Roll: 30 + Martial (16) = 46
"Well, it ain't perfect, but at least it's something. I handed out some crowbars, bats, and a few other blunt objects to the boys. Gangs moving into Crime Alley have guns—so my guys aren't exactly on equal footing—but better a crowbar than their fists. We're still unarmed, but at least my people can protect themselves for now. This'll buy us a bit more time."
Reward:
The Hood Watchers are now equipped with melee weapons. Gang activity in Crime Alley receives a slight malus.
Roll: 85 + Diplomacy (6) = 91
"I was starting to wonder if Gordon and his guys were still alive, honestly. Haven't seen much of the GCPD lately, but today? Got lucky. Managed to reestablish contact with some old allies in the force. They've been quiet, yeah, but they're still out there, fighting the good fight. We're not alone. Might be time to work together again, like the old days. We'll see where this leads."
Reward:
Amazing Succcess!!! You successfully reestablish contact with the GCPD. Future collaboration possible. ??? revealed in later turns. New Info in News Network
Roll: 27 + Stewardship (8) = 35
"Ugh. This paperwork is a nightmare. I tried to whip the Hood Watchers into something a bit more organized, but it's too much, too fast. Bureaucracy's not my thing, clearly. I'll need help if I'm ever going to turn this mess into something legit. For now, we're still just a bunch of tough guys in hoodies trying to keep the peace."
Reward:
Failure to properly reorganize the Hood Watchers. No rewards. Jason will need more help to establish a real infrastructure.
Roll: 95 + Intrigue (10) + Streetwise (+5) = 110
"Okay, this was... interesting. Dug into what's left of Gotham's so-called government, and, man, it's worse than I thought...."
Reward:
Critical success! To be continued in A City without a Head!
Roll: 97 + Learning (6) = 103
"Well, I gotta give credit to Harper. The tech team? They pulled through. We've got new, upgraded walkie-talkies that can cover way more ground than the junk we were using before. Makes coordinating across Crime Alley a lot easier. This is going to help us stay ahead of the gangs and any other trouble that comes our way."
Reward:
Big success! RND team has developed better long-range walkie-talkies. Communication within the Hood Watchers significantly improved. Enemies have a harder time spying on you.
Roll: 54
"I've been so caught up in everything—the Watchers, the crime, the city going to hell—that I didn't realize how much time had passed since Harper and Cullen had a moment together. They need each other, even if Harper won't admit it. I nudged her in the right direction, and she finally took a breather. Cullen's a good kid, and Harper needs to remember what's at stake. It's not just the city; it's family."
Reward:
Harper's morale improves as she reconnects with Cullen. Loyalty Increased
Roll: 6
"...Man, I thought coming up with a new identity was going to be easy. You know, 'Red Hood' or something cool like that. But trying to figure out the mask, the look, what I'm supposed to stand for—it's harder than I expected. I ended up sitting in front of the mirror for hours, trying on different stuff from the closet. I need more time. Maybe I'll ask Harper for help. This isn't ready yet."
Reward:
Failed to establish a new identity or mask for Jason. No rewards yet.