[X] [X] Your parents were popular, well-connected individuals in Gotham's high society. They often took you to parties and galas, where they were the center of attention. Among the possessions left to you is your mother's detailed Rolodex and your father's contact list. It contains the names and personal details of influential figures in Gotham—politicians, philanthropists, socialites, and more. (Provides access to Gotham's elite social network. Grants bonuses to Social Skills like Diplomacy, Savoir-Faire, and Networking)
[X] Despite getting into politics and fundraising with your dad, it was clear your mother had a pretty strong interest in stuff like archaeology on the side. A lot of her side-classes she took in college were dedicated to things like archaeology, old myths and anthropology. A wide variety of notes, disorganized and eclectic sure, but a lot of it was surprisingly interesting. (Your mother had notes on a lot of mythologies that you can use to research a few things, as well as train your skills in stuff like Archaeology, Various Area Knowledges, Astrology, etc.)
[X] Your Father was a man of science. When not operating on patients or attending board meetings he spent most of his time with you. But when you were at school or with your mother he spent his time in the workshop where he did all the science stuff he wanted. Now it's yours. (Provides access to a personal lab where you can conduct experiments and further your understanding of science. Grants bonuses to skills like Chemistry, Biology, Engineering, and Electronics. It also offers the potential to develop gadgets and study biological phenomena.)
[X] Wayne Enterprises started as Wayne Constructions back when your Grandfather founded the company. Even as the company expanded and diversified over the years your grandfather and father kept all the blueprints of all the building Wayne Construction had a hand in building as some kind of tradition. One you guess you have to continue now. (Provides access to detailed blueprints of most buildings in Gotham. Grants bonuses to exploration rolls, as well as knowledge of secret passages, hidden rooms, and the structural weaknesses of key locations.)