SeekerofDreams
Aspiring Farmer
- Location
- Selphia
[X] … with a depiction of Kael, wielding his blade. It's symmetrical and stylized, quite beautiful.
[X] Authority.
[X] —a string for her sword.
[X] Authority.
[X] —a string for her sword.
So this is our vote! I certainly don't mind the Wisdom focus winning, and yay survival knowledge! Very helpful to have.
Though the setup is much the same, rather than a Chansey running around and making sure that all the injured and sick are taken care of, there's a pair of Blissey with electric blue eyes.
Oh The Nurse looks SO cool. This art is incredible, the pose and colors are really clean. Love the blue lipstick to match the blue eyes. A chansey huh... Makes sense.Everyone you have overheard just calls her the Nurse. Capital N.
"Your injuries are healin'," she says, chewing on something while giving you the diagnosis. You remember some older knights had something similar on them, wasn't it burning at the tip? It looks similar, at least.
I love how she talks, also yet again people poking at the loud red flags surrounding Aria jfdjksgkj. CANNOT catch a break."Still, quite some scars for a village girl, swingin' a sword and allofthat."
Oh you know, that small little detail. The fact that she remembers saving Sophia as part of this train of thought but it still doesn't occur to her that Sophie might want to talk about that. It is just very funny, and os very Aria of her.You blink, tilting your head. Who would ask for you, really? Leif isn't injured whatsoever, though from the look on his face when he found you with all of Sophia's blood on your hands and in the snow, he did look sick.
"It's the lass, girly," the Nurse says. "The lass you saved."
"Oh, right, Leif said something about that," you say, blinking again.
Better to use an item when you need it than not, but yeah off. That thing was STRONG, goodness. Ruby went all out getting that, I hope Aria gets to thank them for it.Though Sophia's injuries were severe, the Revival Stone, as you were informed, had sent her expected recovery time from 'possibly months' to 'a good week of bedrest.'.
Apparently those were not just rare and expensive, they were practically impossible to get without connections to the Mountain Tribes that Ruby descends from. You know they'd never criticize a use like this, yet it pains you that one of those gifts you received is no longer in your hands.
'Motion into emotion' is such a good turn of phrase. I love that she's like this! Smacking the nearest surface while she laughs like those siblings in Ace Attorney. Also Aria thinking she'd need context for the joke is a nice touch.Sophia is in the bed at the window, laughing so hard that her shoulders are shaking. She truly puts the motion into emotion, slamming her fist into the bed as the knight across the room continues his story. You don't know what the story is about, but 'and his mother was a Drifloon' sounds like a punchline you need a lot of context for.
"Aria," she says in greeting. You flinch, of course, you did shout your name at Wilhelm before you beat the shit out of him. "Come in, please."
Interesting interesting, so we're not really going with Sofia at this point. I kinda like that. Also aww, she's able to admit that people would support her. That's good."Hello, Sophia," you say. The discomfort at your fake name is already gone, and you suppose it'd be less confusing to just be Aria now, even if that name could draw attention of the Glastrier Order again. Right now you're in Wallburg, and you've done a great deed, which means even if they decide to accuse you of Drake's murder you know at least Leif will give you the benefit of the doubt. "Are you well?"
AWWW! This is so sweet. Yeah Sophie would feel a certain way about being pulled back from the brink of death, huh? Aria learning to accept gratitude is a good sign."Better than well," she says, her fist against her chest. "You saved my life."
You open your mouth to say you did no such thing, that she saved yours by protecting you from that Tauros, that all you did was return the favor.
But she does not let you. There's tears in the corners of her eyes as she bows her head. "Thank you, Aria."
You bite your tongue and put a hand on her shoulder, pushing her back onto the bed to lie down. "Thank you, too. For protecting me."
The smile she offers is worth it. It's so easy to dismiss people's gratitude, to say that it was nothing, or that it was simply the circumstances in which you find yourself in. You saved each other, and that is worth mutual appreciation.
Which could mean nothing.The other knights are clearly listening, remaining quiet to not disturb your conversation. At one point you swear you could see the men grin at each other.
Aria really underestimating how big a deal "I came to your rescue then saved your life with an incredibly rare gemstone" is huh? Not giving herself enough credit for her own kindness. I do like this hint at general Spectrier Knight dynamics here too, Leif is clearly very well respected. Which does make sense, he seems like he has a good head on his shoulders. Betting on Aria was a gamble, but not as much of one as Aria thinks it is. Also, the Spectrier Pokeball explicitly confirmed as a way of showing his trust."No," you say, avoiding her gaze. "It's from… from the Duchy. I—"
"You don't need to explain yourself," Sophia says quickly. You blink. "You've got your reasons, so just talk about it when you feel like it. I owe you that much. If Leif lets you enter the city, you belong here either way. No way he'd have given you one of the Spectrier Pokeballs if that wasn't the case."
What a simple way to make decisions. No doubts that even Leif could make the wrong choice, or that you're a deserter of some sort.
(checks quest title) is that soNo you realize more than ever, your future has never been in the confines of some Duke's army. That you do not seek the glory of men like Achilles, who smile when they are faced with impossible odds.
ARIA...!!! Agony.Your fists clench at your sides, still unable to look at her face. Sophia is the one who reaches out this time, putting a hand on your shoulder as she no doubt notices the whirlwind of emotions inside of you.
Why are you trying to convince others that you're a bad person? That you have reason for shame?
'I want you to feel comfortable here' is definitely a very particular way you chose to word that, Sophia! Their fingers brushing against each other, huh..."My time in the Duchy ended abruptly," you say, feeling another kind of relief at being able to be at least somewhat honest. "It's not something I like to talk about, please don't misunderstand."
"It's fine," she says. "I want you to feel comfortable here."
"No," you say, shaking your head. "It's fine, Leif has already made it clear he knows more about me than I dared admit. I am Aria, I used to be an Aspirant for the Glastrier Knights."
You salute again, the way you've learned it, with your fingers at your shoulder and bowing slightly. Your fingers brush against hers.
fekwjkwlsk oh my god okay, so I am reading into that in the intended way, okay okay. Excellent. I would say that Aria is microwaving Sophia but honestly she's doing this to herself, at least for now. Though, admittedly, having her savior show up to her bedside, confide her true self, and then ask for a dinner date is certainly A Lot. But in all seriousness, this is very sweet. A very nice little moment after that very hectic fightHer fingers grip into your shirt, so softly you barely notice the touch, but still straining against the idea of letting go.
