cauldron)
-[] Look through Kasjan Documents (Goal 45/50) (Administrator)
-[] Purchase New Equipment (Goal: 0/10) (Spirit Stones: $5)
-[] Consider Other Promising Apprentices (Goal: 0/20)

As per the thoughts I mentioned earlier.
 
[] Plan: Alchemist With Broader Horizons
-[] Select a technique to boost with 3 TP. [Cultivation]
-[] Look through Kasjan Documents (Goal 45/50) (Administrator)
-[] Search for fire techniques, focus on ones which buff combat against metal cultivators
—[] request family support in sourcing technique options
-[] Find a Spirit Herb Grove (Goal 50)
-[] Send your Poplar Guardian to look for spirit groves. (Free Action)

Edit: put our companion to work

Does this work @Arcanestomper?

I think we should do this sooner rather than later, let's start carving a more intentional path while still forwarding our existing goals.
 
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I have added a bunch of new actions based on what people have talked about.

[ ] Decipher a New Technique (Goal: 10/Grade)
- [ ] Pick a technique
You are not particularly good at coming up with new techniques, but any cultivator understands the basics. You can work out the different Qi circulations needed to perform whatever goal you are after. Depending on how much effort you put into this your new technique will have a better or worse grade.

Create Crude/Low/Mid technique
High/Master/Perfected (Locked)

[ ] Visit the Market (Automatic)
You are not really a merchant yourself, but anyone can buy things. You will visit the markets in Fragrant Lotus city and browse for useful things.

Provides a list of available artifacts/techniques/pills/beasts to buy.

[ ] Attempt to Gain Insights
- [ ] Pick a Path
You are currently on the path of alchemy. It is a fairly straightforward path as cultivation goes, but every cultivator is unique and their path to ascension will follow no others. You can search for insights on various other matters and use them to forge enlightenments to add to your comprehension.

[ ] Search for an Herbalist (Goal: ???)
You only know the basics of growing spirit herbs, but there are plenty of cultivators who specialize in it. You can attempt to recruit an Herbalist to assist you in tending to your spirit herb gardens and potentially work on improved herb varieties.

New Retainer

Personal Goals
[ ] Became a True Pavilion Master
It is time to consider what you truly want from the Silver Grass Pavilion. Is it a tool for your personal alchemy, a pillar of the clan, or a method to train loyal retainers. You will put some thought and planning into choosing a course for how you will manage it.

[ ] Acquire a Spirit Bonded Beast
Many members of the Zhuge clan have bonded companions. You would like to have one for yourself. The process is fairly straightforward, but the tricky part is acquiring a beast that will suit you. There are many options from protectors, to spies, to mounts. You could choose one to help you in alchemy or to cover your weaknesses in other areas.

[ ] Elevate the People
You have always felt that the common people in the clan do not have a particularly good lot in life. They are often mistreated and live short hard lives. Helping any particular mortal or their family is a small matter, but there are millions of them. Even you do not have the money for that. At least not on a whim. If you want to improve conditions in the Zhuge province you'll have to seriously plan it out.


Spirit Beast Actions
This is like assigning the spirit grass pavilion to something, but even more long term. Changing the task is a free action if the poplar is currently guarding your residence, since you can just talk to it, but changing it from a different task will take a full action to find and relay your orders.

[ ] Send your Poplar Guardian to Cultivate (Free Action)
Your Poplar Guardian has been quietly rooted outside your personal residence for the last few years stabilizing its spirit. No one has really questioned why you have a new tree. That is your prerogative as the young master of the Zhuge clan, but your residence doesn't have the best qi flows for actually cultivating. You can send it to the Zhuge private training grounds to cultivate in proper wood qi.

[ ] Have your Poplar Guardian guard you (Current Task)
You can always leave the spirit by your residence to guard you. It's very large and strong and makes for a perfect protector of your home. Especially not many people expect an awakened spirit tree.

[ ] Send your Poplar Guardian to look for spirit groves. (Free Action)
Being a tree your poplar guardian is uniquely sensitive to auspicious locations for spirit herbs. If it was a wild tree spirit these would be the exact sort of locations it would seek out to make its own home after all. You can take advantage of this to send your poplar guardian out to find groves and essentially take them over from their current spirit beast owners. This is somewhat dangerous, but your poplar is fairly sturdy. Unless it runs into a Lord level beast it should be fine. It is however slow so this will take a while.
 
