Shimmer, Glimmer, & Gleam - A Quest of Loss & Gain

Voting is open
Looking at Under Salt Bay again... Are the fish manifesting Gifts of their own accord, or does one of the scientists have the ability to manifest other people (or in this case, creatures)'s Gifts for them?

They are operating under the theory that the change in the world was some kind of mass, long-term dream manifestation, and that the changes they have observed underwater would therefore be sourced from the fish, who normally do not cause such manifestations. They have data that supports the theory, but given the circumstances you, the reader, should not necessarily consider it conclusive or complete.
 
Your Major Projects (Pick 2)
[x] Someone needs to learn this crossbow. See who wants to.
[x] This parking lot needs looting and you have four people.

Its still early, so looting cars and training with tools is a good start! The Crossbow means that someone will have a somewhat silent weapon with reusable ammo, and thus the perfect tool for hunting. Meanwhile, the cars can have a load of random tools, potentially more fire arms, containers of or for water and more preservation later, regular batteries, and the Car Batteries! Which in theory will have a solid amount of power still in them for something... or as a very makeshift bomb if we're desperate enough. Inner Loot Goblin demands more essentially.

Relaxing (Pick 2)
[x] Those romance novels. You will solve this mystery.
[x] Try to paint with the small selection of big-ass paint buckets

Lets let Orchid get even more confused about feelings :D Also painting, because thats another way for Orchid to start expressing things a bit, and also means everyone might wake up one morning to the whole base being colour-coded. Its silly and relaxing and both these will be good for this poor bean.

A Dream (Pick 1)
[x] ...Of a friend

Past friends that are a buzz on our brain, or potentially our new ones. No real big reasons beyond that for picking this
 
I'll vote later and share my thoughts, but I'm glad we have extra friends to help out. Making up for the loss of that in the early votes.
 
Next update no sooner than 9 hours from now, but I might try to go to bed after work and settle into that one-a-day pace. In the meantime, party people, stay safe and remember the discussion and feedback are always welcome.
 
[X] An exit will be key if everyone has to run for their lives. Work with Jack to open the freeway.

Safety first.

[X] Strike out with Jill to find a Bayview membership card and maybe some money, and then raid Bayview

Then the time deadline.

[X] Interrogate Marie about these videogames. The person with the voice that is not like yours talked about them too. They must be important!
[X] Jill knows music. Learn some.

And finally lets not give ourself too much stress.
[X] ...Of a friend
 
Your Major Projects (Pick 2)
[x] Someone needs to learn this crossbow. See who wants to.
[X] You have recipes, stoves, and access to at least some supplies. Thanks to your roof garden, you can preserve two weeks of fruits and vegetables, with your current jars and such.

Relaxing (Pick 2)
[x] Those romance novels. You will solve this mystery.
[x] Try to paint with the small selection of big-ass paint buckets

A Dream (Pick 1)
[x] ...Of a friend

Let's see how our next week on Domus goes.
 
[X] You have recipes, stoves, and access to at least some supplies. Thanks to your roof garden, you can preserve two weeks of fruits and vegetables, with your current jars and such.
[X] Someone needs to learn this crossbow. See who wants to.

More food is always good, and so is more allies in fights.

[X] Try to paint with the small selection of big-ass paint buckets

[X] Interrogate Marie about these videogames. The person with the voice that is not like yours talked about them too. They must be important!

I really like video games and painting will be interesting considering what we've lost.

[X] ...Of a friend

I have know idea what these mean, so I'm just going with the crowd here. I also liked steadfast protector and healer.
 
[X] Someone needs to learn this crossbow. See who wants to.
[X] This parking lot needs looting and you have four people.
[X] What you saw in Sorrow and Sons [Locked In; you need Jill here. You. You need...]
[X] Those romance novels. You will solve this mystery.
[X] Interrogate Marie about these videogames. The person with the voice that is not like yours talked about them too. They must be important!
[X] ...Of a friend

Compliment acquired!
 
[X] Someone needs to learn this crossbow. See who wants to.
[X] This parking lot needs looting and you have four people.
[X] What you saw in Sorrow and Sons [Locked In; you need Jill here. You. You need...]
[X] Those romance novels. You will solve this mystery.
[X] Interrogate Marie about these videogames. The person with the voice that is not like yours talked about them too. They must be important!
[X] ...Of a friend
 
What The Fuck Is Up With (Pick 1)
The Moment™ we can write-in for this:
[ ] The Potential and Glowing Stars that dance in your chest. [GIFTS]

[X] You have recipes, stoves, and access to at least some supplies. Thanks to your roof garden, you can preserve two weeks of fruits and vegetables, with your current jars and such.
[X] This parking lot needs looting and you have four people.
I think we should get some base work done first.