"I've gotten paid for the arrest," you say, pointing at the bag of coins at your hips. Gold is the universal language, it's true, and even after telling Leif to give some to the villager quarter you should be able to actually stock up on some necessities without having to worry. "So how about we meet up at a restaurant after you're released. I've heard there's some good ones in Wallburg."
She lights up like the Atlas star, her face once again turning slightly red as she lets go of you. "That'd be great!"
Her voice is loud enough to make you flinch back, and the other knights start laughing at the scene for some reason. You don't know what else there is to say, so you say goodbye.
Nobody can deny you.
To choose your own name is not a simple matter, it is a declaration to the world. It is a declaration to yourself. You will not hide away from those who would do you and yours harm by changing who you are. They are not worth half the blood that has been spilled to shape [Aria].
You are Aria, Revolutionary. Your name is the song that blows those cold winds of Gildera onto the rest of the continent. One of your skills improves from Competent to Adept. You have to choose which.
A warm sentiment, one I'm quite happy to read after the week I've had."Still, a festival," you say, unsure about your place in all of this. "It feels so jovial compared to the usual mood in winter."
"One cannot let circumstance ruin the joy of living. Though days can be hard, and sometimes one's heart is not in it, we cannot let ourselves be crushed by dark emotions."
A lot to chew on here. The fact that survivalism isn't even taught despite the very outdoorsy nature of their profession is curious, now that it has been highlighted. Emphasizing the dependence of knights one each other and their authority. And also that conversation from earlier about swords and armor. Can definitely feel the tension building up to boil over. Also, wow she really is just going openly by Aria now, huh? Feels very 'the exiled noble reestablishes themselves elsewhere only to one day return as someone who their old tormentors have no choice by to respect'. Which I love!"But this reminds me, you were asking me about edible things in the wild, right? Didn't they teach you that?"
"Survivalism was never really the focus there, no," you say, shaking your head. "We were always grouped up, there were well-prepared rations, and some expectation to help each other."
It's a different way of life, of course. While the villagers live exactly that kind of way as well, they also know how to take care of themselves. While knights have a certain degree of independence and knowledge of how to keep going even in the most dire of circumstances, there was a certain dependence beaten into them.
Look to your comrade, and if you cannot find him, look for your Duke.
You are never alone. In blue and white, all of them are your brothers and sisters.
Until they are not. Well at least now the Meowth is out of the bag and everyone knows, though some of the kids are still stuck with Sofia.
You sigh. "Well, can you teach me something now? Or are you too busy?"
"I've got something really nice for you," she says, moving around the table. "Look, what can you tell me about these two here?"
She points at two completely different roots that look like they've been grabbed out of the ground, some specks of dirt still on them. "I have no idea, that's just two different roots, isn't it?"
She laughs, putting her hands on her hips.
"These are the same root," Penelope says, clearly too proud that you fell for the most obvious trick question.
"This one came from Sol."
The other one looks thin and brittle, the skin amber and glossy.
"Despite these differences, they're both 'dragon's root'. They're both edible, though the Gilderan one is obviously harder to prepare due to its thick skin. If you manage to get through the skin however…"
On the inside, both of them look identical. Slightly orange, very fibrous, and despite the fact that they came from such dry looking roots there is some juices flowing out.
"If you know where to find them, they're the easiest way to feed yourself while on the road."
Oh this is very cool worldbuilding. Same on the inside despite the fact they're from different continents. I'm sure that is only about the roots and not anything else. But also, really cool demonstration of how the regional climate differences shape the wildlife.You can't help but give some applause at the demonstration. You saw some of those in the kitchens and occasionally they were served, but you imagine the amount of mouths to feed made it hard to focus entirely on wild roots. Still, something that can be useful regardless of which continent you're on would've been nice to know. Perhaps if you ever do deign the thought of returning to the Caer you can ask for these things to be added to the lesson plan.
This is critical knowledge!
HAHAHAHAA.You nod, making a note to get a book like that soon.
She shoves the book into your hands.
Okay, well, no note then.
Hmm all of these options are really cool, and I don't particularly have a preference, so I'll stay out of this one. She's got her full fighting kit back though, which is cause for celebration.The villagers are the best kind of people. And in their winter joy, they made you a gift: a shield, so the other half of your weapon is finally back where it belongs. Made from the Mamoswine Trees, it is something that will stand the test of time for sure.
As long as you don't lose it again.
The shield is engraved…
I'm going to make a wild guess and say that The Nurse has had to say that to a lot of knights leaving the infirmary.The meeting with Sophia does not take long to organize. Though she's still out of breath after only a few minutes of walking, the Nurse released her back into the city with a stern 'do not attempt anything dangerous'
In the inner city, where the ring-road formed around the first watchtower that ever stood here, the biggest and most popular shops have made their mark.
Really, really cool scene setting, Elpis. Easy to picture in my head.The snow is not high here, trampled down by the hundreds of people who walk up and down the street the entire day. It's slippery here and there, but you manage to regain your balance after only two near-death experiences.
.... Aren't Aria's eyes purple...?Sophia is dressed casually, a purple scarf around her neck and a long brown coat that makes her look very mysterious. She stands at the watchtower gate, looking around until she sees you approach.
"Good evening," you greet. She takes a moment before responding.
"Good evening, Aria," she says. Somehow your actual name coming out grants you relief in a way you cannot put into words. A sort of pleasure that comes from being acknowledged as you are. You dare not ask for more.
Aw, this is nice. Aria happy to be known by her name is always a treat. Sophia dragging her behind her even though she's injured is very telling of her. 'But who would you share a slice of cake with if not a friend?' is a fun line. Enjoying the yuri of it all for sure.Sophia is quite easy to get along with, you think. She does not actually hide her emotions, at least, not in the way you're used to by others. She reaches out, grabbing your hand and pulling you along. "Come."
You can only see her back now. She's slightly taller than you, her grip tight but not painfully so, and though she is already running out of breath just walking those few meters to the shop she picked, you can tell that she's dependable and strong.
It's chance and circumstance that made you, well, acquaintances? It's hard to say friends, but who would you share a slice of cake with if not a friend?
Attacking them with hammers though.The candles on the table make for a fun mood, enough to ignore the rather rude stares by some of the richer customers toward you.
"What's the matter?" she asks when she sees you look around like a child in a new place. "Never been in a restaurant before?"
"No," you say, unable to lie. "It really is something! The people, the view out of the window. It's so much more comfortable than a dining hall." Or a dining room in a mansion. It reminds you more of teatime outside in the summer, all warm and cozy.