I think this could be more than just a one off dip. We get to refine our path at each breakthrough and embraced the forest fire theme in part already.If we train up a fire technique we can further that path and pursue a cycle of renewal way which interests me.

Also think of the possibilities if we tag on a fire based alchemy technique in the future, seems like fertile ground for developing our own advanced technique.

I'm not convinced this is even possible without significantly diluting our primary strengths. All the so far seen bonuses are a choice between a bonus to Wood Schools, alchemy, and healing, or bonuses to other things. If we introduce Fire in our next advancement (which I'm not sure requires a Fire School anyway, and would give bonuses to learning Fire Schools, so might be better to wait even if we want to), we're forsaking bonuses in our primary area.

I'm not at all convinced that's actually a good choice. If I were to branch out at all, I'd be thinking Water, given the dueling bonuses and it being part of our existing primary combat art. Any dueling bonus would still benefit us against Metal cultivators, after all, and unlike Fire (whose mass combat bonuses only help us against weaker enemies most times), its bonus would apply to non-Metal peer opponents as well if we set up conditions right.

And even that seems dubious.
 
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[ ] Plan: Getting in elder into our faction.
-[ ] Select a technique to boost with 3 TP. (School of the Jade Cauldron)
-[ ] Look through Kasjan Documents (Goal 45/50) (Administrator)
-[ ] Brew Rusted Lotus Elixir (Goal: 0/10 Repeatable) (+1 Stress) (Costs $5 per elixir after first)
-[ ] Get Help with your Plantation
--[ ] And Elder

[ ] Plan: Screw factions, Improve clan
-[ ] Select a technique to boost with 3 TP. (School of the Jade Cauldron)
-[ ] Look through Kasjan Documents (Goal 45/50) (Administrator)
-[ ] Brew Rusted Lotus Elixir (Goal: 0/10 Repeatable) (+1 Stress) (Costs $5 per elixir after first)
-[ ] Get Help with your Plantation
--[ ] Your Brother


E2: was basically the same as Plan: Last Hurdles
Finish the Documents, Brew and elixir as an example and to show off to the clan, Then get help with the plantations. I was thinking on sending the guardian to find some good groves or not, but thought that if the trouble clock ticks up while/after we finish the documents, they might personally cause us some trouble (the equivalent of [ ] Give them a Poisonous Lesson (Goal 20) (School of the Iridescent Toxin , where they dont want to kill anyone just beat up some peps to regain some face.)

E: I could also see not doing plantation this turn and getting the herbalist retanier first. In fact

[ ] Plan: Improving the plant before settling the farm
-[ ] Select a technique to boost with 3 TP. (School of the Jade Cauldron)
-[ ] Look through Kasjan Documents (Goal 45/50) (Administrator)
-[ ] Brew Rusted Lotus Elixir (Goal: 0/10 Repeatable) (+1 Stress) (Costs $5 per elixir after first)
-[ ] Search for an Herbalist (Goal: ???)
 
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[ ] plan: Screw factions, Improve clan
-[ ] Select a technique to boost with 3 TP. (School of the Jade Cauldron)
-[ ] Look through Kasjan Documents (Goal 45/50) (Administrator)
-[ ] Brew Rusted Lotus Elixir (Goal: 0/10 Repeatable) (+1 Stress) (Costs $5 per elixir after first)
-[ ] Get Help with your Plantation
--[ ] Your Brother

This is effectively identical to this plan already proposed:

[] Plan: Last Hurdles
- [] Select a technique to boost with 3 TP. (School of the Jade Cauldron)
- [] Look through Kasjan Documents (Goal 45/50) (Administrator)
- [] Brew Rusted Lotus Elixir (Goal: 0/10 Repeatable) (+1 Stress) (Costs $5 per elixir after first)
-- [] Give it to your older Brother as proof that you can actually do this.
- []
Get Help with your Plantation
-- [] ask your older brother.

It's probably where I'm leaning at the moment as well.
 
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