[X] Try to paint with the small selection of big-ass paint buckets
[X] Jill knows music. Learn some.
Let's try to find exactly what Artistic Bend we lost, shall we?


[ ] ...Of a friend
[ ] ...Of nothing in particular
I really like both of these options. We KNOW dreams can influence things, so if we want to have an easier start, trying to make it so things don't happen feels like something we should consider

But also Friends is GOOD, especially with some work on the base! Can't choose!
 
Let the tallying begin.
Scheduled vote count started by Morrowlark on Dec 9, 2024 at 7:36 PM, finished with 14 posts and 7 votes.
 
Beginning Of Tiebreaker Discussion New
Oh we have a Tie on one of the selections. This time it's pretty easy for me to combine those selections, so I will.

HOWEVER

Now is the time to express any particularly strong fucking opinions you have on "QM casts the tiebreaker" vs. "roll a dice for it". "Vote again" is not an option I will be entertaining. If I don't hear any opinions, I will default to QM casts the tiebreaker.

This will be the only time at my party that this topic is open for discussion. Revisiting it later after decisions have been reached will not be entertained.
 
oh good- because I've interacted with people who get really annoyed when a tie breaker is someone who's already voted. Like the QM never said anything on the lines of "Only someone changing their vote or someone new can break the tie", they just wanted someone to break the tie and it was a pattern-

So I'm happy we aren't voting again or having a Tie Breaker Vote or what that QM did which was "First come first serve"

As for what I feel like is right here... this isn't a quest with math mechanics.

This is a NARRATIVE™ Quest, so I feel like the Narrative deciding which to do would be more fun and help let the rivers flow
 
Morrowlark, I leave it in your hands. I only wish for Orchid to do something that makes it feel happy.
 
Aftershocks 13: Spring Cleaning With Friends New
Once everyone has rested, you make your proposal. Having been on the last watch before dawn, you had plenty of time to think it over, refine your argument, and lay the groundwork for your logic, which you did endlessly because it means you don't have to think about Sorrow & Sons because you're still not sure how to deal with other people and you don't want to be misunderstood if it's at all avoidable. So while everyone is doing some combination of getting soup, eating soup, putting water back in the soup, or adding ingredients to the soup, you open your mouth.

"I think we need to take some time and salvage what we can from the parking lot," you begin. You take a sip of your broth to steady yourself and -

"Good idea," Jack agrees, mildly.

"Was gonna propose it myself," is Sasha's contribution.

"Already started on the ones in easy reach, at the employee parking," Jill muses.

"Crimes," Marie adds with mysterious eagerness.

Oh.

Well okay then. You discard your entire speech and sulk, at least until Jill reaches over and ruffles your hair, which produces a startled sound from your raspy throat that catches it by surprise. When you manage a, "I didn't say stop," Jill just kinda. Keeps at that. While you eat. Jill is a Good Friend.

The initial work is pretty easy, if mind-numbingly boring; y'all team up with brooms and heavy gloves and double-layered garbage bags and you get all of the glass out of the parking lot to be stashed and sorted later. At first Sasha is going to throw it away, but Jill has a quiet word with it, gesturing at the roof garden, and then Sasha is giving you a strange, wide-eyed look, and then the glass gets stored. In some ways you're the least helpful of anyone here; you keep having to stop to take deep breaths, and getting dizzy. Jill keeps making you stop to eat fruits and candy, and after the third time you remember, oh right, the blood loss.

...

Wait. "Hey, I know how to treat blood loss, but why do you know?" you ask, curiously.

"Used to donate a lotta blood," Jill says with a shrug. "Universal donor. My go-go juice is good for saving lives, and when things were better...well, if I could help, why shouldn't I?"

That...puts a warm feeling in your chest. You double check the glass shard to make sure it isn't that, and it's not. Good warm feeling. Well, unambiguously good, anyway, and it's nice to have because the problems start immediately. You almost scream at Jack when he goes to touch a driver that has been frozen in glass behind the seat of its car; when Jack pulls its hand away from the statue, the poor thing sobs in relief. "Don't touch the people," you say quietly. "...They're alive in there."

"They're what," Jack asks.

"They're alive," you reassert, firmly. "So don't touch them. Until. I figure out how to fix them..."