Huh, I guess Aria went from being a noble that went to basically just garden parties to being a knight aspirant out in the wilderness, so she literally leapfrogged over the life circumstances that would have let her have this experience. Glad she's having fun though. Maybe a little out of her depth here, but Sophia is there so I'm sure it'll be fine.Sophia is just looking at you, leaning back into her chair. A man approaches, and you tense for just a moment before Sophia turns to him in greeting. "Hello, my friend here hasn't eaten anything like this before, could you recommend something?"
He does not hesitate for a moment before listing off a ton of things of which you had no idea how to parse. You do know some of the terms, you know of course what a cake is, you've had quite a lot with your grandmother back in the day.
But some of the terms sound, well, foreign. Solian, in some ways. They mention the sun and the moon, and somehow you find yourself interested. "That one," you say. "The sun and moon cake."
Wait. Wait. No way she just--The man raises a finger, then squints before looking between the two of you. He leaves after nodding, forgetting to take Sophia's order.
"That was abrupt," you say, tilting your head toward him. "Do they not have time to take everyone's orders?"
"No, it's just," she starts, her ears slightly red. "The sun and moon cake is, well, it's-"
In my infinite wisdom, I was drinking tea when I read this. An awful mistake on my part. But in all seriousness, this made me cackle. Two cakes! How ingenious!You get the answer quite fast. It's not one cake, but two. Not slices, but whole ones, though obviously small enough for a single person to eat it. The waiter puts it on the table and lets you enjoy the sight of it before taking a large knife and cutting both cakes in half, giving each plate half of each—
Ah.
Ah.
You slam your fist into the palm of your hand. It makes sense, of course! It's a way for someone to enjoy two kinds of cakes! How ingenious!
GHGAGHFDHG PUTTING HER IN THE YURI MICROWAVESophia is a much slower eater than you, it seems. Or perhaps her injury is still giving her some pain, as her hand keeps shaking and her face stays red when she lifts some of the cake to her mouth. You try to help her, but it seems that the color of her skin becomes even worse when you hold the spoon up. In the end, the cake is an experience you definitely want to repeat.
In the end you have some tea to finish the evening of. You talk, and talk, and talk. Some secrets spill from loose lips, but you feel much more free. If the Glastrier Knights want you back, they can come and try, but right now you will enjoy life as Old Bea told you to.
You don't notice how you feel until you notice that stinging in your eyes.
"It's been a while since I shared sweets," you admit. Almost eleven years now since your grandmother has passed away. "I'm just reminded of how much has happened since then."
"Well, if there's a time to be sad, it'd be this week," she says. You blink the tears out of your eyes, raising your head to meet her eyes. "Solians are mourning the Empress' death, she died today, all those years back."
Ah. All starting to hit, or rather, she's finally safe enough to let it hit.Her words reach your ears but your mind is occupied. Something in it makes you wonder, makes you feel, think, respond differently. You see her, but your eyes are unfocused. Was there something in the tea? Sophia doesn't seem to notice, and you try, try not to let her. You want to enjoy this evening.
Oh... oof.."How old are you anyway?" she asks. You smile like a puppet, ready to answer, but the number on the tip of your tongue sounds wrong. It leaves your entire mouth numb, and you flinch as you bite on your lip so hard it draws blood. "Aria?"
"I… I think I'm seventeen?" you say, your voice wavering. Why seventeen? What did you miss? You think, you count the days since you left the Caer Rivenhold, you count the time when you would have been back to celebrate with Drake and Capella, with Lissy and Ruby.
Remember, Aria. You celebrate before they mourn, never on the day after.
"I'm seventeen," you say, quieter and more certain than before. "My birthday was yesterday."
"Ah," Sophia says. And though you want her to see nothing of that sadness you know is reflected on your face, she does not need to read your face like Capella to understand how you're feeling. "I suppose a late celebration is better than none, is it?"
You missed your own birthday.
Is this really where you find your barriers falling? With a spoonful of sugar and a warm fruit tea? When you finally realize just how much of your childhood has been stolen from you by Marchioness Flamberg, by the heavy weight on your soul?
In front of a stranger?
You're stronger than that.
But what if you don't want to be strong today?
"The man who adopted me was killed," you say, your fingers clenching over the fork that you forgot you were holding. "I ran. Because people thought I did it."
Oh this is so good. I am drinking this catharsis like fine wine, this rules. 'but what if you don't want to be strong today' yessssss yes, ahahah yes!"I kept running. And I forgot my birthday. And today I was enjoying myself so much, I almost forgot the people who are still waiting for me to come back. And for a moment—"
You swallow the words, but they have to come out, because you cannot imagine how painful they will be if you try to keep them down.
"—for a moment I wondered if I even want to go back to them. If they're not better off without me there."
Sophia does not know what to say, so she says nothing. Instead, she moves around the table and puts a hand on your shoulder. It's a gesture both of you seem to be fond of.
"I do not know your friends," she says, "but I know that no one who'd call you one would ever think their life better without you in it. Doubts like these should not be what stops you from thinking that those you love want you back."
"I know," you say, your voice breaking slightly.
Oh?? She's leaving?? Because of Aria?"It's inappropriate to bring it up now, so please forgive me," Sophia says. "My time with the Spectrier Guard has ended just as abruptly. There is something I must do that is more important to me, and though I know that I will miss my comrades and they will miss me, please listen to what I'm saying."
Her words have the desired effect, your emotions muting themselves to hear what a woman, who had just days ago revealed herself to be the very model of a knight, has to say about her own abandonment of that path.
"I pledged my sword to protect my people," she says, her grip on your shoulder loosening. "But the more I stayed, the more that armor dug itself into my skin, the more I yearned for something else."
You clench your teeth. You understand it, of course. That desire for the sky, for the part of the horizon where the sun touches the mountaintop.
"I can see that freedom in you, Aria. My doubts were simply waiting for another push, and you gave it to me. Though it pains me to give up this path, I know whatever the future holds, I will never regret these days."
I-"And I know that no matter what, whenever I return to them, they will greet me with the same warm smiles, and embrace me with those same warm arms. I know they will do the same for you."
She's on her knees, her sword at her side. Her one hand cups yours, and though you wish to pull away you cannot deny a knight, someone who like you has fought and bled for their rank. Sophia kisses your hand, and you try to ignore the heat that crawls up your neck.
"I owe you a debt I cannot repay in one lifetime," she says, her forehead pressed against the back of your hand. "Let me stay at your side."
YEAH?!"You barely know me."
