teach fellowship: 25+ 11+10+9+12+12= 89/75-Completed
Okay so fellowship is now completed to the next level, if any wisdom ghosts want to vote i recommend either more combat or going for some of the other things like mapping guang body and alchemy
A riot quest is one where every person who participate is a character in the quest and can act on their own, unlike other quests where everyone vote for one action and the majority win.
In this case we play as ghosts guiding a singular individual named guang li and aiding him .
A riot quest is one where every person who participate is a character in the quest and can act on their own, unlike other quests where everyone vote for one action and the majority win.
In this case we play as ghosts guiding a singular individual named guang li and aiding him .
I'm assuming then that you're picking a wisdom ghost? The way this works is that every player chose's one of three (currently, there are ways to unlock more) types of ghosts, wisdom, wrath and Qi.
When you pick a choice form the section corresponding to your chosen ghost type your roll2d6 for progress otherwise only a 1d6.
I'm assuming then that you're picking a wisdom ghost? The way this works is that every player chose's one of three (currently, there are ways to unlock more) types of ghosts, wisdom, wrath and Qi.
When you pick a choice form the section corresponding to your chosen ghost type your roll2d6 for progress otherwise only a 1d6.
And now at long last, I'm going to close the vote, as has become tradition I'm going to offer a +5 to a project of their choice to anyone who is willing to do a final tally (vie been thinking about increasing it as your progress requirements continue to rise but I've decided to wait until after you left the tutorial).
We only have two rolls for Guang Li this time, a fellowship roll for talking up the librarian and a cultivation roll for opening a meridian.
The fellowship roll is a simple 3d10+ 2 (form standing in the outer sect), this might be influenced by some of your actions this turn but for now this is correct.
The meridian opening roll is 1d10+6 (wis and failure's) guang Li needs 9 to succeed, so a 3 and above is a success. Again some action's might influence this but for now this is correct.
Scheduled vote count started by uri on Jan 6, 2025 at 2:53 AM, finished with 82 posts and 55 votes.
[X] Teach Guang Li.
-[X] alchemy [0/50]. Raise the alchemy skill to 1.
[X] Condense Qi in Guang Li Dantian. Cost 1 Qi per time taken [58/100]. Advance to QC 2 mid.
-[X] use Water Qi (Default is pure so only include this if your using another type).
[X] The life line- with some work and adaptation the wrath ghost can crave a path into Guang Li lifeline making drawing the power of blood for his body far easier, by necessity they would go slow as to not hurt him [0/300]. Reduce the needed progress for the cut away life by 5.
[X] The life line- with some work and adaptation the wrath ghost can crave a path into Guang Li lifeline making drawing the power of blood for his body far easier, by necessity they would go slow as to not hurt him [0/300]. Reduce the needed progress for the cut away life by 5.
-[x] the fast route. -5 Hp, 3x time the progress.
[X] Cut away life- using the precise application of wrath cut away a portion of Guang Li life force for the power within. -1 Hp per time taken [0/30] +1 blood Qi.
[X] Aura of death- with better control the ghosts of wrath can subtly wave an aura of fear and intimidation around Guang Li. [0/10] +1 to social rolls.
And now at long last, I'm going to close the vote, as has become tradition I'm going to offer a +5 to a project of their choice to anyone who is willing to do a final tally (vie been thinking about increasing it as your progress requirements continue to rise but I've decided to wait until after you left the tutorial).
We only have two rolls for Guang Li this time, a fellowship roll for talking up the librarian and a cultivation roll for opening a meridian.
The fellowship roll is a simple 3d10+ 2 (form standing in the outer sect), this might be influenced by some of your actions this turn but for now this is correct.
The meridian opening roll is 1d10+6 (wis and failure's) guang Li needs 9 to succeed, so a 3 and above is a success. Again some action's might influence this but for now this is correct.
Scheduled vote count started by uri on Jan 6, 2025 at 2:53 AM, finished with 82 posts and 55 votes.
[X] Teach Guang Li.
-[X] alchemy [0/50]. Raise the alchemy skill to 1.
[X] Condense Qi in Guang Li Dantian. Cost 1 Qi per time taken [58/100]. Advance to QC 2 mid.
-[X] use Water Qi (Default is pure so only include this if your using another type).
[X] The life line- with some work and adaptation the wrath ghost can crave a path into Guang Li lifeline making drawing the power of blood for his body far easier, by necessity they would go slow as to not hurt him [0/300]. Reduce the needed progress for the cut away life by 5.
[X] The life line- with some work and adaptation the wrath ghost can crave a path into Guang Li lifeline making drawing the power of blood for his body far easier, by necessity they would go slow as to not hurt him [0/300]. Reduce the needed progress for the cut away life by 5.
-[x] the fast route. -5 Hp, 3x time the progress.
[X] Cut away life- using the precise application of wrath cut away a portion of Guang Li life force for the power within. -1 Hp per time taken [0/30] +1 blood Qi.
[X] Aura of death- with better control the ghosts of wrath can subtly wave an aura of fear and intimidation around Guang Li. [0/10] +1 to social rolls.
Man that second meridian is cursed.
Any chance we can quickly buy that pill that increases our odds of opening a meridian by on to turn it into a pass?.
I'm going to say no, I don't want to set a precedent of buying things after you see the roll but I checked and you got a restless anger stack this turn (which gave a +1) and that was just enough to make it a pass.
I'm going to say no, I don't want to set a precedent of buying things after you see the roll but I checked and you got a restless anger stack this turn (which gave a +1) and that was just enough to make it a pass.
I'm going to say no, I don't want to set a precedent of buying things after you see the roll but I checked and you got a restless anger stack this turn (which gave a +1) and that was just enough to make it a pass.
And now at long last, I'm going to close the vote, as has become tradition I'm going to offer a +5 to a project of their choice to anyone who is willing to do a final tally (vie been thinking about increasing it as your progress requirements continue to rise but I've decided to wait until after you left the tutorial).
teach fellowship: 83/75 Fellowship 4 achieved
teach combat: 49/100
teach refining: 6/50
teach alchemy: 44/50 Edit: Pure elixir pills counts so thats another +8 . 52/50 alchemy 1 achieved
gather pure qi:6/3 2 qi
gather water qi: 63/10 6 water
gather yin qi: 59/17 3 yin
gather yang qi: 5/60
gather blood qi: 5/30 -1 hp
condense qi (water): 124/100 QC2 mid achieved mostly with water.
Aura of death : 4/10
restless anger: 14 -2 hp
Knowledge Of Qi :50/100
map body: 51/100
search for info on Caves: 19/50
the Life line : 45/300 -5hp
look into the stars: 3/500
Alchemy is an advanced skill so neither our new friends nor the pill helps us there.
We get a +3 on combat, fellowship, cultivation and breakthrough skills atm.
Alchemy is considered an advanced skill, so they don't get a bonus. You do get a +2 from the pill you got from the last event (the one before the one in this update).