He rolls 3d10+4 and then doubles his result because he's using fire Qi.And if my math is correct guang rolls 1d10+3 which means its auto completes this turn
Huh , with that kind of roll we might be able to hit the 2nd blood refinment this turn.He rolls 3d10+4 and then doubles his result because he's using fire Qi.
you could cultivate since we have a bunch of qi right now, gathering yin qi is always good, or if you feel lucky you use that last fire qi to try and reach the 2nd blood refinement since thats apprently the key for more blood qi for the wrath ghosts.Anyone have any suggestions on what a Qi ghost should be doing?
Math wise we probably cant get the necessary CC to buy our way into the secret realm this turn.Re: the caves, I'd rather save up to enter a hall, then save for one of those pills that lets us go from high to peak. That way we don't have to spend 3 qi an action.
Some kinds of qi literally give double the bonus. Worth noting that the cost increase for next refinement is the same regardless. Making sure that you refine with the right kind of qi is actually really important.What's the difference of refining Guang's body using different Qi types? Is there a bonus if we use the same Qi for everything?
If you want to take an action and fail, you can take an auto-fail and just don't roll (but do mention that you're talking the auto fail).Is it possible to roll less dice than we are able to? Asking because we might want yin meridians and it seems like the best play for that is to try pure qi meridians with one dice a few times so that the dc is more reasonable.
[X] Buy a body reforging elixir (2x progress to the first body refining action to the turn) for 2 contribution points.Well then, The secret realm is a bust since we now need 24 cc to buy the ticket.
So lets focus on other stuff.
-[] Refine his blood. Cost 1 Qi per time taken [0/30]. Refined blood (+1 Constitution, +1 Dexterity).
--[]Use 1 Fire qi.
With the cost being reduced by 25% We could refine guang blood to get that blood qi boni for the wrath ghosts.
Edit:and thats 22/30 so if guang gets his roll to 4 or more its pretty much done.
And if my math is correct guang rolls 1d10+3 which means its auto completes this turn