"And I barely know the Marquis. Is my heart wrong to tell me that now I must go a different path?"
"You are a knight of the Marquisate," you say, frowning at her words. "There are others worthy of such loyalty. I'm… I'm not a noble either.."
The problem with facts and arguments, no matter how logical and reasonable they are, they cannot win against the most powerful emotion. The way her face brightens when she looks into your eyes already tells you everything you need to know. That her words earlier were not something she said just to cheer you up.
"I have already resigned," she says, her hand tightening around your fingers. "If you reject me now, I'll have nowhere else to go."
You do not know what to say.
So you say nothing.
I... Wow. Alright. So, in the interest of transparency, any amount of dignity or restraint in my writing is completely feigned, this made me jump up and down from glee. This is so incredibly indulgent and chivalrous, absolutely lifted my mood. I definitely was not expecting this, and I am delighted. I would love to have said more about it honestly but I am still pretty out of it. Suffice to say, this was an excellent chapter, greatly enjoyed reading it.You've acquired a follower. Someone who will go with you through hell or high water, whose trust in you is so unshakeable, it makes you uncomfortable with how much power you have over them.
You cannot deny her purpose, and you cannot deny that you seek companionship. The coldness of the world is weathered much easier with a hand on your back. All you can do now is to become someone worthy of that loyalty.
She is Sophia, once Spectrier Knight. Though she resigned during a difficult time for the Order, nobody seemed to mind. Though she had to give up her armor, she was allowed to keep her sword. Leif is the one who came to collect these things, not dismissing her as a weakling, but smiling at her, and saying goodbye to an old friend.
Sophia's smile is radiant as she joins you in the villager's quarter. Her words grant you wings, and the sky suddenly no longer looks like a cage after all.
Inana looks like a bundle of joy. It seems she's become good friends with Spring.
You find a letter, somewhere in the snow. It melts the world around it and warms your heart. [A]. Imp al.
You still have money left over. After buying a Pokeball, you decide to buy a gift for Sophia. Now that she's part of whatever you have going on—
Anyone know what the connotation of the purple string is? I assume it's a reference of some sort, but idk to what.
-This is too funny not to.
Also, WOW!!! He looks great.
The medical wing of the Wallburg Knight's Quarter is not too dissimilar to the Glastrier one. Though the setup is much the same, rather than a Chansey running around and making sure that all the injured and sick are taken care of, there's a pair of Blissey with electric blue eyes.
Currently they're busy holding down a man who keeps shouting about an attack. His body seems fine, but there's a bandage wrapped around one eye and his forehead. That's too fresh to be from the group of knights that went missing, he arrived later.
You turn to the woman in charge, dressed in a long white coat and glaring at a piece of parchment through glasses, eyebags that tell you of many restless nights sitting framed in between dark red hair.
Everyone you have overheard just calls her the Nurse. Capital N.
"Your injuries are healin'," she says, chewing on something while giving you the diagnosis. You remember some older knights had something similar on them, wasn't it burning at the tip? It looks similar, at least. "Still, quite some scars for a village girl, swingin' a sword and allofthat."
The medical wing of the Wallburg Knight's Quarter is not too dissimilar to the Glastrier one. Though the setup is much the same, rather than a Chansey running around and making sure that all the injured and sick are taken care of, there's a pair of Blissey with electric blue eyes.
Currently they're busy holding down a man who keeps shouting about an attack. His body seems fine, but there's a bandage wrapped around one eye and his forehead. That's too fresh to be from the group of knights that went missing, he arrived later.
"Your injuries are healin'," she says, chewing on something while giving you the diagnosis. You remember some older knights had something similar on them, wasn't it burning at the tip? It looks similar, at least. "Still, quite some scars for a village girl, swingin' a sword and allofthat."
You have to strain your ears to really hear what she's saying. "Does that mean I can go?"
"Sure, but you mighta wanna swing around the private rooms," she says, pointing at a door toward the end of the big room. "Someone wants to see you."
You blink, tilting your head. Who would ask for you, really? Leif isn't injured whatsoever, though from the look on his face when he found you with all of Sophia's blood on your hands and in the snow, he did look sick.
"It's the lass, girly," the Nurse says. "The lass you saved."
"Oh, right, Leif said something about that," you say, blinking again. Though Sophia's injuries were severe, the Revival Stone, as you were informed, had sent her expected recovery time from 'possibly months' to 'a good week of bedrest.'.
Apparently those were not just rare and expensive, they were practically impossible to get without connections to the Mountain Tribes that Ruby descends from. You know they'd never criticize a use like this, yet it pains you that one of those gifts you received is no longer in your hands.
You clench a fist at your side and nod to the Nurse, moving toward the door. Inside you can hear some laughter, the other injured knights are also inside from the sound of it. You open the door to find those four knights. Sophia is in the bed at the window, laughing so hard that her shoulders are shaking. She truly puts the motion into emotion, slamming her fist into the bed as the knight across the room continues his story. You don't know what the story is about, but 'and his mother was a Drifloon' sounds like a punchline you need a lot of context for.
The laughter starts to get more quiet as they notice you, and you have time to take in the rest of the group. Two men and another woman, no longer dressed in armor but in simple clothes that do nothing to hide the sheer amount of bandages underneath. Sophia is the last to notice you, her eyes widening when she spots you. She must be running a fever after those injuries, her face is all red.
"Aria," she says in greeting. You flinch, of course, you did shout your name at Wilhelm before you beat the shit out of him. "Come in, please."
"Hello, Sophia," you say. The discomfort at your fake name is already gone, and you suppose it'd be less confusing to just be Aria now, even if that name could draw attention of the Glastrier Order again. Right now you're in Wallburg, and you've done a great deed, which means even if they decide to accuse you of Drake's murder you know at least Leif will give you the benefit of the doubt. "Are you well?"
"Better than well," she says, her fist against her chest. "You saved my life."
You open your mouth to say you did no such thing, that she saved yours by protecting you from that Tauros, that all you did was return the favor.
But she does not let you. There's tears in the corners of her eyes as she bows her head. "Thank you, Aria."
You bite your tongue and put a hand on her shoulder, pushing her back onto the bed to lie down. "Thank you, too. For protecting me."
The smile she offers is worth it. It's so easy to dismiss people's gratitude, to say that it was nothing, or that it was simply the circumstances in which you find yourself in. You saved each other, and that is worth mutual appreciation.
The other knights are clearly listening, remaining quiet to not disturb your conversation. At one point you swear you could see the men grin at each other.