The haul isn't quite an infinite bounty, but in the end you come away with:

Five pounds of snacks & candies
Nine roadside emergency kits (each containing a glass-breaking tool, road flares, a portable jack, pop-out road cones, and heavy-duty scissors)
Just So Fucking Many Spare Tires I'm Not Even Gonna Track These You Have Tires There Are Tires
1 Kessel Portable Entertainment System (stolen by Marie immediately) w/5 games (also stolen by Marie immediately)
7 bottles of over-the-counter pain medication
30 rounds of 10 millimeter ammunition (claimed by Sasha) w/1 spare 10 millimeter pistol
A variety of partly-used word games
Spare roadmaps
Several(tm) unexpired boxes of condoms (Jack keeps giving these a dubious look, like he doesn't trust them)
2 pairs of used work boots (they fit no one here)
1 katana ("Mall katana," Marie scoffs)
250 pounds of soil, likely originally purchased from your new home
Many, many tools, likely originally purchased from your new home
Roughly a thousand total feet of straps and clamps, formerly used to secure things to these cars
A selection of membership cards to various stores, including 4 Bayview Membership Cards
$267.44 in various forms of money

And...


"...Okay so no one shows Marie the porn," Sasha says firmly. "Also why is there porn?"

"Because someone bought it before coming to this store?" Jill points out, reasonably. "Just be glad we don't have anything that can play it - there's a television in the break room."

"Computers in the management offices and HR," Jack adds.

"What the fuck is porn?" you ask, not entirely honestly; going back over those messages with Jessie, which are finally loading images, gave you a consistent theme of 'naked people seemingly having sex' and 'very stupid facial expressions', but aside from causing odd but not unpleasant feelings in you you're not sure what the utility of it is or why the phone's owner and Jessie traded so much of it.

They all give you an odd look, then give each other a 'you first' kind of look, and then Sasha puts a hand on your shoulder and says, "I'll talk to you about it after you figure out those romance novels."

There are eight speaking statues that survived in the parking lot. Two have been identified to you as children.

* * * *

During those times that Jill browbeats you into taking breaks, or you have spare time on watch when other people are sleeping, you start investigating these romance novels. You have come armed to this battle of knowledge, with spare printer paper from the management offices, pencils, and a knife to sharpen the pencils with (there's a powered pencil sharpener in the offices but you're not about to disturb people by making all that noise). You first sort them out by the way they advertise their pairings and are pleased (...huh...) that there is a variety; while several identify themselves as involving a man and a woman, or in one notable case three men, four women, and a dragon (you wrack your brain and get told that dragons are fictional, which, honestly, good), there's at least one that says it's about 'a passionate story of rivalry turned to love' between two men, a couple involving women, and a 'journey of self-discovery and passion' revolving around two people 'destined to Switch'.

"Hey, Jill," you ask, because Jill is not yet asleep. You point to that word on the back of the book. "What's this mean in this context?"

"Oh hey, that's me," Jill notes with interest. "That uh, the capital S there and the romantic context...wow, I actually gotta. Hrm." It frowns, and chews its lip. "Sometimes folks have powerful dreams that temporarily alter their bodies. That's normal, that's just a manifestation, it doesn't always mean anything. Plenty of men have a strong dream that they're a woman and spend a week learning how the other half lives and vice-versa, right. But sometimes the experience tells 'em somethin' about themselves they didn't consciously know, and they Switch, they realize they've got a different gender or want a different body or both. Back in the day you had to hire like fifteen oneiromancers and rent a fuckin' bomb shelter to invoke a permanent manifestation, so only rich folks could really do it, but these days medicine makes it cheaper."

You blink, processing that. Several parts still don't make sense, so you latch onto the one that does: "You said that's you?"

"Yeah. Dad's insurance paid for the fast way." Jill smiles, fondly. "...I hope he's okay. I gotta go keep working, flower. Have fun!"

Armed with this information, you discover that you're a fairly fast reader, even while taking notes. These books place a lot of focus on emotions and social drama; none of them involve protagonists with a straightforward life, and often their families have some manner of objection to their pairing (one instead also tells a heartwrenching story in which the male(?) lead is dealing with the slow death of his brother to cancer). There is a lot of sex in these three, and eventually you dedicate several sheets of paper to your best guesses as to which euphemisms compare to what parts of the human(?) anatomy. You'd intended for only one sheet of paper, and that plan got wrecked fucking immediately; however, frustratingly that emotional focus is even stronger during those explicit scenes, and you come away with so little information as to how one actually has sex that it might have been better to keep knowing nothing. Outlines of themes, plot beats, and consistent tropes in all three books take up several more sheets of paper, and you spend a lot of time chewing your pencils and staring at them, trying to unlock the secret of why they have all those things in common.

Sasha's only contribution to this is when it spots your sheets of euphemisms and devolves into howling laughter. Trying to get it to explain only gets more laughter.

You have gained a curiosity about your own sexuality.

* * * *

"Marie gets the crossbow," Sasha says firmly. "If she's gotta defend herself, this is the safest thing for her to learn, she can practice it right here, and it doesn't explode."

There are no objections from anyone else. Soon enough a primitive firing range is constructed, and Marie quickly learns that her enthusiasm for the idea of the crossbow does not match the tedium of trying to learn it, especially not with you as her instructor, a role that is instantly and bizarrely familiar to you.

