It Belongs to a Museum

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Quick update; Grief has become the Lever front runner, while our first display will be the Dread Abyssal.

Adhoc vote count started by Dragonofelder on Feb 1, 2025 at 6:31 PM, finished with 368 posts and 239 votes.
 
I think it helps that with Grief we aren't directly offering to teach her Necromancy, instead we are offering to use our arts to construct a tomb that will keep her late husband's soul close and allow her to visit him if she so desires. Probably asking him for advice when she feels like she needs it.

The issue is that doing so will create a constant temptation to go further, to learn how to make it so her husband's soul can leave his tomb and more directly help her. To teach her how to do something similar with her loyal troops, to allow them to protect their home even in death and so on.
 
I think it helps that with Grief we aren't directly offering to teach her Necromancy, instead we are offering to use our arts to construct a tomb that will keep her late husband's soul close and allow her to visit him if she so desires. Probably asking him for advice when she feels like she needs it.

The issue is that doing so will create a constant temptation to go further, to learn how to make it so her husband's soul can leave his tomb and more directly help her. To teach her how to do something similar with her loyal troops, to allow them to protect their home even in death and so on.
"Issue" what do you mean the goal is not only to teach the history of the world but to teach our art
 
I think it helps that with Grief we aren't directly offering to teach her Necromancy, instead we are offering to use our arts to construct a tomb that will keep her late husband's soul close and allow her to visit him if she so desires. Probably asking him for advice when she feels like she needs it.

The issue is that doing so will create a constant temptation to go further, to learn how to make it so her husband's soul can leave his tomb and more directly help her. To teach her how to do something similar with her loyal troops, to allow them to protect their home even in death and so on.
That's no issue, we're just easing her in to the idea. No need to scare her off before she's had time to consider it properly.
 
"Issue" what do you mean the goal is not only to teach the history of the world but to teach our art
I was more speaking from her perspective. But entirely true.

Honestly it will be so fun to see how things will shake up from this point onward. I can imagine that one of the big breaking points will come after a Dark Elf raid or some similar crisis where she feels that her choices are limited and she has to choose between using necromancy or sacrificing more of her people.
 
Finally caught back up from where I left off last night. It's surprising to me, but I've been convinced by the Grief block. Still voting for Power though, since that remains my favorite.
[X] [ACQUIRE] The Dread Abyssal
[X] [LEVER] Power
[X] [LEVER] Grief

Let's put the 'romance' back in 'necromancer'.
 
Thinking about Necromancy, can Liche Priests use it without the risk of Dhar poisoning? I mean they do not have a vortex in their soul like vampires...
 
you think we *won't* make his tomb an exhibit when he gets up and leaves it?


I am somewhat confused by the option for the Dread Abyssal, particularly visualizing what we're talking about. We're replacing/taking the boat foundation that has been built atop and modified, and showing that as an exhibit?
we are taking all the pieces that fell off the boat.

and making a new boat that looks exactly the same as the old boat out of them. and then saying its the same boat. there's just two of them now.
 
He's just a chill guy and a rubber ducky giving out advice that usually results in sink or swim situations while hightailing it out of dodge rather helping them if they misuse his lessons.
 
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