"Leif says you came here with the villagers from Traviolle," she says when she finds her voice again. "Though you're from further away, right? That sword of yours couldn't have been forged in the Marquisate."
"No," you say, avoiding her gaze. "It's from… from the Duchy. I—"
"You don't need to explain yourself," Sophia says quickly. You blink. "You've got your reasons, so just talk about it when you feel like it. I owe you that much. If Leif lets you enter the city, you belong here either way. No way he'd have given you one of the Spectrier Pokeballs if that wasn't the case."
What a simple way to make decisions. No doubts that even Leif could make the wrong choice, or that you're a deserter of some sort.
You think back to Old Bea's words about van Kesteren and the Marquess Reichert. About the different kinds of governing, and reasons for knighthood. Are these people really that much more trusting? Or are they so much better at telling when someone is lying?
If nothing else, the suspicion inside of you that you're not being hunted by the knights makes you think of different questions, some you really wish you never find the answer for.
Would the captains have protected you? Should you have reached out to Capella after all?
No.
No you realize more than ever, your future has never been in the confines of some Duke's army. That you do not seek the glory of men like Achilles, who smile when they are faced with impossible odds.
"Do you want to stop here?" he asks.
"No," you say so fast that he can't even follow up. You squeeze his hands. "I don't know if I can give the same answer in a year or two, if I will still be the same person I am now when I have another ten or twenty or a hundred fights. But right now, I want to make you proud. I want to become a knight of the Order."
"You've already made me proud, Aria." Drake smiles, and you find yourself smiling back. "Whether you're a knight or a merchant, whether you decide to live as a farmer or make your money by raising Pokemon instead. There's no shame in being who you are."
Your fists clench at your sides, still unable to look at her face. Sophia is the one who reaches out this time, putting a hand on your shoulder as she no doubt notices the whirlwind of emotions inside of you.
Why are you trying to convince others that you're a bad person? That you have reason for shame?
"My time in the Duchy ended abruptly," you say, feeling another kind of relief at being able to be at least somewhat honest. "It's not something I like to talk about, please don't misunderstand."
"It's fine," she says. "I want you to feel comfortable here."
"No," you say, shaking your head. "It's fine, Leif has already made it clear he knows more about me than I dared admit. I am Aria, I used to be an Aspirant for the Glastrier Knights."
You salute again, the way you've learned it, with your fingers at your shoulder and bowing slightly. Your fingers brush against hers.
"Once again, I am Sophia. Those three people who cannot pretend to be deaf are Maurits, Lena, and Garry."
The three knights greet you with their own salutes, sitting in the beds and glancing at each other.
"Once again, I am Sophia. Those three people who cannot pretend to be deaf are Maurits, Lena, and Garry."
"I wanted to speak with you in private," Sophia says, glancing at the others. "But that won't be possible here, could we meet after the Nurse lets me out?"
"Of course," you say. There's little else you can do besides stay in Wallburg, of course, and you did promise the children another story from Lissy's book at bedtime so there's no way you're going to run away. That'd be rude.
"Still, I'm glad you're doing well, though. It was quite a grim sight."
Sophia tries to laugh it off, but you can see the strain on her face, the weight of her experience. It feels so familiar to you, like looking into a mirror at that young girl who shed her blood and name to keep moving. Who gave up hope and faith until Drake dragged her back.
"Sorry," you find yourself saying. "It's not good bedside manners."
"You don't need to apologize," she says. "When I became a knight, I always knew a day like this could come. But knowing and experiencing it are too different. It's one of the reasons… Nevermind that, ignore me."
"Nothing prepares you for the possibility of death," you say, nodding. She nods back, and a comfortable silence blankets you. Her hand is still on your shoulder, you notice, even as she is lying in that bed and staring at the ceiling. Her fingers grip into your shirt, so softly you barely notice the touch, but still straining against the idea of letting go.
"I've gotten paid for the arrest," you say, pointing at the bag of coins at your hips. Gold is the universal language, it's true, and even after telling Leif to give some to the villager quarter you should be able to actually stock up on some necessities without having to worry. "So how about we meet up at a restaurant after you're released. I've heard there's some good ones in Wallburg."
She lights up like the Atlas star, her face once again turning slightly red as she lets go of you. "That'd be great!"
Her voice is loud enough to make you flinch back, and the other knights start laughing at the scene for some reason. You don't know what else there is to say, so you say goodbye.
Nobody can deny you.
To choose your own name is not a simple matter, it is a declaration to the world. It is a declaration to yourself. You will not hide away from those who would do you and yours harm by changing who you are. They are not worth half the blood that has been spilled to shape [Aria].
You are Aria, Revolutionary. Your name is the song that blows those cold winds of Gildera onto the rest of the continent. One of your skills improves from Competent to Adept. You have to choose which.
[ ] Authority.
Something about you draws people in. You find the words on your tongue as useful as the sword in your hand. While some fights are unavoidable, those you can't avoid are won not alone but with the help of others.
[ ] Wisdom.
You know how little you truly know. Surface knowledge in a hundred different categories makes you seem intelligent to the average person, but wisdom is not intelligence. Using what you know makes you a force to be reckoned with.
The villagers gather together in peaceful unity in the middle of the quarter, creating what Old Bea describes as 'a winter festival'. They build stalls, create beautiful lights using fire and thunder stones, as well as fabrics made from the wool of many different Pokemon.
"It's cultural exchange," Old Bea explains. "Though we are all of Gildera, and all of the Marquisate, all villages are quite different. This is the only time in the year where you can find most of us in one place."
"Still, a festival," you say, unsure about your place in all of this. "It feels so jovial compared to the usual mood in winter."
"One cannot let circumstance ruin the joy of living. Though days can be hard, and sometimes one's heart is not in it, we cannot let ourselves be crushed by dark emotions."
Old Bea reminds you of your grandmother in more ways than just her age, though their circumstances could not be more different. Is that the wisdom that comes with age? Or are their experiences more similar than you can imagine?
You wonder if one day you will be able to ease someone's heart with words alone.
You smile at her, looking around toward the crowd and spotting the people who have been keeping you company whenever Old Bea is too busy.
The farmer family consists of Penelope and her six children. Her husband passed away years ago, and though you know that kind of tragedy can break many, this woman's strength fills you with awe.
Not just the mental one, of course, you've seen her carry five of her children, aged four to ten, all to drag them to a bathtub. The oldest son, Fabian, is fourteen and somewhat rebellious, though he still clearly loves his family and does not stray too far.