"Why is this so boring?" Marie complains.

"Dedication beats motivation every time," you not-answer, lost in thought. Someone else said that to you...who...

* * * *

When you start trying to paint, Marie elects to sit near you while playing her(?) games. It becomes easy to forget that she's there, all the more so when you start getting frustrated. There's something just out of reach for you. You're trying to paint an orchid, just out back of the building at the loading docks, and you can see it in your mind. Brush strokes that would add texture to the stem and leaves, lines to help define the flower, you can see it but every time you go to move your body won't enact the image in your mind. You end up with blobs of color and the vague outline of something that might be a fucking daisy, and after three hours of trying you scream in frustration and throw a paint bucket against the wall of the building.

"...Are you okay?" Marie asks in a small voice. You plod over to her(?) and sit heavily against the wall, drawing your knees up to your chest and resting your forehead against them. "It's okay to be mad sometimes," she adds, softly.

"I should be able to do that," you mutter. "...I know I should. What're you doing?"

The teenager leans in a little closer and shows you the screen of her device, which displays a variety of pixelated sprites that depict fantastical creatures. "This's Dream Lab 4," she tells you. "It's sorta like a 4X, but instead of trying to conquer territory you're trying to research monsters from another dimension without disrupting their ecosystem. I'm kinda bad at it."

What the fuck is a 4X. "...If you're bad at it, why are you playing it?"

Marie shrugs. "I want to be good at it. It's...got a lot of numbers, a lot of math, and I have a hard time fitting it in my head, but I like the idea. And when I do something good or find a combo of technologies I hadn't noticed before, it feels great. So I keep playing. That's the thing, if you keep playing and you're paying attention, you get better at it."

You think about that.

And you think about that.

And about an hour later you get up, and go get more paper, and start taking notes about the numbers. Everyone needs help sometimes.

* * * *

You tell yourself that you're not going to break down on Jill again when you ask for a quiet word about what you saw and did. You're firm about this. You are also wrong. By the time you reach the end of your story, there on the roof beneath the trees you grew with your own power, you're sobbing with your head in Jill's lap, and it is quietly carding its fingers through your hair, and holding you. You fucked up. You hurt people. You...

"I'm sorry, flower," Jill murmurs. "...I'm sorry you're joining the world in a time like this. You're a gentle soul."

"No I'm not," you sob. "...No I'm not..."

"Hey. Listen. I'm not goin' anywhere for a while yet, so...just cry it out. Stay right here, in my lap, and...just stay here. I'll keep you safe. 'tween me and the Everlasting Lady, you've got friends aplenty. You can relax. Jus'. Let it all go for a bit, alright? Can you do that for me Orchid?"

You shake your head against Jill's leg, trembling, but you make no move to leave. You're not certain when you fall asleep...

* * * *

...But you know, immediately, that you are dreaming. The place you're in is breathtaking, a gorgeous lake fed by a cascading waterfall which drains into a rushing river. All around you are trees and plants and flowers, birds that are calling, insects in a thousand colors that flit to and fro, warm sunlight on your face. And you are not alone here. There is a person, hovering impossibly with black wings; its eyes are closed, and do not open, and its body is wrapped in a loose robe that moves in the breeze.

Its voice is like yours, or Jill's, or Sasha's, and it says, "It's always a pleasure to meet a friend."

You blink, staring up at this person. "...Do I know you?"

"Not yet," it says, serenely...no, playfully. "But you've said my name, and believed in me, and so you are my friend." It laughs when you frown. "I'll have mercy, Orchid - your life is difficult enough as it is. I've had many names, across many cultures and many ages, but the one you spoke was the Everlasting Lady, friend to the living and the dead. By my hand does no one die alone."

You blink again.

And again.

"I'm talking to a god?"

The Lady laughs, and swirls around you to look(?) at you from other angles, and alights on the soil in front of you before ever-so-lightly touching the tip of your nose with a single, gentle finger. "That depends," it says, "on who you ask. But since you're asking me...no. I've never claimed to be a god."

In the distance you can hear laughter, and music, and celebration...

"I. Don't know what to say," you admit.

The Lady smiles. "Don't let it get in your head, Orchid. I talk to everyone, at least once, and more often if they're willing to not make it weird. I never asked to be a god, and I don't like it. I'm just...a friend. As long as you don't forget me, I won't ever forget you. Now..." The Lady takes your hands. "How are you feeling?"

[ ] Answer
 
Things that we learned:
  • How transness works in this world (known as Switching, damn, that's some fancy egg-cracking)
  • Oh cool Jill's trans
  • Romance novels (sorta)
  • Videogames
  • WE'RE TALKING TO A GOD NOW??? THE REAPER???
[X] "Scared. But I still wanna try my best, for Jill and the others."
 
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