You approach after bidding goodbye to Old Bea, preparing to help Penelope with her own stand. Her table is full of… roots? Various roots, some dirty and brown, some look like they were polished and reflect the sunlight back into your eyes. Besides those there are a lot of vegetables, those you know can persevere even multiple months simply by being cold.
"Penelope," you say. She turns to you, grinning widely. "Can I help you?"
"No, we're almost done," she says, pointing at Fabian. The boy is slamming a hammer down on a wooden stake that will become the roof of the farmer's stand. "But this reminds me, you were asking me about edible things in the wild, right? Didn't they teach you that?"
"Survivalism was never really the focus there, no," you say, shaking your head. "We were always grouped up, there were well-prepared rations, and some expectation to help each other."
It's a different way of life, of course. While the villagers live exactly that kind of way as well, they also know how to take care of themselves. While knights have a certain degree of independence and knowledge of how to keep going even in the most dire of circumstances, there was a certain dependence beaten into them.
Look to your comrade, and if you cannot find him, look for your Duke.
You are never alone. In blue and white, all of them are your brothers and sisters.
Until they are not. Well at least now the Meowth is out of the bag and everyone knows, though some of the kids are still stuck with Sofia.
You sigh. "Well, can you teach me something now? Or are you too busy?"
"I've got something really nice for you," she says, moving around the table. "Look, what can you tell me about these two here?"
She points at two completely different roots that look like they've been grabbed out of the ground, some specks of dirt still on them. "I have no idea, that's just two different roots, isn't it?"
She laughs, putting her hands on her hips.
"These are the same root," Penelope says, clearly too proud that you fell for the most obvious trick question. You squint, trying to find any similarities. Not skin or color make it look anywhere close to each other. "The difference is the environment. Whereas this one was harvested in the woods of Gildera—" She points at the one that looks like it has a hard outer shell, largely devoid of color. "This one came from Sol."
The other one looks thin and brittle, the skin amber and glossy.
"Despite these differences, they're both 'dragon's root'. They're both edible, though the Gilderan one is obviously harder to prepare due to its thick skin. If you manage to get through the skin however…"
She takes a giant cleaver from somewhere and slams it over the root, startling you. As if nothing had happened, she puts the cleaver aside and takes the Solian root before snapping it with her bare hands. Nobody even watches the scene with you as this woman is clearly proving a point.
On the inside, both of them look identical. Slightly orange, very fibrous, and despite the fact that they came from such dry looking roots there is some juices flowing out.
"If you know where to find them, they're the easiest way to feed yourself while on the road."
You can't help but give some applause at the demonstration. You saw some of those in the kitchens and occasionally they were served, but you imagine the amount of mouths to feed made it hard to focus entirely on wild roots. Still, something that can be useful regardless of which continent you're on would've been nice to know. Perhaps if you ever do deign the thought of returning to the Caer you can ask for these things to be added to the lesson plan.
This is critical knowledge!
"They're quite readily available if you know what the plant looks like, it grows everywhere and in every season, though in winter you might not be able to tell without the leaves."
She grabs something from her pocket, a small book, then goes through it until she gets to a page in the middle, holding it up for you to see. "Here."
A drawing of a plant, with a person next to it for scale. It would reach about your hip and has thick, heavy leaves that shrivel at the tip, some up and some down. If you squint, it does look like the maw of a serpent, or a dragon, whenever two leaves curl towards each other.
"In Sol, the leaves are bright, in Gildera they're usually darker or have blue highlights, even in summer."
You nod, making a note to get a book like that soon.
She shoves the book into your hands.
Okay, well, no note then.
"Is it fine to just give this to me?" you ask. Books are a commodity, something expensive and useful. Though some are mass produced, often religious texts or fables, the truly useful books are those with knowledge of the world. "It must've been expensive."
"I've memorized it up and down, I could write my own," Penelope says, her smile still in place. "You look like you'll need it more than me, little one."
You want to say you're not that little, but that woman towers over you in a way that only Redwood could imitate. Even her son, two years your junior, is equal to your size.
The villagers are the best kind of people. And in their winter joy, they made you a gift: a shield, so the other half of your weapon is finally back where it belongs. Made from the Mamoswine Trees, it is something that will stand the test of time for sure.
As long as you don't lose it again.
The shield is engraved…
[ ] … with the seal of the Gilderan people. It depicts a tree with golden lines running up the crown.
[ ] … with a depiction of Kael, wielding his blade. It's symmetrical and stylized, quite beautiful.
[ ] … with Inana, glaring at you. She looks menacing on the wood, much more than in reality.
The meeting with Sophia does not take long to organize. Though she's still out of breath after only a few minutes of walking, the Nurse released her back into the city with a stern 'do not attempt anything dangerous', which means you're free to enjoy a good meal with her. She came personally to the villager's quarter to tell you where to meet in the evening. A few hours later, after reading to the children one more time, you make your way there.
In the inner city, where the ring-road formed around the first watchtower that ever stood here, the biggest and most popular shops have made their mark. They surround that tower with beautiful lights and smells that make your stomach growl. The snow is not high here, trampled down by the hundreds of people who walk up and down the street the entire day. It's slippery here and there, but you manage to regain your balance after only two near-death experiences.
Sophia is dressed casually, a purple scarf around her neck and a long brown coat that makes her look very mysterious. She stands at the watchtower gate, looking around until she sees you approach. The snow under your foot makes a crunch as you step up to her.
"Good evening," you greet. She takes a moment before responding.
"Good evening, Aria," she says. Somehow your actual name coming out grants you relief in a way you cannot put into words. A sort of pleasure that comes from being acknowledged as you are. You dare not ask for more. "Have you picked a place yet?"
"No," you say, shaking your head. "I don't really know the city, so I'd like it if you could pick one "
"There's a pastry restaurant," she says. A sweet-tooth, then. Sophia is quite easy to get along with, you think. She does not actually hide her emotions, at least, not in the way you're used to by others. She reaches out, grabbing your hand and pulling you along. "Come."
You can only see her back now. She's slightly taller than you, her grip tight but not painfully so, and though she is already running out of breath just walking those few meters to the shop she picked, you can tell that she's dependable and strong.
It's chance and circumstance that made you, well, acquaintances? It's hard to say friends, but who would you share a slice of cake with if not a friend?
Capella rolls around, sitting up and raising her hand. You grab it, helping her up before accepting the just punishment of her fingernails digging into your skin. Her grip becomes uncomfortably tight as she ponders your words. "Weeks?"
The candles on the table make for a fun mood, enough to ignore the rather rude stares by some of the richer customers toward you.
"What's the matter?" she asks when she sees you look around like a child in a new place. "Never been in a restaurant before?"
"No," you say, unable to lie. "It really is something! The people, the view out of the window. It's so much more comfortable than a dining hall." Or a dining room in a mansion. It reminds you more of teatime outside in the summer, all warm and cozy.
It feels like sitting with the villagers, though somewhat less personal.
Sophia is just looking at you, leaning back into her chair.
A man approaches, and you tense for just a moment before Sophia turns to him in greeting. "Hello, my friend here hasn't eaten anything like this before, could you recommend something?"
He does not hesitate for a moment before listing off a ton of things of which you had no idea how to parse. You do know some of the terms, you know of course what a cake is, you've had quite a lot with your grandmother back in the day.
But some of the terms sound, well, foreign. Solian, in some ways. They mention the sun and the moon, and somehow you find yourself interested. "That one," you say. "The sun and moon cake."
The man raises a finger, then squints before looking between the two of you. He leaves after nodding, forgetting to take Sophia's order.
"That was abrupt," you say, tilting your head toward him. "Do they not have time to take everyone's orders?"
"No, it's just," she starts, her ears slightly red. "The sun and moon cake is, well, it's-"
You get the answer quite fast. It's not one cake, but two. Not slices, but whole ones, though obviously small enough for a single person to eat it. The waiter puts it on the table and lets you enjoy the sight of it before taking a large knife and cutting both cakes in half, giving each plate half of each—
Ah.
Ah.
You slam your fist into the palm of your hand. It makes sense, of course! It's a way for someone to enjoy two kinds of cakes! How ingenious!
Sophia is a much slower eater than you, it seems. Or perhaps her injury is still giving her some pain, as her hand keeps shaking and her face stays red when she lifts some of the cake to her mouth. You try to help her, but it seems that the color of her skin becomes even worse when you hold the spoon up. In the end, the cake is an experience you definitely want to repeat.
You don't know what that dark cream is, but it's very nice.
In the end you have some tea to finish the evening of. You talk, and talk, and talk. Some secrets spill from loose lips, but you feel much more free. If the Glastrier Knights want you back, they can come and try, but right now you will enjoy life as Old Bea told you to.
You don't notice how you feel until you notice that stinging in your eyes.
"It's been a while since I shared sweets," you admit. Almost eleven years now since your grandmother has passed away. "I'm just reminded of how much has happened since then."
"Well, if there's a time to be sad, it'd be this week," she says. You blink the tears out of your eyes, raising your head to meet her eyes. "Solians are mourning the Empress' death, she died today, all those years back."
Her words reach your ears but your mind is occupied. Something in it makes you wonder, makes you feel, think, respond differently. You see her, but your eyes are unfocused. Was there something in the tea? Sophia doesn't seem to notice, and you try, try not to let her. You want to enjoy this evening.
"So the Emperor's love for his late wife stays his hand at the border, because her sister reigns there—" you try to summarize everything, though it still eludes you just how ridiculous this situation must've become in a mere sixteen years since the assassination of the Empress.
AND THIS WAS AN ASSASSINATION. OKAY.
...16 years.
Hey what had Aria's age range been again?
"How old are you anyway?" she asks. You smile like a puppet, ready to answer, but the number on the tip of your tongue sounds wrong. It leaves your entire mouth numb, and you flinch as you bite on your lip so hard it draws blood. "Aria?"
"I… I think I'm seventeen?" you say, your voice wavering. Why seventeen? What did you miss? You think, you count the days since you left the Caer Rivenhold, you count the time when you would have been back to celebrate with Drake and Capella, with Lissy and Ruby.
Remember, Aria. You celebrate before they mourn, never on the day after.
"I'm seventeen," you say, quieter and more certain than before. "My birthday was yesterday."
"Ah," Sophia says. And though you want her to see nothing of that sadness you know is reflected on your face, she does not need to read your face like Capella to understand how you're feeling. "I suppose a late celebration is better than none, is it?"
You missed your own birthday.
"I've spent so long trying to live my life according to other people's ideals," you say, finding your voice again. "I don't even know what I am doing anymore."
Is this really where you find your barriers falling? With a spoonful of sugar and a warm fruit tea? When you finally realize just how much of your childhood has been stolen from you by Marchioness Flamberg, by the heavy weight on your soul?
In front of a stranger?
You're stronger than that.
But what if you don't want to be strong today?
"The man who adopted me was killed," you say, your fingers clenching over the fork that you forgot you were holding. "I ran. Because people thought I did it."
"I'm sorry," Sophia says. You just nod. You're sorry too. "I can't imagine what that is like, that's not something you should have to bear by yourself."
"I kept running. And I forgot my birthday. And today I was enjoying myself so much, I almost forgot the people who are still waiting for me to come back. And for a moment—"
You swallow the words, but they have to come out, because you cannot imagine how painful they will be if you try to keep them down.
"—for a moment I wondered if I even want to go back to them. If they're not better off without me there."
Sophia does not know what to say, so she says nothing. Instead, she moves around the table and puts a hand on your shoulder. It's a gesture both of you seem to be fond of.
"I do not know your friends," she says, "but I know that no one who'd call you one would ever think their life better without you in it. Doubts like these should not be what stops you from thinking that those you love want you back."
"I know," you say, your voice breaking slightly.
"It's inappropriate to bring it up now, so please forgive me," Sophia says. "My time with the Spectrier Guard has ended just as abruptly. There is something I must do that is more important to me, and though I know that I will miss my comrades and they will miss me, please listen to what I'm saying."
Her words have the desired effect, your emotions muting themselves to hear what a woman, who had just days ago revealed herself to be the very model of a knight, has to say about her own abandonment of that path.
"I pledged my sword to protect my people," she says, her grip on your shoulder loosening. "But the more I stayed, the more that armor dug itself into my skin, the more I yearned for something else."
You clench your teeth. You understand it, of course. That desire for the sky, for the part of the horizon where the sun touches the mountaintop.
"I can see that freedom in you, Aria. My doubts were simply waiting for another push, and you gave it to me. Though it pains me to give up this path, I know whatever the future holds, I will never regret these days."
You nod, unable to say a word. The crowd around you has become quieter, somehow you feel like everyone's staring at you. It becomes uncomfortable, the sight and warmth suddenly too much, sweat gathering on the top of your brow. Her hand comes down from your shoulder and grabs your hand instead.
"And I know that no matter what, whenever I return to them, they will greet me with the same warm smiles, and embrace me with those same warm arms. I know they will do the same for you."
She's on her knees, her sword at her side. Her one hand cups yours, and though you wish to pull away you cannot deny a knight, someone who like you has fought and bled for their rank. Sophia kisses your hand, and you try to ignore the heat that crawls up your neck.
"I owe you a debt I cannot repay in one lifetime," she says, her forehead pressed against the back of your hand. "Let me stay at your side."
"You barely know me."
"And I barely know the Marquis. Is my heart wrong to tell me that now I must go a different path?"
"You are a knight of the Marquisate," you say, frowning at her words. "There are others worthy of such loyalty. I'm… I'm not a noble either.."
The problem with facts and arguments, no matter how logical and reasonable they are, they cannot win against the most powerful emotion. The way her face brightens when she looks into your eyes already tells you everything you need to know. That her words earlier were not something she said just to cheer you up.
"I have already resigned," she says, her hand tightening around your fingers. "If you reject me now, I'll have nowhere else to go."
You do not know what to say.
So you say nothing.
You've acquired a follower. Someone who will go with you through hell or high water, whose trust in you is so unshakeable, it makes you uncomfortable with how much power you have over them.
You cannot deny her purpose, and you cannot deny that you seek companionship. The coldness of the world is weathered much easier with a hand on your back. All you can do now is to become someone worthy of that loyalty.
She is Sophia, once Spectrier Knight. Though she resigned during a difficult time for the Order, nobody seemed to mind. Though she had to give up her armor, she was allowed to keep her sword. Leif is the one who came to collect these things, not dismissing her as a weakling, but smiling at her, and saying goodbye to an old friend.
Sophia's smile is radiant as she joins you in the villager's quarter. Her words grant you wings, and the sky suddenly no longer looks like a cage after all.
Inana looks like a bundle of joy. It seems she's become good friends with Spring.
You find a letter, somewhere in the snow. It melts the world around it and warms your heart. [A]. Imp al.
[ ] —a string for her sword.
For some reason you can only find purple ones.
[ ] —some armor.
You've never had any and don't feel comfortable in it, but she looks wrong without one.
[ ] —a necklace.
It reminds you of Sophia's eyes. Of Capella's hair. You should buy two, and save the other for your return.
[ ] —a necklace.
It reminds you of Sophia's eyes. Of Capella's hair. You should buy two, and save the other for your return.
Aria, the Aspirant KnightArt by Me
Aria, the Runaway Knight
Your Pokemon and your Skills share the same slot. As one grows in power, the other will too. Aspects are combinations of Skills, representing the content of your character and choices, not necessarily the things you can bring to the table.
They're graded loosely adapted from We Stand In Awe's and But Not Forgotten's skill levels. Everything runs purely on a narrative basis, with your capability in a skill deciding the paths that become available to you rather than rolls which decide their outcomes.
Aspects and Skills
- Aspect: Imp al (Wisdom + Authority)
- This is an Aspect of your Character. Something that you ARE, not something that you CAN DO. Wisdom and Authority make for a better noble that most. If you hone this aspect, perhaps you can forge it into a blade that can carve borders. It is missing a few letters, though. You should go find those.
- Skill: Wisdom [Competent]
- There are many ways of persuasion. Knowing when to apply the right kind of force, knowing when to ease up, such is the way of a Knight. During lessons, the stories of those generals who set enemies up to fail with strategy and wit were always much more interesting to you. You are Aware. You notice things that you might not usually, you make connections that make no sense sometimes because of details you picked up but might not quite have the context for yet.
- Skill: Authority [Competent]
- Your voice commands respect. Your deeds will make people think twice before starting a fight with you. It is easier to convince others to follow you. These are all aspects of Authority, something you have inside of you whether you want it or not.
Aria's Pokemon
The Flamberg Growlithe- ?: ??? the Growlithe: Love. You are someone capable of great empathy and affection.
Skiddle, the Runaway Knight's Regret- 1: Skiddle the Skiddo: Wisdom [Competent]:
Skiddle is your first partner as a Glastrier Knight. She's kind and happy, always ready to cheer you up and keep you company when you're down. She will keep you upright if you can barely walk, and she will warm you up at night if you're cold. That's the kind of Pokemon she is.
Or was.
- Inana the Sneasel
A proud Sneasel of Northern Gildera. She knows she's adorable and will let everyone know. Her biggest goal seems to be proving herself as strong and dependable.
Important Characters and Friends
- Sophia, Aria's Knight
- A former knight of the Spectrier Order. You saved her life. She has sworn loyalty to you, and your cause, whichever cause that is or will be.
- Capella, your precious friend.
- Capella is a year younger than you. She has spent a lot of time with Drake before he returned to the Caer after picking you up. She is your best friend. The only one who truly understands you.
- Drake, your adoptive father.
The man who took you in. A bald Commander whose name makes many tremble in fear. To you, he's your savior and mentor. His trusty Partner is a Dragonite named Typhon as scarred as him.- Lissy, the Future Legend
A girl who wants to become a hero. She knows all the tales and stories of those who now dwell in the Elysian fields. Her ability to fight in close combat is enough to make even some older knights cower. Her Scraggy is named Perseus.- Ruby, the Mountain Child
A member of the last natives in Western Gildera. They hail from Regis' Pass, a village where the last survivors do not know what their future looks like. Ruby wishes to become a noble to protect their people. Their Bunneary is called Opal.- Leif, Spectrier Knight
- A man who knows more than he lets on. Leif is a Spectrier Knight who used to be a villager in the Reichert Marquisate. He is easy to get along with and quite perceptive. He gifted you a Pokeball.
Minor Characters and Acquaintances
Silvia, the Lightning Blade
Silvia is a Captain of the Glastrier Order. Despite using a long sword, she is said to be the fastest swordswoman on the continent. Her partner, Bolt, is a Raichu with a darker fur than usual.
Redwood, the Scholar
A man who towers over everyone in the Caer. Redwood is a teacher at heart, though his own skill with the blade is not to be taken lightly. His partner is an Ursaluna named Princess. She wears a crown.
The Murkrow Squad of the Northern Woods
Led by Thalia the Murkrow, these four Murkow were your first battle, and rivals for berries. They're not that bad, though. They did save your life. Maybe one day you can come back for them.
A former knight of the Spectrier Order. You saved her life. She has sworn loyalty to you, and your cause, whichever cause that is or will be.
the necklace would have insane vibes imagine telling capella we got a romantic gift for her and also another girl
Nobody in the villager quarter makes a comment about Sophia moving in with you.